Comments 499

Re: Forza Horizon 5 (PS5) - Xbox Had the Best Open World Racer All This Time

Andee

@SuntannedDuck2 Cheers for the super-thorough answer — I think basically what I'm after is a racing/driving game that's fun, but you essentially win XP/currency in races with which you can spend on souping up your vehicles or buying new ones, basically like in the original Gran Turismo or, if you wanna go a bit older school, Road Rash

Re: Marvel vs Capcom's PS4 Collection Is Getting a Heroic Update This Week

Andee

@shonenjump86 Yeah, same - Alpha 3 on PS1 was my first experience of the Alpha series, and having come straight from Special Champion Edition on the Mega Drive it was like going from Zero to 60, and it was pretty mind-blowing, but a bit overwhelming. Alpha 2, which i discovered later on, felt a bit more balanced and grounded. Plus I actually preferred the music and character endings.

Re: Marvel vs Capcom's PS4 Collection Is Getting a Heroic Update This Week

Andee

get2sammyb wrote:

one for the purists, perhaps

You'd be surprised, that level of acknowledgement and attention to detail when putting together retro collections such as these really go a long way. I remember the Alpha Collection on PS2 allowed you to mess around with the dip switches for each game, which (unless I'm missing something) wasn't present in the Street Fighter Anniversary Collection on PS4 (and they STILL haven't fixed the difficulty bug in Super Turbo)

Re: Don't Want to Play Death Stranding 2 on PS5? You Can Read It Instead

Andee

I've been deliberating whether to go in on Death Stranding, but knowing that these exist, I think I might much prefer them in prose form! Hell, can we get a novelisation of MGS4 while we're at it? I'm sure there's a good story in there but I found those pesky sections where you have to play the game quite distracting.

Re: 15 Years Ago, Square Enix Released the Most Divisive Final Fantasy Game

Andee

FFXIII felt like a finely-crafted tech demo to an egregiously incomplete game.

Still, it's hard to get past FFXIII's disjointed narrative, the lack of exploration allowed by its more directed adventure, and ditching of essential elements like an overworld, towns, or even many NPCs to explore and interact with.

This, a hundred percent. What really stuck out to me as well was the item upgrading system. You essentially get given a load of loot/components after battles, and you just blindly shove them into your gear, with no real way to know exactly what effect they'll have until you've done it.

Re: 'Don't Bet' on The Last of Us 3, Warns Neil Druckmann

Andee

As bleak as the games are, I'd be perfectly content with having the story end with Part 2. I don't really know where else you can go, and what more you can "say" by adding to the plot, outside of (MAJOR SPOILERS)...

...Ellie and Abby reuniting, and coming to the realisation that revenge is not the way, and then working together combining their collective smarts of science and violence to wipe out the infection, rebuild society, and then ultimately becoming an item. Abby uses more science to rebuild Ellie's fingers, and then the two form a band for a big, super upbeat musical finale that is completely at odds with the misery that's come before.

Highly doubt that Druckman would want to go for that, but it'd certainly be a hell of an unexpected narrative swerve for the audience.

Re: Dragon Age: The Veilguard Support Could Be Over Already as Patch 5 Drops on PS5

Andee

@Runex2121 I'm a little in two minds about DLC when it comes to expansive RPGs such as this. On the one hand it's nice to be able to return to the world again (if it's something as big as Awakening or Trespasser - although with both of those examples I played the main game after the DLC had already released), but on the other hand it's nice to have closure and be able to put a game to rest.

Re: Dragon Age: The Veilguard, FC 25 Underperform, Force EA to Lower Financial Forecast

Andee

@Rich33 Yeah, I only got around to playing DAI last year (once I knew Veilguard was coming I finally pulled the trigger on it!), and yeah i'm loving just how streamlined and efficient the devs have made to QoL things, mainly like gear/item upgrades and management — and yeah they've completely overhauled the combat, for the better in my opinion — it's a lot less automated than in 1-3 (so horses for courses I guess!) — playing a Shadow Dragon / Rogue

Only minor nitpick is that you only get two party companions, so group banter is a little limited compared to previous games.

Re: The Worst Tomb Raider Game Should Play a Bit Better in PS5, PS4 Remaster

Andee

@ReddMcKnight I hope so — I got pretty far into AoD but I encountered a bug while playing as Kurtis where I went through a door and the level environment just straight up didn't load. But my save file was already up to that point and with no way to revert it outside of starting over, I ended up shelving it. I'm pretty keen to revisit and finally finish it.