The original Metal Slug 2 for the NeoGeo MVS/AES had problematic coding which artificially increased any frame drops..........so the game suffers from some pretty massive slow down.
X is an improved version of 2 with a playable frame rate and some new weapons,.....and levels which were extended / or remixed. So it's pretty much the ultimate version of 2 (although 2 is still fun to play through and notice all the little differences).
The actual PS2 anthology is emulated with an increased CPU speed, so none of the actual games have any frame rate problems.
In the anthology (had it for PSP) you have multiple difficulty levels and a variety options for lives (including freeplay), you don't need to play it at its orginal standard MVS arcade difficulty.
Sure, you don't get online play (I could care less), but in return you get 1080p / 60 frames, and all seven games in the anthology.......and I highly doubt SNK would have payed a port house developer to bring the whole series to the PS4 like they did with 3, maybe we would have seen one or two more games at most.
They are both 2D run and guns, same genre and all. Gunstar is a bit more frenetic and you have the weapon combo options, Metal Slug is more deliberate and detailed in level design.
Gunstar is a 16 bit classic no doubt, I've beat it twice, but I don't think it's quite as as good as the Metal Slug series or Contra 3, or the Japanese/Korean version of Contra Hard Corps.
To be honest I'm expecting SFV's story mode to be a bit shorter and less ambitious than MKX.......however, on a personal note, I find the art style and characters of Street Fighter to be much more interesting than Mortal Kombat.
This seems to be a modern Final Fantasy Mystic Quest......not literally, but in it's goals (easy mechanics, appeal to a wide audience, introduce people to FF, etc).
At the end of the day competetive players ensure longevity, but casual fans create the financial platform to bankroll this whole thing......making it viable for publishers to continue on with the fighting genre. To cater strictly towards that 10% and ignore the other 90% is retarded, and you never go full retard. That's why SFV has like a 3.3 user rating on metacritic.
They aren't valid though, Guilty Gear is a niche anime type fighter that despite having its following, will never eclipse SF in popularity on the pro scene. KI is local to the XB1 community,.......Netherrealm titles never give SF a run for its money on the tournament side either despite the huge sales of Injustice and MK X. Tekken is a 3D fighter so it wouldn't eat up its base either way.
Capcom could have ran with Ultra SF4 for another year and the hype for SF5 would have been just as big, if not bigger, than what it was in Feb......plus they would have had a critical darling which offered up a package that appealed to tournament players as well as to casuals. They didn't though, they became greedy.
Forced my.......if they cared about the quality of the final product, they would have allowed SF4 to be the tour mainstay for another year until SF5 was properly finished.
To be honest I don't think hardly any Americans have an opinion on Brexit. The concensus (IMO), is that the EU is a governing body of overall good......but I'm far too daft on how EU regulations would actually affect my everyday life to make me want to throw in my theoretical two cents.
That doesn't sound very fun................hacking was kind of a novelty in the original Watch Dogs...........remember the actual hacking puzzles? Not very fun.
The best thing about the original Watch Dogs, and most likely this one as well, will be to actually transverse the open world.
I see your point, especially for a lengthy story mode, but..................you can not play a single player two/three round match in the game, in any mode. Which is.....WTF? worthy.......
I've heard this being compared to a modern take on Mercenaries: Tools of Destruction, which sounds absolutely fun as hell to me.
Thing is, I don't care about co-op or online play.............does it looks like this will be fully playable (and still fun) as a single player title???
I'm the same as you, KOF14 and Tekken 7 are on my radar..........I'll revisit Street Fighter 5 if they implement some kind of arcade mode or a variation of one.
I've re-downloaded Street Fighter 5 numerous times, it's not that it's a bad game, it's not, but it's so disappointing from the aspect that it feels incomplete, that I always end up deleting it after a few days.
Super Mario 64 = really showcased how to make a 3D world, and how to control a character in that freeroaming enviorment. You had games like Jumping Flash, Bug!, and Crash Bandicoot at the same time.......but these titles were much more restricted and less ambitious. Super Mario 64 was above and beyond what people had seen to the point, and from camera control to general movement, it set the benchmark for 3D games in general.
Goldeneye 007 = I would argue it was the first console FPS to really do its own thing and not just be another Doom clone. In fact, compared to 3D accelerated 1997 FPS's on the PC, Goldeneye easily held its own. It set the trend on how to make a console FPS, and it was really the first successful title in its genre that just wasn't aping the Doom mold.
The Legend of Zelda: Ocarina of Time = Like SMB 64, I think this title set in stone a lot of the conventions and methods we would use for 3D games afterwards. From Z targeting to a context sensetive button, it perfected, at the time, how to make a large, open 3D world.....and how to maneuver around it. You just didn't see games like this on the PS1, and Ocarina was another important step in the pathway to modern game design.
N64 is an odd one, I don't think many would doubt that, as a whole, the PS1 library had a lot more going for it.......I also don't think many would doubt that the N64 had some of the most genre defining titles ever, and an initial "wow" factor that the PS1 somewhat lacked.
I still remember seeing the drake lake course in Wave Race 64 for the first time in late 1996 and being absolutely in awe.
I'm not saying the PS4 is a bad console, it's a good one that also happens to be user friendly.......is it the best console of all time, thus far? That all depends on your personal experience.........but I reckon the vast majority of people would say, nooo...........
It's like, you can take a look at MGS 5...........I'll never play that game again, despite doing somethings fundamentally great (granted, it's kind of a overrated mess), overall, good game............something like Super Mario World, is timeless, arcade sensibility + fun factor breeds replay value. I'll give the Witcher 3 a nod as one of my all time favorites.
Still, the PS4 and XB1 are more or less the same box. Something like the Dreamcast, not only did it have an unprecedented amount of quality titles in such a short time span, it also had it's own unique feel and style.
With hardly any individuality, unlike the NES, SNES, Genesis, Dreamcast, and more arguably, the PS2.
The Xbox One and the PS4 are the same thing with a few exclusives (of which, only one or two have been really great), and yeah, game development is different these days, but they don't match the uniqueness of older consoles.
What is greatness?.........waiting two and a half years into a lifespan for the first great game, Uncharted 4.........What is greatness?, paying 400 dollars for a peripheral so I can play gimmicky games while I wave my hands around with a Move controller (and paying an extra 400 so I can get the optimal experience).......
They aren't really taking a break though, let's be honest, Ghost now does the racing titles for EA..........Criterion is just being utilized how EA best see's fit, regardless of how old staff (not many left I recall) may feel about it.
So an EA exec walked up to us one day and said........"so we have this thing called the Star Wars license now, so yeeaah.....that whole passion project you guys had going on......yeeaahh, about that".
Don't worry Criterion, after you get whored out for nearly a decade in supporting Stars Wars related development, EA will also shut you down and let go or reassign most if not all of your workers!
.....
It's good to hear that, I feel like the gaming media was so hard set against this game before release that it wasn't really going to get a fair shake.....that's not a knock against the Push review at all, just that Mighty No 9 had a stigma before release, and continues, not that it didn't deserve it to a degree.
Nah, you have plenty of Kickstarters that have done a good job, for every Mighty Number 9 or Allison Road, you have a Shovel Knight or Divinity: Original Sin.
The more you respect Capcom? Nah, back in the 90's, yes, but modern Capcom's tone is just as bad.......they only change the message when sales are hurting, and even then, it's questionable as to sincerity.
Why would you want to go to Europe when you could be in Nevada or California? Piff.
On a serious note, this would make sense though, given that Sony has made no announced plans for Gamescom or Paris this year. Have a European PSX somewhere between July and Sep, and keep the NA PSX for Dec.
Screw Japan though, they have TGS and only care about anime boobs and mobile games these days....
Comments 1,261
Re: PS2 Compilation Metal Slug Anthology Runs 'n' Guns to PS4
@goonow
Your over thinking it, given how KOF 2000 looked on the PS4 via PS2 emulation, these will probably be the best looking versions avaliable.
Re: PS2 Compilation Metal Slug Anthology Runs 'n' Guns to PS4
@Mickael486
The original Metal Slug 2 for the NeoGeo MVS/AES had problematic coding which artificially increased any frame drops..........so the game suffers from some pretty massive slow down.
X is an improved version of 2 with a playable frame rate and some new weapons,.....and levels which were extended / or remixed. So it's pretty much the ultimate version of 2 (although 2 is still fun to play through and notice all the little differences).
The actual PS2 anthology is emulated with an increased CPU speed, so none of the actual games have any frame rate problems.
Re: PS2 Compilation Metal Slug Anthology Runs 'n' Guns to PS4
@Wazeddie22
In the anthology (had it for PSP) you have multiple difficulty levels and a variety options for lives (including freeplay), you don't need to play it at its orginal standard MVS arcade difficulty.
Re: PS2 Compilation Metal Slug Anthology Runs 'n' Guns to PS4
@Mahe
This is a much better way IMO.
Sure, you don't get online play (I could care less), but in return you get 1080p / 60 frames, and all seven games in the anthology.......and I highly doubt SNK would have payed a port house developer to bring the whole series to the PS4 like they did with 3, maybe we would have seen one or two more games at most.
Re: PS2 Compilation Metal Slug Anthology Runs 'n' Guns to PS4
@themcnoisy
They are both 2D run and guns, same genre and all. Gunstar is a bit more frenetic and you have the weapon combo options, Metal Slug is more deliberate and detailed in level design.
Gunstar is a 16 bit classic no doubt, I've beat it twice, but I don't think it's quite as as good as the Metal Slug series or Contra 3, or the Japanese/Korean version of Contra Hard Corps.
Re: PS2 Compilation Metal Slug Anthology Runs 'n' Guns to PS4
@LieutenantFatman
For my money they were the best 2D run and gun games ever made, especially 1, X, 3, and 6. I think quite a few people would agree with that statement.
So if you like Contra or Gunstar Heroes, it's pretty much a must buy.
Re: Talking Point: What Are You Playing This Weekend? - Issue 124
Nothing really, maybe some Rocket League and Fallout 4.
Re: We Hope Street Fighter V's Story Mode Is as Good as Its Trailer
It's a decent story mode, not up to MK standards, but it's still good......the one round super easy fights are still a bit lame.
Re: We Hope Street Fighter V's Story Mode Is as Good as Its Trailer
@adf86
To be honest I'm expecting SFV's story mode to be a bit shorter and less ambitious than MKX.......however, on a personal note, I find the art style and characters of Street Fighter to be much more interesting than Mortal Kombat.
I'll give it a try.
Re: Finally, BioShock: The Collection Has Been Confirmed for PS4
Wished it was launching during the quiet months of the sumner, but I'll still pick it up.
Re: World of Final Fantasy Looks Like a Lot of Fun in Fresh PS4 Screenshots
This seems to be a modern Final Fantasy Mystic Quest......not literally, but in it's goals (easy mechanics, appeal to a wide audience, introduce people to FF, etc).
Re: Japanese Sales Charts: PS4 Refuses to Fall Despite Nintendo Software Dominance
I'm surprised Story of Seasons is doing so well (it's Harvest Moon minus the Harvest Moon label and IP).
Re: Feature: 20 Promising PS4 Games Still to Come in 2016
Rise of the Tomb Raider will also be a day one buy....
Re: Feature: 20 Promising PS4 Games Still to Come in 2016
For sure's: Titanfall 2, KOF 14, Gravity Rush 2, South Park
Maybe?: Battlefield 1, Mafia 3, Watch Dogs 2, GT Sport
Re: Street Fighter V Free Story Mode Update Now Comes with Boxing Bruiser Balrog
@Mizanur
At the end of the day competetive players ensure longevity, but casual fans create the financial platform to bankroll this whole thing......making it viable for publishers to continue on with the fighting genre. To cater strictly towards that 10% and ignore the other 90% is retarded, and you never go full retard. That's why SFV has like a 3.3 user rating on metacritic.
Re: Street Fighter V Free Story Mode Update Now Comes with Boxing Bruiser Balrog
@Tasuki
It was more of a slightly jerky response than an attack, but got you, point taken for future messages from now on.
Re: Street Fighter V Free Story Mode Update Now Comes with Boxing Bruiser Balrog
@Tasuki
They aren't valid though, Guilty Gear is a niche anime type fighter that despite having its following, will never eclipse SF in popularity on the pro scene. KI is local to the XB1 community,.......Netherrealm titles never give SF a run for its money on the tournament side either despite the huge sales of Injustice and MK X. Tekken is a 3D fighter so it wouldn't eat up its base either way.
Capcom could have ran with Ultra SF4 for another year and the hype for SF5 would have been just as big, if not bigger, than what it was in Feb......plus they would have had a critical darling which offered up a package that appealed to tournament players as well as to casuals. They didn't though, they became greedy.
Re: Street Fighter V Free Story Mode Update Now Comes with Boxing Bruiser Balrog
@Mizanur
Your giving them excuses....seriously.
Re: Street Fighter V Free Story Mode Update Now Comes with Boxing Bruiser Balrog
@Mizanur
Forced my.......if they cared about the quality of the final product, they would have allowed SF4 to be the tour mainstay for another year until SF5 was properly finished.
Re: Review: Umbrella Corps (PS4)
Good ole' Capcom,
Re: Talking Point: What Are You Playing This Weekend? - Issue 123
Donkey Kong Country 2: Diddy's Kong Quest (which btw, is much better than Journey)
Re: Brexit Could Mean a More Expensive PS4K for UK Gamers
@Major-Zero
Sorry, but society is not ruled by just one demographic.
Re: Brexit Could Mean a More Expensive PS4K for UK Gamers
@Grawlog
To be honest I don't think hardly any Americans have an opinion on Brexit. The concensus (IMO), is that the EU is a governing body of overall good......but I'm far too daft on how EU regulations would actually affect my everyday life to make me want to throw in my theoretical two cents.
Re: Brexit Could Mean a More Expensive PS4K for UK Gamers
I guess you guys can start on your plans for world domination via the Anglosphere again....
Subdue the Canadians (should be easy) and then launch a pincer attack on the US mainland with Nickleback and Alanis Moriessette.
Re: Tekken 7's Cinematic Fighting System Aims to Take Story Mode to the Next Level
@adf86
Nice way to attract somewhat of a new audience that may have ignored it otherwise. Aesthetically speaking he does fit into the Tekken universe.
I suppose if Tekken 7 does well, sales wise, we may see Tekken X Street Fighter.....
Re: You Won't Have to Kill Anyone to Reach the End of Watch Dogs 2
That doesn't sound very fun................hacking was kind of a novelty in the original Watch Dogs...........remember the actual hacking puzzles? Not very fun.
The best thing about the original Watch Dogs, and most likely this one as well, will be to actually transverse the open world.
Re: Tekken 7's Cinematic Fighting System Aims to Take Story Mode to the Next Level
@Tasuki
I see your point, especially for a lengthy story mode, but..................you can not play a single player two/three round match in the game, in any mode. Which is.....WTF? worthy.......
Re: Hands On: Going Feral with Tom Clancy's Ghost Recon: Wildlands
I've heard this being compared to a modern take on Mercenaries: Tools of Destruction, which sounds absolutely fun as hell to me.
Thing is, I don't care about co-op or online play.............does it looks like this will be fully playable (and still fun) as a single player title???
Re: Tekken 7's Cinematic Fighting System Aims to Take Story Mode to the Next Level
@sinalefa
I'm the same as you, KOF14 and Tekken 7 are on my radar..........I'll revisit Street Fighter 5 if they implement some kind of arcade mode or a variation of one.
I've re-downloaded Street Fighter 5 numerous times, it's not that it's a bad game, it's not, but it's so disappointing from the aspect that it feels incomplete, that I always end up deleting it after a few days.
Re: Tekken 7's Cinematic Fighting System Aims to Take Story Mode to the Next Level
@Splat
The story mode in the upcoming June update for SFV looks decent, but once again, it's restricted to single round matches.
Why ohh why did Capcom think it was a smart idea to make it impossible to do a single player two/three round match within the game, I have no clue.
Re: Dragon Ball XenoVerse 2 Won't Add Any New Playable Races
@ShogunRok
Wasn't trying to be an ass, just inquiring.
Re: Sony's New PS4 Commercial Is All About Greatness
@wiiware
I would say genre defining...
Re: Dragon Ball XenoVerse 2 Won't Add Any New Playable Races
@ShogunRok
I have a feeling that you have a soft spot for Namco-Dimps anime fighters? Just an observation.
Re: Sony's New PS4 Commercial Is All About Greatness
N64 is an odd one, I don't think many would doubt that, as a whole, the PS1 library had a lot more going for it.......I also don't think many would doubt that the N64 had some of the most genre defining titles ever, and an initial "wow" factor that the PS1 somewhat lacked.
I still remember seeing the drake lake course in Wave Race 64 for the first time in late 1996 and being absolutely in awe.
Re: Sony's New PS4 Commercial Is All About Greatness
@wiiware
"Wii u and xbox one suck"......"jealos of PS4"
Yeah.....I think you should be the one making an IGN account.
Re: Sony's New PS4 Commercial Is All About Greatness
@bbq_boy
I'm not saying the PS4 is a bad console, it's a good one that also happens to be user friendly.......is it the best console of all time, thus far? That all depends on your personal experience.........but I reckon the vast majority of people would say, nooo...........
I
Re: Sony's New PS4 Commercial Is All About Greatness
@kyleforrester87
It's like, you can take a look at MGS 5...........I'll never play that game again, despite doing somethings fundamentally great (granted, it's kind of a overrated mess), overall, good game............something like Super Mario World, is timeless, arcade sensibility + fun factor breeds replay value. I'll give the Witcher 3 a nod as one of my all time favorites.
Still, the PS4 and XB1 are more or less the same box. Something like the Dreamcast, not only did it have an unprecedented amount of quality titles in such a short time span, it also had it's own unique feel and style.
Re: Sony's New PS4 Commercial Is All About Greatness
@kyleforrester87
With hardly any individuality, unlike the NES, SNES, Genesis, Dreamcast, and more arguably, the PS2.
The Xbox One and the PS4 are the same thing with a few exclusives (of which, only one or two have been really great), and yeah, game development is different these days, but they don't match the uniqueness of older consoles.
Re: Sony's New PS4 Commercial Is All About Greatness
@kyleforrester87
Nah, NES, SNES, Genesis, Dreamcast, PS2.......
Re: Sony's New PS4 Commercial Is All About Greatness
What is greatness?.........waiting two and a half years into a lifespan for the first great game, Uncharted 4.........What is greatness?, paying 400 dollars for a peripheral so I can play gimmicky games while I wave my hands around with a Move controller (and paying an extra 400 so I can get the optimal experience).......
Ok, maybe I'm being a bit negative.
Re: Criterion's Teased Racing Game Has Been Cancelled
@bbq_boy
They aren't really taking a break though, let's be honest, Ghost now does the racing titles for EA..........Criterion is just being utilized how EA best see's fit, regardless of how old staff (not many left I recall) may feel about it.
Re: Criterion's Teased Racing Game Has Been Cancelled
So an EA exec walked up to us one day and said........"so we have this thing called the Star Wars license now, so yeeaah.....that whole passion project you guys had going on......yeeaahh, about that".
Don't worry Criterion, after you get whored out for nearly a decade in supporting Stars Wars related development, EA will also shut you down and let go or reassign most if not all of your workers!
.....
Re: Mighty No. 9 Has Some Mighty PS4 Performance Issues
@JaxonH
It's good to hear that, I feel like the gaming media was so hard set against this game before release that it wasn't really going to get a fair shake.....that's not a knock against the Push review at all, just that Mighty No 9 had a stigma before release, and continues, not that it didn't deserve it to a degree.
How is the level design so far?
Re: Mighty No. 9 Has Some Mighty PS4 Performance Issues
I can sense a Far Harbor joke coming on with my last comment.
Re: Mighty No. 9 Has Some Mighty PS4 Performance Issues
@Devotion
Maybe as for as bugs and glitches, but I think we all forget just how rough many of the PS1 and N64 titles were......
Ohh yeah, a steady 15 FPS with 64 bit pea soup fog,........nice.
Re: Mighty No. 9 Has Some Mighty PS4 Performance Issues
@JesWood13
Sony decided not to fund Deep Down so it's a no go for Capcom.
Re: Mighty No. 9 Has Some Mighty PS4 Performance Issues
@RawShark
Nah, you have plenty of Kickstarters that have done a good job, for every Mighty Number 9 or Allison Road, you have a Shovel Knight or Divinity: Original Sin.
Re: The Maligned Mighty No. 9 Is 'Better Than Nothing', Says Creator
@Nickolaidas
The more you respect Capcom? Nah, back in the 90's, yes, but modern Capcom's tone is just as bad.......they only change the message when sales are hurting, and even then, it's questionable as to sincerity.
Re: The Maligned Mighty No. 9 Is 'Better Than Nothing', Says Creator
You kinda get the feeling that Inafune's heart is not in it at all.
Re: Sony's Considering a European PlayStation Experience Event
Why would you want to go to Europe when you could be in Nevada or California? Piff.
On a serious note, this would make sense though, given that Sony has made no announced plans for Gamescom or Paris this year. Have a European PSX somewhere between July and Sep, and keep the NA PSX for Dec.
Screw Japan though, they have TGS and only care about anime boobs and mobile games these days....