Comments 242

Re: PS5 Fans Believe Halo Could Make Its PlayStation Debut

SlipperyFish

I really liked 3 and Reach, didn't like 4 much, but even if I loved Halo I still think it should be Xbox exclusive. It doesn't make sense to me to port it to PS when it's one of their established titles. If MS made a decent Halo again, if Fable is really good, and if they made a decent Gears game again, they'd start selling a lot more consoles I think. When I had a 360, my dad had a PS3, I'd just play all the games with no real preference for either console. PS4 became the main, Xbox one was just a Forza box to me, and the only thing tempting me to XSX is Stalker 2 and Avowed. Considering Stalker 2 is rumoured timed exclusive, and 2 Obsidian games are already on PS5, I'm in no rush to pick up a XSX.

IMO Xbox really need to figure out what their strategy is, and focus on making good games that sell consoles. I miss the 50/50 days

Re: Microsoft Is Investigating Why Devs Are Prioritising PS5 Over Xbox

SlipperyFish

@TheDudeElDuderino US and UK have decent install base. Europe and Asia have absolutely miniscule install base. A lot of the games skipping Xbox seem to have national appeal; WuKong - made by Chinese dev and popular in China, Enotria - made by Italian dev. Then there's all the Japanese games like Gundam Breaker 4 and all the JRPGs I can't keep up with. For those studios it would be a lot of work to develop for series s/x for such a small amount of potential players

Re: Japan Sales Charts: PS5 Continues to Tank in Japan Following Price Increase

SlipperyFish

Playstation is a global brand now, they're more interested in the American market, and are far too comfy in Europe, and are trying to make ground in China and Korea with their hero projects.

Japan loves portables, and going to arcades. There's people who basically live in those arcades only playing one game, some games have IC cards to save progress and others have playing cards - it's like yugioh and a video game in one.. mental.

Re: God of War Ragnarok PC Review Bombed Over PSN Requirement

SlipperyFish

@truerbluer to convert PC players to PS5 was never the intention. Sony have fully accepted that PC players will stay on PC and they'd rather make a bit of money off them, and probably sell a few dualsense as well. That, and it gives the console version a boost as it effectively has a second release and gets people talking about it again.

Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance

SlipperyFish

@Flaming_Kaiser a lot of publishers are too lazy, there are plently of tiny games on switch that require downloads for no reason and don't even have a cartridge in the box.
The max for a switch cartridge is 32GB so I can believe there are a lot of games exceeding that, even though none of the ones I currently have do

People are always shocked by how many people prefer digital, and to me it's just pretty obvious, physicals kinda suck and haven't had any technological upgrade since the PS3 introduced blu-ray.

I'm not saying it has to be cartridges but I just hope someone out there develops some new physical media

Re: The Crew Motorfest's Generous PS5, PS4 Update Looks Like an Entire New Game

SlipperyFish

@MrPeanutbutterz Rivals was a proper cops vs racers kind of game. Frustrating at times but definitely felt better than Hot Pursuit imo. However I might get Hot Pursuit on switch since switch lacks any proper racers outside of Kart racers.
HP2 on PS2 was an absolute banger though.

Yeah the WRC games are good, especially since the main dirt series is dead. I suppose it was the teams first online open world thing, definitely something I'll pick up when it inevitably has an insane sale and hopefully it improves as a live service title.

Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance

SlipperyFish

I honestly think we need to move on from discs if physical media is to survive. Obviously a disc drive would be required for backwards compatibility, but I wouldn't mind if its just some usb/proprietary cable accessory. Since getting a Switch, I've noticed how much nicer using cartridges are over discs. It's probably never going to happen but the Vita did use cartridges so maybe there's a chance. The main problem is obviously cost as you're essentially buying a 150gb SSD everytime.

Re: The Crew Motorfest's Generous PS5, PS4 Update Looks Like an Entire New Game

SlipperyFish

@MrPeanutbutterz Rivals is an interesting one for sure, it's the one that was made by Criterion and Ghost, before being handed over to Ghost. I actually played in on PS3 and was pretty blown away by the graphics. I did buy it for PS4 for like £2 on sale but haven't played it yet as I learned there's no manual transmission which takes a bit of fun away for me. Unbound I saw the car list was exactly the same and I wasn't a fan of the graphical features (I know they can be turned off though) so I didn't want to pay £60 for the exact same cars.

Yeah man, Auto Modellista frequently goes for about £40 for a decent condition copy. I almost bought it a few years ago for £20 but passed, now the prices have shot up for it. Probably got featured on some YouTube video or something. But there aren't too many copies up for sale

I played HWU on switch but I think I have it from PS Plus as well, thinking of replaying it. If I come across a cheap copy of HWU2 I'll give it a shot

Most of TDU's original developers moved to Ivory Tower to develop the Crew which is interesting. TDUSC is developed by the old WRC developers (before EA got that license) so I thought it would have a better launch at least

Re: The Crew Motorfest's Generous PS5, PS4 Update Looks Like an Entire New Game

SlipperyFish

@MrPeanutbutterz if you've only played the criterion NFS then yeah that makes total sense. A NFS game with no car modding makes no sense to me, however I did play 2012 on my dad's PS3 and remember enjoying it except from finding a new car, and it being blocked behind DLC. I did prefer 2015 despite the cringe cutscenes and janky physics, but felt like a proper NFS game. Payback and Unbound are pretty terrible, and I played a lot of Heat but it really lacked polish. I think we might never see another NFS game honestly.

Automodelista I've only emulated, it's pretty rare and expensive to buy, but also a pig to emulate. I love the style of the game and the fact you can even customize your garage, such nice detail.

Shame about HWU2 as I've not played it yet, and I need to get myself a copy of Driveclub. Super Woden gp2 looks pretty cool as well.

A real shame about TDU Solar Crown, the map looks really cool - finally an open world racer with narrow, twisty roads. The physics seem OK too, but terrible performance, server issues, and seemingly bad progression let it down a lot. Hopefully they can patch it to something playable

Re: The Crew Motorfest's Generous PS5, PS4 Update Looks Like an Entire New Game

SlipperyFish

@MrPeanutbutterz Most Wanted 2012 is a love it or hate it game. As a massive fan of old school NFS, me and many other fans hate MW2012 for being nothing like a NFS game. If you seperate it from the NFS brand it's a good game at it's core, but there is a lot of bitterness around it.

NFS underground 1/2, Carbon, Most Wanted 2005, and ProStreet are all favourites of mine, along with Inital D PSP, the entire GT franchise, Burnout 3/Paradise, Dirt 2 and 3, Automodellista, TDU 1 and 2, Midnight Club, Dirt Rally, the earlier Grid games (1/2/autosport), PGR4, and one of the best, Forza Motorsport 4.

The racing genre kinda sucks these days, I don't play many modern racers other than mario kart, GT7, and Motorfest. The hot wheels games are pretty fun, and I try a lot of the indie racing games which are hit and miss. Hot shot racing and Art of Rally are good fun though.

I also love the Initial D and Wangan Midnight arcade games, there's nothing quite like racing salarymen under a McDonalds in Shibuya... really wish they'd port those games to console and localise them

Sorry, love talking about racing games. Thanks for listening to my tedx talk

Re: Final Fantasy 7 Rebirth 'Hugely Improved' on PS5 Pro, a 'Night and Day' Difference

SlipperyFish

@LordOfTurnips I think it's a massive wake up call. People are outraged but they will soon release every piece of tech coming out is seeing very little upgrades, even iphone 16 is still stuck at 60Hz. Now that's a scam. There have been little technological breakthroughs in GPU or CPU tech, at least not since Pascal architecture or AMD Zen. We are hitting a ceiling for tech with massive diminishing returns, little upgrades are going to cost a lot. Sony is bringing the harsh reality.

I suspect that's why Switch 2 is still not announced. Nintendo could be struggling to make any generational upgrades while keeping it compact

Re: Poll: Would You Buy PS5 Pro If It Was Cheaper?

SlipperyFish

@__jamiie at no point was I arguing, I was just having a discussion because I am passionate about technology and games. I know everyone on this site always wants to argue, and tone is hard to convey, but I'm always just trying to learn more and share my thoughts.

You're right, life is too short, I'm only here because I have nothing else better to do right now.

Wish you the best

Re: Poll: Would You Buy PS5 Pro If It Was Cheaper?

SlipperyFish

@__jamiie xbox isn't doing 4k@60 anymore either tbf. PS5 pro can run GT7 at 8k, which nobody rightly cares about, but its technically impressive. And base PS5 also boosts old games sooo what exactly is xbox doing that PS5 isn't, but the PS5 pro is?

What was promised at the beginning of the gen was delivered to start with on a handful of games. Ultimately it is up to devs to hit 4k@60. Which you could achieve on literally any game if you turned graphical fidelity down enough.

Whether PS5 pro is worth it depends on the individual but for me it's the one thing Sony hasn't mentioned and we won't know until release - cooling. It needs to run cool and quiet, unlike the PS4 pro. If it doesn't, it's useless to me.
If it does then, then it's almost worth it. £700 is a step too far I think. I could live with £650, or £700 with the disc drive would be acceptable. However, I'm not going to pretend I know anything about the production cost. Given the increase in GPU, size, and cooling (an educated assumption - there are a lot more vents at the back than the slim) in addition to the low production volume (which lowers margins), it's entirely possible the pro barely breaks even. We know PS5 doesn't make much profit, even sold at a loss to begin with, so I'm thinking the pro is priced at a bigger profit margin to gain something back from a niche audience. The cost of tech in general has gone up, not down like usual, as well.

For me, it's probably better to invest in an OLED tv first. I love my Switch OLED, and my phone is AMOLED, so my TV always looks a bit dull in comparison. I'll probably get a pro in a year or two when there's a sale, as I don't think I'll be getting PS6 at launch.

But in general, I think whether it's worth it depends on the individual.