I never suggested that you didn't put effort and research into reviewing a game. They're your words, not mine. I did suggest that you didn't understand the gameplay mechanics, and therefore you gave a summary that was misleading. Based upon your reply above, I still maintain that.
If it's that 'bobbins', then why I have I been playing, in coop, every night, since it launched? It's one of the best squad/team based, tactical shooters that I've played in a long while. Have you ever played the board game or book that it's based upon? The reason why I ask (and it's not a necessary requirement, I'm just attempting to emphasise the gravity of it), is because if you had, then you'd appreciate the importance of sealing doors and how that is also modelled within the game, for both on and offline play.
However, each to their own, if you don't like it, then nothing I say here will change your mind.
@Bonbonetti
I know what you mean. I also think it depends on who's doing the review. Sometimes, the reviews here, on PushSquare, are quite balanced and informative, whilst at other times, they can be quite poor and misleading. A recent example of this, for me, was the review of Space Hulk Deathwing. https://www.pushsquare.com/reviews/ps4/space_hulk_deathwing
In the article, the reviewer described the game as a series of tiresome battles of attrition. He also mentioned that sealing doors had little effect.
I can imagine that he was simply closing the doors (which can then be re-opened by the enemy), and not permanently sealing them, as I've seen novice players do the same thing, when playing online with them, forcing myself to go over to the door and seal it, after they've simply closed it and then walked away. When I read the bit about doors, I knew that the reviewer didn't have a clue about the game, as sealing doors, in the title, is one of the cornerstones of the gameplay, and it has a massive effect. If that's not done properly, then the enemy will swarm you, hence his comment about battles of attrition.
Thanks for the article and information contained within. My headset has been gathering dust due to the sub-par range of games available for it. I'm hoping that FW will buck that (personal view) trend.
This looks gawd damn awful. Sticking pins in my eye's and attempting to watch paint dry sounds more entertaining. Has E3 mentioned yet, what the eagerly anticipated PSVR game will be?
I like my arcade racers to have a cockpit view. I'm not the greatest fan of third person, it's too Mario Kartish for me. That, and the level of content, mentioned in this review, means that it goes on my 'May buy it, when it's on sale' list.
@bbq_boy
Dude! I think that you'll find that the PSVR isn't 'Full HD resolution', but in-fact 960x1080p per eye. However, it's not the display, rather (when it comes to games), it's the software which drives the resolution even lower, in-order to facilitate the required frames per second that is needed for VR's twin displays. However, the software's low resolution is a direct consequence of the under-powered engine which drives the system, i.e. The PS4 or Pro models.
If PSVR YouTube VR videos are anything to go by, then watching Football will be a blurry mess. Let's hope that the BBC has hit upon a more efficient way of encoding the data.
As for missing out on anything, I don't think that applies to me, as I've owned a PSVR for quite a while now. I bought the novelty edition, which let's friends and family try it, out of VR curiosity, but only has around half a dozen decent games (out of the 40+ PSVR titles, which I own)... Oh hang on, now that I think about it, it's the standard edition which I bought.
Don't get me wrong, I think that PSVR is great, but I think that realistic honesty is better.
I can imagine the PSVR's resolution will make watching the football a bit like, "Number two has the ball and passes it to number eight, err I mean number seven to six". "It's a goal... I think? The screen's so pixelated, I can't really tell."
I've been playing this for three days now, both solo and coop. For me, it captures the spirit of the Warhammer 40,000 universe extremely well. The graphics are also really nice.
As for the gameplay, I don't find it at all to be repetitive, but instead, an accurate portrayal of Terminators against Tyranids, as seen and depicted within the WH40K books. In that respect, the game does, very much, what it says on the tin.
If the title played differently, then I don't think that I would like it as much. In-fact, Gav Thorpe, one of the WH40K authors, whose titles include Space Hulk: The Novel, was an advisor on the game design. Also, the reference to sealing doors having little impact, made me go 'Uhh?', when I read that. Sealing doors is integral to mission success. It's no wonder that you've described the title as, 'tiresome battles of attrition', if you haven't fully grasped or understood the underlying gameplay mechanics.
Personally, I'd give it an 8 out of 10. However, it's definitely not the type of game for people who prefer Rainbows and Unicorns in their titles.
"Heralds of the coming doom, by cry of Raven we are drawn. This oath of war and vengeance, on blade of exalted iron sworn. With blood anointed swords aloft, advance we, into dreads dark shade. Punishment divine unleashed with hate, a wrathful storm of bolt and blade. Purge with plasma, fist and shell, bring cleansing fire's righteous breath. For the Emperor, knights of Caliban. The Lion's appointed angels of death. No forgiveness, no retreat."
~ Dark Angels: Deathwing Company - Battle hymn of vengeance.
Played a bit of Killing Floor the other day. It looks good and using the Moves for smooth/loco was ok, in as far as using the Moves ever can be. I was also happily surprised to see that it had a sitting option to select. I bought this on impulse, as I'd only intended to buy one game this month, namely; Space Hulk Deathwing Enhanced Edition. However, along with Killing Floor, I'm already up to three and I still haven't purchased (pre-ordered) the above yet. Hooray for impulse buying.
Not 'every' PS4 game in May. Where, on that list, is the only game that I intend to buy next month (22nd of May), i.e. Warhammer 40,000: Space Hulk Deathwing Enhanced Edition?
Good review, especially the conclusion. I have over 40 PSVR titles and I'd have to honestly say, that around 90% of them are utter trash (the novelty factor and a desire to try anything was responsible for these purchases). Your use of the word 'gimmick' pretty much sums up that 90%, which I referred to. I keep telling myself, that in the future, I'll only buy quality VR titles, e.g. Res 7, Skyrim, etc.
I'm tempted by this, but the 30 fps makes me reluctant to buy. I think that it'll be a sale purchase for me. In the meantime, I'll stick with Moto GP 2017 and it's 60 fps gameplay.
I downloaded it and gave it a try, yesterday. The first monster that you meet, after getting off the medical table, was as far as I got. Even that killed me, lol, and I couldn't be arsed with trying again. After that, I turned if off and then deleted it. It's just not worth the effort for me. I felt the sameway about the Souls games.
I hope that you don't mind, Sammy, but I've posted this hands-on review url on the Reddit PSVR site. If there's a problem with doing this, I can remove it. Let me know.
*edit: I've also made it clear that a full review is to follow.
I'm not a fan of the 'cuteness' factor in games. I'm the type that secretly smiles to myself, when a character in Tethered throws themselves off a cliff, or looks for a gun to shoot that annoying baby dinosaur, in Robinson, which keeps following me around.
@get2sammyb Yeah the physical aspect appeals to me, as I've often thought about joining a Gym. However, thinking about it, was as far as I've ever got.
@AFCC
For people that played Bungie's ODST Firefight mode on the 360, you can see that the core gameplay and AI of Destiny, is just the samething, except it's now played on larger battlefields with loot boxes. It wasn't great in ODST Firefight mode either.
In 2005, I can understand people believing that the reveal trailer was real, as the graphics tech'/style looks very similar to the original Gears of War on the X360, which came out only a year later, in 2006.
First of all, I'm not the person who raised the subject of feelings and a connection between pets. Perhaps a more mature approach to adopt, would be one that's sure of your facts before throwing around insults?
I made two references to age; My first post that mentions nine year olds (I included that as I view the title as primarily aimed at children), and in my second post, I made a reference to 1981 (to emphasise that I have seen similar games over the years). At no point did I introduce the subject of pets, feelings or anything else that your imagination has conjured up.
P.S. Your post (and username) also says a lot about you.
Comments 518
Re: Review: MXGP Pro (PS4)
@AlexStinton
I never suggested that you didn't put effort and research into reviewing a game. They're your words, not mine. I did suggest that you didn't understand the gameplay mechanics, and therefore you gave a summary that was misleading. Based upon your reply above, I still maintain that.
If it's that 'bobbins', then why I have I been playing, in coop, every night, since it launched? It's one of the best squad/team based, tactical shooters that I've played in a long while. Have you ever played the board game or book that it's based upon? The reason why I ask (and it's not a necessary requirement, I'm just attempting to emphasise the gravity of it), is because if you had, then you'd appreciate the importance of sealing doors and how that is also modelled within the game, for both on and offline play.
However, each to their own, if you don't like it, then nothing I say here will change your mind.
Re: Review: MXGP Pro (PS4)
@Bonbonetti
I know what you mean. I also think it depends on who's doing the review. Sometimes, the reviews here, on PushSquare, are quite balanced and informative, whilst at other times, they can be quite poor and misleading. A recent example of this, for me, was the review of Space Hulk Deathwing. https://www.pushsquare.com/reviews/ps4/space_hulk_deathwing
In the article, the reviewer described the game as a series of tiresome battles of attrition. He also mentioned that sealing doors had little effect.
I can imagine that he was simply closing the doors (which can then be re-opened by the enemy), and not permanently sealing them, as I've seen novice players do the same thing, when playing online with them, forcing myself to go over to the door and seal it, after they've simply closed it and then walked away. When I read the bit about doors, I knew that the reviewer didn't have a clue about the game, as sealing doors, in the title, is one of the cornerstones of the gameplay, and it has a massive effect. If that's not done properly, then the enemy will swarm you, hence his comment about battles of attrition.
Re: Firewall Zero Hour Turns Tactical on 28th August
Thanks for the article and information contained within. My headset has been gathering dust due to the sub-par range of games available for it. I'm hoping that FW will buck that (personal view) trend.
Re: Fallout 76's Beta Will Brave the PS4 After the Xbox One
@hotukdeals
Every other Bethesda title.
Re: E3 2018: New Ace Combat 7 Screenshots and Details Nosedive into View
I hope the 'upto 15 hrs' separate VR campaign, doesn't turn into a GT Sport fiasco.
Re: E3 2018: Beat Saber Brings Brilliant Rhythm Violence to PSVR
@Neolit It's all good man, apart from a part of my original comment, I wasn't being too serious.
Re: E3 2018: Beat Saber Brings Brilliant Rhythm Violence to PSVR
@get2sammyb
Re: E3 2018: Beat Saber Brings Brilliant Rhythm Violence to PSVR
@get2sammyb
I do, I'm a stickler for submitting to peer pressure.
Re: E3 2018: Beat Saber Brings Brilliant Rhythm Violence to PSVR
@get2sammyb
I take it you don't read the PSVR Reddit sub? It's got millions hyped... Not!
Re: E3 2018: Beat Saber Brings Brilliant Rhythm Violence to PSVR
This looks gawd damn awful. Sticking pins in my eye's and attempting to watch paint dry sounds more entertaining. Has E3 mentioned yet, what the eagerly anticipated PSVR game will be?
Re: Game of the Month: Top 4 PlayStation Games of May 2018
Space Hulk Deathwing Enhanced Edition was the best game of May, for me.
Re: Feature: Bethesda's Best and Worst E3 Moments of the PS4 Generation
23rd E3 related article in the last 7 days... Ok, perhaps a slight exaggeration there. Not that I think it's being hyped.
Re: Review: Onrush (PS4)
An informative review.
I like my arcade racers to have a cockpit view. I'm not the greatest fan of third person, it's too Mario Kartish for me. That, and the level of content, mentioned in this review, means that it goes on my 'May buy it, when it's on sale' list.
Re: You'll Be Able to Watch the 2018 World Cup Via Your PlayStation VR Headset
@Futureshark lol
Re: You'll Be Able to Watch the 2018 World Cup Via Your PlayStation VR Headset
@bbq_boy
Dude! I think that you'll find that the PSVR isn't 'Full HD resolution', but in-fact 960x1080p per eye. However, it's not the display, rather (when it comes to games), it's the software which drives the resolution even lower, in-order to facilitate the required frames per second that is needed for VR's twin displays. However, the software's low resolution is a direct consequence of the under-powered engine which drives the system, i.e. The PS4 or Pro models.
If PSVR YouTube VR videos are anything to go by, then watching Football will be a blurry mess. Let's hope that the BBC has hit upon a more efficient way of encoding the data.
As for missing out on anything, I don't think that applies to me, as I've owned a PSVR for quite a while now. I bought the novelty edition, which let's friends and family try it, out of VR curiosity, but only has around half a dozen decent games (out of the 40+ PSVR titles, which I own)... Oh hang on, now that I think about it, it's the standard edition which I bought.
Don't get me wrong, I think that PSVR is great, but I think that realistic honesty is better.
Re: You'll Be Able to Watch the 2018 World Cup Via Your PlayStation VR Headset
I can imagine the PSVR's resolution will make watching the football a bit like, "Number two has the ball and passes it to number eight, err I mean number seven to six". "It's a goal... I think? The screen's so pixelated, I can't really tell."
Re: Review: Space Hulk: Deathwing (PS4)
I've been playing this for three days now, both solo and coop. For me, it captures the spirit of the Warhammer 40,000 universe extremely well. The graphics are also really nice.
As for the gameplay, I don't find it at all to be repetitive, but instead, an accurate portrayal of Terminators against Tyranids, as seen and depicted within the WH40K books. In that respect, the game does, very much, what it says on the tin.
If the title played differently, then I don't think that I would like it as much. In-fact, Gav Thorpe, one of the WH40K authors, whose titles include Space Hulk: The Novel, was an advisor on the game design. Also, the reference to sealing doors having little impact, made me go 'Uhh?', when I read that. Sealing doors is integral to mission success. It's no wonder that you've described the title as, 'tiresome battles of attrition', if you haven't fully grasped or understood the underlying gameplay mechanics.
Personally, I'd give it an 8 out of 10. However, it's definitely not the type of game for people who prefer Rainbows and Unicorns in their titles.
"Heralds of the coming doom, by cry of Raven we are drawn. This oath of war and vengeance, on blade of exalted iron sworn. With blood anointed swords aloft, advance we, into dreads dark shade. Punishment divine unleashed with hate, a wrathful storm of bolt and blade. Purge with plasma, fist and shell, bring cleansing fire's righteous breath. For the Emperor, knights of Caliban. The Lion's appointed angels of death. No forgiveness, no retreat."
~ Dark Angels: Deathwing Company - Battle hymn of vengeance.
Re: Guide: The Best PS4 Controllers and Accessories
'Best' wheels. That title appears to be quite misleading.
Re: Store Update: 1st May 2018 (Europe)
Played a bit of Killing Floor the other day. It looks good and using the Moves for smooth/loco was ok, in as far as using the Moves ever can be. I was also happily surprised to see that it had a sitting option to select. I bought this on impulse, as I'd only intended to buy one game this month, namely; Space Hulk Deathwing Enhanced Edition. However, along with Killing Floor, I'm already up to three and I still haven't purchased (pre-ordered) the above yet. Hooray for impulse buying.
Re: Guide: New PS4 Games Releasing in May 2018
Not 'every' PS4 game in May. Where, on that list, is the only game that I intend to buy next month (22nd of May), i.e. Warhammer 40,000: Space Hulk Deathwing Enhanced Edition?
https://www.youtube.com/watch?v=BD7Jhv_wmAQ
https://www.youtube.com/watch?v=qhD62Nzat1c
Was it excluded, as it doesn't feature Rainbows and Unicorn's?
Re: Hands On: 10 of Our Favourite Games from EGX Rezzed 2018
@Quintumply
Thanks for the reply.
Re: Hands On: 10 of Our Favourite Games from EGX Rezzed 2018
Was Firewall at EGX? That's the game which has my attention.
Re: Store Update: 10th April 2018 (Europe)
After 1.5 hrs, does the Rick and Morty demo unlock the full game?
Re: Review: Time Carnage (PS4)
Good review, especially the conclusion. I have over 40 PSVR titles and I'd have to honestly say, that around 90% of them are utter trash (the novelty factor and a desire to try anything was responsible for these purchases). Your use of the word 'gimmick' pretty much sums up that 90%, which I referred to. I keep telling myself, that in the future, I'll only buy quality VR titles, e.g. Res 7, Skyrim, etc.
Re: Grand Theft Auto V Has Made More Money Than any Other Entertainment Product Ever
@get2sammyb
That's a coincidence, because that's exactly were I stopped, as well.
Re: Grand Theft Auto V Has Made More Money Than any Other Entertainment Product Ever
I bought this for the 360 at launch, then bought the enhanced version for the PS4. I still haven't completed the single player story.
Re: Onrush Isn't Quite the PS4 Arcade Racer You're Expecting
The graphics look nice, but the gameplay premise looks awful. If I was bored and it was on sale, then perhaps I'd buy it.
Re: Review: Burnout Paradise Remastered (PS4)
I bought this today. Although I played the original, the ten year gap, the frame rate and retouched graphics make it feel quite fresh.
Re: Review: TT Isle of Man: Ride on the Edge (PS4)
I'm tempted by this, but the 30 fps makes me reluctant to buy. I think that it'll be a sale purchase for me. In the meantime, I'll stick with Moto GP 2017 and it's 60 fps gameplay.
Re: Soapbox: Don't Dismiss Bloodborne Because of Its Difficulty
@get2sammyb
Lol Sammy, thanks for that. I didn't know and just thought that it was a taste of things to come.
Perhaps, I'll re-download it and try again.
Re: Soapbox: Don't Dismiss Bloodborne Because of Its Difficulty
I downloaded it and gave it a try, yesterday. The first monster that you meet, after getting off the medical table, was as far as I got. Even that killed me, lol, and I couldn't be arsed with trying again. After that, I turned if off and then deleted it. It's just not worth the effort for me. I felt the sameway about the Souls games.
Re: Hands On: Apex Construct Is a Beautiful But Irritating PSVR Adventure
@get2sammyb
I hope that you don't mind, Sammy, but I've posted this hands-on review url on the Reddit PSVR site. If there's a problem with doing this, I can remove it. Let me know.
*edit: I've also made it clear that a full review is to follow.
Re: Hands On: Apex Construct Is a Beautiful But Irritating PSVR Adventure
There's also no footstep sounds, which I find slightly disconnecting, which in turn, affects my immersion.
In the apocalyptic future, not only do robots dominate, but it would also appear that Segway's do as well.
Re: Moss Squeaks onto PSVR Next Week
I'm not a fan of the 'cuteness' factor in games. I'm the type that secretly smiles to myself, when a character in Tethered throws themselves off a cliff, or looks for a gun to shoot that annoying baby dinosaur, in Robinson, which keeps following me around.
Re: Review: Sprint Vector (PS4)
@blakey78
A great post Blakey.
Re: Review: Sprint Vector (PS4)
@Fight_Teza_Fight
No prob's mate. I'm always glad to help... If I can.
Re: Review: Sprint Vector (PS4)
@get2sammyb
Yeah the physical aspect appeals to me, as I've often thought about joining a Gym. However, thinking about it, was as far as I've ever got.
Re: Review: Sprint Vector (PS4)
@get2sammyb
I imagine that it's important for people who have issues with standing, or are disabled.
Re: Review: Sprint Vector (PS4)
@Fight_Teza_Fight
@Wazeddie22
Hi Teza & Eddie,
One of the Dev's confirmed to me that it can be played whilst seated. You can read his reply here...
https://www.reddit.com/r/PSVR/comments/7wn1mn/pure_playstation_sprint_vector_review_910/
Re: Onrush PS4 Pre-Order Page Points to June Release Date
@iARDAs
I totally agree. I'd be over the moon if they had a VR version like DiRT Rally VR.
Re: South Park: The Stick of Truth Steps Out of the Fractured But Whole in February
@Fight_Teza_Fight
Good point.
Re: Oh FFS, Bungie's Screwed Up with Destiny 2 Yet Again
@AFCC
For people that played Bungie's ODST Firefight mode on the 360, you can see that the core gameplay and AI of Destiny, is just the samething, except it's now played on larger battlefields with loot boxes. It wasn't great in ODST Firefight mode either.
Re: Feature: 5 PS4 Firmware Update Features We Need in 2018
@get2sammyb
Lol, that reminds me of Mo, from the Simpson's meteor episode, "Let's go burn down the observatory, so this never happens again."
With regard to the article, I put my money on optimisation.
Re: GT Sport Update Adds New Single Player Campaign, 12 Cars, More for Free
@Onion_Knight
Well said.
Re: Guerrilla Finally Admits That Killzone 2's PS3 Reveal Trailer Was a Big Fat Fake
@viciousarcanum
Yes, that was ridiculous.
Re: Guerrilla Finally Admits That Killzone 2's PS3 Reveal Trailer Was a Big Fat Fake
In 2005, I can understand people believing that the reveal trailer was real, as the graphics tech'/style looks very similar to the original Gears of War on the X360, which came out only a year later, in 2006.
Re: Review: Shooty Fruity (PS4)
@get2sammyb
Hi Sammy, thanks for taking the time to reply and the associated info'. Much appreciated.
Re: Review: Shooty Fruity (PS4)
Is a review of Ultrawings (out today) forthcoming?
The reason that I ask, is because I didn't see any mention of it, in the recent article concerning December's store update.
Re: Hands On: The Last Guardian Is Mind Blowing with PSVR
@Fight_Teza_Fight
Thanks Teza. Respect to you (and have some upvotes ).
Re: Hands On: The Last Guardian Is Mind Blowing with PSVR
@dark_knightmare2
First of all, I'm not the person who raised the subject of feelings and a connection between pets. Perhaps a more mature approach to adopt, would be one that's sure of your facts before throwing around insults?
I made two references to age; My first post that mentions nine year olds (I included that as I view the title as primarily aimed at children), and in my second post, I made a reference to 1981 (to emphasise that I have seen similar games over the years). At no point did I introduce the subject of pets, feelings or anything else that your imagination has conjured up.
P.S. Your post (and username) also says a lot about you.