Comments 1,081

Re: Intense PS4 Fighter Samurai Shodown Finally Has Rollback Netcode, Almost Five Years Later

GymratAmarillo

@GamingFan4Lyf It's waaay more simple than that dude. MS paid for that version LOL.

That version came out at the time when Xbox wanted to show "they have japanese games too" and somehow cared about Japan. That version can't be updated for PC or PS because SNK counts it as a whole different piece of software, it even has a different publisher than the original. SNK probably didn't invest to port the new version to other systems because they were already working in something else and they aren't that big, also it's unclear if the contract with MS would allow it. It wasn't until the Saudis bought 100% of SNK that they shifted to the idea of reworking not so old games with new multiplayer tech.

But no, it wasn't because how PS works, if that was the case the pc version should support 120, it came out just a couple months before the series x ver but it doesn't.

Re: Team Ninja Reveals Rise of the Ronin's Links to Nioh, Ninja Gaiden

GymratAmarillo

It's still mind blowing that Ronin is selling more than the Nioh franchise in the same time frame. It's even better than thanks to those numbers they are going to open a new studio.

It's funny that KT and Shift up are growing thanks to their partnership with Sony and then there is Square ... the difference? The public perception. KT has a divisive reputation but those who like KT games buy them for what they are. SE now has a bad reputation so even when the games are good people don't want them.

Re: Sony Sets Sights on Ruling the Anime World

GymratAmarillo

I liked the announcement for a new animation technology, people can hate as much as they want buy Sony develops very good stuff.

Also in the questions section some japanese dude asked if they think owning original anime IP are as important as PlayStaytion IPs. They didn't answer sh*t lol so basically no they aren't interested in building and animation studio of their own BUT in reality they have been part of the production of some successful anime. Kimetsu no Yaiba may not be animated or owned by Sony but they pay a part and publish lol. Buddy daddies and Lycoris Recoil are animes they also paid for so they may not be interested in their own studio and making their own anime but they made good investments in the department lately.

Re: Helldivers 2 Updates Set to Slow Down as Dev Shares Concern Over Patch Quality

GymratAmarillo

I really wish they understand the best way to release content is with updates that have dates. Random drops are nice for the people who is playing at that specific time but they don't generate hype and hype is healthy for service games. The reason why Destiny has been thriving for more than a month is because people know they are going to have a big update in June.

I would hate if they drop the Illuminate and literally no one knows it happened because it was a shadow drop.

Re: PS5 Action RPG V Rising Snags June Release Date Alongside PS Plus Discount

GymratAmarillo

@tselliot I don't see coop superiority over single player in this game to be honest, is a survivor so the only difference probably is making things faster??? It feels like a lot of situations in the game work better playing solo because they are designed for you to do everything to stay alive. If the game clicks with you I don't see the necessity to even think in playing online, actually is quite the contrary. A lot of people enjoying the game but they are playing in a shared server, they log out and some mofos mess with their things, that can be funny with friend but everything is funny with friends so it doesn't represent the value of coop.

Re: Shift Up Director Puts Stellar Blade, Sony Costume Conspiracy to Bed

GymratAmarillo

I don't really care if it was censorship or not but the way this guy is managing the problem is showing more intelligence and loyalty to his business partners than the freaking Square Enix suit guys have since last year.

(And no the problem isn't going multiplat, the problem is saying a game like Forspoken didn't sell because people aren't buying the ps5 when Forspoken is trash and the ps5 is selling faster than the ps4. Going muliplat is not going to save the boat if they publish another Forspoken, that's for sure).

Re: Helldivers 2 on PS5, PC Is Sony's Fastest Selling Game of All Time

GymratAmarillo

When this game sold 1 million in one weekend it was already a success.

External firms comparing HD2 sales with Spiderman 2 only based in ps5 disc sales (for both games) put the game as a big success.

12 millions is just fantastic, complete domination in both PSN and Steam.

And the best part? It's a very honest $40 service, smaller games are the solution.

Does this encourage sony for more day one games? Ask Ghost of Tsushima when it asks for a psn id ... That's going to be the final test.

You see SE? Is not that hard to sell games when they are cool LOL.

Re: Hermen Hulst, Hideaki Nishino Replace Jim Ryan As PlayStation CEOs

GymratAmarillo

I think Hermen was the obvious choice because of his positions but a dual CEO is even better because he can concentrate on the studios and use of the ips and nothing else.

He wasn't directly responsible of many things that need to change like the cost of games or the service push so this is actually a good opportunity to see his vision going forward.

New CEOs, first open post about PS "secret" studio, Horizon leaving PS+ extra, Marathon 1 hd free on steam (made by fans but announced by Bungie). It really feels like the showcase is around the corner.

Re: Fresh Sony Studio Reportedly Staffed by Former Deviation Games Devs

GymratAmarillo

Just in case eurogamer and resetera don't give any credits, @Zuby_Tech (on twitter) has been compiling info about this since last year (and some media sites used that info almost word by word lol). From the tweet of the first guy who said he got a job at sony to work for Jason Blundell to the updates in linkedin of various members of Deviation.

I like the move I mean, if the guy left Deviation and you only wanted to work with Deviation because of him, just recruit the guy and don't waste money in something you don't want. And they did, that represented the fall of deviation. The guy is probably going to make their "cod" so cool I guess lol. Better than buying something that's for sure.

Can't wait for the people who are going to say Sony paid the guy to leave his own studio after a couple months of formation so the studio could die and Sony get the talent ...

Re: Vague Sly Cooper PS5 Game Rumours Debunked

GymratAmarillo

Ghost of Tsushima released in 2020, what else happened in 2020? ... maybe the beginning of a two year lock down because of a global pandemic? lol.

Sucker Punch releasing that game before 2026 would be only possible with superb efficiency and I believe they can but why people refuse to take in count the fact that these 300 million projects were delayed for the process of adaptation to working at home?

Re: Rumour: Is LEGO Horizon Aloy's Next Big PS5 Adventure?

GymratAmarillo

I like Horizon but between the vr game, horizon 2 and the expansion, the news of the service in the making by guerilla and the mmo by the korean dev I feel already tired of the franchise.

However, the idea of LEGO games about PS ips is something that I would like a lot so this is actually exciting news that may never happen.

Re: Gaming Subs Like PS Plus, Xbox Game Pass Aren't Growing At All

GymratAmarillo

@N1ghtW1ng quality asks for a lot of money tho lol. and that isn't necessary the point, actually what you say about quantity is the purpose. Xbox is partner with most indie festivals because they want to get as many indies as possible on gamepass, if you have "new games" even if they aren't excellent people will see it as a good offer. Both gamepass and ps+ have games with excellent quality but they are old so, not a lot of people see value in that because they already got the game or know the game aren't for them.

Re: Arkane Lyon Director Calls Out Xbox Studio Closures: 'It's a F*cking Gut Stab'

GymratAmarillo

Good for him, he most likely will be released but this was just terrible from the biggest software company in the world.

From the business perspective it's crazy that MS iced their Blade game in one day, first no studio and now if the director was still in now he is out. Other devs with a business history with MS like the Ori dev and the darling of the moment Larian talking about the situation, this is a big big mess. Disney and other companies won't like that. If some vocal "people" over the internet thought Sony trying to put a log-in to something they own was going to keep "third party away" they weren't ready for this.

Re: Helldivers 2 PC Is Getting Review Bombed Over PSN Requirement

GymratAmarillo

@wiiware it didn't change the rules of anything, the need for a psn id was stated from the beginning but wasn't implemented yet, if people can't read that's on them. And it's not about "security", it's about the fact that big companies have ALL YOUR INFO and can use it as they please so their worry about crackers is useless because their info is already out there.

Re: Helldivers 2 PC Is Getting Review Bombed Over PSN Requirement

GymratAmarillo

"They only want the accounts for company numbers so the stock rises"
Why they WOULDN'T do it? They paid the game, they are paying the servers, now owners can't get as much benefits as possible from their investment?

"I don't want to give my info, they had many security problems in the past"
Riot and Epic = China,
Tarkov = Russia,
Valve, Activision and Blizzard = USA.
Yeah ... their info has been compromised for years.

"I'm sure they want to implement PSN+ so you can't play online for free even on PC"
Greediness isn't arbitrary, companies are greedy when they know it will work because they are at the top. This isn't the console market, it's PC. Riot doesn't do it, Epic doesn't do it, Valve doesn't do it, other companies with games on mobile don't do it and they all have more players than any game from Sony so that doesn't make sense.

The only real complain are players from territories where PS is locked, for example Russia, many companies left Russia because of the war, Valve didn't so it would suck if russian players can't play the game.

What I get from all of this is:
1.- Sadly ArrowHead isn't handling this like they should, the CEO suggesting this is ok. The team in discord choosing to side with the very same people that 2 months ago were insulting AH on the internet because of the game problems over the company that paid so AH would only need to worry about 1 game in ten years.
2.- It doesn't really matter how good the game is some PC players prefer the feeling o being "above" PS . So Uncharted, Horizon, Ratchet, Returnal selling around 500,000 and only Spider-man, GOW and TLoU after the series selling more than 1 million is a better indicative of what would happen if they release at the same time on pc than Hellviders because now that they know who is the owner suddenly the game is "ruined".

So THANK YOU entitled pc players you only are giving reasons for things to stay the same lol.

Re: Sony and Apollo Reportedly Make $26 Billion All-Cash Paramount Bid

GymratAmarillo

I don't think it's going to happen because apparently the major shareholder of Paramount wants the Skydance Media merger even when that merger is going to screw other shareholders. So Skydance has the upper hand.

If it happens cool I guess. I love Avatar and Sony has the talent to make the best Avatar game ever. This also applies to Ninja Turtles.

Playstation All Stars BR would have a new pool of characters to choose from for the second game ... LOL.

Re: Stellar Blade PS5 Dev Thanks Fans for 'Passion' Following Censorship Controversy

GymratAmarillo

The best part of this whole situation is how Shift Up is taking it.

Fans showing love to the game buying it and with details as simple as giving it a good grade on metacritic give leverage to the developer to push back those changes (it's still unclear if this was asked by Sony).

So the players and the developer showing class in this situation. The only people b*tching about it is people who weren't going to buy the game anyway lol.

Re: Helldivers 2 Is Already One of Sony's Best-Ever Sellers in the US

GymratAmarillo

Complete domination, well deserved after 10 years of hard work from ArrowHead and obviously Sony could have easily ruin the game with predatory microtransactions like Diablo but they didn't so even they deserve a congrats here.

Now two points just for fun:
-It sold so much on PC because it is a multiplayer shooter, if the game was a new Uncharted people would have lost interest after a couple weeks (because of their bad taste, Uncharted is awesome lol).
-"This author thought Helldivers 2 was going to be a colossal flop" Yes Sammy we know you are the heel of this site lol.

Re: Deliver Us Mars Dev Lays Off Team Due to Lack of Publishing Options

GymratAmarillo

Once I read a tweet from Tyler Glaiel (the current development partner of Edmund McMillen) and he said that an indie developer isn't indie if they depend on publishers because if you depend on a publisher at the first signal of trouble for them you are done.

I know it seems unfair to put the blame on a small studios with good ideas like deliver us mars but if your plan as a company or studio is to design games that you know you can't pay alone and then wait for someone to put the money then you should know this day can happen ... and it happened.

This makes me remember that one studio who made rpgs, had a little gir as the logo and their last game had pirates. When they closed they said something like "we wasted too much money trying to keep up with the industry" and the problem is why would you try to keep up with studios that can waste all that money when you DON'T have it? I know a big problem of the industry is the regular CoD player doesn't buy anything that doesn't look like GTA but if you can't compete in budget then let the ideas carry your success.

The problem is the same for all devs doesn't matter if it's sony, ms, or these guys. Bad administration specially in the management of resources is losing jobs and will keep losing jobs until big companies understand the value of smaller games and indie developers understand that there should be a limit on what they can do based in real budgets not a fictional one. Obviously big and small devs are already working on something and they aren't going to waste all that money and time to start something smaller from 0 so this situation will keep happening for the years to come.

Re: The Elder Scrolls, Fallout Dev Wants to Shorten Time Between Games

GymratAmarillo

The simple solution is MS should give a job to a lot more people so they could work on Fallout under the supervision of Bethesda and or Obsidian but being simple doesn't mean it is easy and most likely they won't do it because talent people doesn't mean the right people.

The clock is ticking, I love Jonathan Nolan work but Westworld went from being the best series on tv in season 1 and 2 to one of the worst in season 3 and 4 so Fallout has at least one more excellent season left. If they want to ride the hype is now or never.