@BugCatcherGarl I think we're all just a little confused why you think that having a female protagonist makes the show "girl-power." They're 50% of the world's population, my dude.
@kirkn For clarification, if you're referring to Wolfenstein: The New Order or The New Colossus, those were published by Bethesda, but actually developed by MachineGames, the folks making the new Indiana Jones game. Totally agree, though - incredible games that don't get their flowers nearly enough.
@DaniPooo I think the reasoning is just financial returns. I just don't think traditional JRPGs bring in the revenue that would justify the production budget of a modern AAA game. I think they're seeing that right now with Rebirth (not a traditional JRPG, but you get my meaning).
That said, I would love for them to make a more traditional FF game in the AA space, so all the old-school fans could feel satiated. Maybe something akin to their HD-2D games, but an original FF story, rather than a remake of 1-6? Of course, if they made that game a numbered entry, that would cause a commotion, in and of itself.
@NEStalgia @DaniPooo I understand where you're coming from, though I don't agree that 16 is a such a genre-bending, tradition-breaking entry. I would argue that 16 is an RPG - a very casual, action-driven RPG with relatively minimal stat systems, but an RPG, nonetheless. Is it for everyone? No. But neither are any of the prior entries.
The entire series is rife with fans decrying changes made, whether it was 15's change to real-time combat, 7's change to 3D, 11's take on an MMO, etc.
I suppose the point I'm trying to make is: even if you're not a fan of how 16 took their shot, I wouldn't worry too much about it. There will no doubt be another entry for you in the future.
@DaniPooo Because you can't play the DLC without playing the main game. You can; however, play Final Fantasy 16 without having played any previous entries and new players should feel very welcome to do so, especially since there's no narrative threads that link the games together.
If you have prerequisites to jump into a new entry, then you'll just have diminishing returns on your player base, as old players would fall off with each subsequent game and new players would feel prohibitively overwhelmed when jumping in.
This is a problem, broadly speaking; not just in this franchise or gaming as a whole. If you only appeal to a hardcore base, then you alienate everyone else and forego any opportunities to expand your pool. Since each "hardcore" fan has a different opinion of what makes their favorite games great, it's impossible to please them all. It's better business sense to seek new fans and not only try to appease those who are already here.
@NEStalgia As a slight counterpoint - with 16 numbered entries, I think there's room for one of the games to be an action game and not an RPG. Since Final Fantasy is an anthology series, I don't think there's any huge need for the games to be consistent from one entry to the next (unless you're staying within the same number, such as X or XIII). I would actually hope they branch out even further with genre experimentation. They may find the next big hook to get in a whole new swath of fans!
@Kidfunkadelic83 It might be worth looking into some of the free mods available (even on PlayStation). There were several that added more color and vegetation to the game. Some of them were a little overbearing, but I remember at least one being pretty tasteful and lore-friendly.
@Mostik Yeah I put probably 1000 hours into D1 and was probably the most fun I've had playing a video game with others. Those D1 raids = chef's kiss. I played D2 through the first year, but fell off after that and just could never get back into it. When Sony started giving some of the expansions out as monthly PS+ games, I tried to give it another go and just got soooo overwhelmed. That said, I might just be too old for those grindy lifestyle games now, but would absolutely give D3 a go if they ever made it.
I would love a hard reset, so newcomers and lapsed players actually have a way back to the game. I've tried so many times to pick the game back up, but it's just way too complicated with overlapping systems and a convoluted story.
Dragon's Dogma 2 has definitely captured me since it released a couple weeks ago. I can't get enough of just wandering the landscape looking for new caves or secrets to uncover.
That said, the best game so far can't be anything but Helldivers 2. Just too much fun blasting communist robots and anarchist bugs. For Democracy™!
@Michael2008ish Sounds like the game wasn't made for you. Unfortunate, to be sure, but I guess there's always the option to move on and let other people have fun with it.
@Uromastryx Respectfully, toxicity often comes down to language and not necessarily the information behind it. Hyperbole often leads to toxicity because you're diluting your argument with deliberately inflammatory statements; statements like, "The game is junk" or "if this was a new IP it'd be forgotten already."
This game obviously isn't for you and that's totally fine, but you seem hellbent on making sure everyone else thinks the game sucks too - even to the point of calling out @Silenos for enjoying the game and asking for details, as if he's somehow lying about his enjoyment?
@Michael2008ish Thanks for accusing me of lying - much appreciated. I have a portcrystal currently placed in Bakbattahl, at the Sphynx, at the Elven settlement, at the Volcanic Island Camp, and one not placed. That makes 5. Ferrystones are littered about the map in plenty of chests and are often a reward for completing quests.
@Michael2008ish I’ve accumulated well over 20 Ferrystones so far and like 5 Portcrystals. If you’re smart about where you place them, then you can get just about anywhere. Don’t put them where oxcarts travel, for instance.
To the folks complaining about fast travel - this game hands out so many ferrystones and portcrystals that you can pretty much fast travel to anywhere of import. You can even decide where you think is the most optimal spot to place a fast travel point. No, you cannot fast travel willynilly, but that is the point. It's a more deliberate act and you can find some pretty hilarious solutions to quests via fast travel. There was a quest where I needed to deliver an item to someone, but couldn't fast travel while holding the item. Instead, I went to the person, picked them up and fast travelled back to the item! Hilarious!
@Anke @ILikeStake I was one of the 19%. I prefer 60fps, but 30fps really isn't a huge deal for me. Your eyes/brain can adjust to either pretty quickly if you're not putting up mental roadblocks for yourself. Been playing Dragon's Dogma 2 at 30fps and I love that game. Would I like 60fps? Sure. But honestly, not at the expense of the ray tracing they implemented. Seriously, some of the best lighting in an open world game I've seen and it adds a TON of visual depth to the world. While I think most visual garnishments can be a bit superfluous, especially overall resolution, some really do add a ton to the overall experience, just as much as increased framerate.
@JohntheRaptor People just love to bash things, especially something popular, like SM2. I haven't played SM2 myself, but I can't fathom it being anything less than great. Also, don't really understand why normal-looking people in video games is considered a bad thing? Just cuz MJ doesn't look like a supermodel doesn't make her unattractive. And even if she was, who cares? Peter Parker is in a relationship with her, not us.
I bought this on day one and played for a couple dozen hours and fell off. I understand the game is much expanded, which is truly remarkable, though the resource grind is pretty hard to get myself back into.
One day, I'll get myself a VR headset and give this another go. Methinks that's the secret sauce that's needed for me now.
@Yozora146_ Ah, gotcha. I didn't realize that space travel was inhibited by a specific planet's communist robots. I'll need to spread freedom more vigorously in the future!
@-Sigma- @Mostik I (and I assume many others) couldn't drop to Tibit due to a game bug. Never was available for me for the entire time the major order was available.
I think a solid 8 is fair. I love the exploration and combat - one of the most open-ended games I've played recently. This is a lot of what I wanted out of BotW. That said, the story is (so far) seriously forgettable and I don't think any of the characters are memorable. Very Skyrim-esque in that way.
@get2sammyb I feel like getting an accurate read on player sentiment online is so unreliable these days. Sure, there are plenty of valid criticisms leveled at every game, which should be taken seriously, but so much of the oxygen is taken up by trolls and (let's be honest) emotional/intellectual babies throwing temper tantrums (i.e. puddle-gate). What can we do to filter out the nonsense and make sure that developers/media are putting their focus where it really matters?
@darthvirgin Not everything is a planned marketing beat. Maybe... just maybe... it's funny to write in a tongue-in-cheek, propagandistic way? Just let people have fun, dude...
@JP80 I dunno... I think this is probably gonna be marketed at younger crowds and Asian markets. Definitely not for me, but I don't think I was the target demo, anyway...
Honestly, I think it's pretty unnecessary, but for enthusiasts, like me, I'll still pick one up. I can't resist a shiny new toy, particularly one that can stabilize the fidelity-to-frame-rates ratio and maybe make ray-tracing a more utilized feature in future games. I have a big ol' LG OLED, so would love some more games to pop.
As mentioned before, though, for a typical gamer, this is a completely unnecessary upgrade. Save your money for the PS6 or... ya know... the games.
@Northern_munkey I actually don't think that's accurate. Pretty sure you can still only have one save file. Definitely a bummer, but on par with the first game.
@Skadoosh People acting like they don't have personal agency. "They added microtransactions! I have no self control and it's THEIR fault! I will buy all of it and complain how I'm always broke!"
@AinsleyE I would love a historical game, personally. Maybe western colonial era or Japanese Edo or maybe something even more out there, like a South American setting? Not a retelling of historical events, mind you, but a fictional story, set in a historical time period.
No gameplay, no hype. Superheroes are a huge turnoff for me, but the WWII setting is very intriguing! Proof will be in the pudding, but Hennig definitely has the chops to make this good.
@Neither_scene I appreciate the apology, thank you. I think we both know our stuff, but are just coming to different conclusions.
I think it's understood that, as a hardware manufacturer, Sony has a pretty robust R&D department, which is built in and pre-budgeted for. No doubt, they are prototyping not only a PS6, but also a handheld, controllers, TVs, media players, cloud server infrastructure etc. Most of these will never come to market, but innovation requires investment and I think that, broadly, Sony shareholders and leadership accept this as a cost of business.
I also just don't think I agree with the zero sum angle. Sure there's always an opportunity cost for everything, but I don't think it's a fair argument to say "if they didn't do the PS5 Pro, then normal PS5 games would be better." We went through that same argument when the PS4 Pro came out and it just didn't manifest in that way.
I'm in complete agreement that the average gamer couldn't care less about 8K and 120fps. I don't even care about 8K and 120fps. Each resolution and fps bump has diminishing returns and I think 4K 60 fps is pretty much the sweet spot. Any additional GPU headroom should be put towards fundamental gameplay advancements, not how sharp a blade of grass looks on my TV. I have a TV that runs 120hz and I honestly can't really tell the difference, though I do appreciate the 40fps option.
Regarding the economy, sure, world economics are in a different place now, but I'm not convinced that this would really impact PS5 Pro sales. People who can afford a PS5 Pro aren't the ones really hurting from the economy at the moment.
To me, this all is a bunch'o nothing. It's like the MacBook and the MacBook Pro. They both broadly do the same things, but one does them better and costs more. If you want the incremental improvements and can afford it, then have at it!
@Neither_scene Ignoring your blatant condescension, let me break down my perspective as someone who literally works in finance and accounting (I guess I don't understand my profession, though):
Corporations of this size do not operate based on short-term gains. They play the long game. Sony is not operating paycheck to paycheck and is firmly in the black. Therefore, investing into R&D on products (something they are always doing) does not take away from budgets allotted to game devs. These budgets are often determined independently, based on the performance of said teams. 900 canned employees does not manifestly alter Sony's future hardware ambitions.
Regarding dev teams utilizing the capabilities of the PS5 Pro, no, it's not "free," but I also didn't claim it was. But it also does not add a substantial amount of work to the teams when they are optimizing. Games are constantly being tweaked to get the most out of their respective hardware and are typically designed to take advantage of multiple hardware parameters (virtually every PC game ever). If Sony is expecting to bring more of their games to PC anyway, this is something they are already doing. Additionally, the PS5 was designed to be more PC-like in its both its hardware and operating system, making modular changes like frame rate caps and resolution bumps easier to achieve. They already do this to their games! If you have a 120hz TV, a lot of PS5 games will offer additional graphical options that don't even show up in the menus for 60hz TVs.
Hopefully, you can accept this quite obvious rebuttal.
@Neither_scene I think you're missing some points, yourself. Sony has no interest in losing money. Sure, they've invested R&D, manufacturing, and marketing costs into the PS5 Pro, but they fully expect to make that money back and then some. Quite literally, this revenue can help fund the games development you think has been sacrificed to bring this machine about. In addition, claiming a Pro model makes it harder for developers is old hat. We've heard this already when the PS4 Pro came out. Wasn't true then, isn't true now.
@LifeGirl If it's not jealousy driving your distaste for a PS5 Pro, than what is it? Surely, you're not here just to rain on someone else's parade. What about a Pro version is so egregious? Phones and computers do it all the time. Hell, Xbox already has one with the Series X. If a small section of your audience wants a premium version of the console to take advantage of more modern tech, in what universe does that affect someone who doesn't want to buy it?
Comments 326
Re: Helldivers 2 Players Encountering Factory Striders in Unprecedented Numbers
@Northern_munkey You forgot the ™ after Democracy. ✊
Re: Fallout 4 Sales Up 7,500% in Europe as Bethesda Series Dominates
@BugCatcherGarl I think we're all just a little confused why you think that having a female protagonist makes the show "girl-power." They're 50% of the world's population, my dude.
Re: Video: Is Fallout 76 Worth Playing in 2024?
@kirkn For clarification, if you're referring to Wolfenstein: The New Order or The New Colossus, those were published by Bethesda, but actually developed by MachineGames, the folks making the new Indiana Jones game. Totally agree, though - incredible games that don't get their flowers nearly enough.
Re: Sony Takes Down PS5 Pro YouTube Leak, Suggesting It's All Legit
@ShogunRok FYI, channel is called "Moore's Law Is Dead," rather than "Moore's Lore Is Dead."
Re: Interview: Final Fantasy 16's DLC Director on The Rising Tide, 16's Success, and What Makes a Great Expansion
@DaniPooo I think the reasoning is just financial returns. I just don't think traditional JRPGs bring in the revenue that would justify the production budget of a modern AAA game. I think they're seeing that right now with Rebirth (not a traditional JRPG, but you get my meaning).
That said, I would love for them to make a more traditional FF game in the AA space, so all the old-school fans could feel satiated. Maybe something akin to their HD-2D games, but an original FF story, rather than a remake of 1-6? Of course, if they made that game a numbered entry, that would cause a commotion, in and of itself.
Re: Interview: Final Fantasy 16's DLC Director on The Rising Tide, 16's Success, and What Makes a Great Expansion
@NEStalgia @DaniPooo I understand where you're coming from, though I don't agree that 16 is a such a genre-bending, tradition-breaking entry. I would argue that 16 is an RPG - a very casual, action-driven RPG with relatively minimal stat systems, but an RPG, nonetheless. Is it for everyone? No. But neither are any of the prior entries.
The entire series is rife with fans decrying changes made, whether it was 15's change to real-time combat, 7's change to 3D, 11's take on an MMO, etc.
I suppose the point I'm trying to make is: even if you're not a fan of how 16 took their shot, I wouldn't worry too much about it. There will no doubt be another entry for you in the future.
Re: Interview: Final Fantasy 16's DLC Director on The Rising Tide, 16's Success, and What Makes a Great Expansion
@DaniPooo Because you can't play the DLC without playing the main game. You can; however, play Final Fantasy 16 without having played any previous entries and new players should feel very welcome to do so, especially since there's no narrative threads that link the games together.
If you have prerequisites to jump into a new entry, then you'll just have diminishing returns on your player base, as old players would fall off with each subsequent game and new players would feel prohibitively overwhelmed when jumping in.
This is a problem, broadly speaking; not just in this franchise or gaming as a whole. If you only appeal to a hardcore base, then you alienate everyone else and forego any opportunities to expand your pool. Since each "hardcore" fan has a different opinion of what makes their favorite games great, it's impossible to please them all. It's better business sense to seek new fans and not only try to appease those who are already here.
Re: Interview: Final Fantasy 16's DLC Director on The Rising Tide, 16's Success, and What Makes a Great Expansion
@NEStalgia As a slight counterpoint - with 16 numbered entries, I think there's room for one of the games to be an action game and not an RPG. Since Final Fantasy is an anthology series, I don't think there's any huge need for the games to be consistent from one entry to the next (unless you're staying within the same number, such as X or XIII). I would actually hope they branch out even further with genre experimentation. They may find the next big hook to get in a whole new swath of fans!
Re: Fallout 4 PS5 Version Out 25th April with New Modes and Content
@Kidfunkadelic83 It might be worth looking into some of the free mods available (even on PlayStation). There were several that added more color and vegetation to the game. Some of them were a little overbearing, but I remember at least one being pretty tasteful and lore-friendly.
Re: Fallout 4 PS5 Version Out 25th April with New Modes and Content
Time to spend another 300 hours building a vault, hand placing every book and pencil... I think I have a problem.
Re: Bungie Might Be Making Destiny 3, Its Fanbase Speculates
@Mostik Yeah I put probably 1000 hours into D1 and was probably the most fun I've had playing a video game with others. Those D1 raids = chef's kiss. I played D2 through the first year, but fell off after that and just could never get back into it. When Sony started giving some of the expansions out as monthly PS+ games, I tried to give it another go and just got soooo overwhelmed. That said, I might just be too old for those grindy lifestyle games now, but would absolutely give D3 a go if they ever made it.
Re: Bungie Might Be Making Destiny 3, Its Fanbase Speculates
I would love a hard reset, so newcomers and lapsed players actually have a way back to the game. I've tried so many times to pick the game back up, but it's just way too complicated with overlapping systems and a convoluted story.
Re: Talking Point: What's Your Favourite PS5 Game of 2024 So Far?
Dragon's Dogma 2 has definitely captured me since it released a couple weeks ago. I can't get enough of just wandering the landscape looking for new caves or secrets to uncover.
That said, the best game so far can't be anything but Helldivers 2. Just too much fun blasting communist robots and anarchist bugs. For Democracy™!
Re: Hooray, Helldivers 2 Players Can Unlock the Game's Platinum Trophy Again
Helldivers never die. They're just missing in ac... actually, they die quite a lot.
Re: Dragon's Dogma 2 PS5 Patch 1.060 Isn't the Update You're Waiting For
@Michael2008ish Sounds like the game wasn't made for you. Unfortunate, to be sure, but I guess there's always the option to move on and let other people have fun with it.
Re: Dragon's Dogma 2 PS5 Patch 1.060 Isn't the Update You're Waiting For
@Uromastryx Respectfully, toxicity often comes down to language and not necessarily the information behind it. Hyperbole often leads to toxicity because you're diluting your argument with deliberately inflammatory statements; statements like, "The game is junk" or "if this was a new IP it'd be forgotten already."
This game obviously isn't for you and that's totally fine, but you seem hellbent on making sure everyone else thinks the game sucks too - even to the point of calling out @Silenos for enjoying the game and asking for details, as if he's somehow lying about his enjoyment?
Re: Dragon's Dogma 2 PS5 Patch 1.060 Isn't the Update You're Waiting For
@Michael2008ish Thanks for accusing me of lying - much appreciated. I have a portcrystal currently placed in Bakbattahl, at the Sphynx, at the Elven settlement, at the Volcanic Island Camp, and one not placed. That makes 5. Ferrystones are littered about the map in plenty of chests and are often a reward for completing quests.
Re: Dragon's Dogma 2 PS5 Patch 1.060 Isn't the Update You're Waiting For
@Michael2008ish I’ve accumulated well over 20 Ferrystones so far and like 5 Portcrystals. If you’re smart about where you place them, then you can get just about anywhere. Don’t put them where oxcarts travel, for instance.
Re: Dragon's Dogma 2 PS5 Patch 1.060 Isn't the Update You're Waiting For
To the folks complaining about fast travel - this game hands out so many ferrystones and portcrystals that you can pretty much fast travel to anywhere of import. You can even decide where you think is the most optimal spot to place a fast travel point. No, you cannot fast travel willynilly, but that is the point. It's a more deliberate act and you can find some pretty hilarious solutions to quests via fast travel. There was a quest where I needed to deliver an item to someone, but couldn't fast travel while holding the item. Instead, I went to the person, picked them up and fast travelled back to the item! Hilarious!
Re: Most PS5 Players Say 60fps Is a Must
@Anke @ILikeStake I was one of the 19%. I prefer 60fps, but 30fps really isn't a huge deal for me. Your eyes/brain can adjust to either pretty quickly if you're not putting up mental roadblocks for yourself. Been playing Dragon's Dogma 2 at 30fps and I love that game. Would I like 60fps? Sure. But honestly, not at the expense of the ray tracing they implemented. Seriously, some of the best lighting in an open world game I've seen and it adds a TON of visual depth to the world. While I think most visual garnishments can be a bit superfluous, especially overall resolution, some really do add a ton to the overall experience, just as much as increased framerate.
Re: Helldivers 2 Is Selling at a Faster Rate Than Spider-Man 2 in the UK
@JohntheRaptor People just love to bash things, especially something popular, like SM2. I haven't played SM2 myself, but I can't fathom it being anything less than great. Also, don't really understand why normal-looking people in video games is considered a bad thing? Just cuz MJ doesn't look like a supermodel doesn't make her unattractive. And even if she was, who cares? Peter Parker is in a relationship with her, not us.
Re: Helldivers 2 Is Selling at a Faster Rate Than Spider-Man 2 in the UK
@Ernimus_Prime Thank you for your service.
Re: Helldivers 2 Is Selling at a Faster Rate Than Spider-Man 2 in the UK
HD2 is such a great game with an addictive gameplay loop. Well deserved success.
My hope is that Sony realizes that the reduced price tag contributed to the sales numbers and this isn't a "missed opportunity" to charge $60 or $70.
MTXs are also some of the most reasonably priced I've seen in modern games, too.
Re: Free Skins and New Game+ for Stellar Blade After PS5 Launch
@wiiware The noodie outfit is hard mode, apparently.
@MikeOrator Don't need an up-skirt camera mode. See above.
Re: Random: Lara Croft Tops Mario as the Most Iconic Video Game Character of All Time, Apparently
No Pong paddle?
Re: Random: Seven Years Later, No Man's Sky's Reputation Is Slowly Improving
I bought this on day one and played for a couple dozen hours and fell off. I understand the game is much expanded, which is truly remarkable, though the resource grind is pretty hard to get myself back into.
One day, I'll get myself a VR headset and give this another go. Methinks that's the secret sauce that's needed for me now.
Re: Preview: Sand Land Could Be a Surprise PS5 Hit, But the Grind Has to Be Good
What diverse biomes!
Re: Ubisoft Forward Is the Next Summer Gaming Event to Mark on Your Calendar
Very curious about AC Red and maybe a new Ghost Recon?
Re: Helldivers 2 Players Secure Symbolic Victory with Anticipated Liberation of Malevelon Creek
@Yozora146_ Ah, gotcha. I didn't realize that space travel was inhibited by a specific planet's communist robots. I'll need to spread freedom more vigorously in the future!
Re: Helldivers 2 Players Secure Symbolic Victory with Anticipated Liberation of Malevelon Creek
@-Sigma- @Mostik I (and I assume many others) couldn't drop to Tibit due to a game bug. Never was available for me for the entire time the major order was available.
Re: Helldivers 2 Players Secure Symbolic Victory with Anticipated Liberation of Malevelon Creek
Too bad we failed to protect Tibit due to Helldivers High Command negligence, disabling our ability to drop to the planet.
Re: Poll: What Review Score Would You Give Dragon's Dogma 2?
I think a solid 8 is fair. I love the exploration and combat - one of the most open-ended games I've played recently. This is a lot of what I wanted out of BotW. That said, the story is (so far) seriously forgettable and I don't think any of the characters are memorable. Very Skyrim-esque in that way.
Re: Not Everyone Is in Love with Dragon's Dogma 2 on PS5
@get2sammyb I feel like getting an accurate read on player sentiment online is so unreliable these days. Sure, there are plenty of valid criticisms leveled at every game, which should be taken seriously, but so much of the oxygen is taken up by trolls and (let's be honest) emotional/intellectual babies throwing temper tantrums (i.e. puddle-gate). What can we do to filter out the nonsense and make sure that developers/media are putting their focus where it really matters?
Re: Helldivers 2 APC Game Master Reportedly an Imposter Masquerading as Joel
@darthvirgin Not everything is a planned marketing beat. Maybe... just maybe... it's funny to write in a tongue-in-cheek, propagandistic way? Just let people have fun, dude...
Re: New Marvel Game Reveal Incoming, Rumoured to Be a 6v6 Hero-Based Shooter
@JP80 I dunno... I think this is probably gonna be marketed at younger crowds and Asian markets. Definitely not for me, but I don't think I was the target demo, anyway...
Re: Talking Point: How Do You Feel About the PS5 Pro?
@__jamiie Elder Scrolls 6 and Beyond Good and Evil 2
Re: Talking Point: How Do You Feel About the PS5 Pro?
Honestly, I think it's pretty unnecessary, but for enthusiasts, like me, I'll still pick one up. I can't resist a shiny new toy, particularly one that can stabilize the fidelity-to-frame-rates ratio and maybe make ray-tracing a more utilized feature in future games. I have a big ol' LG OLED, so would love some more games to pop.
As mentioned before, though, for a typical gamer, this is a completely unnecessary upgrade. Save your money for the PS6 or... ya know... the games.
Re: Big Dragon's Dogma 2 Updates Incoming as Capcom Confirms List of PS5 Improvements
@Northern_munkey I actually don't think that's accurate. Pretty sure you can still only have one save file. Definitely a bummer, but on par with the first game.
Re: Big Dragon's Dogma 2 Updates Incoming as Capcom Confirms List of PS5 Improvements
All welcome changes! Played this non-stop over the weekend and am totally head over heels for this game.
Re: Dragon's Dogma 2 Slated for Adding Sinister PS5 Microtransactions at Launch
@Skadoosh People acting like they don't have personal agency. "They added microtransactions! I have no self control and it's THEIR fault! I will buy all of it and complain how I'm always broke!"
Re: No Baldur's Gate 3 DLC from Larian Studios, and It's Not Making Baldur's Gate 4 Either
@AinsleyE I would love a historical game, personally. Maybe western colonial era or Japanese Edo or maybe something even more out there, like a South American setting? Not a retelling of historical events, mind you, but a fictional story, set in a historical time period.
Re: No Baldur's Gate 3 DLC from Larian Studios, and It's Not Making Baldur's Gate 4 Either
I wonder if they're moving on to Divinity 3 or maybe something outside of fantasy, which I would find particularly interesting.
Re: Chrono Odyssey Is One of Those Korean MMOs That May or May Not Actually Exist
@Frmknst I see your Godfall and raise you an Immortals of Aveum
Re: PSN Is Currently Down, Seemingly a Widespread Issue
@thefourfoldroot1 that would be a lot of excited dragon's dogma fans
Re: Marvel 1943: Rise of Hydra the Official Name of Amy Hennig's Marvel Game, Out in 2025
No gameplay, no hype. Superheroes are a huge turnoff for me, but the WWII setting is very intriguing! Proof will be in the pudding, but Hennig definitely has the chops to make this good.
Re: PS5 Pro's Rumoured Spectral Super Resolution Tech Could Be Transformative
@Neither_scene I appreciate the apology, thank you. I think we both know our stuff, but are just coming to different conclusions.
I think it's understood that, as a hardware manufacturer, Sony has a pretty robust R&D department, which is built in and pre-budgeted for. No doubt, they are prototyping not only a PS6, but also a handheld, controllers, TVs, media players, cloud server infrastructure etc. Most of these will never come to market, but innovation requires investment and I think that, broadly, Sony shareholders and leadership accept this as a cost of business.
I also just don't think I agree with the zero sum angle. Sure there's always an opportunity cost for everything, but I don't think it's a fair argument to say "if they didn't do the PS5 Pro, then normal PS5 games would be better." We went through that same argument when the PS4 Pro came out and it just didn't manifest in that way.
I'm in complete agreement that the average gamer couldn't care less about 8K and 120fps. I don't even care about 8K and 120fps. Each resolution and fps bump has diminishing returns and I think 4K 60 fps is pretty much the sweet spot. Any additional GPU headroom should be put towards fundamental gameplay advancements, not how sharp a blade of grass looks on my TV. I have a TV that runs 120hz and I honestly can't really tell the difference, though I do appreciate the 40fps option.
Regarding the economy, sure, world economics are in a different place now, but I'm not convinced that this would really impact PS5 Pro sales. People who can afford a PS5 Pro aren't the ones really hurting from the economy at the moment.
To me, this all is a bunch'o nothing. It's like the MacBook and the MacBook Pro. They both broadly do the same things, but one does them better and costs more. If you want the incremental improvements and can afford it, then have at it!
Re: PS5 Pro's Rumoured Spectral Super Resolution Tech Could Be Transformative
@Neither_scene Ignoring your blatant condescension, let me break down my perspective as someone who literally works in finance and accounting (I guess I don't understand my profession, though):
Corporations of this size do not operate based on short-term gains. They play the long game. Sony is not operating paycheck to paycheck and is firmly in the black. Therefore, investing into R&D on products (something they are always doing) does not take away from budgets allotted to game devs. These budgets are often determined independently, based on the performance of said teams. 900 canned employees does not manifestly alter Sony's future hardware ambitions.
Regarding dev teams utilizing the capabilities of the PS5 Pro, no, it's not "free," but I also didn't claim it was. But it also does not add a substantial amount of work to the teams when they are optimizing. Games are constantly being tweaked to get the most out of their respective hardware and are typically designed to take advantage of multiple hardware parameters (virtually every PC game ever). If Sony is expecting to bring more of their games to PC anyway, this is something they are already doing. Additionally, the PS5 was designed to be more PC-like in its both its hardware and operating system, making modular changes like frame rate caps and resolution bumps easier to achieve. They already do this to their games! If you have a 120hz TV, a lot of PS5 games will offer additional graphical options that don't even show up in the menus for 60hz TVs.
Hopefully, you can accept this quite obvious rebuttal.
Re: PS5 Pro's Rumoured Spectral Super Resolution Tech Could Be Transformative
@Neither_scene I think you're missing some points, yourself. Sony has no interest in losing money. Sure, they've invested R&D, manufacturing, and marketing costs into the PS5 Pro, but they fully expect to make that money back and then some. Quite literally, this revenue can help fund the games development you think has been sacrificed to bring this machine about. In addition, claiming a Pro model makes it harder for developers is old hat. We've heard this already when the PS4 Pro came out. Wasn't true then, isn't true now.
Re: Helldivers 2 Paranoia Peaks, Players Convinced The Illuminate Already Walk Among Us
@Bagwag82 You will be missed.
Re: PS5 Pro's Rumoured Spectral Super Resolution Tech Could Be Transformative
@LifeGirl If it's not jealousy driving your distaste for a PS5 Pro, than what is it? Surely, you're not here just to rain on someone else's parade. What about a Pro version is so egregious? Phones and computers do it all the time. Hell, Xbox already has one with the Series X. If a small section of your audience wants a premium version of the console to take advantage of more modern tech, in what universe does that affect someone who doesn't want to buy it?