@IAmNotWill: Trust me, it IS really dumb. I've played a previous private beta, I'd know. That said, I do intend to try it out again this time and see how much may have been changed...though I fear the main issue of how to actually make a kill is simply unsolvable. sigh
@Azikira: The PS Blog says all six characters are still in the beta...can't think of any reason they'd remove one. Good thing too, since Sly is the only one I did decently with...
Yeah, right...they decided to add Trophy support after people on the PS Blog begged for it directly following the launch of PS Mobile. There was reportedly not even any mention of such plans in developer documentation prior to that event (as told me by a developer friend of mine), meaning they've panicked and intend to add it due solely to consumer demand. Demand that they SHOULD have seen coming, had they had any sense in their heads in the first place.
This is a way better value than the collector's edition of God of War III was, so of course I had to get it. Also, I'm a sucker for those cool figures and Kratos will look right at home next to Nathan Drake and Cole MacGrath.
@IrishYort: Yeah, that is kind of weird...though not entirely unique. While you can find Vita at a variety of stores in the US, I noticed the other day that Toys R Us isn't bothering to carry it.
As for the game...got the Mercenary version reserved, and I'm looking forward to it!
@TOMBOY25: That's the Mario Party-esque game, right? I'd like to see that on PSN, sure...never played it. Sonic the Fighters, I have played, and...yuck. I don't like fighting games in general, but this is worse than most.
I hope there's some indestructible wardrobe options that go somewhere besides the body...I could use the boosts. I think it's kind of lame that they showed off playing DLC characters in the trailer, but that's probably just a result of the trailer being localized from the version that didn't HAVE DLC.
@hamispink: Your decision shouldn't be too hard...Toro and Kulche are equippable items, not playable animals. That said, they do offer decent stat boosts and are indestructable, which is VERY nice. However, it should be noted that some items are only equippable on certain sizes of animals. I've played as Pomeranian and Cat thus far and haven't been able to use Kulche at all (it's greyed out).
Game's definitely strange, but addictive. I do wish the Challenges would stop telling me to go into Alligator and Lion-infested areas, though. What little housecat stands a chance against them?
@Jaydg1977: Given development cycles, that COULD have already been programmed...I wouldn't count on it, but it's possible.
I remember when the story about that commercial was funny. Leave it to lawyers to mess that one up. Maybe if Sony had kept making use of the Kevin Butler character, Lambert would have had to do this other ad!
I don't have the GAME yet though, 'cause I didn't know enough about it and there was no demo at launch (so tired of that problem on PSN...it's the single largest advantage I feel XBLA has). Sounds pretty darned interesting, though...so of course the launch Plus discount is probably already over.
EDIT: It wasn't! Bought it last night just before bed. Haven't played it yet, though.
Heh...at a glance, Shinobi could be mistaken for Ezio in that trailer. Still looking forward to this game; great improvement over an already excellent racing game, from the looks of things.
Hmm...since I prefer retail when given the choice, I'm really not sure if I'll hit $100 this month or not. Then again, New Little King's Story doesn't seem to be going retail, so that's a good chunk right there. If Sony certifies FFIII for Vita in the next month, that's $20 more...seriously, there's no excuse for it not to have already been certified. I don't think I've seen even ONE new PSP release since the Vita launched that WAS certified for Vita day one...but I digress.
Without knowing what all will release over the course of the month, I really can't say whether or not I'll hit $100. Be nice if I did though, I guess.
@JavierYHL: Dunno about where you live, but Ragnarok Odyssey releases in America in a couple of weeks...that's an action-RPG. Looking forward to that one.
I noticed that after some months with nothing to get for Vita, the software is suddenly coming out of the woodwork. In the course of a single month (in day count, not calendar) I get LBP Vita, New Little King's Story, Ragnarok Odyssey, AND Zero Escape: Virtue's Last Reward. Even if New Little King's Story isn't available at retail, the others still come to double my retail Vita game collection. Nice to have some new games to use this thing for.
I suspect Crash and Spyro didn't make it in because Activision didn't want to play nice. I wouldn't be at all surprised if there were DLC plans, though...that's the era we live in now, eh?
You can say the game is looking better since the beta, but I've have to play it to believe it. From my beta experience, I'm still definitely against this game.
Sure, I'll try Alex Kidd for just a buck. Don't care in the slightest about football, though. Not sure about Spelunker...I've heard it's supposed to be really hard.
Took me a bit to figure out what they meant by "flip screen." He means static screens that change when you move between them as opposed to a camera that just follows you over a larger environment, right? Interesting change...I never played the original game, but I did watch a playthrough online. Looked too awkward to enjoy; maybe this remake will fix the issues.
Yeah, I know, Sammy...and I don't like it. The theory is that more popular, more widely-used services and purchased goods won't go down as quickly, especially when Sony keeps trying to make new hardware play older games (for the most part...ish...they used to be better at it). This wouldn't be a problem if they at least had a Vita app up and running and TRANSFERRED our purchases before shutting the PSP store down. Dunno why THEY couldn't have thought of that...
That's the kind of thing that would make me LESS inclined to purchase a product, assuming that the ad was my primary source of information in the first place. Anyway, bad ad. Seriously.
So they're actually more or less stealing purchased goods from legitimate customers. NOT COOL, GUYS! Under no circumstances should purchased goods EVER be removed from the customers' download lists. I've spent some money on that service...not as much as some people I'm sure, but some. I'm not at all happy to learn that if anything happens to the data for my downloads, it'll be gone forever.
I would like them to release an app for Vita...but after this BS, I'm not sure I'd be willing to risk dropping money on it again. If their goal was to squash consumer confidence...they've succeeded.
Anti-piracy is okay, but content restriction just makes it sound like they'll make it harder than ever to share content with family, and that's no good. Still, Sony has a good history of patenting horrible consumer-unfriendly tech and NOT using it, so I'm not too concerned just yet.
@Samholy: Really? I didn't like that version all that much...FFIV Complete on PSP is far better IMO, and not just because it includes After Years (though that obviously doesn't hurt).
Well, it's interesting to see them explain specifically what the install is for. I guess anybody who wants to play the game non-stop would be crazy not to use it.
@Hyperstar96: I agree, and I especially hate it when they completely write off the Nintendo experience where it concerns first-party software. The reasons to get a Wii U that will NOT be undermined by PS3/Vita connection include Nintendo Land, New Super Mario Bros. U, and Pikmin 3. Moving forward, expect Zelda, Metroid, etc. Sony acts like gamers don't like those series, and that's just plain stupid.
I'm not the least bit surprised that the vast majority of Vita owners already have a PS3; that's kind of how they marketed the thing, after all. But that doesn't mean it's worth the bother to program stuff for it. This will likely go about as far as Simulview...fewer than ten supporting games, with no incentive to make more.
It's hardly surprising, though...the cost to give you the free copy is SUBSTANTIALLY lower for a download. I wouldn't complain...it's not like they HAVE to give you ANYTHING, after all.
Played the demo that came with the Ratchet & Clank Collection...classic Sly fun (but too darned short). Sanzaru's work on the Sly Collection DEFINITELY put them in a position to know how to develop a sequel far better than most not-the-original-studio's could manage. Looking forward to the full game!
@Sakura_Moonlight2421: As we're talking about Squenix, I'm not convinced they'd charge less for that. Besides which, Chain of Memories is important for the story (358/2 Days much less so), so you may as well at least give it another shot.
This is a very weird release plan, simply because Re: Chain of Memories was originally part of KHII Final Mix+ in the first place. But I suppose I can't complain if they actually put more than more game in the set at all, seeing as they saw fit to put FFX in HD by itself (unless they announce the delay was to pack in its sequel...I hope).
I suspect that 3582 Days will be cutscenes only. Remastering a PS2 game for PS3 isn't all that hard...you usually don't have to change all that many assets. In order to port a DS game, though, they'd pretty much have to remake the entire thing. Also, it's not a very good game, IMO, and I don't feel like fans who haven't played the game would be missing much to skip it entirely. Having the story laid out for them is plenty sufficient.
If they made another collection with 2, Re: Coded, and 3D, PS3 would still be missing Birth By Sleep...I think if they're going to move the games to PS3 they need to do ALL of them. But I'll gladly take what I can get when it's made available all the same.
@Ginko: $30 for at least 30 games doesn't exactly qualify as a "high price." At least, I don't think so. Sounds like a great deal to me, especially considering the HD programming and Trophy support.
SWEET! Loved the collections on PS2, but don't have them (or an easy way to play them) anymore, so this'll be AWESOME! Title wish list:
Root Beer Tapper. Seriously, I love that game...back when I had a 360, I got into the top 100 on the leaderboard. Great stuff. Toobin'. Silly fun. Woooooah! A few that are already announced like Gauntlet and Rampage...man, this is gonna rock.
It's worth noting that I'm currently using a browser that can't run the video from bauckster's link, so if either of the titles I mentioned were featured in it, I wouldn't know.
@get2sammyb: Really? I never seriously entertained that notion...I think Sony's been quite clear about maximizing value for PS3/Vita gamers. When they're willing to run Cross Buy, it's crazy to think they'd charge a little more for cross PS Plus.
What I'm really looking forward to is finally having a way to back up save data...sounds like we'll be able to do so without copying the entire game, otherwise a gig would be worthless...that fix has been needed since Vita launch, and anybody with a Vita who DOESN'T get PS Plus for that alone is insane.
I bought this book months ago and I really did like it...but I never finished it not because it's bad, but because I have personal difficulty with reading books (ADD attention span issue...I'm perfectly literate).
I got a call from my GameStop confirming the game was available for pickup yesterday...picked it up this morning. Haven't gotten far enough in it yet to know if the servers are up...the online pass downloaded no problem, but my pre-order bonus isn't working yet.
Seriously, I've been checking for info on this game's release for a few months now. I THOUGHT XSeed was publishing it...and would release at retail...and now it's Konami and download only? What the heck? I'm sure this game, being originally DESIGNED for retail, is going to be on the large side file-size-wise, too. Ugh.
I already CAN back up all my save files...still haven't used up 50 megs yet. But hey, if some people can use this, that's cool, I guess. But you keep bringing up Afrika...just how big do those saves GET?
@Samholy: Now you're talking about a completely different kind of port. IMO, there's a big difference between a remake of an old game like OoT 3D and Starfox 64 3D, and a made-at-the-same-time game like the aforementioned PS3/Vita titles. Updates to games years after the fact are generally the preferable option between the two, at least to my taste.
I've looked at this before on Steam, but the tiny graphics are a huge turn-off. Sorry, but I like to be able to SEE what I'm doing. So maybe the first thing should do in bringing it to consoles is fix that mess.
@Azikira: Cross-play should hardly be a selling point for a bad game. I mean yeah, the feature is cool...but from my experience, I'd say that it's not worth it if you have to be playing PlayStation All-Stars Battle Royale.
@Azikira: The Dojo did wait until slightly after launch to announce the last few characters, as I recall...but yeah, telling too much too soon can get annoying, especially when many of the characters are unlockable.
If they can throw the stupid Fat Princess in there, Kat DEFINITELY deserves a space. It's just a shame the game (All-Stars, to clarify) isn't any good...played the Beta, cancelled my pre-order. Seriously, I don't recommend it. The bigger a Smash fan you are, the more likely this is to disappoint as it just changes far too much.
When I read that headline, my first thought was of titles such as PlayStation All-Stars Battle Royale and Sly Cooper: Thieves in Time. If they're trying to convince us that console ports aren't the mission here, they need to STOP MAKING THEM!
I have no problem with spin-off titles like Uncharted: Golden Abyss; IMO, new entries in popular series are big system-sellers for portable consoles, and it helps link the PlayStation brand together instead of it feeling like PS3 and Vita are for completely different markets (though obviously, the gamer's needs are at least somewhat different between the two).
Of course, new IP's are always a good idea, and that's something I think the PSP failed in rather spectacularly. Sure there were some like Patapon and Loco Roco, but they were few, far between, and lacking in high-level quality. Gravity Rush is a step in the right direction on Vita, and they've recently announced others...so they may yet get that right. Hopefully.
@ChunkyDroid: Yeah, that works too. Do what you gotta do, I guess.
@Mandoble: IIRC, there's a menu option so you can have it either way. Been years since I played it on XBLA though, so you probably shouldn't take that as 100% fact.
@Omega: If the prices are really so bad for a PS1 copy, you might just be better off getting an HD system to do the downloading. Besides which...it's kinda late in the console generation to still be without either, especially for someone still following a gaming news site like this.
@DraculaX: It always pays to do a little internet research before making such claims of foreign digital shops. The European PSN does NOT have Symphony of the Night available for purchase. My research shows that they CAN get it on XBLA, however. So you have to shudder play it on Xbox 360 if you want it in Europe, pretty much.
I guess it sold so poorly at original release, they don't even think it'd do well on PSN now. That really sucks. Can't even get Castlevania X Chronicles...I had no idea it was so hard to be a Castlevania fan in Europe!
Comments 686
Re: This PlayStation Move Controller Turns Hot and Cold
This sounds like a massive battery hog and an extra expensive controller. Not convinced it's a good idea.
Re: PlayStation All-Stars Beta Begins This Week for Plus Subscribers
@IAmNotWill: Trust me, it IS really dumb. I've played a previous private beta, I'd know. That said, I do intend to try it out again this time and see how much may have been changed...though I fear the main issue of how to actually make a kill is simply unsolvable. sigh
@Azikira: The PS Blog says all six characters are still in the beta...can't think of any reason they'd remove one. Good thing too, since Sly is the only one I did decently with...
Re: Payday: The Heist Is This Week's North American PS Plus Swag
SEGA's being pretty consistent with these Vintage Collection deals...waiting for the Wonder Boy games next (already have Monster World IV).
Re: Sackboy and Big Daddy Are Rivals in PlayStation All-Stars
I bet the two versions of Cole MacGrath will be rivals.
Re: Sony: Trophies Are Coming to PlayStation Mobile
Yeah, right...they decided to add Trophy support after people on the PS Blog begged for it directly following the launch of PS Mobile. There was reportedly not even any mention of such plans in developer documentation prior to that event (as told me by a developer friend of mine), meaning they've panicked and intend to add it due solely to consumer demand. Demand that they SHOULD have seen coming, had they had any sense in their heads in the first place.
Re: God of War: Ascension's Collector's Edition Is Huge
This is a way better value than the collector's edition of God of War III was, so of course I had to get it. Also, I'm a sucker for those cool figures and Kratos will look right at home next to Nathan Drake and Cole MacGrath.
Re: Ragnarok Odyssey Strikes North American Vitas on 30th October
@IrishYort: Yeah, that is kind of weird...though not entirely unique. While you can find Vita at a variety of stores in the US, I noticed the other day that Toys R Us isn't bothering to carry it.
As for the game...got the Mercenary version reserved, and I'm looking forward to it!
Re: Orgarhythm Taps Its Feet to the Beat from 23rd October
Those are Tingle's magic words! DON'T STEAL THEM!
Dunno a darned thing about this game...but I'm not too sure I want to try another rhythm game.
Re: Rumour: Sonic the Fighters Is Punching onto PSN
@TOMBOY25: That's the Mario Party-esque game, right? I'd like to see that on PSN, sure...never played it. Sonic the Fighters, I have played, and...yuck. I don't like fighting games in general, but this is worse than most.
Re: Borderlands 2's Mechromancer Character Class Launches Early
Cool. Sounds like a particularly good value for a preorder bonus, then. Dunno if I'd much want to drop $10 on her, so I'm glad she's free for me.
Re: Four New Playable Animals Stalk Tokyo Jungle This Week
I hope there's some indestructible wardrobe options that go somewhere besides the body...I could use the boosts. I think it's kind of lame that they showed off playing DLC characters in the trailer, but that's probably just a result of the trailer being localized from the version that didn't HAVE DLC.
Re: Review: Tokyo Jungle (PlayStation Network)
@hamispink: Your decision shouldn't be too hard...Toro and Kulche are equippable items, not playable animals. That said, they do offer decent stat boosts and are indestructable, which is VERY nice. However, it should be noted that some items are only equippable on certain sizes of animals. I've played as Pomeranian and Cat thus far and haven't been able to use Kulche at all (it's greyed out).
Game's definitely strange, but addictive. I do wish the Challenges would stop telling me to go into Alligator and Lion-infested areas, though. What little housecat stands a chance against them?
Re: Sony Is Suing Bridgestone and, Erm, Kevin Butler
@Jaydg1977: Given development cycles, that COULD have already been programmed...I wouldn't count on it, but it's possible.
I remember when the story about that commercial was funny. Leave it to lawyers to mess that one up. Maybe if Sony had kept making use of the Kevin Butler character, Lambert would have had to do this other ad!
Re: Review: Tokyo Jungle (PlayStation Network)
I got all the DLC free on PS+.
I don't have the GAME yet though, 'cause I didn't know enough about it and there was no demo at launch (so tired of that problem on PSN...it's the single largest advantage I feel XBLA has). Sounds pretty darned interesting, though...so of course the launch Plus discount is probably already over.
EDIT: It wasn't! Bought it last night just before bed. Haven't played it yet, though.
Re: New Sonic & All-Stars Racing Transformed Trailer Drifts Online
Heh...at a glance, Shinobi could be mistaken for Ezio in that trailer. Still looking forward to this game; great improvement over an already excellent racing game, from the looks of things.
Re: Spend $100 on PSN This Month and Get $20 Back
Okay, never mind, hitting $100 is gonna be EASY! Just dropped $77 today alone, and I've got the rest of the month to finish it up.
@cheapogamer4life: A year of PS+ is $50, not $60, and TOTALLY worth it.
Re: Spend $100 on PSN This Month and Get $20 Back
Hmm...since I prefer retail when given the choice, I'm really not sure if I'll hit $100 this month or not. Then again, New Little King's Story doesn't seem to be going retail, so that's a good chunk right there. If Sony certifies FFIII for Vita in the next month, that's $20 more...seriously, there's no excuse for it not to have already been certified. I don't think I've seen even ONE new PSP release since the Vita launched that WAS certified for Vita day one...but I digress.
Without knowing what all will release over the course of the month, I really can't say whether or not I'll hit $100. Be nice if I did though, I guess.
Re: Shuhei Yoshida Laments Limited Third-Party Vita Support
@JavierYHL: Dunno about where you live, but Ragnarok Odyssey releases in America in a couple of weeks...that's an action-RPG. Looking forward to that one.
I noticed that after some months with nothing to get for Vita, the software is suddenly coming out of the woodwork. In the course of a single month (in day count, not calendar) I get LBP Vita, New Little King's Story, Ragnarok Odyssey, AND Zero Escape: Virtue's Last Reward. Even if New Little King's Story isn't available at retail, the others still come to double my retail Vita game collection. Nice to have some new games to use this thing for.
Re: PlayStation All-Stars' Full Launch Roster Has Been Revealed
I suspect Crash and Spyro didn't make it in because Activision didn't want to play nice. I wouldn't be at all surprised if there were DLC plans, though...that's the era we live in now, eh?
You can say the game is looking better since the beta, but I've have to play it to believe it. From my beta experience, I'm still definitely against this game.
Re: PlayStation Plus Subscribers Score a Free Copy of NFL Blitz
Sure, I'll try Alex Kidd for just a buck. Don't care in the slightest about football, though. Not sure about Spelunker...I've heard it's supposed to be really hard.
Re: Oddworld: Abe's Oddysee New N' Tasty! Coming to PS3 and Vita
Took me a bit to figure out what they meant by "flip screen." He means static screens that change when you move between them as opposed to a camera that just follows you over a larger environment, right? Interesting change...I never played the original game, but I did watch a playthrough online. Looked too awkward to enjoy; maybe this remake will fix the issues.
Re: PSP's Digital Comics Store Closes Its Doors Next Month
Yeah, I know, Sammy...and I don't like it. The theory is that more popular, more widely-used services and purchased goods won't go down as quickly, especially when Sony keeps trying to make new hardware play older games (for the most part...ish...they used to be better at it). This wouldn't be a problem if they at least had a Vita app up and running and TRANSFERRED our purchases before shutting the PSP store down. Dunno why THEY couldn't have thought of that...
Re: We Recommend You Watch This Japanese PS3 Commercial
My reaction: Work Time Fun!
That's the kind of thing that would make me LESS inclined to purchase a product, assuming that the ad was my primary source of information in the first place. Anyway, bad ad. Seriously.
Re: PSP's Digital Comics Store Closes Its Doors Next Month
So they're actually more or less stealing purchased goods from legitimate customers. NOT COOL, GUYS! Under no circumstances should purchased goods EVER be removed from the customers' download lists. I've spent some money on that service...not as much as some people I'm sure, but some. I'm not at all happy to learn that if anything happens to the data for my downloads, it'll be gone forever.
I would like them to release an app for Vita...but after this BS, I'm not sure I'd be willing to risk dropping money on it again. If their goal was to squash consumer confidence...they've succeeded.
Re: The Original Mass Effect Is Coming to PlayStation 3
One of the biggest reasons I didn't want ME2 when it came to PS3 was the lack of ME1. With that problem solved, I may give this series another look.
Re: Sony Patents Biometric Player Identification Technology
Anti-piracy is okay, but content restriction just makes it sound like they'll make it harder than ever to share content with family, and that's no good. Still, Sony has a good history of patenting horrible consumer-unfriendly tech and NOT using it, so I'm not too concerned just yet.
Re: Final Fantasy III Completes Your Digital Collection Next Week
@Samholy: Really? I didn't like that version all that much...FFIV Complete on PSP is far better IMO, and not just because it includes After Years (though that obviously doesn't hurt).
Re: Not All Borderlands 2 DLC Will Be Included with Its Season Pass
Borderlands 2 Challenges > Borderlands 1 Challenges. Love upping my Badass Rank and reaping rewards of far more consequence than mere experience!
I got my Season Pass, Mecromancer won't cost me, and I'll take anything else they offer as it comes...probably be worth it. Love this game!
Re: Call of Duty: Black Ops 2 Protecting Your PS3 with Install
Well, it's interesting to see them explain specifically what the install is for. I guess anybody who wants to play the game non-stop would be crazy not to use it.
Re: Debut Kingdom Hearts HD 1.5 ReMIX Trailer Is Too Cute
Umm...what part of that was cute, exactly?
Re: Final Fantasy III Completes Your Digital Collection Next Week
We can imagine they do all we want, but their track record still stinks.
@Azikira: Sadly, yes.
Re: Sony Bullish About PS3 and Vita Connectivity
@Hyperstar96: I agree, and I especially hate it when they completely write off the Nintendo experience where it concerns first-party software. The reasons to get a Wii U that will NOT be undermined by PS3/Vita connection include Nintendo Land, New Super Mario Bros. U, and Pikmin 3. Moving forward, expect Zelda, Metroid, etc. Sony acts like gamers don't like those series, and that's just plain stupid.
I'm not the least bit surprised that the vast majority of Vita owners already have a PS3; that's kind of how they marketed the thing, after all. But that doesn't mean it's worth the bother to program stuff for it. This will likely go about as far as Simulview...fewer than ten supporting games, with no incentive to make more.
Re: Sly Cooper: Thieves in Time Steals Your Wallet on 5th February
It's hardly surprising, though...the cost to give you the free copy is SUBSTANTIALLY lower for a download. I wouldn't complain...it's not like they HAVE to give you ANYTHING, after all.
Re: Sly Cooper: Thieves in Time Steals Your Wallet on 5th February
Played the demo that came with the Ratchet & Clank Collection...classic Sly fun (but too darned short). Sanzaru's work on the Sly Collection DEFINITELY put them in a position to know how to develop a sequel far better than most not-the-original-studio's could manage. Looking forward to the full game!
Re: Kingdom Hearts Is Finally Getting Remixed in HD for PS3
@Sakura_Moonlight2421: As we're talking about Squenix, I'm not convinced they'd charge less for that. Besides which, Chain of Memories is important for the story (358/2 Days much less so), so you may as well at least give it another shot.
Re: Kingdom Hearts Is Finally Getting Remixed in HD for PS3
This is a very weird release plan, simply because Re: Chain of Memories was originally part of KHII Final Mix+ in the first place. But I suppose I can't complain if they actually put more than more game in the set at all, seeing as they saw fit to put FFX in HD by itself (unless they announce the delay was to pack in its sequel...I hope).
I suspect that 3582 Days will be cutscenes only. Remastering a PS2 game for PS3 isn't all that hard...you usually don't have to change all that many assets. In order to port a DS game, though, they'd pretty much have to remake the entire thing. Also, it's not a very good game, IMO, and I don't feel like fans who haven't played the game would be missing much to skip it entirely. Having the story laid out for them is plenty sufficient.
If they made another collection with 2, Re: Coded, and 3D, PS3 would still be missing Birth By Sleep...I think if they're going to move the games to PS3 they need to do ALL of them. But I'll gladly take what I can get when it's made available all the same.
Re: Midway Arcade Origins Resurrects Classics for PS3
@Ginko: $30 for at least 30 games doesn't exactly qualify as a "high price." At least, I don't think so. Sounds like a great deal to me, especially considering the HD programming and Trophy support.
Re: Midway Arcade Origins Resurrects Classics for PS3
SWEET! Loved the collections on PS2, but don't have them (or an easy way to play them) anymore, so this'll be AWESOME! Title wish list:
Root Beer Tapper. Seriously, I love that game...back when I had a 360, I got into the top 100 on the leaderboard. Great stuff.
Toobin'. Silly fun. Woooooah!
A few that are already announced like Gauntlet and Rampage...man, this is gonna rock.
It's worth noting that I'm currently using a browser that can't run the video from bauckster's link, so if either of the titles I mentioned were featured in it, I wouldn't know.
Re: PlayStation Plus Enhances Vita This November
@get2sammyb: Really? I never seriously entertained that notion...I think Sony's been quite clear about maximizing value for PS3/Vita gamers. When they're willing to run Cross Buy, it's crazy to think they'd charge a little more for cross PS Plus.
What I'm really looking forward to is finally having a way to back up save data...sounds like we'll be able to do so without copying the entire game, otherwise a gig would be worthless...that fix has been needed since Vita launch, and anybody with a Vita who DOESN'T get PS Plus for that alone is insane.
Re: Book Review: Uncharted: The Fourth Labyrinth
I bought this book months ago and I really did like it...but I never finished it not because it's bad, but because I have personal difficulty with reading books (ADD attention span issue...I'm perfectly literate).
Re: LittleBigPlanet Vita Is Already Available in North America
I got a call from my GameStop confirming the game was available for pickup yesterday...picked it up this morning. Haven't gotten far enough in it yet to know if the servers are up...the online pass downloaded no problem, but my pre-order bonus isn't working yet.
Re: New Little King's Story Stomps into North America Next Month
Raises hand as one of the three.
Seriously, I've been checking for info on this game's release for a few months now. I THOUGHT XSeed was publishing it...and would release at retail...and now it's Konami and download only? What the heck? I'm sure this game, being originally DESIGNED for retail, is going to be on the large side file-size-wise, too. Ugh.
Re: PlayStation Plus Cloud Storage Upgraded to 1GB This Week
I already CAN back up all my save files...still haven't used up 50 megs yet. But hey, if some people can use this, that's cool, I guess. But you keep bringing up Afrika...just how big do those saves GET?
Re: Sony Discouraging Console Ports on PlayStation Vita
@Samholy: Now you're talking about a completely different kind of port. IMO, there's a big difference between a remake of an old game like OoT 3D and Starfox 64 3D, and a made-at-the-same-time game like the aforementioned PS3/Vita titles. Updates to games years after the fact are generally the preferable option between the two, at least to my taste.
Re: PC Indie Hit Terraria Is Coming To PSN Next Year
I've looked at this before on Steam, but the tiny graphics are a huge turn-off. Sorry, but I like to be able to SEE what I'm doing. So maybe the first thing should do in bringing it to consoles is fix that mess.
Re: Sony Discouraging Console Ports on PlayStation Vita
@Azikira: Cross-play should hardly be a selling point for a bad game. I mean yeah, the feature is cool...but from my experience, I'd say that it's not worth it if you have to be playing PlayStation All-Stars Battle Royale.
Re: Rumour: Gravity Rush's Kat to Turn PS All-Stars Upside Down
@Azikira: The Dojo did wait until slightly after launch to announce the last few characters, as I recall...but yeah, telling too much too soon can get annoying, especially when many of the characters are unlockable.
If they can throw the stupid Fat Princess in there, Kat DEFINITELY deserves a space. It's just a shame the game (All-Stars, to clarify) isn't any good...played the Beta, cancelled my pre-order. Seriously, I don't recommend it. The bigger a Smash fan you are, the more likely this is to disappoint as it just changes far too much.
Re: Sony Discouraging Console Ports on PlayStation Vita
When I read that headline, my first thought was of titles such as PlayStation All-Stars Battle Royale and Sly Cooper: Thieves in Time. If they're trying to convince us that console ports aren't the mission here, they need to STOP MAKING THEM!
I have no problem with spin-off titles like Uncharted: Golden Abyss; IMO, new entries in popular series are big system-sellers for portable consoles, and it helps link the PlayStation brand together instead of it feeling like PS3 and Vita are for completely different markets (though obviously, the gamer's needs are at least somewhat different between the two).
Of course, new IP's are always a good idea, and that's something I think the PSP failed in rather spectacularly. Sure there were some like Patapon and Loco Roco, but they were few, far between, and lacking in high-level quality. Gravity Rush is a step in the right direction on Vita, and they've recently announced others...so they may yet get that right. Hopefully.
Re: Feature: The Making Of Castlevania: Symphony of the Night
@ChunkyDroid: Yeah, that works too. Do what you gotta do, I guess.
@Mandoble: IIRC, there's a menu option so you can have it either way. Been years since I played it on XBLA though, so you probably shouldn't take that as 100% fact.
@Omega: If the prices are really so bad for a PS1 copy, you might just be better off getting an HD system to do the downloading. Besides which...it's kinda late in the console generation to still be without either, especially for someone still following a gaming news site like this.
Re: Feature: The Making Of Castlevania: Symphony of the Night
@DraculaX: It always pays to do a little internet research before making such claims of foreign digital shops. The European PSN does NOT have Symphony of the Night available for purchase. My research shows that they CAN get it on XBLA, however. So you have to shudder play it on Xbox 360 if you want it in Europe, pretty much.
I guess it sold so poorly at original release, they don't even think it'd do well on PSN now. That really sucks. Can't even get Castlevania X Chronicles...I had no idea it was so hard to be a Castlevania fan in Europe!