@riceNpea yeah was just trying to show that either is acceptable, thus my comment. The guy calling the author racist is tripping. When I was in the UK and even US that genre has always been 'Dark/Black Comedy' dark jokes are always 'Dark/Black Humour'. Coen brothers are even described as experts in that field.
Guy is tripping. However, don't use that to judge people that advocate against racism. They're causing an argument for the wrong thing right there though.
As much as I hate seeing these re-releases, this is one we've been crying out for a while but in the form of a next-gen update. We all know they're about to charge us £70 for this, with no real difference to the PS4 version aren't they 🫤
@Andy22385 true but either way it was just an iteration of the game. Meant the physics, animations and parkour would mostly more similar to the RPG trilogy rather than the OG AC series
@NinjaNicky @MattBoothDev parkour looks like Valhalla, assets look kinda like origins and odyssey. Makes sense as it's using the same engine and was initially only an add on for Valhalla
@KidRyan I'm so excited for the story I hope they don't show too much at comic con. I really hope we see some appearances from daredevil and Dr strange too
Danny O’Dwyer and the No Clip team have made a great contribution to gaming. Their interviews, exposure for lesser known Devs and now this is really needed. Hopefully they only get bigger and can do more for the community
@Smiffy01 I saw, and its £300. I'd rather go out with my money and buy this with a minimal price difference and big boost in performance if I had to choose
@koreiajr yeah that's odd. @LiamCroft I don't think anyone should put as a source something that downloads to your computer. Straight up thought I was getting a virus downloaded to my PC
@KidRyan you know when writers or producers put characters into the same universe even though it doesn't fit together or is thematically inconsistent etc. I just don't want that.
It does make sense and would be cool to see but I want it to fit into the story. Don't want them just shoving it in our faces for no reason.
Imagine seeing a team up of Wolverine and Spider-Man for a couple missions. Maybe its Miles teaming up with him because Peter's in the dark side for a while. Because lets be real, the whole game won't be just Venom and Kraven and the Lizard. The first game showed us plenty of Mr Negative and Wilson Fisk but little did we know there'd be a whole Sinister Six appearance.
I'm banking on the same sort of surprise of there being a whole lot more characters than expected in this one.
@ShogunRok I can see most people putting it down after that tailing mission when you first become an assassin, which is only like an hour into the game 😂
Funnily enough for a Ubisoft game, it's the open world where this game excels
@NEStalgia I do think the story is a top-tier one, it made me tear up at the end but the lack of depth in the world is something that I absolutely did not enjoy. When your whole world is just skyscrapers and trees, it can never be defendable.
Had to crank up the difficulty to Ultimate as the combat was very forgiving but boy did I sweat when it was increased. I do like the combat, feel like it has enough depth and please be serious, it runs rings around inFamous' combat. I absolutely love inFamous. There aren't THAT many QTEs outside those open world activities. Yes there are a few in missions but its not like everywhere you run its a QTE. Interactive movie? No, absolutely not. Do you want them to remove all the cutscenes?
Again, the point isn't so much that wow look at a modern day NY city, its more so the immersion you get from looking at the comics or movies and now you can control Spider-Man in those settings. I do agree the world is absolutely barren. I have no incentive to be there, other than to witness the story, combat, challenges and after that, to get my plat.
This is a great game with some niggling problems that mostly stem from open world fatigue. Its that whole, 'well we can't make a big, expensive, popular game and not have it take at least 60-80 hours to finish everything. So lets add repetitive and not fun stuff to it'. Sadly I think the second one will have some elements of that to it as it is an open world game. There is no open world game that I've played that doesn't have this issue.
I absolutely disagree that this game isn't fun. Squealing like a child for weeks after I first played it. You can acknowledge the shortcomings without *******ng on the game my friend. There is so much more to that game other than how much parts of it absolutely suck (to which I am in agreement) that you have not brought up
@Magnus_Selene you're right, their website says it was due to 'unforeseen complications which have arisen during the submissions and approvals process'. So an admin error supposedly
This game has been crying out for an engine overhaul for years. I know they did a pretty big one few years back but it wasn't really in line with the modern day in term of graphics anyway. The UI is so cluttered as well, always need skins on this so never touch the console version
@NEStalgia the way you talk about swinging being bad is crazy to me. It's as if don't know you can't release your web at any point, use momentum to generate speed, swing into a point launch then back into swinging. The physics are there. Your skill level must not be that advanced if all you do is hold R2 and that's it. You also have the quick swinging where you hold R2 and tap x in time with your quickest velocity to switch between left and right hands and get fast swinging close to the ground. Not to mention the venom boost and crazy skills you can do in the air with miles morales. I will get to your other points soon in another reply but just wanted to address that first because it's just objectively not true.
Yes you have a lot of hands holding but you also have the most advanced swinging in any game
@Triumph741 guerrilla's tech is no joke. Their assets are very high quality. Licensing of LA landmarks also. The gameplay is whatever but the presentation and visuals are second to none. Even that conversation tech must have been a lot of investment. It shows in the quality of every dialogue scene
@NEStalgia in a wholly gameplay perspective I would understand your point, but that's the thing. Games have evolved way past the point of being looked at and judged wholly for their gameplay.
Superhero games may never be for you then because it's story and presentation first, gameplay a close second. If you were never interested in the character as a kid, it would be a lot harder for you as an adult to suspend your disbelief and just like the ability to play as a human with super strength and spider abilities. And as for what has changed, it looks like SP 2 has a lot more fun gameplay changes to it. The addition of Queens adds for a larger sandbox and more space for the faster traversal, but that one is minor. Combat is your issue? Well there are way more gadgets and Venom powers, as well as more powers to explore from 2 very different Spider-Men.
Your point about it being set in 1920s is just not realistic because unless it was a story about Spider-Man Noir, it wouldn't make sense to be playing a Spider-Man game in that time period.
The swinging is miles above any other Spider-Man game. I get the criticism with "oh but you can't swing on the floor, the swinging holds your hands too much". I think they could very easily go for that Spider-Man 2 Movie game style as the swinging is physics based but the animations make it so much more fun. In the Spider-Man 2 Movie game, the swinging is so bland. You swing, you go fast, you swing again, no flashy animations and I think if you want it to look as good as we have in the Insomniac games, that's the trade off. I'm sure they will cave in eventually or find a way to blend the physics based swinging perfectly with more 'realistic' animations. The swinging has a lot of control to it and the only things that hold it back for people are the inability to fail while swinging close to the ground and the automated parkour system that transitions your momentum into wall runs and the like. Something that was a big complaint about the Spider-Man 2 Movie game but people have turned it on its side to be a sudden criticism of Insomniac's games and in favour of the SP 2 Movie game. Sad that a game gets criticised for having nice animations
The thing I absolutely hate about these games are not the side quests because they are actually pretty good, from Tombstone to the Science labs for Harry, to Speedball that stinking witch. I absolutely hate the open world activities. I was on a long but painful journey to plat the game and the amount of beat up these guys, chase this car and repeat that I had to do was ungodly. I understand having stuff to do in open world games but devs need to learn that its better to have one or two than 100 same ones that just cycle between one or two scenarios.
A close second is the break in pace with the MJ and Miles without powers missions, thank God Miles Morales did not have those because I would have screamed
@NEStalgia I think there's still enjoyment to be had though. Regardless of how the industry has evolved, or devolved, or how everything is drawn out with heavy involvement from the suits that run the publishing arms or executives. There is still enjoyment to be had. However, it's just not hitting for me anymore.
I do slightly understand why you'd say Spider-Man is part of the issue but Insomniac know how to make fun games. I wonder, why do you think it's the epitome of the whole problem? Is it because of heavy executive involvement in that
It's sad how these companies just jump on a trend even when it sucks. Obviously the threat of COVID was enough for them to hop on that as an excuse to go digital but I'm hoping there's an event that would bring the official shows back
Yes there's Gamescom and the summer games fest but they suck. TGS as well, it's just not the same. Still remember being introduced to the puppeteer way back in a TGS. Was it 2013?
Maybe this is just me getting older and losing that desire for gaming but it feels like that spark that games and the events had is long gone now. Sad
I am looking forward to starfield and Spider-Man 2 though. Mainly Spider-Man 2
@Dan12836666 people's outcry stems more so from the fact that most of Sony's exclusives come from in house studios or studios that have a close and long standing relationship with Sony and the other exclusives are usually timed console exclusivity.
@NEStalgia Aisha Tyler's hosting was always fun yet cringe to watch
Devolver digital are amazing, their shows are so chaotic. I didn't see theirs this year though. I just want one big event that everyone is at, rather than all these disappointing, time wasting prerecorded conferences where very little is actually being announced
Nintendo really started this with their online directs
I was all for digital showcases but they really do suck. I miss the technical issues, companies 1-upping each other, cringe celebrities, vocal audiences, ACTUAL LIVE DEMOS
Geoff Keighley's show reminded me of that and I really did miss it. Even though the show wasn't amazing in terms of showing, I enjoyed it so much more than the others
@NathanKang I think Nixxes was already working on something (R&C apparently) and ND and Iron Galaxy had been rushing TLOU to get it out alongside TLOU Season 1
@KidRyan I think we should temper our expectations. At the end of the day, games are still games, not life. Choices having deep meaningful impacts on stories never go deep, unless it's an actual RPG. And even then, it's only been done well in some Fallout games and TW3.
And then factor in this being Ubisoft AND an action game. I just don't see the choices having much impact on the overall story. Maybe the way missions play out will differ but that's all I see
@B_Lindz I agree but I don't think it's more of a choice, it's more so people don't want to spend a lot of money on stuff, a console is plenty money enough.
Getting a PC that is equal to the performance of a PS5 or XSX would cost more than those consoles, so brand loyalty is a default.
@Cutmastavictory alright, what's the difference between games as a service and live service games? I am genuinely interested to learn if there even is a difference
I use them interchangeably because to my knowledge, there is very little distinction between the two. It's not like saying coke zero and diet coke, because in the case of Gaas or live service games there's nothing really different. Just different ways of saying the same thing
@Cutmastavictory thought it was pretty straightforward that Gaas/Live service games were games that offer more content or differing content as time goes. Not involving quality of life patches or DLC.
So like events, cosmetic drops, seasons, item drops, new game modes, stuff like that
@Sil_Am I don't think it has to include co-op or multiplayer but those are the most abundant forms of live service. Might be mis-remembering but I think Sony did refer to GT7 and MLB The Show as current live service titles recently in a presentation
@KidRyan I would expect that but I'm just wondering IF wolverine is in the same universe.
Like if it makes sense organically then go for it but if it's just fisted in to force a shared universe, then best to just give them separate worlds or not have them interact at all
Comments 1,748
Re: TV Show Review: Twisted Metal - Car Crash Entertainment
@riceNpea yeah was just trying to show that either is acceptable, thus my comment. The guy calling the author racist is tripping. When I was in the UK and even US that genre has always been 'Dark/Black Comedy' dark jokes are always 'Dark/Black Humour'. Coen brothers are even described as experts in that field.
Guy is tripping. However, don't use that to judge people that advocate against racism. They're causing an argument for the wrong thing right there though.
Re: TV Show Review: Twisted Metal - Car Crash Entertainment
@Wakozako @riceNpea the correct term in this context is probably 'Black/Dark Comedy'
Re: Watch the Best Bits from Marvel's Spider-Man 2's Amazing Comic-Con Panel
@VaultGuy415 We had DLC for both Horizon games. 3 DLC for SP1. DLC for GoT as well. I'm sure we'll have DLC for this as well
Re: Trine 5: A Clockwork Conspiracy Locks In August Release Date on PS5, PS4
There's 5 now? I remember playing the second one for almost a whole 24 hours straight as a kid. Time flies 🫤
Re: Marvel's Spider-Man 2 Sets Pulses Racing with Jaw Dropping PS5 Story Trailer
@IamJT yup that line venom says pretty much confirms it
Looked like Peter is gonna hurt or kill a lot of people at one point in the trailer, dark tone for sure.
Re: The Latest PS5 Firmware Update Is Available Now, Here Are the Patch Notes
@Sekijo happened with my Xbox which then led our family to getting a PS2
Re: The Last of Us Composer Gustavo Santaolalla May Have Teased a New Version of Part 2
As much as I hate seeing these re-releases, this is one we've been crying out for a while but in the form of a next-gen update. We all know they're about to charge us £70 for this, with no real difference to the PS4 version aren't they 🫤
Re: Twisted Metal TV Show Looks Like Mindless Fun in New Trailer
@nessisonett I challenge you to watch the first 3 episodes when it comes out and see if you smile
Re: Very Questionable Face Renders Are on the EA Sports FC Ultimate Edition Cover
@nessisonett yeah I'm a fan of this direction. Just give us all the players and let us have fun. Similar to NBA 2K
Re: Meet the Master Assassin Basim from PS5, PS4's Assassin's Creed Mirage
@NinjaNicky yeah it definitely makes the presentation so much better and more satisfaction in combat
Re: Meet the Master Assassin Basim from PS5, PS4's Assassin's Creed Mirage
@Andy22385 true but either way it was just an iteration of the game. Meant the physics, animations and parkour would mostly more similar to the RPG trilogy rather than the OG AC series
Re: Meet the Master Assassin Basim from PS5, PS4's Assassin's Creed Mirage
@NinjaNicky @MattBoothDev parkour looks like Valhalla, assets look kinda like origins and odyssey. Makes sense as it's using the same engine and was initially only an add on for Valhalla
Re: Meet the Master Assassin Basim from PS5, PS4's Assassin's Creed Mirage
@NinjaNicky there's blood in the gameplay reveal, it even looks like it coats the walls and floors like in unity
Re: Marvel's Spider-Man 2's Wild Range of Suits Includes Stunning Original Designs
@KidRyan I'm so excited for the story I hope they don't show too much at comic con. I really hope we see some appearances from daredevil and Dr strange too
Re: Star Wars Outlaws to Feature GTA-Style Wanted System to Punish Your Intergalactic Crimes
@KidRyan I hope I'm wrong though
Re: Hours of Unseen Video Game Footage Is Being Archived Online
Danny O’Dwyer and the No Clip team have made a great contribution to gaming. Their interviews, exposure for lesser known Devs and now this is really needed. Hopefully they only get bigger and can do more for the community
Re: PS5 Is €100 Off in Some European Countries, Suggesting Hardware Revision Is Coming
@Smiffy01 my reaction when things like this happen is always maybe they know something we don't because that's puzzling
Drop the series s and put all your efforts into one console surely
Re: PS5 Is €100 Off in Some European Countries, Suggesting Hardware Revision Is Coming
@Smiffy01 I saw, and its £300. I'd rather go out with my money and buy this with a minimal price difference and big boost in performance if I had to choose
Re: Sony Exhibiting at Tokyo Game Show 2023, But Only with Indies
@LiamCroft of course not but stealth downloads are always scary, appreciated 👍
Re: Sony Exhibiting at Tokyo Game Show 2023, But Only with Indies
@koreiajr yeah that's odd. @LiamCroft I don't think anyone should put as a source something that downloads to your computer. Straight up thought I was getting a virus downloaded to my PC
Re: PS5 Is €100 Off in Some European Countries, Suggesting Hardware Revision Is Coming
That's huge. Would deter many from going out and buying a Series console when the price difference is not that much and there's no inferior console.
I can see Series S getting dropped soon
Re: Marvel's Spider-Man 2's Wild Range of Suits Includes Stunning Original Designs
@KidRyan you know when writers or producers put characters into the same universe even though it doesn't fit together or is thematically inconsistent etc. I just don't want that.
It does make sense and would be cool to see but I want it to fit into the story. Don't want them just shoving it in our faces for no reason.
Imagine seeing a team up of Wolverine and Spider-Man for a couple missions. Maybe its Miles teaming up with him because Peter's in the dark side for a while. Because lets be real, the whole game won't be just Venom and Kraven and the Lizard. The first game showed us plenty of Mr Negative and Wilson Fisk but little did we know there'd be a whole Sinister Six appearance.
I'm banking on the same sort of surprise of there being a whole lot more characters than expected in this one.
Re: The Last of Us 3 Rumours Are Doing the Rounds Again
We won't be seeing this until 2027/28 I reckon. Hopefully we see Factions and a new IP before then but doubtful
Re: Assassin's Creed 4: Black Flag Remake Reportedly in Early Development
@ShogunRok I can see most people putting it down after that tailing mission when you first become an assassin, which is only like an hour into the game 😂
Funnily enough for a Ubisoft game, it's the open world where this game excels
Re: Assassin's Creed 4: Black Flag Remake Reportedly in Early Development
Hmmm, not sure if it'll age well with some of the missions. Great fun though
Re: No Final Decisions on E3 2024 or Beyond Have Been Made
@NEStalgia I do think the story is a top-tier one, it made me tear up at the end but the lack of depth in the world is something that I absolutely did not enjoy. When your whole world is just skyscrapers and trees, it can never be defendable.
Had to crank up the difficulty to Ultimate as the combat was very forgiving but boy did I sweat when it was increased. I do like the combat, feel like it has enough depth and please be serious, it runs rings around inFamous' combat. I absolutely love inFamous. There aren't THAT many QTEs outside those open world activities. Yes there are a few in missions but its not like everywhere you run its a QTE. Interactive movie? No, absolutely not. Do you want them to remove all the cutscenes?
Again, the point isn't so much that wow look at a modern day NY city, its more so the immersion you get from looking at the comics or movies and now you can control Spider-Man in those settings. I do agree the world is absolutely barren. I have no incentive to be there, other than to witness the story, combat, challenges and after that, to get my plat.
This is a great game with some niggling problems that mostly stem from open world fatigue. Its that whole, 'well we can't make a big, expensive, popular game and not have it take at least 60-80 hours to finish everything. So lets add repetitive and not fun stuff to it'. Sadly I think the second one will have some elements of that to it as it is an open world game. There is no open world game that I've played that doesn't have this issue.
I absolutely disagree that this game isn't fun. Squealing like a child for weeks after I first played it. You can acknowledge the shortcomings without *******ng on the game my friend. There is so much more to that game other than how much parts of it absolutely suck (to which I am in agreement) that you have not brought up
Re: Football Manager 25 Pitched as a 'True Sequel' on PS5
@Magnus_Selene you're right, their website says it was due to 'unforeseen complications which have arisen during the submissions and approvals process'. So an admin error supposedly
Re: Football Manager 25 Pitched as a 'True Sequel' on PS5
This game has been crying out for an engine overhaul for years. I know they did a pretty big one few years back but it wasn't really in line with the modern day in term of graphics anyway. The UI is so cluttered as well, always need skins on this so never touch the console version
Re: Football Manager 25 Pitched as a 'True Sequel' on PS5
@Magnus_Selene it was due to exclusivity with MS no?
Re: No Final Decisions on E3 2024 or Beyond Have Been Made
@NEStalgia the way you talk about swinging being bad is crazy to me. It's as if don't know you can't release your web at any point, use momentum to generate speed, swing into a point launch then back into swinging. The physics are there. Your skill level must not be that advanced if all you do is hold R2 and that's it. You also have the quick swinging where you hold R2 and tap x in time with your quickest velocity to switch between left and right hands and get fast swinging close to the ground. Not to mention the venom boost and crazy skills you can do in the air with miles morales. I will get to your other points soon in another reply but just wanted to address that first because it's just objectively not true.
Yes you have a lot of hands holding but you also have the most advanced swinging in any game
Re: The Last of Us 2 Cost $220 Million to Make, Horizon Forbidden West Cost $212 Million
@Triumph741 guerrilla's tech is no joke. Their assets are very high quality. Licensing of LA landmarks also. The gameplay is whatever but the presentation and visuals are second to none. Even that conversation tech must have been a lot of investment. It shows in the quality of every dialogue scene
Re: No Final Decisions on E3 2024 or Beyond Have Been Made
@NEStalgia in a wholly gameplay perspective I would understand your point, but that's the thing. Games have evolved way past the point of being looked at and judged wholly for their gameplay.
Superhero games may never be for you then because it's story and presentation first, gameplay a close second. If you were never interested in the character as a kid, it would be a lot harder for you as an adult to suspend your disbelief and just like the ability to play as a human with super strength and spider abilities. And as for what has changed, it looks like SP 2 has a lot more fun gameplay changes to it. The addition of Queens adds for a larger sandbox and more space for the faster traversal, but that one is minor. Combat is your issue? Well there are way more gadgets and Venom powers, as well as more powers to explore from 2 very different Spider-Men.
Your point about it being set in 1920s is just not realistic because unless it was a story about Spider-Man Noir, it wouldn't make sense to be playing a Spider-Man game in that time period.
The swinging is miles above any other Spider-Man game. I get the criticism with "oh but you can't swing on the floor, the swinging holds your hands too much". I think they could very easily go for that Spider-Man 2 Movie game style as the swinging is physics based but the animations make it so much more fun. In the Spider-Man 2 Movie game, the swinging is so bland. You swing, you go fast, you swing again, no flashy animations and I think if you want it to look as good as we have in the Insomniac games, that's the trade off. I'm sure they will cave in eventually or find a way to blend the physics based swinging perfectly with more 'realistic' animations. The swinging has a lot of control to it and the only things that hold it back for people are the inability to fail while swinging close to the ground and the automated parkour system that transitions your momentum into wall runs and the like. Something that was a big complaint about the Spider-Man 2 Movie game but people have turned it on its side to be a sudden criticism of Insomniac's games and in favour of the SP 2 Movie game. Sad that a game gets criticised for having nice animations
The thing I absolutely hate about these games are not the side quests because they are actually pretty good, from Tombstone to the Science labs for Harry, to Speedball that stinking witch. I absolutely hate the open world activities. I was on a long but painful journey to plat the game and the amount of beat up these guys, chase this car and repeat that I had to do was ungodly. I understand having stuff to do in open world games but devs need to learn that its better to have one or two than 100 same ones that just cycle between one or two scenarios.
A close second is the break in pace with the MJ and Miles without powers missions, thank God Miles Morales did not have those because I would have screamed
Re: No Final Decisions on E3 2024 or Beyond Have Been Made
@NEStalgia I think there's still enjoyment to be had though. Regardless of how the industry has evolved, or devolved, or how everything is drawn out with heavy involvement from the suits that run the publishing arms or executives. There is still enjoyment to be had. However, it's just not hitting for me anymore.
I do slightly understand why you'd say Spider-Man is part of the issue but Insomniac know how to make fun games. I wonder, why do you think it's the epitome of the whole problem? Is it because of heavy executive involvement in that
Re: No Final Decisions on E3 2024 or Beyond Have Been Made
@NEStalgia I'll check it out for sure
It's sad how these companies just jump on a trend even when it sucks. Obviously the threat of COVID was enough for them to hop on that as an excuse to go digital but I'm hoping there's an event that would bring the official shows back
Yes there's Gamescom and the summer games fest but they suck. TGS as well, it's just not the same. Still remember being introduced to the puppeteer way back in a TGS. Was it 2013?
Maybe this is just me getting older and losing that desire for gaming but it feels like that spark that games and the events had is long gone now. Sad
I am looking forward to starfield and Spider-Man 2 though. Mainly Spider-Man 2
Re: Xbox Insinuates It Bought Bethesda to Block Starfield PS5 Console Exclusivity
@Dan12836666 people's outcry stems more so from the fact that most of Sony's exclusives come from in house studios or studios that have a close and long standing relationship with Sony and the other exclusives are usually timed console exclusivity.
Whereas MS are just buying whole publishers
But tomato tomahto
Re: No Final Decisions on E3 2024 or Beyond Have Been Made
@NEStalgia Aisha Tyler's hosting was always fun yet cringe to watch
Devolver digital are amazing, their shows are so chaotic. I didn't see theirs this year though. I just want one big event that everyone is at, rather than all these disappointing, time wasting prerecorded conferences where very little is actually being announced
Nintendo really started this with their online directs
Re: No Final Decisions on E3 2024 or Beyond Have Been Made
I was all for digital showcases but they really do suck. I miss the technical issues, companies 1-upping each other, cringe celebrities, vocal audiences, ACTUAL LIVE DEMOS
Geoff Keighley's show reminded me of that and I really did miss it. Even though the show wasn't amazing in terms of showing, I enjoyed it so much more than the others
Re: Sony's PC Port Dev Nixxes Under the Microscope in Studio Profile Video
@NathanKang I think Nixxes was already working on something (R&C apparently) and ND and Iron Galaxy had been rushing TLOU to get it out alongside TLOU Season 1
Re: Starfield, Redfall Exclusivity 'Powerful Evidence' Against Xbox's Activision Buyout, Claims FTC
@Americansamurai1 Kenneth branagh for Jim Ryan. Perfect fit
Re: EA Games to Become EA Entertainment in Major Corporate Reshuffle
Feel like this split has always been there and is just now more official.
Anyone who has played any EA Sports game knows that tagline. They always have branded it as EA Sports.
Their other games are just under the EA Games, or EA Originals, or EA 'brand'. Nice to see they have more separation between the two structures
Re: Star Wars Outlaws to Feature GTA-Style Wanted System to Punish Your Intergalactic Crimes
@KidRyan I think we should temper our expectations. At the end of the day, games are still games, not life. Choices having deep meaningful impacts on stories never go deep, unless it's an actual RPG. And even then, it's only been done well in some Fallout games and TW3.
And then factor in this being Ubisoft AND an action game. I just don't see the choices having much impact on the overall story. Maybe the way missions play out will differ but that's all I see
Re: PSVR2's Arashi: Castles of Sin Is the Virtual Reality Ghost of Tsushima You've Been Dreaming Of
@NEStalgia I will absolutely take it! This looks like some great fun
Re: There's Growing Concern Over Persona Dev's Metaphor: ReFantazio Being an Xbox Exclusive
@B_Lindz I agree but I don't think it's more of a choice, it's more so people don't want to spend a lot of money on stuff, a console is plenty money enough.
Getting a PC that is equal to the performance of a PS5 or XSX would cost more than those consoles, so brand loyalty is a default.
Re: UK Sales Charts: Diablo 4 Unleashes Hell at Number One While Sony Exclusives Return
@Cutmastavictory alright, what's the difference between games as a service and live service games? I am genuinely interested to learn if there even is a difference
I use them interchangeably because to my knowledge, there is very little distinction between the two. It's not like saying coke zero and diet coke, because in the case of Gaas or live service games there's nothing really different. Just different ways of saying the same thing
Re: UK Sales Charts: Diablo 4 Unleashes Hell at Number One While Sony Exclusives Return
@Cutmastavictory thought it was pretty straightforward that Gaas/Live service games were games that offer more content or differing content as time goes. Not involving quality of life patches or DLC.
So like events, cosmetic drops, seasons, item drops, new game modes, stuff like that
@Sil_Am I don't think it has to include co-op or multiplayer but those are the most abundant forms of live service. Might be mis-remembering but I think Sony did refer to GT7 and MLB The Show as current live service titles recently in a presentation
Re: Preview: Viewfinder PS5 Demo Is an Excellent Proof of Concept, and Now We Need More
@Shepherd_Tallon its looking really promising, this is the first I'm seeing of it and damn
Re: Star Wars Outlaws to Feature GTA-Style Wanted System to Punish Your Intergalactic Crimes
@Rob_230 it's Ubisoft so I'm assuming not very meaningful, just surface level choices
Re: Try Not to Cringe Over Twisted Metal's Television Show
@KidRyan I think everyone else wants to watch thought provoking 1 hour long TV shows.
HBO exists for that. Give us dumb fun over here please
Re: Marvel's Spider-Man 2's Wild Range of Suits Includes Stunning Original Designs
@KidRyan I would expect that but I'm just wondering IF wolverine is in the same universe.
Like if it makes sense organically then go for it but if it's just fisted in to force a shared universe, then best to just give them separate worlds or not have them interact at all
Re: Marvel's Spider-Man 2's Wild Range of Suits Includes Stunning Original Designs
@tameshiyaku wishful thinking I guess. I don't think we'll see much but I hope so