Comments 431

Re: PS5 Pro Image Quality Issues Reported for Star Wars Jedi: Survivor

MrPeanutbutterz

@Wario_Waha Yeah so about Nintendo's underpowered even for release in 2017 tablet that was profitable from day one and has barely changed in price since...

Or Microsoft's disc-drive-less Series S with 350GB of useable storage that is sometimes outperformed by last gen machines.

So where do you get your gaming kicks these days? Because PC hardware ain't cheap either.

Re: Dressing Eve as 2B Won't Be Free in Stellar Blade's PS5 DLC

MrPeanutbutterz

@PorkChopExpress Lol, fair enough! I made the comparison due to the melee combat, and the focus on parrying. Neither are nearly as refined as Sekiro. It also has rather dull level design, and Eve is an awful character.

To its credit, Stellar Blade did launch with pretty much locked 60FPS performance and little in terms of bugs, and the soundtrack is fantastic too.

But yeah, if this game has gruff fella Adam instead of Eve there's not a chance it would have gained the traction it did 😆

Re: Review: PS5 Pro - An Impressive Yet Inconsistent Upgrade

MrPeanutbutterz

@nessisonett Nonsense. Your PS5 is still perfectly valid and also the main target platform for third party content. And it's not like Sony are gonna gimp their first party games on the base model to make the super niche Pro look more appealing.

And if you couldn't see a gulf in quality between the PS4 Pro and PS5 (even at launch with Demon's Souls Remake) then you either have completely unrealistic expectations, or broken vision.

Re: Six Months After Closing Tango Gameworks, Xbox 'In the Market' for Asian Studios

MrPeanutbutterz

@__jamiie Sony ties (or at least tied) their acquisitions to their platform because that's how the industry operated since the beginning up until the last few years.

Who developed Spider-Man is entirely the point here - it was shopped to Microsoft and Sony, Microsoft shrugged their shoulders and walked away. But that's somehow Sony's fault now it's on PlayStation but not Xbox? Lol.

You didn't say that, but bleating "Sony are a hardware company" is contrary to the fact they're a videogame company and need to sell both hardware and software. What don't you get there, exactly?

It's not my research, you're the one making claims and being asked for proof. If it's quite commonly known then the proof should be easy to furnish. Once again, you have the mic and I'll wait...

Re: Six Months After Closing Tango Gameworks, Xbox 'In the Market' for Asian Studios

MrPeanutbutterz

@__jamiie If we all know Sony could never make an acquisition of those sizes, why are you comparing what they did? I'm repeating myself because you don't seem to the grasp the words on your screen - comparing what Microsoft did with how Sony operates is disingenuous.

I've already pointed out that Sony's acquisitions have seen plenty of multiformat releases. And even at that, those are from studios that were long nurtured by the company and were original IP, yet they're still popping up outside of the PlayStation ecosystem vs. Microsoft gobbling up masses of multiformat IP. Again, comparing the two is utterly disingenuous.

You've just shot yourself in the foot there too - Insomniac's Spider-Man never existed outside of the PlayStation ecosystem to begin with. So Sony acquiring them means nothing to your argument. And as the other dude already said to you, you're aware that Microsoft turned down the offer to make a Marvel/Spider-Man game themselves, right?

What part of "PlayStation isn't worth a hoot to Sony if they don't have the software to back it up" is so hard for you to understand?

Would love to see proof that Microsoft (Bethesda's new owners) were within their rights to rip those contracts up...

Re: Six Months After Closing Tango Gameworks, Xbox 'In the Market' for Asian Studios

MrPeanutbutterz

@__jamiie Your original post is comparing Microsoft buying two of the biggest publishing houses (and with them, some of the biggest and most beloved franchises in gaming) and thus a massive percentage of the multiformat industry to Sony occasionally buying smaller studios and then growing them organically. So yes, your post is garbage.

As is your comment about Insomniac acquiring Spider-Man (genuinely - WTF lol).

As is Starfield never being multiformat - it was in development for PS5 until Microsoft bought Bethesda and nuked it.

As is your comment Microsoft honouring existing contracts - they had to do that, they had no choice.

If Sony are so "hardware focused" then explain why the PS1, PS2 and PS4 dominated, and the PS5 is trouncing the Xbox? Because if nice hardware was all that was needed to sell to an audience, the Series X would be selling just as well. But it's not, because software is what sells a format. Similarly, the Nintendo Switch hasn't sold in excess of 140 million units because everyone wants an underpowered tablet with an HDMI out port.

Re: Six Months After Closing Tango Gameworks, Xbox 'In the Market' for Asian Studios

MrPeanutbutterz

@__jamiie Minecraft was already available multiplatform and prints money for them - you hardly thought they'd pull the plug on that? Bethesda games like... Starfield? You know games like Ghostwire and Death Loop only released because contracts were already signed before ethe Zenimax acquisition, right?

You've got someone else pointing out the gaping hole in your logic and are avoiding their direct question because your entire point collapses if you answer them honestly, so no, my argument does hold water.

But way to shift the goalposts entirely because you're disingenuously comparing Sony strategically buying smaller studios and growing them organically over the course of decades (which Microsoft also do) to Microsoft buying two of the biggest multi format publishing houses.

Re: Six Months After Closing Tango Gameworks, Xbox 'In the Market' for Asian Studios

MrPeanutbutterz

@__jamiie No, it's still a disingenuous comparison because the Xbox division thought they could buy their way to the top of the console pile by outspending the competition (like they do in other sectors that Microsoft operate in), but it blew up in their faces because now Microsoft want to see some sort of return on that 76 billions dollars.

And if "Sony buy companies and lock games to their hardware", why are the likes of Ghost of Tsushima, The Last of Us, and Horizon available on PC? And why is the Lego Horizon game releasing on PC and Nintendo Switch?

Re: Poll: Are You Happy with Your PS Plus Essential Games for November 2024?

MrPeanutbutterz

@Member_the_game Oh definitely, I'd prefer a cheaper option as I'm a "buy the games I actually want to play" kind of guy, but alas. Locking save backups to cloud only with Plus was a genuine scum move too.

Street Fighter 6 is my most played game (by far) this gen, so I keep it around for that. I was also grandfathered into the Premium tier from Now, so it renews for €80, not €160 (and I do play the odd game from that, most recently Dead Island 2 was some good, dumb fun).

Re: PS5 Pro vs PS5: Full Tech Specs Comparison

MrPeanutbutterz

@Bionic-Spencer Couldn't disagree more. Potato PS4 versions no longer did it for me after about five minutes of Demon's Souls Remake on launch day. Sure, Horizon Forbidden West is an impressive PS4 game and pretty much the same as the PS5 version, but the PS5 version is a clear generational leap over it.

You can approximate newer games on PS4, but that's always been true with older hardware. That said, no one looked at say the Amiga or ZX Spectrum versions of Street Fighter 2 and said "imma buy those instead of the SNES or Megadrive versions".

Re: PS5 Goes for the Kill with Fortnite Console Bundle This Christmas

MrPeanutbutterz

@OldGamer999 I think Microsoft's reasoning is sell a console that funnels the userbase towards GamePass, and then cut out one of the cheapest parts of it but hold the price firm.

I agree entirely the Pro should've come with 1TB as standard and smaller disc drive. Especially when a good chunk of the market for it will be existing owners who are enthusiasts, and probably already own an optional SSD expansion already. Doubly so that the ease and sheer selection of adding one has been lauded.