Comments 254

Re: The Novelty of PlayStation's PC Ports Does Appear to Be Dampening

wildcat_kickz

@naruball Do you know people who have moved to exclusively playing on PC since Sony started releasing their games there? I don't know any and I disagree that that's a real problem. Console and PC serve very different playstyles and I've found that people who prefer to game on the couch aren't in danger of being enticed to abandon the platform just because some titles are available on their computer now.

Re: PS5 Pro Announced, Costs $700 and Out in November

wildcat_kickz

@Maubari Feel free to take your dollars elsewhere; I couldn't care less. I can spend my money how I like. You don't get to tell me that I'm somehow a bad person because I work my ass off to have the disposable income to afford the Pro.

Who's the worse person: the person who has the means to buy a new toy and be excited for it or the person who accuses a random stranger of "greed" because they have bad FOMO? 🤔

Re: Poll: Are You Sold on PS5 Pro?

wildcat_kickz

@UnlimitedSevens I'm not sure the disc drive is as big of a deal as it used to be. I have the disc model of the OG PS5 and I only use it for PS4 games and Blu-Ray movies. I've never purchased a single PS5 game on disc. Since you can install a disc drive (the same one as the Slim) at a later date, I don't see the issue, personally.

Re: Poll: Are You Sold on PS5 Pro?

wildcat_kickz

This is an enthusiast machine - not marketed to casual players. Price point seems pretty on point for modern hardware. Would I have liked it cheaper? For sure! That said, still cheaper than a PC rig and without the headaches of drivers and all the other bull that comes with PC territory.

Re: Poll: What Review Score Would You Give Black Myth: Wukong?

wildcat_kickz

I haven't played enough to score it, but it's a pretty solid experience so far. Exploration and world interaction are a bit lacking, but the game is gorgeous (duh) and combat is very engaging. Not Chinese, myself, but I spent a lot of my childhood in a predominantly Chinese school, so I'm just super stoked to see Chinese folklore break into the Western market in a big way. There's a surfeit of amazing fiction to tap into and I hope this is just the beginning.

Re: Dragon Age: The Veilguard Sounds More and More Ambitious as BioWare Reveals Colossal Script Size

wildcat_kickz

@playstation1995 Very much agree. I love Inquisition. Definitely had a lot of MMO-style bloat that a lot of games had back then (and now), but the story itself was great. Loved the lore deep-dive with the origins of the Fade. I'm very excited to see the dynamic of having a former companion as the villain. Plenty of people are harping on the art direction for Veilguard (I would personally prefer the more realistic style of Inquisition), but it's definitely not a deal-breaker for me. DA2 had a pretty cartoony style as well and it worked just fine.

Re: Ubisoft Responds to Assassin's Creed Shadows Criticism, Apologises to Japanese Players

wildcat_kickz

The outrage over this is so cringy to witness. People are acting like this is the first time that artistic liberty has been used in historical fiction. Ghost of Tsushima, while an amazing game, had tons of historical inaccuracies, non-Japanese actors playing Japanese characters, mish-mashing of time periods, etc. People are just slamming this game because it's Ubisoft. So dumb.

Re: The First Descendant Draws a Massive 10 Million Players in First Week

wildcat_kickz

I was playing this with a few friends yesterday. Monetization: lame. Story: meh. Cutscenes: meh. Mission structure: meh. Movement: great. Gunplay: super punchy and fun!

This is a great game with friends. Don't know how long it'll last and I doubt I'll spend any money on it, but if the whales wanna subsidize my fun, then I'm here for it!

Re: Ubisoft Apologises for Using Re-Enactment Group's Flag in Assassin's Creed Shadows Art

wildcat_kickz

@Kienda I also understand what you're saying, but I think this supposed disrespect is not exclusive to AC Shadows, nor is it entirely accurate. I'm sure there are plenty of examples of Egyptians being offended by something in Origins, Greeks being offended by something in Odyssey, Iraqis being offended by something in Mirage, etc. I'm from Boston and found quite a few things about AC3 that were just straight wrong, but enjoyed the game, regardless.

My main issue is that people seem to be painting Ubisoft with a pretty broad brush before the game is even out, cherry picking offense found online. You're always going to see a disproportionate amount of people offended online because being neutral or positive on a subject isn't as strong a driver to add to the conversation as being offended by something. That's just how the internet works.

I'm not telling the Japanese people how to feel about this game, but I also think you may be exaggerating how big a deal this actually is to them, too.

Re: Ubisoft Apologises for Using Re-Enactment Group's Flag in Assassin's Creed Shadows Art

wildcat_kickz

@Kienda @Carck To come at it from the other side, I think a lot of people are discounting the rigorous research and fact-finding that goes into the setting of every AC game. While the team who is making Shadows is primarily based out of Canada, like every other AC game, they no doubt have historians, including those who are ethnically Japanese, providing robust consultation on how Japan is represented in the game.

This article is making reference to concept art, which is exactly that. It's not necessarily a reflection of the game proper and is only used to convey the general aesthetic; it's a reference point. It's not the type of thing that a historian is going to pour over. They simply don't have that kind of time. There are likely hundreds of pieces of concept art for this game that are spat out by their artists constantly.

If Japanese people (or anyone else) have a problem with one of the two protagonists being an immigrant black person, that's a different story, but there's an argument to be made that, given AC is primarily for Western audiences, having an immigrant being the protagonist allows the player to feel more connected to the character, in that they're discovering Japanese culture at the same time he is. It's a similar trope to the "amnesiac" angle for games.

Re: XDefiant Season 1 Brings Rainbow Six Faction, Maps, Weapons, Modes

wildcat_kickz

@willi3su That's a blatant misquote. Please feel free to actually read the interview, rather than regurgitate clickbait headlines. Tremblay was asked what it would take for subscription services to grow and he gave the obvious answer: people need to become more comfortable with not owning their games. He did not say that players must get comfortable with not owning games, regardless of their preference. https://www.gamesindustry.biz/the-new-ubisoft-and-getting-gamers-comfortable-with-not-owning-their-games

Re: Assassin's Creed Remakes Are on the Way, Ubisoft Confirms

wildcat_kickz

@ShogunRok Presumably, the remakes aren't being made by the core AC devs, so I don't think keeping AC annualized with remakes in off-years would detract from the quality of new entries. There's a different argument to be made with regard to oversaturation, but oversaturation and quality can be achieved simultaneously.

Re: Huge Dragon's Dogma 2 PS5 Update Adds Frame Rate Settings, 120FPS Is an Option

wildcat_kickz

@Kidfunkadelic83 Keep at it, dude! The game seems to kinda be a mash of Skyrim and a Souls game. Skyrim, in the sense that you're encouraged to explore every cave you find along the way to your destination. Souls, in the sense that you should definitely not feel bad about walking away if an enemy is too high level. Also Souls, in the sense that most enemies have a weak spot to capitalize on (i.e. lizards with hitting their tails).

It's a little slow in the beginning, but you actually level up your vocations pretty quickly in the game and can unlock much more powerful attacks/skills.

Re: PlayStation Likely to Go All-Digital By PS7, Analyst Predicts

wildcat_kickz

I think that it's totally possible that Sony stops releasing newer titles on disc, but if they're committed to keeping a unified ecosystem from PS4 and beyond, then they'll need to at least provide an option for disc-based games going forward, which will likely take the form of a peripheral disc drive.

Re: Dragon Age: The Veilguard Assures Its RPG Roots with Massive Skill Trees for Each Class

wildcat_kickz

@IntrepidWombat @ApostateMage The writing in Andromeda definitely wasn't as strong as the trilogy, but I also don't think it was really that bad. I honestly think it was the tonal and visual shift that upset the fans, though maybe not consciously. Andromeda had a much more Star Trekkie vibe of exploration and the art design was much cleaner, whereas the trilogy was more dour in tone with a more dirty, almost cyberpunk aesthetic.