I use the PlayStation Headphones and I quite appreciated the last update. System updates don't bother me and never have, the ones that frustrate me are the constant game patches — that's what gets ridiculous.
As much as I hate to say it, if the market stays in the volatile condition it's currently in, I fear the what negative effects the next generation consoles are going to have on the industry. Development cost are already ridiculously high and we've lost so many top-tier developers in the last few years, what will happen when these cost double once again?
@rjejr What's most impressive is that eastasiasoft's previous games were fantastic side scrolling bullet hell shooters — Söldner-X: Himmelsstürmer & Söldner-X 2: Final Prototype.
I've read several articles from peoples hands-on time with Resident Evil 6 at E3, and they all had one major thing in common: they absolutely hated it!
@KALofKRYPTON Not a problem at all dood! I used to play Brunswick Bowling on PSP, which was turned sideways like this as well, but trust me when I say, Vita is much more difficult to use in this manner than the PSP.
Sadly, I just gave this a try and just as the video states, Vita is not designed to be held in this manner, and while it looks great, it's not a feasible option if you're playing the game seriously — something the game is obviously designed for. It's difficult to press the touchscreen without the system shifting in your hands, and near impossible to make proper use of the tilt functions via the back touchscreen.
This looks to be an added Easter Egg to the title, as there is no mention of it anywhere in the manual, and I don't think any other review has noticed this either. Kinda neat with this being there, but it's just not a feasible option for the game.
@KALofKRYPTON I've gone back and rechecked and there is no mention of a TATE option anywhere for the Vita. The instruction manual doesn't speak of it and the only back touchscreen support is an optional mode that allows you to swipe either side of it for tilt purposes. From what I can tell, that's only supported on mobile devices.
@rjejr This is very much a SRPG in the same vein of Final Fantasy Tactics. If you didn't like it, then you might not like Rainbow Moon.
I spoke with the publisher yesterday and they said that they would love to bring Rainbow Moon to Vita, but thier main focus right now is getting it released on PS3 first.
This and DUST 514 are my two most anticipated games for the rest of this year. Cant wait!
@get2sammyb Thanks dude, and now having some hands-on time with Little Big Planet Vita, I can say that it's absolutely in another league compared to this.
@addersubtractor I'm glad you're enjoying the game, but I have to disagree. This is one of the worst performing games on Vita, and it's a first party title just like Uncharted: Golden Abyss, which is technically far superior. The problem I speak of in the review with the fighter pilot, it's an issues that I'd dock the game for if this was a PSP game.
@Apple You do make some good points there. But, Sony Bend has taken on the Uncharted series and given us the great Vita launch title: Uncharted: Golden Abyss. Before that, they took on the Resistance series themselves, developing the incredible PSP title, Resistance: Retribution.
I still think it's impressive that even if they didn't show Wonderbook in their E3 presentation, they still couldn't have adequately shown off all the games they've got coming to their platforms.
@Azikira Here at Push Square we write in Queen's English, and 'artefact' is actually the proper spelling. Had it been American English, you would be absolutely correct.
Sony is right to say this, and I'm glad they had the audacity to stand-up for what made PlayStation what it is today. It's evolved into other forms of entertainment, but at its core, it's all about the gamers.
Good for Sony. I do feel bad for loyal Microsoft fans though. They're down to a handful of exclusives, and the majority of those aren't even being developed by their original developers anymore. It doesn't take much to see that Microsoft has forced Kinect and "entertainment" on their loyal customers, and they're about to find themselves in quite the precarious position if they don't watch out.
I'm a Potter nerd, and I very much so enjoy reading the interactive experience that is Pottermore. There's so little core Harry Potter stuff outside of the books and movies, I think fans will eat this up.
I think it was a mistake, but not a huge one. I think the PS3 needed the extra push that it got at E3. They should have cut the Wonderbook presentation in half and the entire waste of time that was the Call of Duty announcement, and allotted this time for those 25 Vita games on the showroom floor.
Thing is, E3 is about the CEO's and their companies, and what's going to make them the most money the fastest, and giving those two games what they got was to surge their sales. Vita is going to sell regardless, and Sony knows it. All this "Vita is going to die" nonsense is little more whiners that are going to complain about something at all times, and quick-hit writers that call themselves journalist.
PSP was literally dead, and all it took was a new God of War title to bring it back from the depths of fanboy hell. If Vita was being sold at a loss, there would be a problem, but it isn't.
Just wait, Wii U will be doomed at launch for the next five months, which we clearly know it'll sell very well. It's the next one on the list to release and Vita will just keep on keeping on.
Comments 1,032
Re: NiGHTS into Dreams Makes PSN Dreams Come True
@James I'll second that notion. I'm ecstatic to see all this SEGA love. If they bring Panzer Dragoon and Shenmue, I think I just might pop with glee!
Re: Gearbox Really Wants Borderlands 2 on Vita
... and we do too!
Re: Review: Ratchet & Clank Collection (PlayStation 3)
@Azikira Sorry, but the diagnosis is — blind.
Re: NiGHTS into Dreams Makes PSN Dreams Come True
@James Please do!
Re: By the Way, There's a New Optional PS3 Firmware Update
I use the PlayStation Headphones and I quite appreciated the last update. System updates don't bother me and never have, the ones that frustrate me are the constant game patches — that's what gets ridiculous.
Re: Sony Has Been Working on PlayStation 4 Since 2010
As much as I hate to say it, if the market stays in the volatile condition it's currently in, I fear the what negative effects the next generation consoles are going to have on the industry. Development cost are already ridiculously high and we've lost so many top-tier developers in the last few years, what will happen when these cost double once again?
Re: Talking Point: Sony's Gaikai Acquisition Hints at a Bright Future
Looking forward to see what transpires out of this acquisition.
Re: New Rainbow Moon Developer Diary Details Crafting and Loot
@rjejr What's most impressive is that eastasiasoft's previous games were fantastic side scrolling bullet hell shooters — Söldner-X: Himmelsstürmer & Söldner-X 2: Final Prototype.
Re: Battlefield 3 Premium Exceeds 800,000 Subscriptions
I find this to be ridiculous.
Re: Retro City Rampage Embraces "Buy One Get Both" Model
Yip, yip, Hurrah!
Re: LEGO Batman 2 Glides to UK Charts Summit
@Mandoble Yep, I'm working on the Vita review right now and it's really entertaining if I say so myself.
Re: Rainbow Moon Launch Trailer Lights Up the Sky
I'll probably not even have Pokémon Conquest and Disgaea 3: Absence of Detention finished by Rainbow Moon's release, but I don't care — bring it on!
Re: Capcom Confirms Killer Line-Up for Eurogamer Expo
I've read several articles from peoples hands-on time with Resident Evil 6 at E3, and they all had one major thing in common: they absolutely hated it!
Re: Sony Has "No Definitive Plans" for the Future of Resistance
It should have ended with a bang: Resistance 3.
Re: Review: The Pinball Arcade (PlayStation Network - Vita)
@KALofKRYPTON Not a problem at all dood! I used to play Brunswick Bowling on PSP, which was turned sideways like this as well, but trust me when I say, Vita is much more difficult to use in this manner than the PSP.
Re: Review: The Pinball Arcade (PlayStation Network - Vita)
@KALofKRYPTON First of all — great find!
Sadly, I just gave this a try and just as the video states, Vita is not designed to be held in this manner, and while it looks great, it's not a feasible option if you're playing the game seriously — something the game is obviously designed for. It's difficult to press the touchscreen without the system shifting in your hands, and near impossible to make proper use of the tilt functions via the back touchscreen.
This looks to be an added Easter Egg to the title, as there is no mention of it anywhere in the manual, and I don't think any other review has noticed this either. Kinda neat with this being there, but it's just not a feasible option for the game.
Re: Jeremy McGrath's Offroad Crashes onto PSN Next Week
Yep, this looks like a blast!
Re: Review: The Pinball Arcade (PlayStation Network - Vita)
@KALofKRYPTON I've gone back and rechecked and there is no mention of a TATE option anywhere for the Vita. The instruction manual doesn't speak of it and the only back touchscreen support is an optional mode that allows you to swipe either side of it for tilt purposes. From what I can tell, that's only supported on mobile devices.
Re: Review: Gravity Rush (PlayStation Vita)
@get2sammyb Agreed. I love the gyro controls here, just as I did with Uncharted: Golden Abyss.
Re: Sine Mora Also Flying onto PlayStation 3
Can't wait!
Re: Review: Gravity Rush (PlayStation Vita)
I've gotten a few hours into the game, and it hasn't really hooked me just yet. The flying concept is really cool though.
Great review Sammy B.!
Re: Review: Metal Gear Solid HD Collection (PlayStation Vita)
I took my brother to buy his new Vita over the weekend and he grabbed a copy of this. I couldn't believe how good it looked on Vita's OLED screen.
Great review Nathan!
Re: PSN Exclusive Rainbow Moon Rises in July
@rjejr This is very much a SRPG in the same vein of Final Fantasy Tactics. If you didn't like it, then you might not like Rainbow Moon.
I spoke with the publisher yesterday and they said that they would love to bring Rainbow Moon to Vita, but thier main focus right now is getting it released on PS3 first.
This and DUST 514 are my two most anticipated games for the rest of this year. Cant wait!
Re: Massive MotorStorm RC Update Retunes Difficulty
What? I thought the difficulty was perfect.
Re: Review: Resistance: Burning Skies (PlayStation Vita)
@get2sammyb Thanks dude, and now having some hands-on time with Little Big Planet Vita, I can say that it's absolutely in another league compared to this.
Re: Epic Gravity Rush Launch Trailer Floats Online
About to sit down and fire it up!
Re: New Dynasty Warriors 7: Empires Trailer Takes a Swing
I'm down for it!
Re: Review: Resistance: Burning Skies (PlayStation Vita)
@addersubtractor I'm glad you're enjoying the game, but I have to disagree. This is one of the worst performing games on Vita, and it's a first party title just like Uncharted: Golden Abyss, which is technically far superior. The problem I speak of in the review with the fighter pilot, it's an issues that I'd dock the game for if this was a PSP game.
@Apple You do make some good points there. But, Sony Bend has taken on the Uncharted series and given us the great Vita launch title: Uncharted: Golden Abyss. Before that, they took on the Resistance series themselves, developing the incredible PSP title, Resistance: Retribution.
Not all secondhand developers are disappointing.
Re: Reaction: New Franchises Prove Sony's Commitment to the 'Core'
I still think it's impressive that even if they didn't show Wonderbook in their E3 presentation, they still couldn't have adequately shown off all the games they've got coming to their platforms.
Re: Review: Resistance: Burning Skies (PlayStation Vita)
@odd69 Yep. It is indeed a shame.
@Azikira That you do, and knowledge is indeed power. Being an American myself, 'artefact' does indeed look misspelled.
Re: Sony Not Talking About the Future of Uncharted Just Yet
They need to give Drake a rest, or they will start wearing the series down. I still think that Uncharted on Vita was much too soon after Uncharted 3.
Re: Ubisoft Considers ZombiU for PS3 and Vita
If I don't shoot another dang zombie for the next ten years I'll be a happy camper!
Re: Review: Resistance: Burning Skies (PlayStation Vita)
@Azikira Here at Push Square we write in Queen's English, and 'artefact' is actually the proper spelling. Had it been American English, you would be absolutely correct.
Re: Sony: Some of Our Competitors Are Losing the Plot
Sony is right to say this, and I'm glad they had the audacity to stand-up for what made PlayStation what it is today. It's evolved into other forms of entertainment, but at its core, it's all about the gamers.
Good for Sony. I do feel bad for loyal Microsoft fans though. They're down to a handful of exclusives, and the majority of those aren't even being developed by their original developers anymore. It doesn't take much to see that Microsoft has forced Kinect and "entertainment" on their loyal customers, and they're about to find themselves in quite the precarious position if they don't watch out.
Re: Reaction: Wonderbook Should Not Be Overlooked
I'm a Potter nerd, and I very much so enjoy reading the interactive experience that is Pottermore. There's so little core Harry Potter stuff outside of the books and movies, I think fans will eat this up.
Re: Tretton on PS4: It's Not About Being First, It's About Being the Best
Music to my ears!
Re: Sony Reiterates Vita's 10 Million Sales Target
It'll be a stretch. 3DS sales are about to explode again!
Re: Reaction: Vita's Lacklustre E3 Showing Was a Huge Mistake
I think it was a mistake, but not a huge one. I think the PS3 needed the extra push that it got at E3. They should have cut the Wonderbook presentation in half and the entire waste of time that was the Call of Duty announcement, and allotted this time for those 25 Vita games on the showroom floor.
Thing is, E3 is about the CEO's and their companies, and what's going to make them the most money the fastest, and giving those two games what they got was to surge their sales. Vita is going to sell regardless, and Sony knows it. All this "Vita is going to die" nonsense is little more whiners that are going to complain about something at all times, and quick-hit writers that call themselves journalist.
PSP was literally dead, and all it took was a new God of War title to bring it back from the depths of fanboy hell. If Vita was being sold at a loss, there would be a problem, but it isn't.
Just wait, Wii U will be doomed at launch for the next five months, which we clearly know it'll sell very well. It's the next one on the list to release and Vita will just keep on keeping on.
Re: Wonderbook: Book of Spells Enchants PlayStation 3
I think it's brilliant.
Re: Rumour: Assassin's Creed III: Liberation Sneaking onto Vita
Hmm... I guess my little leak I found last week was a valid one indeed!
Good for Vita, even if I personally have a distaste for the series.
Re: Rumour: Medal of Honor: Warfighter Breaching Vita
Oh this is an nice, yet unexpected revelation.
Re: Feature: How Sony Can Win E3
Give me a handful of great Tactical Role-Playing Games and I'm a happy camper on any system.
I'd really like to see SCE reach out to Level-5 to bring a sequel to the phenomenal Jeanne d'Arc! That'd make my year!
Re: Tomba! Sprints onto PSN on 19th June
Great, great news!
Re: Talking Point: E3 2012 is Vital for Vita
@Mickeymac Have fun with all those new releases on your Neo Geo Pocket Color!
Re: Review: Atelier Meruru: The Apprentice of Arland (PlayStation 3)
Great review Joe!
Re: New Little King's Story Graces Vita This Summer
This is an instant purchase for me.
Re: Hell Yeah! Wrath of the Dead Rabbit Looks Nuts
I want this NOW!
Re: Zindagi Reveals Sports Champions 2
About time!
Re: Store Update: 29th May 2012 (North America)
Oh.. the Gravity Rush demo is so, so good!
Re: Rumour: Sony Close to Acquiring Cloud Gaming Firm
I guess I'm one of the very few, but I think this is a pretty smart move.