100% is how you define it. Even "small" games can typically think of something devilishly hard that could be deserving of a platinum. Puzzle games and platformers and tower defense can require time constraints or perfect runs. But it would be a time consuming task for Sony to decide what is deserving of platinum in terms of challenge though, so I'm assuming they have some arbitrary rule that leads to some deserving games being left out and vise versa.
Here's a random, creative solution: You know how 3rd party websites have all those stats like which of your trophies are the most rare? What if Sony used this database to dynamically change the value or types of trophies based on rarity, or the percentage of people that own a game that earned the trophy.
I agree that Sound Shapes was an inconsistency. I don't feel like I earned that platinum as much as others and none of the trophies had anything to do with the real gameplay. But all in all I think the problem more often is NOT including enough trophies in a game. Lumines is a great example. And not getting a platinum for PJ Monsters is just wrong.
Great topic. I've been very disappointed with which games don't have a Platinum recently. I bought Lumines for my Vita at retail, and a couple of those trophies were really quite difficult, but no platinum. Something like PixelJunk Monsters HD absolutely deserves a platinum trophy, because there is a lot of content, lots of challenges, and one of the trophies is perfect clearing every stage. If you've ever played the game you should have no doubt that that is deserving of a platinum.
I absolutely do not want to dilute the value of a platinum trophy. I don't want for there to be no restrictions on the system and for games to give them out easily. I want them to be hard to get. For that reason I don't want every game to have a platinum. There are some games that no matter what you can't think of something hard enough to do that deserves a platinum.
BUT Sony needs to think about this a little bit more and be much clearer about what is deserving of a Platinum. Some are too easy to get, while some games (PixelJunk Monsters for example) have numerous and extremely difficult challenges with no platinum to show for it. It's not a matter of price, it's not a matter of challenge, so what is their arbitrary decision making based on? Hours of content? If that's what they are considering, then they are handicapping puzzle games and tower defense games, which are built around replayability, and can involve some of the most difficult challenges. Something like "amount of challenge involved" is difficult to quantify, but I'd like to see them try harder.
I very much like this format as long as there is a reasonably priced full unlock. There are many free-to-play games of all genres that I would be happy to pay a one time fee to not be pestered by microtransactions. The problem is that too many free-to-play games actually design their game around the microtransactions and unlocking the full experience would derive no pleasure at all in gameplay terms. It looks to me like Breakquest is doing it the right way.
Just to play Devil's Advocate: Why should I even buy Mercenary if Shadowfall supports remote play and remote play is everything it's cracked up to be this time? Honest question, and I'm sure Sony has pondered it. Should they really be released so close to each other?
My favorite games are the indie games without a doubt. I spend more time with something like Guacamelee than any of the retail titles I've bought. Once the PS4 comes out I'll have my portable home console with remote play and hopefully the quality indie stuff keeps flowing.
I vote for October. Unless Microsoft commits to a specific date in mid to late November and Sony could release in early November. I say this because I have no doubt that Sony intends on releasing first.
this is a pretty cool promotion. I don't think I have any chance at all with my trophies, but I'll keep an eye on it just in case all of the trophy hunters out there waste theirs early.
Edit: nevermind what a complete waste. losing bidders get back their trophies before the next auction. Seriously? Absolutely no penalty for bidding all your trophies each time. Might as well just contact the top 15 in gold trophies and ask them what prize they want. Great idea in general, but very poorly planned out.
Honestly I say what's the point. I don't need AAA titles on my vita anymore. Their PS4 versions will be remote playable. The only thing a Vita specific version could do differently is touch screen and motion control gimmicks. And I suppose be played in a car, but that doesn't affect me.
I haven't watched this video yet because I'm at work, but maybe someone can answer this for me: I hear you can access your digital games on any machine that you sign into and have an internet connection with, and that you can only have 1 home machine where you can play your games offline. None of this matters to me really, because I don't really play on other people's machines. But what I'm wondering is this: If I buy 2 ps4s can I be logged into both at the same time and play multiplayer with my family using a digital title that I've only bought once. My guess is no, because if you can log in and play your games on anyone's machines, I'm assuming you can't be logged in to more than one ps4 at once.
@Sony_70 I hope you're right that they bring out another full Ratchet game to coincide with the movie. I'm very excited about this game, but only a very tiny bit disappointed that it's not a completely full length adventure. I also would absolutely love for them to put all 4 Future titles into one retail package.
Dang! The concept would still be brilliant on the Vita! Completely different than diablo. I want a realtime, fleshed-out, competitive dungeon building and raiding game. How addictive would that have been? Raiding the dungeons of friends and strangers. Maybe allying with friends to work together. Checking in every day to make sure your dungeon is strong. Boooo!
I'm not going to lie. I really enjoy simple, addictive games that are simply fun to play. That's why I'm a big fan of things like popcap's stuff. I can't wait for this one to come to NA.
@stuffgamer very impressive! I love the difficulty of this game. I will definitely be buying it. With this and fieldrunners 2, tower defense fans have a lot to look forward too. (I hope there's a very difficult platinum trophy)
I think the cutscenes and textures on things like water and the environment and the detail of Knack might look impressive when you see them in front of your face on your tv. Maybe it'll have quick loading times and that sort of stuff from the power. But the story and gameplay are the important things, right?
That's too bad, I'm enjoying the app here in the US. It starts out very addicting, but then I got bogged down with the repetetiveness and swarm of new friends.
Honestly I don't think it holds a candle to the 3DS' streetpass though. The only pro that Toro has is that you can actually add people to your friends list. The similarity is that there is a simple dungeon to crawl through, but the fact that you actually have to pass someone in real life to use them in the 3DS dungeon makes Find Mii more special.
Of course, Streetpass also includes all of the streetpass content from all of your games, and Sony still has a very long way to go to make their Near app worth while. They still need to explain things like their charts better. I find it suspicious that my local play charts don't include any games that I personally haven't been playing, so I don't even know if it functions properly. And they need to have psn friends play charts on Near. And of course ideally it would communicate directly with other Vitas you pass like the 3DS instead of the confusing way it does things now over wifi. Unfortunately there are many small internet things that I don't think function properly on the Vita and just get swept under the rug: wake-up club, the leaderboards on ecolibrium, and the local charts on Near.
Who knew the maps of city subways were copyrighted? If you asked me I would have assumed it was put together by the city and was common public taxpayer knowledge/property. Seems like an honest mistake. Looks like we have lots of cartographer fans in the audience.
Physical Media will be around for at least as long as it takes for my generation of gamers to die out. I'm concerned that the very young generation of gamers is being desensitized to being robbed blind and for some reason does not mind downloading a full retail title for $60 that they don't actually own. If someone took the time to do a research poll I'm sure they would find that it is mostly the young generation defending digital.
Don't get me wrong, I love the digital revolution for indie games and self publishing. But the full retail digital release is a rip off that won't fly until my generation is completely gone.
This is exactly what I wanted to hear! I would be so very happy for the oculus rift to be compatible with the ps4. Match made in heaven. Please let this happen.
I will never forgive Microsoft for so blatantly trying to ruin gaming's future. This move is a scramble to save their own butts, and it will result in better competition that will probably be very close to a 50/50 split in the end. But MS stands no chance to win any portion of my support anytime in the future because of their blackhearted, game-changing, future-of-gaming-ruining true plans for this generation that they only cancelled because of the terrible press and the fact that many people were smart enough not to stand for it. Good work world.
Great interview! I really do wish there was a NA release date already. This is going to be a fun one. And the replay value of prestige mode with the leaderboards really does sound better.
I love bit.trip.runner. It was a perfect game for me and very addicting. I have been waiting patiently for the vita version of the sequel because I think it is the perfect platform for this game.
I'm traditionally a big final fantasy fan, but it didn't get my vote because the gameplay they showed didn't look like it was being made for me at all.
Gamer83 said:
"The worst thing that hapened to this industry was MS joining it and then on the second try finding success with 360 and every day I learn more about the terrible direction this industry is headed I get pissed at myself for having supported the Sh*tbox brand. MS needs to go away and please f'ing take EA along with it."
Truly well said. Of course competition is good, though. Microsoft making horrible decisions like this should theoretically encourage Sony to make smarter decisions to win the customer's purchase.
@get2sammyb I agree completely. Leaving it up to the publishers is a LOT better than blocking used games at a system level and enforcing all of the ridiculous Apple-like-ITunes-Digital policies on a physical disc. If Sony doesn't do anything stupid and anti-consumer like this on a system-level, doesn't build anything into the infrastructure of the system for EA's DRM, and they don't restrict their first party games in any way, then I will probably still buy a PS4 and boycott the publishers who do use DRM.
Comments 882
Re: Talking Point: Should All PSN Games Include a Platinum Trophy?
100% is how you define it. Even "small" games can typically think of something devilishly hard that could be deserving of a platinum. Puzzle games and platformers and tower defense can require time constraints or perfect runs. But it would be a time consuming task for Sony to decide what is deserving of platinum in terms of challenge though, so I'm assuming they have some arbitrary rule that leads to some deserving games being left out and vise versa.
Here's a random, creative solution: You know how 3rd party websites have all those stats like which of your trophies are the most rare? What if Sony used this database to dynamically change the value or types of trophies based on rarity, or the percentage of people that own a game that earned the trophy.
Re: Talking Point: Should All PSN Games Include a Platinum Trophy?
I agree that Sound Shapes was an inconsistency. I don't feel like I earned that platinum as much as others and none of the trophies had anything to do with the real gameplay. But all in all I think the problem more often is NOT including enough trophies in a game. Lumines is a great example. And not getting a platinum for PJ Monsters is just wrong.
Re: Talking Point: Should All PSN Games Include a Platinum Trophy?
Great topic. I've been very disappointed with which games don't have a Platinum recently. I bought Lumines for my Vita at retail, and a couple of those trophies were really quite difficult, but no platinum. Something like PixelJunk Monsters HD absolutely deserves a platinum trophy, because there is a lot of content, lots of challenges, and one of the trophies is perfect clearing every stage. If you've ever played the game you should have no doubt that that is deserving of a platinum.
I absolutely do not want to dilute the value of a platinum trophy. I don't want for there to be no restrictions on the system and for games to give them out easily. I want them to be hard to get. For that reason I don't want every game to have a platinum. There are some games that no matter what you can't think of something hard enough to do that deserves a platinum.
BUT Sony needs to think about this a little bit more and be much clearer about what is deserving of a Platinum. Some are too easy to get, while some games (PixelJunk Monsters for example) have numerous and extremely difficult challenges with no platinum to show for it. It's not a matter of price, it's not a matter of challenge, so what is their arbitrary decision making based on? Hours of content? If that's what they are considering, then they are handicapping puzzle games and tower defense games, which are built around replayability, and can involve some of the most difficult challenges. Something like "amount of challenge involved" is difficult to quantify, but I'd like to see them try harder.
Re: Review: PixelJunk Monsters: Ultimate HD (PlayStation Network - Vita)
I hear there's no platinum. Is there a gold at least? I'm buying this no matter what, but I'm crossing my fingers for a ps+ discount.
Re: Interview: BreakQuest: Extra Evolution Developer on Braving the Free-to-Play Frontier
I very much like this format as long as there is a reasonably priced full unlock. There are many free-to-play games of all genres that I would be happy to pay a one time fee to not be pestered by microtransactions. The problem is that too many free-to-play games actually design their game around the microtransactions and unlocking the full experience would derive no pleasure at all in gameplay terms. It looks to me like Breakquest is doing it the right way.
Re: First Impressions: Killzone: Mercenary Is the Vita Shooter That You've Been Waiting For
Just to play Devil's Advocate: Why should I even buy Mercenary if Shadowfall supports remote play and remote play is everything it's cracked up to be this time? Honest question, and I'm sure Sony has pondered it. Should they really be released so close to each other?
Re: Talking Point: Are We Neglecting the Strength of the Vita's Lineup?
My favorite games are the indie games without a doubt. I spend more time with something like Guacamelee than any of the retail titles I've bought. Once the PS4 comes out I'll have my portable home console with remote play and hopefully the quality indie stuff keeps flowing.
Re: Sony to Improve PlayStation Vita Sales with Hardware Initiatives
I vote for the ps4 bundle. Ps4 + vita for the same price as the xbox1
Re: Here's What the Oculus Rift Could Look Like on PS4
I want this on PS4 so bad. I hope they don't wait until the gen after that.
Re: Ubisoft: PS4 Pre-Orders Double Those of PS3 Prior to Launch
I'd say... Roughly 85% because of the price difference between ps3 and ps4
Re: Talking Point: When Will the PlayStation 4 Release?
I vote for October. Unless Microsoft commits to a specific date in mid to late November and Sony could release in early November. I say this because I have no doubt that Sony intends on releasing first.
Re: Count Up Those Gold Trophies, You're Going to Need Them
this is a pretty cool promotion. I don't think I have any chance at all with my trophies, but I'll keep an eye on it just in case all of the trophy hunters out there waste theirs early.
Edit: nevermind what a complete waste. losing bidders get back their trophies before the next auction. Seriously? Absolutely no penalty for bidding all your trophies each time. Might as well just contact the top 15 in gold trophies and ask them what prize they want. Great idea in general, but very poorly planned out.
Re: PlayStation Store PLAY 2013 Saves You Money This Summer
Very smart promotion (and much appreciated of course). Basically guarantees that I'll buy Cloudberry Kingdom and Ducktales on PS3 instead of Wii U.
Re: BioShock Vita Still a Topic of Conversation Between Sony and 2K Games
Honestly I say what's the point. I don't need AAA titles on my vita anymore. Their PS4 versions will be remote playable. The only thing a Vita specific version could do differently is touch screen and motion control gimmicks. And I suppose be played in a car, but that doesn't affect me.
Re: Here's 20 Things That You May Not Know About the PS4
I haven't watched this video yet because I'm at work, but maybe someone can answer this for me: I hear you can access your digital games on any machine that you sign into and have an internet connection with, and that you can only have 1 home machine where you can play your games offline. None of this matters to me really, because I don't really play on other people's machines. But what I'm wondering is this: If I buy 2 ps4s can I be logged into both at the same time and play multiplayer with my family using a digital title that I've only bought once. My guess is no, because if you can log in and play your games on anyone's machines, I'm assuming you can't be logged in to more than one ps4 at once.
Re: Ratchet & Clank: Into the Nexus Crashes onto PS3 This Year
@Sony_70 I hope you're right that they bring out another full Ratchet game to coincide with the movie. I'm very excited about this game, but only a very tiny bit disappointed that it's not a completely full length adventure. I also would absolutely love for them to put all 4 Future titles into one retail package.
Re: PS4 Will Make Playing Your Digital Titles Anywhere a Lot Easier
Not that I will get any use out of it, but is there some sort of limit to how many systems you can log-in to and download your games on?
Re: When Worlds Collide, We'll Be Playing Ratchet & Clank: Into the Nexus
Ps4 please!! Crack in Time was very very good. My first platinum also.
Re: PS4 Pre-Orders Ceased at GameStop, Sony Shuts the Floodgates
Preordered a couple days ago. Maybe I'll sell it on eBay if the demand is ridiculous this holiday.
Re: Expect Plenty More PlayStation 4 Announcements at GamesCom
Launch date please.
Re: Sony Confirms That Cross-Play Title Warrior's Lair Is Dead
I was really hoping for a fleshed out version of the clash-of-clans concept or something like that. Could have been really fun on Vita.
Re: Japanese Sales Charts: Toukiden Prompts Vita to Surge
Go vita go
Re: Talking Point: Sony's Slow and Steady PS4 Reveal Strategy Will Pay Off
@get2sammyb do you think both companies are waiting for the other to announce at this point? I really think they both want to be first.
Re: Sony Confirms That Cross-Play Title Warrior's Lair Is Dead
Dang! The concept would still be brilliant on the Vita! Completely different than diablo. I want a realtime, fleshed-out, competitive dungeon building and raiding game. How addictive would that have been? Raiding the dungeons of friends and strangers. Maybe allying with friends to work together. Checking in every day to make sure your dungeon is strong. Boooo!
Re: Talking Point: Sony's Slow and Steady PS4 Reveal Strategy Will Pay Off
I'm interested to see who blinks first with the release date. I think that's another thing Sony should try to win.
Re: Review: OMG HD Zombies! (PlayStation Network - Vita)
I'm not going to lie. I really enjoy simple, addictive games that are simply fun to play. That's why I'm a big fan of things like popcap's stuff. I can't wait for this one to come to NA.
Re: PixelJunk Monsters: Ultimate HD Does the Tango with Destruction on Vita
@stuffgamer very impressive! I love the difficulty of this game. I will definitely be buying it. With this and fieldrunners 2, tower defense fans have a lot to look forward too. (I hope there's a very difficult platinum trophy)
Re: First Impressions: Knack
I think the cutscenes and textures on things like water and the environment and the detail of Knack might look impressive when you see them in front of your face on your tv. Maybe it'll have quick loading times and that sort of stuff from the power. But the story and gameplay are the important things, right?
Re: Sony Has No Plans For Vita StreetPass Rival Toro's Friend Network In Europe
That's too bad, I'm enjoying the app here in the US. It starts out very addicting, but then I got bogged down with the repetetiveness and swarm of new friends.
Honestly I don't think it holds a candle to the 3DS' streetpass though. The only pro that Toro has is that you can actually add people to your friends list. The similarity is that there is a simple dungeon to crawl through, but the fact that you actually have to pass someone in real life to use them in the 3DS dungeon makes Find Mii more special.
Of course, Streetpass also includes all of the streetpass content from all of your games, and Sony still has a very long way to go to make their Near app worth while. They still need to explain things like their charts better. I find it suspicious that my local play charts don't include any games that I personally haven't been playing, so I don't even know if it functions properly. And they need to have psn friends play charts on Near. And of course ideally it would communicate directly with other Vitas you pass like the 3DS instead of the confusing way it does things now over wifi. Unfortunately there are many small internet things that I don't think function properly on the Vita and just get swept under the rug: wake-up club, the leaderboards on ecolibrium, and the local charts on Near.
Re: Naughty Dog Apologises For Using Subway Map In The Last Of Us Without Permission
Who knew the maps of city subways were copyrighted? If you asked me I would have assumed it was put together by the city and was common public taxpayer knowledge/property. Seems like an honest mistake. Looks like we have lots of cartographer fans in the audience.
Re: Sony: Physical Games Will Be Around Longer Than People Think
Physical Media will be around for at least as long as it takes for my generation of gamers to die out. I'm concerned that the very young generation of gamers is being desensitized to being robbed blind and for some reason does not mind downloading a full retail title for $60 that they don't actually own. If someone took the time to do a research poll I'm sure they would find that it is mostly the young generation defending digital.
Don't get me wrong, I love the digital revolution for indie games and self publishing. But the full retail digital release is a rip off that won't fly until my generation is completely gone.
Re: Ellen Page Doesn't Sound Too Pleased With The Last Of Us Likeness
I honestly don't see it at all. Not even in the original pictures. Not even close really.
Re: LittleBigPlanet PS Vita Dev Signs Agreement With PixelJunk Studio Q-Games
Hope they're working on some Vita stuff
Re: Hotline Miami Probably Bludgeoning PlayStation Platforms Next Week
I really know absolutely nothing about this game but people seem very excited.
Re: PS4 Doesn't Support Oculus Rift Right Now, But It May Do in the Future
This is exactly what I wanted to hear! I would be so very happy for the oculus rift to be compatible with the ps4. Match made in heaven. Please let this happen.
Re: Talking Point: What Does Microsoft's Massive Xbox One-Eighty Mean for PS4?
I will never forgive Microsoft for so blatantly trying to ruin gaming's future. This move is a scramble to save their own butts, and it will result in better competition that will probably be very close to a 50/50 split in the end. But MS stands no chance to win any portion of my support anytime in the future because of their blackhearted, game-changing, future-of-gaming-ruining true plans for this generation that they only cancelled because of the terrible press and the fact that many people were smart enough not to stand for it. Good work world.
Re: PlayStation Vita Mega Pack Bundles Outrageous Value
@get2sammyb I don't think they've made Size Matters Vita compatible in NA yet. At least it isn't on the Vita store.
Re: Interview: Painting the Town Red with OMG HD Zombies Developer Laughing Jackal
Great interview! I really do wish there was a NA release date already. This is going to be a fun one. And the replay value of prestige mode with the leaderboards really does sound better.
Re: PlayStation Vita Mega Pack Bundles Outrageous Value
Cool deal. Anyone picking up a vita would be silly not to get that as well. Also, I wish I could download R&C Size Matters.
Re: PS3 Firmware Update v4.45 May Brick Your Machine, Avoid Like the Plague
I have an upgraded 500 gb hdd fat ps3 and the update didn't affect me.
Re: E3 2013: Runner 2 Legs It to Vita Later This Year
I love bit.trip.runner. It was a perfect game for me and very addicting. I have been waiting patiently for the vita version of the sequel because I think it is the perfect platform for this game.
Re: Feature: Vote for Push Square's E3 2013 PlayStation Game of the Show
I'm traditionally a big final fantasy fan, but it didn't get my vote because the gameplay they showed didn't look like it was being made for me at all.
Re: Feature: Vote for Push Square's E3 2013 PlayStation Game of the Show
I voted for Knack. A lot of things look great, but I'm fairly confident we're going to enjoy playing through that game the most.
Re: Feature: Eight New PS4 Indie Games That Should Be On Your Radar
I love horror so I voted for outlast, but Don't Starve looks really awesome too.
Re: Talking Point: What Do You Think of the PS4's Hardware Design?
I am a fan of the simpler look of the Wii U and the Xbox1, but it could certainly be worse I suppose.
Re: E3 2013: You Should Probably Anticipate a LittleBigPlanet 3 Announcement
I'd prefer to hear it was going to PS4.
Re: Laughing Jackal Reanimates OMG HD Zombies Later This Month
Ah come on! Announce the NA date! I can't wait for this one.
Re: E3 2013: PlayStation Employee 'Blown Away By Something Being Shown Next Week'
I'm hoping this is a surprise nobody saw coming. Or maybe it's referring to remote play of a big game in action.
Re: Talking Point: Will You Still Buy the PS4 If It Treats Game Ownership Like the Xbox One?
Gamer83 said:
"The worst thing that hapened to this industry was MS joining it and then on the second try finding success with 360 and every day I learn more about the terrible direction this industry is headed I get pissed at myself for having supported the Sh*tbox brand. MS needs to go away and please f'ing take EA along with it."
Truly well said. Of course competition is good, though. Microsoft making horrible decisions like this should theoretically encourage Sony to make smarter decisions to win the customer's purchase.
Re: Talking Point: Will You Still Buy the PS4 If It Treats Game Ownership Like the Xbox One?
@get2sammyb I agree completely. Leaving it up to the publishers is a LOT better than blocking used games at a system level and enforcing all of the ridiculous Apple-like-ITunes-Digital policies on a physical disc. If Sony doesn't do anything stupid and anti-consumer like this on a system-level, doesn't build anything into the infrastructure of the system for EA's DRM, and they don't restrict their first party games in any way, then I will probably still buy a PS4 and boycott the publishers who do use DRM.