Comments 268

Re: Failing Manufacturers Are Pushing the Narrative That Consoles Are Dying, Says Ex-Xbox Exec

SlipperyFish

@gollumb82 I try and help my friends build their PCs and I always advise investing in really good cases, cooling, and PSUs. Of course they don't listen and only a few months go by until they have loads of issues and everything needs upgrading. It's so, so much easier to upgrade RAM, GPU, or SSDs than to rewire your entire cooling system, repaste the cpu, replace PSU etc 😂.

Windows indeed sucks. SteamOS I think is pretty good, I'd love to see valve have a second go at the Steam Machine thing. The Asus looks like a much better handheld but the Windows puts me off, I'll have to look at SteamOS on it

Re: Failing Manufacturers Are Pushing the Narrative That Consoles Are Dying, Says Ex-Xbox Exec

SlipperyFish

I mean, look at the steam deck, asus ally, etc. Sure they're PCs in software but they're really consoles in hardware.
The steam machine flopped in 2014 but maybe it was just ahead of it's time. I think it would be a lot more successful now after the Steam deck's success.
I used to play on PC, but now I'm console only and even looking to get rid of PC all together as there's not much my mobile phone can't do at home (obviously a much different story if you do work on a PC)

If anything, I think consoles have room to grow. It's just $500 consoles in this economy are simply not going to do as well as consoles which were half the price

Re: How Much Would You Pay for Your PS5 Games? Dev Says Industry Is Waiting for GTA 6 to Hike Prices

SlipperyFish

@Northern_munkey you say it sucks to have digital only consoles, but I have the disc PS5 and only have a couple discs. Reason being is that the sales on the digital store are usually much larger than they are for discs, or at least I'm notified of sales on my wishlist instead of having to check on game stores often

I've only paid full price for a PS5 game once and that's because it was a console bundle and the only option to get a PS5 at the time. But that was demon souls so I'd say that one was almost worth it

Re: Dramatic Conflicts as Sony Accused of Signing Secret PS5 Exclusivity with Black Myth: Wukong

SlipperyFish

@Vaako007 I don't think you're wrong, console is definitely better optimised than PC, but a whole 6GB less ram is quite a lot. As you say, smoothness is important, but they might be struggling to get 1080p@30fps smoothly.

Hellblade 2 is another game that has a minimum of 16GB ram, also minimum GPU of a gtx1070, and that game runs at a staggering 1536x643 resolution on Series S. Albeit at a smooth 30fps but that's a first party team that will have the best optimisation possible

Re: Japan Hit with Yet Another PS5 Price Increase

SlipperyFish

If you've spent any time in Japan you know that this is abhorrently expensive. Things in general are very cheap in Japan, and salaries are relatively low, so this is the equivalent of the PS5 being $800 thereabouts in the west.

Sony need to sort it out, I understand hardware is sold at a loss but I suppose they're not making enough software to cover it.

I usually tolerate this s**t because business is business but this will only hurt them

Re: Rumour: PS5 Pro Was Allegedly Being Talked About Openly at Gamescom

SlipperyFish

@arzis100193 Yeah I agree with all of your points really. We are really hitting a wall of diminishing returns in terms of performance, it will take a big increase in hardware to make a small increase in performance. I do hope the next gen will focus on making consoles smaller and more efficient, although I think that will require physical media to change.

One thing I don't like about this gen is having to pick between graphics and performance modes. Having a pro might do both, and I'd be happy with that.

Re: Rumour: Sony Paying Close Attention to Handheld Market After PS Portal's Shock Success

SlipperyFish

My issue with the Switch and PC handhelds (Steam deck, Asus Ally) is they're massive. They're not really that portable. The PSP/Vita or GameBoy/DS I could put in my pocket.
So I do think there is a gap in the market for a genuinely portable console.

If it could run PS4 games without needing any sort of developer optimisation, I would be 100% all for it. Although that would mean we never get any new releases for it

Re: Rumour: PS5 Pro Was Allegedly Being Talked About Openly at Gamescom

SlipperyFish

@arzis100193 from what I've read, PS5 gets priority from developers over Xbox, hence why so many games perform better on PS5 at launch despite not being as powerful on paper. Xbox usually catches up after a few patches though. And because of this, I think developers will be prioritising PS5 and PS5 Pro so the series S isn't going to hold them back as it's more of a secondary thought.

PS5 Pro will have to hit 60fps in most games for people to even consider buying it. As for graphics, there isn't much more they can do other than resolution, and most games are running 4k or close to it, so I understand your point there. They can potentially increase textures and lighting but that adds a lot of complexity for the developer.

I agree with you as well that the PS4 needs to be left behind now. This generation has been slowed down by crossgen releases.
Personally I still would like a pro, because in 4 more years I know the releases are going to struggle on PS5 as we look towards PS6... unless this generation is going to last a lot longer than we thought

Re: Rumour: PS5 Pro Was Allegedly Being Talked About Openly at Gamescom

SlipperyFish

@GreatAuk I feel the same way. Been building PCs a long time but don't game on them. When I did, I'd spend more time in settings than the game. That's why I like consoles, although I sometimes can't pick between performance or graphics modes.
If a pro came out and ran 4k60 more frequently, and was still cost effective, I'd probably buy it. Although maybe I should upgrade my TV to OLED first.

I've only bought 4 discs this gen, so I'd probably switch to digital while im at it and save £100

Re: Rumour: PS5 Pro Was Allegedly Being Talked About Openly at Gamescom

SlipperyFish

@arzis100193 Wukong, for example, skipping Xbox for now could be because they can't get it to work on Series S. Buldurs Gate 3 didn't come out on Xbox initially for similar reasons, until Spencer changed his mind on console parity. I can see more devs skipping xbox because of the Series S.

Loads times are longer than the start of the PS5. We started the gen on 2 second loading times, now 10 is about normal (well, for wukong anyway).

And well if you can't tell the difference between 30fps and 60fps, I don't know what to tell you. I guess you don't play many fast paced games?
30fps doesn't bother me much, but 60 is still better