Comments 989

Re: Poll: What Review Score Would You Give Black Myth: Wukong?

Kraven

I’m not going to lie, I’m not one to give out 10/10s, but I find this game to be incredible in every sense of the word. I just reached chapter 3 and defeated the first main boss, but chapter 2 is what solidified its greatness for me. The amount of secrets you can uncover, from locations and boss fights, and character side quests was mind blowing. And the level design, while minimal, is interconnected in interesting ways. And this game isn’t that difficult (to me). I don’t think it’s as difficult as any Souls game, or even Lies of P. In fact, it’s not even as difficult as Stellar Blade. I wish this game wouldn’t be compared to those titles because of it being an action game, but I digress. To me, I’d classify this game as a modern God of War, but as a boss rush game. And boy, those boss fights do not disappoint, not only from a design standpoint, but also move sets, animations, and cinematic flair. The Tiger Vanguard is a good example. I’m absolutely enamored with this game, so it’s a 10/10 in my book. If I did have to throw out a complaint, it would be a lack of a map, but it’s still easily manageable. All in all, this game may have surpassed Dragon’s Dogma 2 as my GOTY.

Re: Lust Over 16 Minutes of Unedited Metaphor: ReFantazio Gameplay

Kraven

I appreciate that Atlus really wants people to see this game, but I feel like every week there is a new “hour long footage” of the game, or another 3 minute trailer. It almost ruins the hype because we are being over saturated with it early on. Regardless, I’ll be playing it day one.

Re: Preview: As Uncharted Rests, Xbox Provides PS5 Adventure in Indiana Jones

Kraven

@Frmknst I disagree. Have you played The New Colossus? MachineGames knows how to create great characters, and in that game the quality level was quite high — really good dialogue, despite being a campy FPS, and wonderful character models. Moreover, the combat/gunplay from MG is far better than anything Uncharted does, and that alone makes the game stand out even more in my opinion.

Re: Talking Point: What Are You Playing This Weekend? - Issue 543

Kraven

First and foremost, I want to thank all of those last week that sent out their thoughts, prayers, and condolences regarding the passing of my father. I was really moved by the support you guys shown to a complete stranger. His funeral is this afternoon, so I’m sure my feelings will be running rampant.

As for the game I’m playing - I finally completed Ys VIII: Lacrimosa of Dana and got the platinum trophy. Other than any Dragon Quest game, Ys might be the coziest RPG experience I’ve ever had. It certainly is one of the most well crafted action RPGs in recent memory.

To those that say the story isn’t great — I think that is a misrepresentation. The overarching plot is middling until the final chapter, but the heartbeat of this game is the characters and their personal journeys whilst being stranded on a mysterious island. You see each individual - 24, if you find them all - have their own personality, ambitions, and family. By doing their side quests, you’re rewarded with an enriching experience. Bonds are created, and watching relationships blossom in the midst of a dire situation is really inspiring.

In a way, Ys 8 is the perfect game for me at this particular juncture in my life. Similar to how these characters have their entire lives uprooted by unfortunate events, so have I. You’re able to see how each person grieves the loss of something, and it’s been oddly comforting as I mourn the loss of my father. In turn, this game reminds me of the simple pleasures that we take for granted. Sometimes, in life, the best moments are those spent with loved ones, grilling food or sharing stories. That’s what this game provides in spades. It’s a friendly reminder that life is beautiful.

Now I’m playing Black Myth Wukong. I’m a few hours in and it’s been great so far. It’s essentially a boss rush game, and I’m satisfied with that approach. Moreover, it’s purely an action game—it’s not a Souls-like by any stretch of the imagination. You won’t lose progress or experience if you die, and basic enemies are mainly an easy backdrop for the main focus: boss fights. If you’re a fan of combat focused action games with robust mechanics, with linear but beautiful environments, and thrilling boss fights, this game is a definite must play. I’ll share more of my thoughts next week.

Re: Black Myth: Wukong (PS5) - A Spectacularly Creative Action Romp

Kraven

So far, this game is great. I have zero expectations, so I’m having a blast. I’m looking forward to seeing more of the game. One thing I did do was not go into the game expecting a souls-like or a sprawling interconnected world like FromSoft creates—instead, I went in with the impression of it being a linear action game, and I like it that way.

Re: Talking Point: What Are You Playing This Weekend? - Issue 542

Kraven

My father passed away two days ago so I’m playing the game of regret(s) and funeral planning. Thankfully, I have a wife and work family that is incredibly supportive. But this game is hard, and I am trying to grieve with sarcasm and escapism.

As for what has been played before this unfortunate time, it has been Ys: VIII on the PlayStation Vita. I am near the end of my first play-through, on Nightmare mode, and should be achieving the true ending. It’s a very, very good game. It will hold a special place in my heart because not only is it a well crafted game, but it is comforting me at my most vulnerable, and obviously diverting my expectations in the most unexpected of ways.

I’m glad this franchise is evangelized by so many JRPG fans. It’s truly something special. I never thought with Ys VIII’s story on being stranded on an island would have me dealing with a wide array of problems, ranging from a serial killer, time travel, ghost ships, ancient civilizations, dinosaurs, evolution, farting, a wife of six tempted to cheat on her husband with me, and even a woman who unexpectedly goes into labor, gave birth, and if you do her side quests, lets you become the godfather and name the newborn. What the actual hell? But it works. And I love it.

TL;DR - My dad passed away. I’m heartbroken. Ys VIII is comforting me right now.

Re: Talking Point: What Are You Playing This Weekend? - Issue 541

Kraven

I’m still playing through Ys VIII: Lacrimosa of Dana on the PlayStation Vita. I’ve currently reached chapter 5, and things are ramping up. This game is an absolute joy.

It reminds me a lot of Xenoblade Chronicles. It’s not as grand in scope, but it has a nearly seamless open world, with varying landmarks and locales populated by all forms of enemies that range in level. As you progress through the story and bring in more castaways to your village, new areas of exploration open up from prior locations. It’s a great design that keeps things fresh as you retread old ground.

Speaking of the narrative, I think it’s paced brilliantly, and it’s a testament to its unique approach to story telling. While it may be bare bones in terms of a grand epic, where there are evil kings and queens, trapped princesses in need of rescue, or some mysterious force plaguing the lands, it makes up for it by telling a relatively simple tale, with a few mysterious questions.

Your ship has crashed, and you washed ashore on a peculiar island. Your job is simple: find other survivors and escape. The more people you find stranded the more you can gather resources, acquire basic necessities, and build a safe haven as you explore the island and looking for an optimal approach to escape.

But, the more you explore the island, the more questions start to emerge. Why are there ancient beasts roaming around? Why are you discovering weird notes and journals? Is that really a city that housed an advanced civilization beyond the mountain range, and how did it come to be and why does it look abandoned? Who is this person I keep dreaming about when I make camp? It’s all simple but effective.

Side quests are spread out sparingly, and they are serviceable enough. They are fetch quests, but they make sense in regard to the overarching story, and most of them can be accomplished via the golden path. I’d say it’s quite smart.

There are new gameplay mechanics that are introduced throughout the story chapters, but it’s essentially crafting tools, cooking recipes, and upgrading gear. It’s not all thrown at you at once, so it never feels like a chore to keep maintained because all of it happens organically.

One of my complaints is the difficulty balance between enemies. There are some beasts that could have the same level as you, or maybe one or two above, and they are easy to destroy. Other times, there are enemies the same level as you are, maybe even lower, that pose a significant challenge and can kill you in one or two hits if you aren’t careful. Perhaps it’s due to my character composition and their gear that upgrades their stats, but I don’t think that’s the case because I’ve experimented twitch a lot of variations. To be fair, however, I am playing on Nightmare mode so that obviously plays a huge factor. And even on hard mode, I haven’t necessarily needed to grind, at least for very long, to get past a certain area or boss fight.

All in all, Ys VIII is a fantastic game. With it being my first venture into this franchise, I’m now excited to play other games in its historicity. In fact, Ys X: Nordics looks quite wonderful. Nihon Falcom is quickly becoming one of my all time favorite developers, and I’m ecstatic to hear they want to be quicker on releasing their games to Western audiences. And when they do, I’ll be there day one.

Re: Preview: Space Marine 2 Is a PS5 Blockbuster That's Worth the Hype

Kraven

Does this game feature a robust single player campaign, or is it a game that should be played cooperatively? For an example - The Division 1 & 2 can be played solo, but it’s designed for coop in mind. I don’t want that type of experience. With all of that said, it does sound like an awesome game.

Re: Talking Point: What Are You Playing This Weekend? - Issue 540

Kraven

This weekend I’m playing Ys: VIII: Lacrimosa of Dana on the PlayStation Vita. I am a big fan of developer Nihon Falcom and their games, but this is my first foray into this particular series.

I’m a couple of chapters in, playing on nightmare difficulty, and it’s been sublime. The game is incredibly well paced, and the setting and story involved is an intriguing concept. You play as Adol, an adventurer on board a Lombardia, a large ship hosting many, when all of a sudden giant tentacles attack the ship and send everyone overboard. You eventually wake up on a deserted island, stranded, looking for other survivors. You’ll slowly build a community, and as time progresses you will continue to make strides to improve your camping lodges, and hopefully eventual escape. All the while, the story elements are slowly drip fed to you, and I’m curious to see how these two sides of the spectrum make contact with each other.

Meanwhile, earlier this week I got two platinum trophies. The first was for one Nobody Wants To Die (PS5/Portal), which I praised days ago, and secondly was Severed (PS Vita). The latter, which was my first time playing, might go down as my favorite Vita game, right alongside Uncharted Golden Abyss and Persona 4 Golden.

It is a short, but tight experience — 7hrs for 100% completion, without a guide. There is no filler. It’s essentially a first-person dungeon crawler, with a fun map, beautiful environments bolstering an exquisite art style, interesting traversal mechanics, simple puzzles and secrets, but rewarding, excellent combat that continually evolves, and solid RPG elements that mix up gameplay all the way until the end. It also features one of the best implementations of touch screen gameplay that I’ve played in many years. I think it’s safe to say it’s an exceptional game from beginning to end.