Comments 492

Re: E3 2016: Sony May Have Pulled Its Big E3 2016 Conference Closer

RaymanFan2

Could have been something that was in some way considered distasteful after the shootings of the last few days. I don't think anyone's making a massacre simulator or anything, but perhaps a particularly gory first person shooter for VR or something. Think along the lines of No Russian from MW2.

Re: Naughty Dog's Ditching Doughnut Drake in Uncharted 4

RaymanFan2

@get2sammyb "I didn't want to have a laugh at someone's expense" is a mention of the nebulous anyone else as a factor in the decision. It's totally fair to speculate as to who that someone might have been.
Also those are sposed to be italics, how do you do those again?

Re: Naughty Dog Will Resurrect The Last of Us 2 Prototypes Soon

RaymanFan2

It's a shame that Amy Hennig left, because I genuinely believe we could have seen TLOU2 a year and a half after UC4 (which itself would have come out sooner). As it is, it's likely to be a good two and a half years at least, and splitting ND into two teams a few years back hasn't achieved much.

Re: Naughty Dog Started Uncharted 4's Story Again

RaymanFan2

Yeah, considering that there was originally hope for a late 2014 release when the game was first announced, I had assumed that after Hennig left the game was basically started over. They probably kept the setpieces and assets they'd already built but not much else.

Re: Talking Point: Do You Fast Travel in Open World Games?

RaymanFan2

It really depends on the game. The traversal in Ass Creed was fun for the first couple years, but the worlds are huge and the missions are so far apart that I fast travel as much as possible.

On the other hand, the wingsuit is better than sex so I don't fast travel anywhere in Just Cause 3.

Re: Go Lombax to the Future with Ratchet & Clank on PS4

RaymanFan2

@thedevilsjester Yeah, it's going to retain some elements, but for example I really doubt James Arnold Taylor's boy scout Ratchet will end up hating Clank for a good third of the game like Mikey Kelley's in the first game.

And neither approach is necessarily worse, but at the time it was cool to see a buddy platformer where the buddies hated each other.