@symon12345 Considering these game's run on old hardware, I'd think it entirely possible to port them to Vita. That'd definitely be icing on the cake. Heck, then you could play it while on the toilet and it wouldn't be so bad when it literally scared the ......
I think this is just a story line tease using concept art. I love the series, and I'd really like to see a completely new place explored this go around.
There's a good bit of talk that they want to run full commercial advertisements, just like what we see on TV. If it does happen, and I hope it doesn't, I think it'll only involve their Free to Play game's. We've seen what implementing in-game advertisements can cause with PC gamers before, and I don't think Sony wants that kind of fuss on their hands.
@James It's one of the best 2D platforming titles that's ever been developed! But yes, it is very expensive these days and my copies of the game(s) have not fared well over the years.
@UNSOLUTEDSALT Hey now, watch the 30 remarks, I've only got two full days of my 20's left.
@ShogunRok Bungie has been looking for PS3 veteran developers, so I'm sure if there's a delay, it'll be for quality. Bungie is a fantastic developer that only releases quality game's. I'd rather wait a bit and get a version that's fully intact. But, that's just me.
Ah, the Sly Trilogy will always hold a special place in my heart. It's the first game that I reviewed to get featured in a commercial — for Movemodo — which you can still find on PSN.
I think you're indeed correct Sammy. I think Sony is creating a setup that will pull in a lot of casual/younger gamers to the PS3 with a lower price-point. It's a brilliant thing to do, as it will boost system and software sales and earn the company some much needed capital. Of course, Vita will help keep us core gamers happy.
Yep, Vita is in dire need of a great new RPG title and this looks to fit the bill perfectly. I really hope that Vita support is taken into careful consideration, because for me, not only do I prefer my RPG's on handheld consoles, but I'm very interested in Rainbow Moon and if it releases on Vita, it's without a doubt and instant purchase.
@naruball Yep, exactly what I was thinking. It just sucks to see that Cave had two game's coming to Vita and then canning them. I'd love to see a few Vita exclusive smups land on Vita.
Trials HD is one of my favorite games... period. After my last Xbox consoles disaster, I haven't reinvested in another, and it's been hard to not with the release of Trials Evolution. Great news this is!
I love it! A low budget indie title takes the top spot! I'm thoroughly enjoying the game, and I hope that 505 Games takes this as an opportunity to develop a proper sequel. We waited far too long for this one to release.
@isnchz The PlayStation brand profited over $400m in the 2010-2011 fiscal year. That's a massive increase from the 2009-2010 loss of 1.1 billion, proving that they've turned the brand around.
On the subject of indie gaming, I'm really curious to see how Republique turns out. If you don't know, it's an indie title that was funded on Kickstarter by Camouflaj, and its goal is to bring a true home console worthy cinematic action title to iOS devices. Late in the funding process, it did garner PC support, with resulted in the project being funded, but if anyone can pull it off, it'll be these guys. They've got some big names in the company. I'm betting it will land on Vita and Wii U too!
@isnchz You're obviously going to justify and argue you're points by picking and choosing bits and pieces of what i previously stated, because yet again, I can show you where you're wrong, as I obviously quickly summarized the above comments. So, I'm going to respectfully agree to disagree with you and leave it at that. I'm an avid Apple fan, with multiple iPhone's and iPad's in my home (actually just pulled another iPad 2 out of the box/shrink wrapping mere minutes ago), but I've also owned every single major console and handheld system that's released in the last 15 years, as well as being a big indie supporter via PC. You're trying to prove your points to the wrong person mate. There's a reason I write for the site here.
@LittleBigVita Nintendo's first party game's can single handed support their consoles. Sony has great game's, but they don't have anything that is solely capable of supporting an entire console, with the exception of possibly Gran Turismo. Sony relies on a large amount of varied first and third party titles to make their consoles profitable, and for me, that's the reason I've found so much enjoyment from them... variety.
@isnchz I don't want to come off as being a bit off, but the majority of your facts, well, I hate to break it to you, but you've been fooled by the negative slam journalism that plagues the industry today, and most of what you're claiming as facts... aren't.
The facts are this:
Sony is extremely loyal to the indie developers, so much so that they will even fund their projects, and publish their games — without claiming ownership to their IP's. This program even allows them to turn around and sell their games on other platforms if they so desire to do so. This is called their Pubfund which you can read about here. Major PSN Indie titles: Joe Danger, Journey, Papo and Yo and PixelJunk Sidescroller have all taken advantage of this amazing program. One of these, Joe Danger, is even now available on the Xbox 360's XBLA Marketplace, and guess what? Sony funded the game.
Uncharted: Golden Abyss is not even remotely possible of running in its current state on the PSP!
Team Meat sold their rights to Super Meat Boy to Microsoft (with an agreement to bring it to Nintendo's WiiWare service, but that didn't work out). Microsoft is well known to have strict limitations that restrain developers and Team Meat learned this the hard way with SMB. Because of the contract, the game will never land on a Sony platform... ever.
The PS Suite is yet another example of Sony allowing the indie market to cheaply and efficiently develop and publish games to their marketplace. Yes, it's there to lure in new developers, but this is nothing new from Sony. They've nearly always treated indie developers very well, with a few exceptions (e.g. Team Meat). This is why you've got indie titles like Tales from Space: Mutant Blobs Attack, The Pinball Arcade, Sumioni: Demon Arts and Super Stardust Delta already on Vita in the first few months after the system's release.
The race-to-the-bottom smartphone idustry is going to bust. You're already starting to see the realization of it if you dig around the internet (here). The average game on the iOS/Android market get <1000 downloads a year, which in turn brings in about $700 yearly. The game's cost well over that to develop, and that's why you see the same games, and their sequels shuffling around the App Market Charts daily. For the mass majority of developers, the App Markets are not profitable.
Sony's PSN, Microsoft's XBLA, Nintendo's eShop and PC Services like Steam, GOG, etc. are where the mass majority of indie developers are profitable. That is a fact.
Lastly, I can't for the life of me fathom how any Vita owner could call the system a failure, but that's just me.
@Zergling I think it's that it disconnects you from PSN during gameplay. If you were to be in Party Chat with others when this happens, this would kick you out in the process.
@Kage_88 Sony's problem primarily are in their television and R&D departments. The PlayStation brand is profitable, so I don't think you've got anything to worry about.
@Sakura_Moonlight2421 Yep, sadly they didn't even have enough preorders to warrant a midnight release for the 3DS. We do have 10 GameStop locations in my area, but only — if I recall correctly — two stores had enough to do a midnight launch.
@Yogsoggoth Actually, 3DS sales we're quite abysmal in the first few months. Heck, I was one of four people who preordered a 3DS at my local GameStop, and I live in a major city. Regardless of sales, the PSP had a disaster of a launch. The game's were terrible, and I had three complete system failures in a week!
PSone Classics would go a long way to tide over some, as well as the PS+ issues being fixed with Minis. But, 1.8 million units shifted in three months at this time of year isn't bad at all. Sony has always been a slow and steady seller, and Vita will be no different.
I've only turned my 3DS on a handful of times since Super Mario 3D Land, but I'm not going out and selling it and claiming its demise. To be truthful, the upcoming 3DS release list that's isn't TBD is quite barren as well. Heroes of Ruin and a few first party Nintendo titles are all that I'm currently interested in for the next year or so (maybe 4 games), but that's perfectly OK with me. It's just the way things are.
Considering the time of year that Vita launched in, I'd say the numbers aren't too bad, and their goal is very attainable. I'd expect them to shift around 2-6 million units alone during the holiday season.
Comments 1,032
Re: New Hitman: Absolution Trailer Features Nuns
Um... no. That's just not right.
Re: Bethesda Refreshes DOOM 3 for PlayStation 3
@symon12345 Considering these game's run on old hardware, I'd think it entirely possible to port them to Vita. That'd definitely be icing on the cake. Heck, then you could play it while on the toilet and it wouldn't be so bad when it literally scared the ......
Re: Insomniac Announces Ratchet & Clank: Full Frontal Assault
Cool. I still think that Quest for Booty is one of the better R&C games.
Re: Dead Space 3 Teaser Trailer Lands
I think this is just a story line tease using concept art. I love the series, and I'd really like to see a completely new place explored this go around.
Re: Review: DiRT Showdown (PlayStation 3)
I enjoyed the beta for Showdown, but I still haven't made it to Dirt 3 yet! Too many freakin' games coming out each week!
Re: Retailers Leak The Witcher for PlayStation 3
Oh wow! For those who don't know, The Witcher is a great series that PS3 fans have missed out on for a longtime now.
Re: Snapshot Zooms onto PS3 and Vita This Fall
Wow, this looks really interesting. Can't wait to give it a try.
@get2sammyb I think he means a new JRPG that isn't a port of an old game.
Re: Sony Patent Details Advert Delivery Mechanism for Games
There's a good bit of talk that they want to run full commercial advertisements, just like what we see on TV. If it does happen, and I hope it doesn't, I think it'll only involve their Free to Play game's. We've seen what implementing in-game advertisements can cause with PC gamers before, and I don't think Sony wants that kind of fuss on their hands.
Re: Goldfinger's Superman Flies into Tony Hawk's Pro Skater HD
I'm so glad I still have all of the original games, but I'll still be buying this day one.
Re: SEGA Reveals Jet Set Radio for PS Vita
Re: Spike TV to Debut New Star Wars Game
I'll take a new Battlefront or Republic Commando, or both.
Re: Gaikai Teases Major E3 Announcements
I think this is a brilliant idea, and I'm looking forward to seeing the end results of it.
Re: Tomba! Leaps onto PSN This Summer
@James It's one of the best 2D platforming titles that's ever been developed! But yes, it is very expensive these days and my copies of the game(s) have not fared well over the years.
@UNSOLUTEDSALT Hey now, watch the 30 remarks, I've only got two full days of my 20's left.
Re: When Vikings Attack Storming onto PS3 and Vita
@kivi95 Agreed.
Re: Yakuza 5 to Feature Five Playable Characters, New Engine
@get2sammyb Agreed!
Re: Digital PlayStation Vita Titles Plummet in Price
@JavierYHL Have you already played Disgaea 3: Absence of Detention? I'm about 15 hours into it, and I'm absolutely loving it.
Re: Tomba! Leaps onto PSN This Summer
Amazing game, and one I've been really wanting to play again for a longtime. Great news!
Re: Bungie Bursts onto PlayStation in 2014
@ShogunRok Bungie has been looking for PS3 veteran developers, so I'm sure if there's a delay, it'll be for quality. Bungie is a fantastic developer that only releases quality game's. I'd rather wait a bit and get a version that's fully intact. But, that's just me.
Re: Retro City Rampage Rolls Back the Clock on Vita
Looks amazing and an instant purchase from me on Vita. I hope this guy makes a fortune on this game and we get to see more from him in the future!
Re: Super Hang-On Races onto PlayStation Network Next Week
Nice! Glad that Alex Kidd is making the jump too!
Re: Superbrothers and Jim Guthrie Rock into Sound Shapes
Great! The Superbrothers: Sword and Sworcery EP soundtrack is amazing. I'd love to see it to make the jump to Vita as well.
Re: Yakuza 5 Reveal Coming 24th May
The more Yakuza the better!
Re: Sly Cooper: Thieves in Time Sneaking onto Vita
Ah, the Sly Trilogy will always hold a special place in my heart. It's the first game that I reviewed to get featured in a commercial — for Movemodo — which you can still find on PSN.
Re: Mad Riders Speeds onto PSN on 30th May
I'm sold! Nail'd was a great game, that so many passed over. But then again, so was Disney Interactive's PURE!
Re: Snake, Drake and Cole Confirmed for PlayStation All-Stars
@Stuffgamer1 Well, she'd sit on them if they didn't let her shove her way in. I'm sure they obliged pretty quickly to her demands!
Re: Review: Sonic the Hedgehog 4: Episode 2 (PlayStation Network)
After Episode 1, I'm streaking like the Blue Blur himself away from this one!
Re: Talking Point: Why 2012 is PS3's Most Mainstream Year Yet
Yep, I'm Vita all the way for E3 too!
I think you're indeed correct Sammy. I think Sony is creating a setup that will pull in a lot of casual/younger gamers to the PS3 with a lower price-point. It's a brilliant thing to do, as it will boost system and software sales and earn the company some much needed capital. Of course, Vita will help keep us core gamers happy.
Re: Sony Registers Forsaken Souls Domain
Demon Souls is amazing, the more the better for me!
Re: Interview: SideQuest Studios - Rainbow Moon
Yep, Vita is in dire need of a great new RPG title and this looks to fit the bill perfectly. I really hope that Vita support is taken into careful consideration, because for me, not only do I prefer my RPG's on handheld consoles, but I'm very interested in Rainbow Moon and if it releases on Vita, it's without a doubt and instant purchase.
Re: Cave Cancels Two PlayStation Vita Titles
@naruball Yep, exactly what I was thinking. It just sucks to see that Cave had two game's coming to Vita and then canning them. I'd love to see a few Vita exclusive smups land on Vita.
Re: Ubisoft Notes "Multiplatform Potential" for Trials Evolution
Trials HD is one of my favorite games... period. After my last Xbox consoles disaster, I haven't reinvested in another, and it's been hard to not with the release of Trials Evolution. Great news this is!
Re: Sony Adds New Backwards Compatible Titles to Vita
I'm so ready to be able to play Gamocracy One : Legend Of Robot on my Vita!
Re: Rumour: Dragon Ball Z HD Collection on the Way
@get2sammyb Hehehe
Re: Jack Tretton Against Anti-Used Games Technology
@James That's actually a brilliant idea. PS+ subscriptions covering all first party online passes is genius.
I have no qualms with online passes either. I think it's a great way for the developers to get a little bit back for all their hard work.
Re: Sniper Elite V2 Focuses its Sights on UK Sales Charts
I love it! A low budget indie title takes the top spot! I'm thoroughly enjoying the game, and I hope that 505 Games takes this as an opportunity to develop a proper sequel. We waited far too long for this one to release.
Re: Review: Awesomenauts (PlayStation Network)
I can definitely see where many people will love Awesomenauts, but the gameplay is just too dang slow for my taste.
Great review Nathan!
Re: Rumour: Dragon Ball Z HD Collection on the Way
@get2sammyb These game's kick royal super saiyan butt dood!
Re: Talking Point: Why Vita Criticisms Are Premature
@isnchz The PlayStation brand profited over $400m in the 2010-2011 fiscal year. That's a massive increase from the 2009-2010 loss of 1.1 billion, proving that they've turned the brand around.
On the subject of indie gaming, I'm really curious to see how Republique turns out. If you don't know, it's an indie title that was funded on Kickstarter by Camouflaj, and its goal is to bring a true home console worthy cinematic action title to iOS devices. Late in the funding process, it did garner PC support, with resulted in the project being funded, but if anyone can pull it off, it'll be these guys. They've got some big names in the company. I'm betting it will land on Vita and Wii U too!
Re: Talking Point: Why Vita Criticisms Are Premature
@isnchz You're obviously going to justify and argue you're points by picking and choosing bits and pieces of what i previously stated, because yet again, I can show you where you're wrong, as I obviously quickly summarized the above comments. So, I'm going to respectfully agree to disagree with you and leave it at that. I'm an avid Apple fan, with multiple iPhone's and iPad's in my home (actually just pulled another iPad 2 out of the box/shrink wrapping mere minutes ago), but I've also owned every single major console and handheld system that's released in the last 15 years, as well as being a big indie supporter via PC. You're trying to prove your points to the wrong person mate. There's a reason I write for the site here.
@LittleBigVita Nintendo's first party game's can single handed support their consoles. Sony has great game's, but they don't have anything that is solely capable of supporting an entire console, with the exception of possibly Gran Turismo. Sony relies on a large amount of varied first and third party titles to make their consoles profitable, and for me, that's the reason I've found so much enjoyment from them... variety.
Re: Talking Point: Why Vita Criticisms Are Premature
@isnchz I don't want to come off as being a bit off, but the majority of your facts, well, I hate to break it to you, but you've been fooled by the negative slam journalism that plagues the industry today, and most of what you're claiming as facts... aren't.
The facts are this:
Lastly, I can't for the life of me fathom how any Vita owner could call the system a failure, but that's just me.
Re: Uncharted: Golden Abyss Patch Conquers Connection Woes
@Stuffgamer1 Exactly!
Re: Talking Point: Why Vita Criticisms Are Premature
Twelve months from now, this will all be forgotten!
Re: Uncharted: Golden Abyss Patch Conquers Connection Woes
@Zergling I think it's that it disconnects you from PSN during gameplay. If you were to be in Party Chat with others when this happens, this would kick you out in the process.
Re: Review: House of the Dead 4 (PlayStation Network)
@KALofKRYPTON The cursor is spot on with no wandering.
@bauckster Our House of the Dead: Overkill review can be found here:
https://www.pushsquare.com/reviews/2011/11/house_of_the_dead_overkill_extended_cut_ps3
Re: Talking Point: Why Vita Criticisms Are Premature
@Kage_88 Sony's problem primarily are in their television and R&D departments. The PlayStation brand is profitable, so I don't think you've got anything to worry about.
Re: Talking Point: Why Vita Criticisms Are Premature
@Sakura_Moonlight2421 Yep, sadly they didn't even have enough preorders to warrant a midnight release for the 3DS. We do have 10 GameStop locations in my area, but only — if I recall correctly — two stores had enough to do a midnight launch.
Re: Talking Point: Why Vita Criticisms Are Premature
@Yogsoggoth Actually, 3DS sales we're quite abysmal in the first few months. Heck, I was one of four people who preordered a 3DS at my local GameStop, and I live in a major city. Regardless of sales, the PSP had a disaster of a launch. The game's were terrible, and I had three complete system failures in a week!
PSone Classics would go a long way to tide over some, as well as the PS+ issues being fixed with Minis. But, 1.8 million units shifted in three months at this time of year isn't bad at all. Sony has always been a slow and steady seller, and Vita will be no different.
I've only turned my 3DS on a handful of times since Super Mario 3D Land, but I'm not going out and selling it and claiming its demise. To be truthful, the upcoming 3DS release list that's isn't TBD is quite barren as well. Heroes of Ruin and a few first party Nintendo titles are all that I'm currently interested in for the next year or so (maybe 4 games), but that's perfectly OK with me. It's just the way things are.
Re: Ratchet & Clank: Deadlocked Shoots onto PSN
I'd love to delve back into it's multiplayer once again!
Re: Worldwide Vita Sales Reach 1.8 Million
Considering the time of year that Vita launched in, I'd say the numbers aren't too bad, and their goal is very attainable. I'd expect them to shift around 2-6 million units alone during the holiday season.
Re: Sony Chasing The Binding of Isaac for PSN
@odd69 Super Meat Boy will never land on PS3, that's set in stone.