Comments 989

Re: Dragon Age: The Veilguard's European Launch Sales Fall Short of Final Fantasy 7 Rebirth

Kraven

I got the platinum for DA:V the other day and loved my time with it. While there is some cringey dialogue, a lot of it is actually fantastic. Some is actually peak BioWare. It’s a shame this game got flack because it’s a solid game. It came out fully polished, with hardly any bugs. The combat is really fun and dynamic, and adds a lot of flexibility. The ending stretch is fantastic, with great story moments, and genuine consequences similar to Mass Effect 2’s suicide run. The companion quests are quite great and well developed over time. Side quests are good, and exploration is rewarding. There are so many positives for this game, even if people don’t like the writing or the characters. The overall package is wonderful. At its core it’s a good game. Yet STALKER 2 releases and everyone seems more forgiving of its issues (understandably so, considering the war), and I don’t get it. Oh well, I’m excited for that game as well.

Re: STALKER 2's Technical Troubles Likely Fixed by the Time It Comes to PS5

Kraven

At least the core game seems to be quite great. It seems bogged down by bugs and glitches, but the overall game is solid. I’m excited to give this game a try; it’s my first entry in this franchise. I have no doubt this game will eventually become a classic, once things are ironed out. I also want to support the developers because they have been through hell and back with this game due to real world conflicts, so I wish nothing but the best for them.

Re: Talking Point: What Are You Playing This Weekend? - Issue 555

Kraven

Alright. I’m just going to say it. I’m still playing Dragon Age: Veilguard, and I think it is one of BioWare’s best games. I’m roughly 96-hours deep, halfway through Act 2, and I’m wrapping up companion and faction quests. I’ve collected nearly every single Memento and codex entry—and I’ve read them all.

And also, for those on the fence, please don’t listen to people that say this game is “woke” or whatever kind of agenda. There is only about two minutes worth of cutscenes—out of an 70+ hour RPG—that talks about “gender”, and it’s handled well aside from a few word choices. And fun fact, these types of issues have been present in the Dragon Age universe from the very beginning. Speaking of, the lore in this game is incredible, with tons of references to Origins and its historicity to discover in texts, notes, and just the environment itself.

Moreover, once you get to Act 2, or at the very least the main story decision that has implications, the writing becomes peak BioWare—if you invest the time to seek out conversations with your party members. It’s not just dialogue options, it’s the banter between various party members and how different their personalities shine through while exploring. And the quest line for Solas and discovering his memories and discussing them with your party at the table is some of the best writing BioWare has done.

I also like the way the story is handled with your choices and consequences. Without spoiling too much, some of my story decisions have already had great repercussions—some good and bad—and have even presented themselves in side quests, in surprising ways. But I’m also weird. I don’t always need my decisions to make a long lasting impact. Sometimes, it’s simply the moment itself that I need. Those choices I feel the weight of because it makes me think, regardless as to whether or not it affects the overall narrative.

There is so much I could say about this game and why it’s brilliant. And why people should ignore the negative discourse surrounding the game, particularly with its political agendas. Just play the game if you are interested. I think I have to agree wholeheartedly with Eurogamer and WhatCulture’s review on the game. It really is special, and as advertising as it sounds, it is a return to form for BioWare.

Re: 17 Games Land on PS Plus Extra, Premium Next Week

Kraven

This is a great month. There are a lot of games in different varieties, and a lot of them are well received critically. Like a Dragon and Dying Light 2 are highlights, Overcooked is a fun coop game, and other titles are pretty solid. I don’t understand the complaints (as usual), but to each their own. I’m also pretty hyped for Resistance. I’ve been hankering for those games again.

Re: Talking Point: What Are You Playing This Weekend? - Issue 554

Kraven

I’m playing Dragon Age Veilguard and attempting to ignore the internet discourse for this game. I’m having an absolute blast, and will definitely be striving for the platinum. I, as a rogue Antivan Crow, made a crucial decision to betray my own city. Afterward, I met Doctor Strange—erm, I mean, Emmerich. He is a pretty cool dude. Also, this game strongly reminds me of Kingdom Of Amalur. I know it’s not a spiritual successor, but it certainly feels like it in some areas. And if you haven’t played that game, go do it ASAP.

Re: Dragon Age: The Veilguard Reveals Players' Most Popular Class, Race, and Faction

Kraven

Damn, I chose to be an Elvish rogue for the Antivan Crows and it’s been fantastic. I hope they implement a NG+ because I wouldn’t mind trying out new classes and factions to choose whilst keeping my stats. And let me just say this — I think the game is great, and the writing is much better than what a few cutscenes spread on the internet give it credit for. It’s not perfect, and it can have some Marvel-esque one-liners, but there have been some peak BioWare moments as well.

Re: Dragon Age: The Veilguard's First PS5 Update Incoming, Adjusts Balance and Fixes Bugs

Kraven

Honestly, it is times like these where I’m glad I ignore most of the discourse for a game and play it myself, and come to my own conclusions. I’m having a great time with the game, and it’s not as bad or “woke” as the internet makes it out to be. Is the writing perfect? No. But there are some great moments of dialogue, and great characters to be found. The gameplay is fantastic, with a wonderful skill tree, and plenty of abilities to customize your play style. The quests are great, and side quests are meaningful.

I’m not saying people can’t be critical. I have my faults with the game. But there is a fine line between critical and rational.

It’s a shame a lot of people can’t be understanding—it’s either “amazing” or “awful”; there is no in-between with some people. And it’s sad that gaming culture has become so toxic. Can you imagine if Call of Duty Black Ops 6 was bad? The discourse around it, the people who enjoy it, and those who are playing the game on Xbox (and Game Pass) would be ridiculed so bad. And for what? I don’t understand.

If you don’t like something, why associate yourself with it? I love sports, but I’m not a fan of baseball or soccer. You’ll never catch me reading articles about those particular sports, or make disparaging comments about certain players and teams. I just ignore it and focus on the things I enjoy instead of trying to make people feel bad for liking it. Sorry, I’m rambling, but I’m just disappointed by how negative the gaming culture has become in the past several years.

Re: Talking Point: What Are You Playing This Weekend? - Issue 553

Kraven

For the last week and a half I’ve been in a gaming slump and I wasn’t aware of it initially. It has been strange. Once I obtained the platinum trophy for Silent Hill 2 Remake, I subsequently dove head first into Metaphor ReFantazio. And then it hit me.

I was enjoying it, particularly its UI, combat, characters, story, setting, and political strifes. However, it wasn’t fully grasping my attention. I was feeling overwhelmed. I found this peculiar because P4G is my favorite RPG of all time, and P5R is exceptional. I’m accustomed to the calendar structure, knowing content will be missed by choosing to do one activity over another. It was bothering me immensely even though time management is a core game design.

This feeling carried over with the Archetype mechanics. I was I immensely engulfed by options and it was ruining my experience. It was difficult for me to switch up my vocation because I had certain archetypes maxed out, with great skills, but switching classes and starting from scratch felt counterintuitive because I’d have to change armor, weapons, and be underpowered. I appreciate the flexibility, but not when it’s almost essential.

My brain just couldn’t handle any of it. In fact, it’s odd because of my affection with Atlus games (not just Persona), and while I was liking the majority of aspects of the game, I just wasn’t having fun. Ultimately, I set the game aside and will come back to it another time.

I then scrolled through my cross-media bar on my PS5 and saw Kunitsi-Gami: Path of the Goddess. I’m a huge Capcom fan and love their odd side projects. The glowing reviews for this game definitely piqued my interest. I played for five hours and was enjoying it; but it wasn’t holding my attention as well.

This trend repeated itself two more times; once with Shadow of the Damned: Hella Remastered; and secondly Ys X: Nordics (my favorite RPG series). At this point, I decided to take a break from gaming altogether and decompress. Maybe the depressing nature of Silent Hill 2 Remake took more of a toll on me than anticipated.

And suddenly, something changed. Monday rolled around and the reviews for Dragon Age: The Veilguard went live. The positive reception the game has been receiving from critics (and definitely not random strangers on the internet who hadn’t played the game but want to hate on anyone who likes it; seriously, the vile things said all over YouTube channels—Eurogamer, IGN, and other mainstream outlets—is absolutely out of control and incredibly disheartening) brought back that sense of excitement for games.

I started Dragon Age: The Veilguard on release day and have put 15-hours in it. I’m having an absolute blast. I’m an Elven rogue, part of the Antivan Crows association, with a slight affection for Neve. I’m slowly swooning her, but unlike my organization I work for, I won’t be stabbing her in the back.

TL;DR - Gaming is fun again; thanks, Dragon Age.

Re: Upcoming PS5 Games for November and December 2024

Kraven

November is stacked for me! I am without a doubt buying Dragon Quest 3 day one. I am also going to check out Lego Horizon. I never enjoyed the Lego games, but I’m always compelled by them. This new one looks to shake up the formula in some ways, and I’m curious to see how it unfolds. Maybe by the time these two games release, I’ll have finished Dragon Age Veilguard.

Re: Dragon Age: The Veilguard (PS5) - The Best BioWare Game Since Mass Effect 3

Kraven

@Lup You did excellent! 😅

Yeah, some complaints are valid. Personally, I don’t mind this type of combat. And as for decisions not being carried over — it’s been a decade, so I can’t even remember my choices to begin with. From the reviews I’ve read, the choices you make in this game do have meaning and consequences to them, so it sounds like a plus to me.

Re: Dragon Age: The Veilguard (PS5) - The Best BioWare Game Since Mass Effect 3

Kraven

Why are people hating on this game and the reviews it is receiving? To those saying there are “shills” that got paid to give this game a positive score, why are there some reviews that are negative then? And either way, why does it matter? If the game is good then it is good, plain and simple. I hate how modern gaming culture is always so dang depressing and negative. It’s either, “This game is trash” or “Someone gave a Ubisoft game a decent score? They must be shills!”. “You like Call of Duty? Then you must have bad taste in games!”. It is always something. Why not simply read reviews from those you trust and make your opinion based on that? This game sounds right up my alley so I’ll definitely pick it up. BioWare made a good game—can’t we be happy about that?

Re: Talking Point: What Are You Playing This Weekend? - Issue 552

Kraven

A couple of days ago I finished my NG+ run in Silent Hill 2 Remake and got the platinum trophy. Being as this was my first venture into this historical franchise, I wasn’t sure what to expect. But I have to say - it might be one of the best survival horror games ever made, at least in my eyes. The game was sublime, top to bottom, and had excellent pacing. I think the game would have been even better without the Labyrinth dungeon, but other than that I adored the game.

I have now properly started Metaphor Refantazio. I’m not too far into the game. I recently acquired Hulkenberg as an official party member. We tackled a side quest for Brigitta, and that lead to a really great dungeon with fantastic rewards. The final boss was a difficult fight, but extremely rewarding.

I also just completed the first main dungeon—the entire prologue—and subsequent boss encounter(s). This game has really subverted my expectations in terms of how the gameplay and story intertwine. It’s the finer details in the downtime of actual combat that really make this game excellent. I’m excited to see how many more experiences like this the game can offer. According to reviews, there will be a ton of magical moments, and I’m here for it.

Re: Star Wars Outlaws Slips PS5 Screen Tearing Bug into Latest Patch

Kraven

As I’ve gotten older, I’ve learned that I try to avoid conversations around certain games and companies because of the negativity around it, whether deservedly or not. I bought this game, but haven’t played it yet. I’m waiting for a good downtime. I’m sure by then the patches will have improved the game. I’m looking forward to jumping in, perhaps around Christmas time.

Re: Silent Hill 2 PS5 Patch 1.04 Fixes Lots of Small Glitches, Crashes

Kraven

Nice patch! I didn’t have any complaints other than trying to pick up items during the final boss fight, but I didn’t really need them.

I’m 70% through the game on my NG+ run and should be getting the platinum trophy today or tomorrow. It’s been a remarkable experience even before the patch. I know it’s not going to happen, but I’d love some form of story DLC. I mean, there’s not much story to tell anymore and I understand that — I just want more of this game; LOL.

Re: Talking Point: What Are You Playing This Weekend? - Issue 551

Kraven

I finished my first playthrough in Silent Hill 2 Remake several days ago. I managed to get the “In Water” ending my first go-around. It was quite fantastic, and easily one of my favorite games of the year, if not my favorite. After I completed it, I subsequently reloaded my save and got the two additional mainline endings, which added a lot of context to a powerful story. I’m looking forward to getting the three remaining endings only obtainable by NG+, and hopefully get the platinum trophy while I’m at it.

I also just started Metaphor: Refantazio two days ago. I’m only seven hours in, reaching the completing the Nord Mines and even tested my mettle against the dragon—an optional boss fight—and won. I’m now met Hulkenberg and am trekking under the cathedral. With that said, being as I’m early on, I’m unable to give a proper review. However; I’m extremely impressed by nearly every aspect of this game.

The one thing that immediately stood out to me was its pacing—it doesn’t waste time throwing you into its world, characters, story and combat. I appreciate this approach more than Persona 5, a game I adore, but can never replay due to its long tutorial.

I also love how much artistic expression there is. In clever ways, too. The game has a ton of loading screens but you’re practically oblivious to it because each transitioning screen has cutscene elements that flow naturally with what you’re doing—combat encounters, walking into a new area, and even the pause menu. This might be the most stylish game I’ve ever played.

I’m looking forward to seeing the game evolve over time. This game is shaping up to be a special JRPG, and I believe Atlus is becoming the king of RPGs in the west. Bring on Persona 6, or whatever else they are cooking up; I’ll be here for the journey.

Re: Poll: What Review Score Would You Give Metaphor: ReFantazio?

Kraven

I’m not very far in the game so my opinion could change, but from what I’ve played so far I’d rank it a 10/10. I love everything about this game - the fantasy story, OST, characters, combat, and the pacing. Everything is top tier stuff, and with the story moving along fairly fast, I’m curious to see how the story unfolds considering I’m only 8 hours in and a ton of stuff has happened.

Re: Poll: What Review Score Would You Give Silent Hill 2?

Kraven

As of writing this, I just rolled the credits on my first playthrough. Here is an interesting detail I just discovered — there is a trophy for completing the game in under 10 hours; however, if your in-game clock goes past 24 hours, the trophy will still unlock because it resets the timer.

Re: Poll: What Review Score Would You Give Silent Hill 2?

Kraven

An easy 9/10. Having never played the original, I was unsure what to expect. I’m now about to finish the game, and I can confidently say it’s one of the best survival horror games I’ve ever played. It’s been an incredible experience. And the only reason I’m not giving it a 10/10 is because the first two hours were very sluggish.