Comments 1,032

Re: Joe Danger 2: The Movie Is Riding onto the PSN After All

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@FuzzyYellowBalls They are to an extent, but when you have a small team of only five guys, you kinda have to do what you've got to sometimes. They obviously got a better funding option through Microsoft, which just released a few weeks back and now that their embargo date is up, they're doing what they intended and making right with those who made them what they are. Regardless if you're indie or not, you need to make money and sometimes you have to do things the hard way. That's business, not some ill-conceived idea of loyalty.

Re: Reaction: What Sony's TGS Tells Us About PlayStation's Future

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@get2sammyb Oh yeah, no way I'm saying you'll ever see a triple-A God of War game on the App Store (in the format the series is today) for $5 or less. What I am saying is that the handful of games that are on the the mobile market(s) that offer console-like experiences are usually usually premium prices ($5-$40) — many of which I expect to see on PlayStation Mobile — and with their cheaper prices and massive install base, whether we like it or not, they're pulling the gaming market into a new (unexpected) direction.

Personally, I think Microsoft is going to bring out a cheaper system with moderately better specs than the 360, that utilizes a new iteration of Kinect and focuses mainly on family/party type games. I think SmartGlass and Windows 8 will also play key roles in their next system as well.

Re: Reaction: What Sony's TGS Tells Us About PlayStation's Future

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@get2sammyb I think if it tops that, there's going to be problem for Sony. Not trying to be negative, but just being realistic.

The issue of today is that while the premium tablets cost around $400+, they are also portable laptops. If you've been paying attention to the iOS world, the push to the bottom (pricing wise) is being countered by some developers bringing out games that are pushing into premium console-like experiences. iPad 3/ iPhone 5 have the potential to produce some really amazing games and as soon as Apple's official gaming controller lands on the market, we'll see more and more of this. Since I've recently plunged myself into this world of gaming, my eyes have been opened to what's about to come and how tablet/smartphone gaming is absolutely here to stay.

This impacts the next-generation of home consoles (market wide) too. If a tablet can do all of this for $400 and produce console-like quality games at a cheaper price-point, then it's going to keep attracting more core gamers. People only have so much money to spend — one reason Vita continues to struggle — and the more options that become available to people, the harder it is to take a risk on premium content for any company.

The next 5-10 years are going to be very interesting to witness for anyone who love the gaming industry.

Oh, if you're looking forward to Dragon Fantasy: Book II, then you must play Dragon Fantasy! It's available on iOS/PC/MAC and it's absolutely brilliant. It runs absolutely brilliantly on the iPhone and is the best $2.99 (iOS) you'll spend in a long-time. Highly recommend it!

Re: Sony Bullish About PS3 and Vita Connectivity

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@Gamer83 I purchased the 3DS, Vita and 3DS XL all day one. Well, scratch that, I actually bought Vita on day -7, as I got the (expensive) early release bundle. Haha. I'm a big fan of Sony, as well as Nintendo and I've spent more time with a wider range of titles on both the systems than most have (writing for the industry has a way of doing that), and feel that the 3DS XL is a better buying option than the Vita at the moment.

While Vita has immense power, a beautiful OLED screen and numerous other things that make it the premium system on the market, as you said, the pricing and hit-or-miss first party support are a big blow to the system for me (e.g. ModNation Racers: Road Trip, Resistance: Retribution). Yes, there are great games on the system, but the all-around pricing makes it a tough sell.

3DS had it's problems, but they were rectified with the 3DS XL. It's so dang big that it feels like a tablet with buttons, instead of another system in the DS library — not to mention it's got a great price point at $199, with everything you need in the box. The 3DS library is also staking up really nicely too. Of course the "Mario" games are great, but Nano Assault, Ace Combat: Assault Horizon, Theatrhythmn: Final Fantasy, etc., are all incredible games as well, and are games that will satisfy the needs of core gamers. There's also Resident Evil: Revelations, which is the best game in the series to come along since Resident Evil 4, in my opinion. It has very good graphics too and shows off the power that the system truly holds. The 3DS is a much more powerful system than many like to believe! The 3DS eShop is starting to land a great variety of downloadable titles for the system as well, with indie developers flocking to it by the bucket-loads.

I fell into this crowd at first, but while a lot of Sony fans look at Wii U in comparison to Vita, the 3DS XL will stomp on both of them from behind if they aren't paying attention. I don't want it to be so, but I'm afraid this will be a rough holiday season for Sony and it's at a time when they could really benefit from a great sales holiday too.

Re: Sony Bullish About PS3 and Vita Connectivity

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Just the thought of trying to use my PS3 and Vita together at the same time gives me a headache. It might work as a gimmick for a game or two, but as a whole, I don't see Sony going any further with this than they did with Move. Actually, I'd be surprised if they even got that far with it.

Sony dismissing Wii U is yet another mistake for them. Between Wii U and 3DS XL, Nintendo is looking to dominate Sony this holiday season.

Re: Reaction: What Sony's TGS Tells Us About PlayStation's Future

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@CrissCross87 "I really think the next generation is going to be more about gimmicks, innovation, and features."

Perfectly stated and I completely agree. The only wildcard I see is if Sony goes all out power, which I think will be disastrous for them.

"Do people realize how long it takes to animate Pixar movies or Avatar?"

Yes and it also cost an insane amount of money too. Disney is also found itself in financial woes, because just like the gaming industry, people don't want to pay premium prices any more and they'll never recoup the massive losses they took on Tangled.

There's another equation that so many people keep leaving out of the "next gen" debates — cost to produce games. The prices to develop triple-A first/third party games has went through roof and Ubisoft is one of the only developers/publishers that could support the high cost to develop games without going under if a game didn't sell well. The risk is simply too high in this market. Consumers don't want to pay premium prices in a high enough demand and Vita is a clear sign of this.

Re: Pledge Your Corporate Allegiance in DUST 514

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I feakin' love it! It's a game that doesn't give a hoot about the average gamer, CCP Games is out to land the gamers who want a deep experience that's leagues further than what other FPS games on the market offer. What this creates is a league of FPS gamers who will strategically work together in game, like we saw with MAG in its heyday, but has so much depth that it'll keep them around for much longer.

If you've only just gotten into the beta, you've only seen the tip of the iceberg... just sayin'.

Re: Sony Bookmarks Dragon Fantasy: Book II for PS3 and Vita

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@Ginkgo I think it's more of a money issue man. Muteki's team of two guys started work on the original Dragon Fantasy when they were only 14-yrs old. Even though they're now much older, it takes a large team and a ton of money to develop games that look to today's standards. These guys are doing what they love (and can afford) and they know it's only for a certain few.

Re: Review: Sleeping Dogs (PlayStation 3)

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Great review Sammy-boy!

I'm not a massive fan of the open world types, but I'm really glad that this game has came out to such praise. True Crime was a whole lot of fun in it's time and it's cool to see that it's finally gotten a proper sequel.

Re: PlayStation Vita Has Sold 2.2 Million Units Since Launch

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I picked up a 3DS XL yesterday, and the thing is brilliant. The screens are huge and the ever-growing catalog just keeps getting better.

I said that to say this: Before the 3DS XL, there was no reason for a Vita price cut. The original 3DS had some major issues — most importantly, the tiny 3D screen. But now that the 3DS XL is on the market and ships with a 4GB memory card in the box for $199, and to me personally, it's the better deal. I fear that if Sony doesn't cut the price before the holidays, the 3DS XL is going to suck away the majority of steam that it will most certainly gain during the buying season. Vita has a handful of great titles coming out before then to help encourage sells, but the 3DS has some major hits releasing as well.

Vita is most certainly worth its asking price, but if it's not selling at the current price, then it has to come down. We all watched Sony sit on their high horse with the PS3's price tag and if they don't watch it, they're going to be rowing in the exact same boat again.

Sorry, just being my brutally honest self as usual.

Re: Review: Spec Ops: The Line (PlayStation 3)

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@Paranoimia You just detailed my problem with trophies/achievements. I used to shoot for them in every game I played, but now, I only go for them after after I finish the game and see that they're something that I think will be fun to try and achieve. I refuse to play imbalanced games (etc.) for the sake of an achievement anymore, and since then I've enjoyed playing games much more than before.

But still, congrats on such a difficult Platinum trophy. I'd never even try to achieve that!