I must confess I've never really vibed with any of the main big Bethesda series, but this does look really nice, and it's good that they've finally liberated it from PS360 jail
@SuntannedDuck2 Cheers for the super-thorough answer — I think basically what I'm after is a racing/driving game that's fun, but you essentially win XP/currency in races with which you can spend on souping up your vehicles or buying new ones, basically like in the original Gran Turismo or, if you wanna go a bit older school, Road Rash
I'm guessing that not all the ghosts of Tsushima were caught, and a few must have got away? I've not played it, but I have to assume that's how this sequel came to be.
@shonenjump86 Yeah, same - Alpha 3 on PS1 was my first experience of the Alpha series, and having come straight from Special Champion Edition on the Mega Drive it was like going from Zero to 60, and it was pretty mind-blowing, but a bit overwhelming. Alpha 2, which i discovered later on, felt a bit more balanced and grounded. Plus I actually preferred the music and character endings.
You'd be surprised, that level of acknowledgement and attention to detail when putting together retro collections such as these really go a long way. I remember the Alpha Collection on PS2 allowed you to mess around with the dip switches for each game, which (unless I'm missing something) wasn't present in the Street Fighter Anniversary Collection on PS4 (and they STILL haven't fixed the difficulty bug in Super Turbo)
Oh Queen's Blood I rather enjoyed — took me a while to fully understand how it actually worked but once I did I was well hooked. I'd actually quite like to have had it as a separate spin-off mobile game
While I think they're fantastically well-made games, naturally I'm going to compare them to the original FFVII, and while I enjoyed my time with Remake/Rebirth for the most part, they're both a bit too overblown and drawn-out for me to wholeheartedly recommend over the original.
I dunno man I think Empire are worse. They always rate things 1 or 2 stars above everyone else. I say that because I'm still not over their 5 star review of Attack of the Clones from like 25 years ago utter travesty!
They will never be able to live that down. A prime case of a reviewer trying to convince themselves that something a bit crap is actually good.
@bring_on_branstons Yeah, same — actually browsing the store I find quite daunting, so just wishlisting games I reckon I'll play at some point is far easier than having to wade through hundreds of sale items.
I haven't yet encountered a rotten disc, touch wood — but I did purge a load of DVDs after a house move a couple of years ago, and some of those I hadn't touched in years... I've fired up a few handfuls of PS1/2 discs this past year and they all worked just fine.
@GirlVersusGame Ah well there ya go! I do recall a manga adaptation of MGS1, but I wasn't sure how essential reading it was (MGS I found worked perfectly well in videogame format)
I've been deliberating whether to go in on Death Stranding, but knowing that these exist, I think I might much prefer them in prose form! Hell, can we get a novelisation of MGS4 while we're at it? I'm sure there's a good story in there but I found those pesky sections where you have to play the game quite distracting.
FFXIII felt like a finely-crafted tech demo to an egregiously incomplete game.
Still, it's hard to get past FFXIII's disjointed narrative, the lack of exploration allowed by its more directed adventure, and ditching of essential elements like an overworld, towns, or even many NPCs to explore and interact with.
This, a hundred percent. What really stuck out to me as well was the item upgrading system. You essentially get given a load of loot/components after battles, and you just blindly shove them into your gear, with no real way to know exactly what effect they'll have until you've done it.
Yeah I fear the one-inventory-per-character design would likely break me over time. Inventory management in games is something that really sticks out to me if it's done in a counter-intuitive way.
@themightyant Apparently in Sonic Unleashed, the PS360 versions had a hub world where you'd physically walk around and accept missions from NPCs, whereas in the Wii/PS2 versions they were just broken down into menu lists and static images. Maybe they could go down a similar route here?
As bleak as the games are, I'd be perfectly content with having the story end with Part 2. I don't really know where else you can go, and what more you can "say" by adding to the plot, outside of (MAJOR SPOILERS)...
...Ellie and Abby reuniting, and coming to the realisation that revenge is not the way, and then working together combining their collective smarts of science and violence to wipe out the infection, rebuild society, and then ultimately becoming an item. Abby uses more science to rebuild Ellie's fingers, and then the two form a band for a big, super upbeat musical finale that is completely at odds with the misery that's come before.
Highly doubt that Druckman would want to go for that, but it'd certainly be a hell of an unexpected narrative swerve for the audience.
@ChrisDeku "Spider-Folk" — hmm, sounds a bit too whimsical, like a children's story about a family of actual spiders just poddling about doing spider-things.
I would like to revisit 5 — I actually had a less fun time with it than I did with 6 at the time; the AI-controlled partner setup always felt a bit clunky and the overall vibe I remember being a lot more joyless than the other entries.
I'm curious, was the Witchblade crossover a standalone issue or was it part of a regular Tomb Raider arc?
Edit: Oop, not to worry, the Wiki sorted me out — it was part one of a three-part crossover which continued in Witchblade and Evo 1. No huge loss, I'd say.
@Runex2121 I'm a little in two minds about DLC when it comes to expansive RPGs such as this. On the one hand it's nice to be able to return to the world again (if it's something as big as Awakening or Trespasser - although with both of those examples I played the main game after the DLC had already released), but on the other hand it's nice to have closure and be able to put a game to rest.
@ThomasHL Oh absolutely — I learned my lesson from DAI and its infamous Hinterlands — right now I'm just enjoying being absorbed in Thedas again and meeting all these new characters (I have 4/7 — just had to make a pretty big decision last night and now I'm paying for it... 😔 )
I only started Veilguard last week, so I guess the timing is pretty good, but I'm a little wary of the very defeatist vibe that I'm getting from a lot of the discourse surrounding the game's reception (both critically and sales-wise).
@mariomaster96 Yeah — remember when we got FF 7/8/9, three numbered FF entries, across one console generation? Now we'd have the reverse — one numbered entry across three generations.
@Rich33 Yeah, I only got around to playing DAI last year (once I knew Veilguard was coming I finally pulled the trigger on it!), and yeah i'm loving just how streamlined and efficient the devs have made to QoL things, mainly like gear/item upgrades and management — and yeah they've completely overhauled the combat, for the better in my opinion — it's a lot less automated than in 1-3 (so horses for courses I guess!) — playing a Shadow Dragon / Rogue
Only minor nitpick is that you only get two party companions, so group banter is a little limited compared to previous games.
I finally started Veilguard last week, and so far I'm loving it — really liking how its evolved over the series, and would love to see the series continue.
@ReddMcKnight I hope so — I got pretty far into AoD but I encountered a bug while playing as Kurtis where I went through a door and the level environment just straight up didn't load. But my save file was already up to that point and with no way to revert it outside of starting over, I ended up shelving it. I'm pretty keen to revisit and finally finish it.
@PuppetMaster Yeah, same — I was genuinely curious at one point so I gave it go, but it just felt like a very mid-tier third person action game, and considering the amount of hours it apparently takes to play, I realised I had far more better games I could be devoting my time to.
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Re: Poll: Are You Playing Oblivion Remastered?
I must confess I've never really vibed with any of the main big Bethesda series, but this does look really nice, and it's good that they've finally liberated it from PS360 jail
Re: Forza Horizon 5 (PS5) - Xbox Had the Best Open World Racer All This Time
@SuntannedDuck2 Cheers for the super-thorough answer — I think basically what I'm after is a racing/driving game that's fun, but you essentially win XP/currency in races with which you can spend on souping up your vehicles or buying new ones, basically like in the original Gran Turismo or, if you wanna go a bit older school, Road Rash
Re: Ghost of Yotei Gets PS5 Release Date, Trailer, Pre-Order Details
I may wait until the inevitable crossover, Ghouls and Ghosts of Yotei.
Re: Forza Horizon 5 (PS5) - Xbox Had the Best Open World Racer All This Time
As caRPGs go, is Forza a decent choice? I've never played any of them, and keep umming and ahhing about going in on GT7.
Re: Ghost of Yotei Gets PS5 Release Date, Trailer, Pre-Order Details
I'm guessing that not all the ghosts of Tsushima were caught, and a few must have got away? I've not played it, but I have to assume that's how this sequel came to be.
Re: Rumour: New PlayStation Portable Capable of Playing PS5 Games at Lower Resolutions
LordAinsley wrote:
2 hours on a good day. And even then it's usually 1h 45m of people shouting over each other and 15 mins of actual news.
Re: Baldur's Gate 3 Patch 8 Out Now on PS5, Full Patch Notes Are Utterly Gigantic
Been waiting to pull the trigger on BG3 for a while now — this absolutely clinched it.
Re: Marvel vs Capcom's PS4 Collection Is Getting a Heroic Update This Week
@shonenjump86 Yeah, same - Alpha 3 on PS1 was my first experience of the Alpha series, and having come straight from Special Champion Edition on the Mega Drive it was like going from Zero to 60, and it was pretty mind-blowing, but a bit overwhelming. Alpha 2, which i discovered later on, felt a bit more balanced and grounded. Plus I actually preferred the music and character endings.
Re: Marvel vs Capcom's PS4 Collection Is Getting a Heroic Update This Week
get2sammyb wrote:
You'd be surprised, that level of acknowledgement and attention to detail when putting together retro collections such as these really go a long way. I remember the Alpha Collection on PS2 allowed you to mess around with the dip switches for each game, which (unless I'm missing something) wasn't present in the Street Fighter Anniversary Collection on PS4 (and they STILL haven't fixed the difficulty bug in Super Turbo)
Re: Poll: 5 Years Later, How Do You Feel About Final Fantasy 7 Remake?
Oh Queen's Blood I rather enjoyed — took me a while to fully understand how it actually worked but once I did I was well hooked. I'd actually quite like to have had it as a separate spin-off mobile game
Re: Poll: 5 Years Later, How Do You Feel About Final Fantasy 7 Remake?
While I think they're fantastically well-made games, naturally I'm going to compare them to the original FFVII, and while I enjoyed my time with Remake/Rebirth for the most part, they're both a bit too overblown and drawn-out for me to wholeheartedly recommend over the original.
Re: Final Fantasy 9 Remake 'Tease' Has Fans Losing Their Minds
@ShogunRok I grow tired of the teasing teasery of the teasing teasers of this teasing country...
Re: Round Up: The Last of Us 2's TV Show Reviews Aren't Quite a Hole in One for Sony, HBO
JB_Whiting wrote:
They will never be able to live that down. A prime case of a reviewer trying to convince themselves that something a bit crap is actually good.
Re: Croc: Legend of the Gobbos (PS5) - Cult Favourite Platformer Returns in Robust Remaster
Dodoo wrote:
I believe it started out as a Yoshi game but Nintendo didn't let the devs get far past the concept stage, and thus Croc was born!
Re: Bandai Namco's PS5 Patapon Remasters Will Fix Issues Sony Didn't Bother to on PS4
@L_Bosch Or Vagrant Story, now I think about it.
Re: Sony Stealthily Increases the Size of PS5, PS4's Needlessly Restrictive PS Store Wishlist
@bring_on_branstons Yeah, same — actually browsing the store I find quite daunting, so just wishlisting games I reckon I'll play at some point is far easier than having to wade through hundreds of sale items.
Re: Tony Hawk's Call to Remove Classic Tunes from Pro Skater 3 + 4 OST
LifeGirl wrote:
Oh of course, that's always the main reason when it comes to anything to do with music being used in different media.
Re: Talking Point: What Are You Playing This Weekend? - Issue 572
@twitchtvpat Yeah, Konami need to pull whatever strings need pulling with Disney and get Simpsons and X-Men on modern consoles.
Re: Disc Rot Already Afflicts Your Physical Game Collection
I haven't yet encountered a rotten disc, touch wood — but I did purge a load of DVDs after a house move a couple of years ago, and some of those I hadn't touched in years... I've fired up a few handfuls of PS1/2 discs this past year and they all worked just fine.
Re: Atelier Yumia: The Alchemist of Memories & the Envisioned Land (PS5) - Relentlessly Charming JRPG Is a Must Play
@Amnesiac Yeah, it seems a lot more seamless with the general overworld pottering
Re: Don't Want to Play Death Stranding 2 on PS5? You Can Read It Instead
@GirlVersusGame Ah well there ya go! I do recall a manga adaptation of MGS1, but I wasn't sure how essential reading it was (MGS I found worked perfectly well in videogame format)
Re: Limbo, Inside Studio Co-Founders' Public Feud Turns Ugly, Legal
@Brundleflies21 dang it! Beat me to it...
Re: Don't Want to Play Death Stranding 2 on PS5? You Can Read It Instead
I've been deliberating whether to go in on Death Stranding, but knowing that these exist, I think I might much prefer them in prose form! Hell, can we get a novelisation of MGS4 while we're at it? I'm sure there's a good story in there but I found those pesky sections where you have to play the game quite distracting.
Re: Intergalactic PS5 Game All About Faith, Religion, and 'Being Lonely'
Press F to faith.
Re: 15 Years Ago, Square Enix Released the Most Divisive Final Fantasy Game
FFXIII felt like a finely-crafted tech demo to an egregiously incomplete game.
This, a hundred percent. What really stuck out to me as well was the item upgrading system. You essentially get given a load of loot/components after battles, and you just blindly shove them into your gear, with no real way to know exactly what effect they'll have until you've done it.
Re: Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars (PS5) - Timeless JRPGs Ride Again
Yeah I fear the one-inventory-per-character design would likely break me over time. Inventory management in games is something that really sticks out to me if it's done in a counter-intuitive way.
Re: Activision Confirms Tony Hawk's Pro Skater 4 Won't Be Free Roam on PS5, PS4
@themightyant Apparently in Sonic Unleashed, the PS360 versions had a hub world where you'd physically walk around and accept missions from NPCs, whereas in the Wii/PS2 versions they were just broken down into menu lists and static images. Maybe they could go down a similar route here?
Re: Activision Confirms Tony Hawk's Pro Skater 4 Won't Be Free Roam on PS5, PS4
Nah, that's a deal-breaker, for me
Re: 'Don't Bet' on The Last of Us 3, Warns Neil Druckmann
@Konks It was already flooded when the first game came out in 2013.
Re: 'Don't Bet' on The Last of Us 3, Warns Neil Druckmann
As bleak as the games are, I'd be perfectly content with having the story end with Part 2. I don't really know where else you can go, and what more you can "say" by adding to the plot, outside of (MAJOR SPOILERS)...
...Ellie and Abby reuniting, and coming to the realisation that revenge is not the way, and then working together combining their collective smarts of science and violence to wipe out the infection, rebuild society, and then ultimately becoming an item. Abby uses more science to rebuild Ellie's fingers, and then the two form a band for a big, super upbeat musical finale that is completely at odds with the misery that's come before.
Highly doubt that Druckman would want to go for that, but it'd certainly be a hell of an unexpected narrative swerve for the audience.
Re: Katamari Damacy's Keita Takahashi Returns to PS5 with to a T
@somnambulance same — we need more weird, experimental games like his.
@Troubbble absolutely — it feels like PS3 was the last era where we truly had stuff like that.
Re: Marvel's Spider-Man 3 Speculation Intensifies After Star Offers Brief PS5 Threequel Tease
@ChrisDeku "Spider-Folk" — hmm, sounds a bit too whimsical, like a children's story about a family of actual spiders just poddling about doing spider-things.
Re: GTA 6 Reportedly Wants to Be the Next Big PS5 Metaverse
The_Pixel_King wrote:
But how else would you be able to accumulate all your GTAlactic Readiness for the final single-player campaign mission?
Re: Tomb Raider 4-6 Remastered (PS5) - Definitive Package Closes Out the First Chapter of Lara Croft Adventures
Really keen to revisit AoD, and maybe finally finish it this time.
Re: Looks Like Resident Evil 5 Is Getting a PS5 Port Too
I would like to revisit 5 — I actually had a less fun time with it than I did with 6 at the time; the AI-controlled partner setup always felt a bit clunky and the overall vibe I remember being a lot more joyless than the other entries.
Re: Tomb Raider Colossal Collection Is a 900-Page Compilation of Classic Lara Croft Comics
I'm curious, was the Witchblade crossover a standalone issue or was it part of a regular Tomb Raider arc?
Edit: Oop, not to worry, the Wiki sorted me out — it was part one of a three-part crossover which continued in Witchblade and Evo 1. No huge loss, I'd say.
Re: Dragon Age: The Veilguard Failed Because It Wasn't Live Service, EA CEO Seems to Suggest
Andrew Wilson, the CEO at EA wrote:
Not from their single-player, story-driven RPGs they don't, mate. Now kindly p!ss off back to your ivory tower.
Re: Dragon Age: The Veilguard Support Could Be Over Already as Patch 5 Drops on PS5
@Runex2121 I'm a little in two minds about DLC when it comes to expansive RPGs such as this. On the one hand it's nice to be able to return to the world again (if it's something as big as Awakening or Trespasser - although with both of those examples I played the main game after the DLC had already released), but on the other hand it's nice to have closure and be able to put a game to rest.
Re: Dragon Age: The Veilguard Support Could Be Over Already as Patch 5 Drops on PS5
@ThomasHL Oh absolutely — I learned my lesson from DAI and its infamous Hinterlands — right now I'm just enjoying being absorbed in Thedas again and meeting all these new characters (I have 4/7 — just had to make a pretty big decision last night and now I'm paying for it... 😔 )
Re: Dragon Age: The Veilguard Support Could Be Over Already as Patch 5 Drops on PS5
I only started Veilguard last week, so I guess the timing is pretty good, but I'm a little wary of the very defeatist vibe that I'm getting from a lot of the discourse surrounding the game's reception (both critically and sales-wise).
Re: You May Not Need to Upgrade to PS6 for Final Fantasy 7 Remake Part 3, Says Producer
@mariomaster96 Yeah — remember when we got FF 7/8/9, three numbered FF entries, across one console generation? Now we'd have the reverse — one numbered entry across three generations.
Re: Dragon Age: The Veilguard, FC 25 Underperform, Force EA to Lower Financial Forecast
@Rich33 Yeah, I only got around to playing DAI last year (once I knew Veilguard was coming I finally pulled the trigger on it!), and yeah i'm loving just how streamlined and efficient the devs have made to QoL things, mainly like gear/item upgrades and management — and yeah they've completely overhauled the combat, for the better in my opinion — it's a lot less automated than in 1-3 (so horses for courses I guess!) — playing a Shadow Dragon / Rogue
Only minor nitpick is that you only get two party companions, so group banter is a little limited compared to previous games.
Re: Celeste Developer Cancels New Game Earthblade
Dang, this is disappointing — big big fan of Celeste, and the trailer looked luscious.
Re: Dragon Age: The Veilguard, FC 25 Underperform, Force EA to Lower Financial Forecast
I finally started Veilguard last week, and so far I'm loving it — really liking how its evolved over the series, and would love to see the series continue.
Re: New PS5 Firmware Update Is Coming Today in Phased Release
Set phases to "Stable"
Re: The Legend of Dragoon Just Got an Unexpected Patch on PS5
Ooo I never played this — would be quite keen to check it out now. So these were issues with the emulation, not the game itself?
Re: Poll: How Would You Have Reacted to a Live Service God of War Announcement?
I think you need a sixth option for "sheer undiluted frothing-at-the-mouth indifference"
Re: The Worst Tomb Raider Game Should Play a Bit Better in PS5, PS4 Remaster
@ReddMcKnight I hope so — I got pretty far into AoD but I encountered a bug while playing as Kurtis where I went through a door and the level environment just straight up didn't load. But my save file was already up to that point and with no way to revert it outside of starting over, I ended up shelving it. I'm pretty keen to revisit and finally finish it.
Re: Would You Pay $100 for GTA 6?
Sweet bulbous pulsating Christ no.
"Christ no" was too short, so have a few modifiers.
Re: Genshin Impact Maker to Pay $20 Million FTC Fine Over Gacha System
@PuppetMaster Yeah, same — I was genuinely curious at one point so I gave it go, but it just felt like a very mid-tier third person action game, and considering the amount of hours it apparently takes to play, I realised I had far more better games I could be devoting my time to.