I let my subscription lapse back in December 2018.
I haven't had the time to partake in multiplayer games since then, and the amount of games that I kept stockpiling from the PS+ offerings just kept growing and growing.
Nothing really has changed since then, well, except for the multiple increases in the subscription price for PS+.
I wish Sony would offer a cheaper alternative to PS+, just offering online play.
What you said is so true; if there's a demand for something, Warner Bros Games (and other Publishers) are obviously going to exploit this demand by doing stuff like this.
Personally, I don't know why any gamer would want to actually purchase fatalities for actual money.
You also can't tell someone how to spend their money, so if they want to spend it on paid fatalities, there's nothing we can really do about it.
So Warner Bros Games are sorry, and to show this, they're offering people who were fleeced, free items from a bundle that they're hoping will fleece more players in the future?
Sort of a sorry-not-sorry response by Warner Bros Games.
I've never quite understood the appeal and the longevity of the Call of Duty series.
I played the very first game back in 2003 (man, I'm so old...) and I played each iteration until the first Black Ops.
I also didn't play any of the multiplayer modes, so that's probably why I had a relatively short stay with the series.
Sad to hear that the developers were forced to crunch after being promised that it wouldn't occur.
I also don't agree with some of the comments disparaging the fact that these developers had to crunch or work overtime.
I'm not a developer, but overtime is not overtime when you're having to clock in at the office before the sun rises, and go home just before midnight (if you're lucky, otherwise you'd just kip at the office). Also doing this on weekends make it even more egregious.
That's crunch, and it should be made an unlawful labour practice at the least.
I prefer physical format over digital any day of the week.
I'm really disappointed that Alan Wake 2 and the next Like A Dragon game don't have physical releases at the moment.
I don't mind getting up to swap discs, or storing them somewhere. I may only have a license to the game on the disc, but I have full ownership over the disc itself.
With physical, it helps to keep me grounded and ensure I don't buy more games than I can play. My drawer can only fit around 16 PS4/PS5 cases, so I'm never exceeding that number.
Also, it's nice to sometimes view and admire your physical collection of games. I don't think you get the same feeling when browsing through your library on the PS4 o PS5.
This looks really cool. It reminds me of my attempts to drive like a normal person in GTA IV and GTA V in order to "blend in" and not act too suspiciously.
From my experience with the AI in GT 5 and GT Sport is that they're horrifically terrible. If this new AI can actually improve the race experience, it'll be a great boost for the series.
Anybody else feel that Bungie having around 1 250 employees (100 employees retrenched make up around 8% of the total Bungie workforce) is quite high for a studio that has only released 2 games within the last 10 years?
Y'know, the first game (and probably the sequel as well) is a bit weird, as it's based off of a toy property, but the game itself isn't really meant for kids, especially young kids.
Milestone is a developer with a simulation racer background, so even though Hot Wheels 1 & 2 have an arcade driving model, I think it still leans into it's simulation heritage as well.
I like this redesign, it looks even more futuristic (and less like an internet router/access point). I like that the white covers are split, it reminds me of the PS4 a bit.
I knew something was up when the original PS5 was discounted, so it's not too suprising.
I'm definitely getting this, but probably two years after release, and it being the Game of the Year/Definitive/Complete/Director's Cut/Super Turbo Hyper Champion Arcade edition.
I preferred the swinging mechanics from Spider-Man 2 on the PS2 (even though I completely forgot how it works, I just remember it feeling really satisfying once you knew how it worked), so I'll definitely disable the Swing Assistance completely if I get Spider-Man 2.
The Elite difficulty on the first game is extremely brutal and unfair. There's so much rubber-banding, it's infuriating to race using the highest difficulty.
I think I won like 2 races on Elite, after around 30 attempts each and then I switched to Hard and had a much more pleasant experience.
I don't think I'll pick the sequel up (the first game is fun, but Milestone just can't seem to make games where the racing and handling is really, really fun), but I do hope it does well.
I also played H1 & H2 years after their initial launches, and had the exact same experience.
I truly enjoyed both games (been a fan of the series since I played the first Hitman on PC in 2001), but it sucked missing out on the Elusive Targets.
@AdamNovice
I remember The Darkness, it was one of the first games I played on the PS3 back in 2007. I think you could actually watch To Kill A Mocking Bird within the game, and that cutscene still haunts me to this day.
I remember trying out PS Home back in late 2009 just as my household upgraded to ADSL internet (what a time to be alive!).
I remember reading about some sort of interactive Trophy Room you'd be able to access in PS Home to browse through your trophies and it would be like some sort of museum-like experience.
The novelty soon wore off with all the long loading times between all the sections.
I think I checked it out again during the 2010 FIFA World Cup, but I didn't stick around too long.
The ideas and concepts were definitely ahead of their time. The PS3 was just not the platform that it required to succeed.
It's similar to the Hitman Trilogy (or Hitman: World of Assassination as it's known now), where the always online requirement was a bit baffling since Hitman is a purely single player experience.
I can sort of understand it for The Crew Motorfest, but I'd prefer it to be up to the player to play online or offline.
This is definitely on my radar on the future. I've never tried the first two games, but this entry looks like a good alternative to the Forza Horizon series.
Edit : I was reading through Eurogamer's review, and saw that it requires a constant internet connection to play. I think I'd rather give this a skip then.
Comments 215
Re: Auto-Tune Auteur T-Pain Confirms Work on GTA 6, Barred from Role-Play
I'm sure I'm not the only one in the dark about what exactly RP is?
Re: Embracer Exec Says Headcount Reduction Process Has Been 'Agonizing', but 'Necessary'
234 games released before March 2026...I don't think you can get any more delusional than that.
Re: Huge PS Store Black Friday Sale Live Now, 1,000+ PS5, PS4 Games on Offer
Anyone else tired of the same games being discounted but others still not coming down in price for these types of sales?
I remember reading a while ago that Sony has control over which titles can be offered at a discounted price.
Re: 505 Games Parent Company Digital Bros Cuts 30% of Global Workforce
@nessisonett
Isn't the purpose of the Game Awards to celebrate the life (and times) of Hideo Kojima stan Geoff Keighley?
Re: Persona 5 Tactica (PS5) - Quality Combat Sends the Phantom Thieves Out in Style... Hopefully
I think it's time Atlus finally left Persona 5 behind and focused on Persona 6.
Re: PS Plus Gets Heavy Discounts for Black Friday
I let my subscription lapse back in December 2018.
I haven't had the time to partake in multiplayer games since then, and the amount of games that I kept stockpiling from the PS+ offerings just kept growing and growing.
Nothing really has changed since then, well, except for the multiple increases in the subscription price for PS+.
I wish Sony would offer a cheaper alternative to PS+, just offering online play.
Re: Mortal Kombat 1's Microtransaction Backlash Prompts Free Fatalities
@NinjaNicky
What you said is so true; if there's a demand for something, Warner Bros Games (and other Publishers) are obviously going to exploit this demand by doing stuff like this.
Personally, I don't know why any gamer would want to actually purchase fatalities for actual money.
You also can't tell someone how to spend their money, so if they want to spend it on paid fatalities, there's nothing we can really do about it.
Re: Mortal Kombat 1's Microtransaction Backlash Prompts Free Fatalities
So Warner Bros Games are sorry, and to show this, they're offering people who were fleeced, free items from a bundle that they're hoping will fleece more players in the future?
Sort of a sorry-not-sorry response by Warner Bros Games.
Re: Maligned Modern Warfare 3 Developed in Just 18 Months, Staff Required to Work Nights and Weekends
@naruball
I was an academic until a few years ago; I got tired of the poor and being burnt out due to being over-worked.
I quit, and I'm currently back at university, studying to become a non-academic!
Re: Maligned Modern Warfare 3 Developed in Just 18 Months, Staff Required to Work Nights and Weekends
I've never quite understood the appeal and the longevity of the Call of Duty series.
I played the very first game back in 2003 (man, I'm so old...) and I played each iteration until the first Black Ops.
I also didn't play any of the multiplayer modes, so that's probably why I had a relatively short stay with the series.
Sad to hear that the developers were forced to crunch after being promised that it wouldn't occur.
I also don't agree with some of the comments disparaging the fact that these developers had to crunch or work overtime.
I'm not a developer, but overtime is not overtime when you're having to clock in at the office before the sun rises, and go home just before midnight (if you're lucky, otherwise you'd just kip at the office). Also doing this on weekends make it even more egregious.
That's crunch, and it should be made an unlawful labour practice at the least.
Re: Physical Games Represented Just 4% of Sales for PlayStation Last Quarter
I prefer physical format over digital any day of the week.
I'm really disappointed that Alan Wake 2 and the next Like A Dragon game don't have physical releases at the moment.
I don't mind getting up to swap discs, or storing them somewhere. I may only have a license to the game on the disc, but I have full ownership over the disc itself.
With physical, it helps to keep me grounded and ensure I don't buy more games than I can play. My drawer can only fit around 16 PS4/PS5 cases, so I'm never exceeding that number.
Also, it's nice to sometimes view and admire your physical collection of games. I don't think you get the same feeling when browsing through your library on the PS4 o PS5.
Re: Suicide Squad Backlash Doesn't Stop Warner Bros from Doubling Down on Live-Service Games
@trev666
I guess that's why the top brass at WB Games get the big bucks!
Re: Taxi Life on PS5 Ain't So Crazy, But It Does Have an Authentic Recreation of Spain
This looks really cool. It reminds me of my attempts to drive like a normal person in GTA IV and GTA V in order to "blend in" and not act too suspiciously.
Re: Gran Turismo 7's New Advanced PS5 AI Could Change Racing Games Forever
From my experience with the AI in GT 5 and GT Sport is that they're horrifically terrible. If this new AI can actually improve the race experience, it'll be a great boost for the series.
Re: Bungie Layoffs Reportedly Impacted Around 100 Staff, Revenue 45% Below 2023 Projection
Anybody else feel that Bungie having around 1 250 employees (100 employees retrenched make up around 8% of the total Bungie workforce) is quite high for a studio that has only released 2 games within the last 10 years?
Re: PS5, PS4's Most Played Games Probably Won't Surprise You
@somnambulance
If Alan Wake 2 was released in physical format, I would be highly tempted to have ordered it ASAP.
Re: PS5, PS4's Most Played Games Probably Won't Surprise You
I'm always always amazed at GTA V's longevity, and it's over 10 years old now, covering 3(!) console generations.
Re: Poll: Are You Playing Metal Gear Solid: Master Collection Vol. 1?
I played the MGS HD Collection on the PS3 11 years ago (man I'm old...), so this version isn't for me at all.
If there's a second volume, I'll definitely consider purchasing it, but otherwise I have no interest in the current Collection.
Re: Hot Wheels Unleashed 2: Turbocharged (PS5) - A Fast and Furiously Fantastic Follow-Up
@MFTWrecks
I think something like Lego 2K Drive would probably appeal more to your daughter than Hot Wheels 1/2.
I haven't played it myself, but from I what I've seen, it doesn't seem to be as demanding as Hot Wheels 1/2.
I'm actually planning on purchasing Lego 2K Drive myself in the future.
Re: Hot Wheels Unleashed 2: Turbocharged (PS5) - A Fast and Furiously Fantastic Follow-Up
@MFTWrecks
Y'know, the first game (and probably the sequel as well) is a bit weird, as it's based off of a toy property, but the game itself isn't really meant for kids, especially young kids.
Milestone is a developer with a simulation racer background, so even though Hot Wheels 1 & 2 have an arcade driving model, I think it still leans into it's simulation heritage as well.
Re: Hot Wheels Unleashed 2: Turbocharged (PS5) - A Fast and Furiously Fantastic Follow-Up
Glad to see it's an improvement on the first game. I'll definitely get this in the future for my arcade racing fix.
Re: Real Madrid Forward Vini Jr Is Designing a Spider-Man 2 Suit for PS5
@Czar_Khastik
It wouldn't be the first time Peter Parker has designed a kit for a professional sports team:
https://www.planetrugby.com/marvel-kits-unveiled-for-super-rugby-games
Re: PS5 Slim Doesn't Come with a Vertical Stand, Needs to Be Bought Separately
@__jamiie
Yeah, I figured out it was included to avoid any legal issues caused by the console's instability when placed down on a surface.
Re: PS5 Slim Doesn't Come with a Vertical Stand, Needs to Be Bought Separately
With the original PS5, I was genuinely suprised that it actually included a stand.
I remember thinking that console manufacturers, or companies in general, will never leave money on the table by doing something as benevolent as that.
Re: PS5 Slim Officially Unveiled, Attachable Disc Drive, Launches November
I like this redesign, it looks even more futuristic (and less like an internet router/access point). I like that the white covers are split, it reminds me of the PS4 a bit.
I knew something was up when the original PS5 was discounted, so it's not too suprising.
Re: Best Batman Games
I consider Arkham Knight to be the best Batman game.
It's not as bad as everyone makes it out to be, and nearly 10 years later, it's still visually stunning.
If only there was a PS5 patch for it to implement 60 FPS.
Re: Poll: How's Your Hype for Marvel's Spider-Man 2?
I'm definitely getting this, but probably two years after release, and it being the Game of the Year/Definitive/Complete/Director's Cut/Super Turbo Hyper Champion Arcade edition.
Re: Red Dead Redemption Remaster Update 1.03 Adds 60FPS Option on PS5
Rockstar, you had my curiosity...but now you have my attention.
Re: Spider-Man 2 PS5 Will Empower You to Make the Swinging Much Tougher
This is really nice to hear.
I preferred the swinging mechanics from Spider-Man 2 on the PS2 (even though I completely forgot how it works, I just remember it feeling really satisfying once you knew how it worked), so I'll definitely disable the Swing Assistance completely if I get Spider-Man 2.
Re: DriveClub at 60FPS on PS5 Has Us Mourning the Loss of Evolution Studios All Over Again
@Topov81
I purchased DC back in October 2015, completed the game and the Season Pass content by July 2016, and then sold it.
I kept regretting the DC sale, so I managed to purchase another copy in 2020.
Glad to hear you managed to purchase the DC Bikes DLC.
With all the licences involved and DC's mediocre sales performance, I seriously doubt we'll ever see it remastered for the PS5
Re: Random: Push Square Was a Question in a UK Quiz Show
@CutchuSlow
He's obviously just a filthy casual Xbox noob LoL. /s
Re: DriveClub at 60FPS on PS5 Has Us Mourning the Loss of Evolution Studios All Over Again
DriveClub deserved better than what it received. It had a rocky launch for sure, but it was an excellent Sim-Cade racer.
Also, the Season Pass for DriveClub was probably the most value I've ever received when it comes to DLC. The game's weather effects were also sublime.
I would do anything to experience DriveClub at 60 FPS on the PS5 (and also the ability to purchase the Bikes DLC as well).
Re: Epic's V-Buck Price Hike Scheme Set to Expand Globally
Epic need to pay for all those free games they're offering on their store somehow right?
Disclaimer: I've claimed my fair share of free games from the Epic Store.
Re: Preview: Hot Wheels Unleashed 2 Really Does Feel Like a Turbocharged Sequel
The Elite difficulty on the first game is extremely brutal and unfair. There's so much rubber-banding, it's infuriating to race using the highest difficulty.
I think I won like 2 races on Elite, after around 30 attempts each and then I switched to Hard and had a much more pleasant experience.
I don't think I'll pick the sequel up (the first game is fun, but Milestone just can't seem to make games where the racing and handling is really, really fun), but I do hope it does well.
Re: Jim Ryan Retires as PlayStation Boss in March 2024
@nessisonett
As a Newcastle United fan, your comment gave me a good chuckle.
Re: Another High Profile Live Service Flop As SEGA Pulls the Plug on HYENAS Before Launch
Yet another publisher goes off chasing that elusive GaaS-dragon...
Re: Jim Ryan Retires as PlayStation Boss in March 2024
I was always more of a Kaz Hirai guy, but I didn't really pay much attention to Jim Ryan during his tenure as the top Sony executive.
All the best to Jim in his retirement.
Re: Unannounced Horizon Forbidden West Complete Edition Seemingly Pinned for October
I'm hoping the Burning Shores DLC is included on the disc itself (like how The Frozen Wilds DLC was included in HZD's Complete Edition on disc).
If it's a download voucher/code then I'll pass on this.
Re: PAYDAY 3's Launch Has Been So Rough That an Offline Mode Is Being Considered
@Texan_Survivor
I think they will be holding off on laughing at Pay Day 3 as this situation could easily happen to Fairgame$ as well when it launches.
Re: PAYDAY 3's Launch Has Been So Rough That an Offline Mode Is Being Considered
@Powerplay94
I also played H1 & H2 years after their initial launches, and had the exact same experience.
I truly enjoyed both games (been a fan of the series since I played the first Hitman on PC in 2001), but it sucked missing out on the Elusive Targets.
@AdamNovice
I remember The Darkness, it was one of the first games I played on the PS3 back in 2007. I think you could actually watch To Kill A Mocking Bird within the game, and that cutscene still haunts me to this day.
Re: PAYDAY 3's Launch Has Been So Rough That an Offline Mode Is Being Considered
Can the always-online requirement to play solo or single player modes/games just die out already.
Could never understand it in the Hitman Trilogy.
Re: Microsoft Documents Show How PlayStation Now Saved Fallout 76
From now on, I'll refer to Phil as the XGP Nonce.
He should just be transparent and upfront; either make his disdain for Microsoft's competitors known or just keep quiet about it.
Don't put up this fake games-are-for-everyone-regardless-of-platform façade as the truth will eventually be revealed.
Re: Microsoft Documents Show How PlayStation Now Saved Fallout 76
Phil Spencer is such a disgusting hypocrite, how do people even fall for his shtick anyway.
Re: Jim Ryan Praises PlayStation Home for Being '10-15 Years Ahead of Its Time'
I remember trying out PS Home back in late 2009 just as my household upgraded to ADSL internet (what a time to be alive!).
I remember reading about some sort of interactive Trophy Room you'd be able to access in PS Home to browse through your trophies and it would be like some sort of museum-like experience.
The novelty soon wore off with all the long loading times between all the sections.
I think I checked it out again during the 2010 FIFA World Cup, but I didn't stick around too long.
The ideas and concepts were definitely ahead of their time. The PS3 was just not the platform that it required to succeed.
Re: The Crew Motorfest Outpaces Predecessors with the Series' Biggest Launch Ever
@MasterChiefWiggum
It's similar to the Hitman Trilogy (or Hitman: World of Assassination as it's known now), where the always online requirement was a bit baffling since Hitman is a purely single player experience.
I can sort of understand it for The Crew Motorfest, but I'd prefer it to be up to the player to play online or offline.
Re: The Crew Motorfest Outpaces Predecessors with the Series' Biggest Launch Ever
This is definitely on my radar on the future. I've never tried the first two games, but this entry looks like a good alternative to the Forza Horizon series.
Edit : I was reading through Eurogamer's review, and saw that it requires a constant internet connection to play. I think I'd rather give this a skip then.
Re: Cyberpunk 2077 2.0 Release Date Details Dropping Next Week
@HotGoomba
I'd personally go with Cyberpunk 2080...
Re: Poll: Are You Happy with Your PS Plus Essential Games for September 2023?
I don't even have PS+ and I'm angry with this month's offerings! /s
Re: Vampire The Masquerade: Bloodlines 2 Has a New Developer, Out in 2024
This specific quote is weird:
...studio director Ed Daly said it fits "perfectly" into the team's portfolio.
The Chinese Room is known for walking simulators, so I'm not sure how VTMB2 is a perfect fit for the studio's portfolio.
Re: Vampire The Masquerade: Bloodlines 2 Has a New Developer, Out in 2024
It's a long shot that this game will turn out to be a stellar experience, but it's still a possibility nonetheless.
I'm hoping it will be released eventually, and it's at least a decent experience for all the turbulent development it's been through.