@Jacko11 playing Mafia 2 and then Mafia 3 was a huge fall off. It was a half baked game for the longest and didn't live up to that Mafia gameplay. Don't get me wrong, the story is alright but the world and systems and so on that Mafia is known for was just removed and yeah disappointing to say the least.
Helldivers 2. I hadn't played in a while, hopped back on and was pleasantly surprised I still loved it. Not many other games have done that apart from the Spider-Men, inFamous, Ghosts of Tsushima and any of Rockstar games
@colonelkilgore road maps don't exist this gen. We will see like 1 or 2 new games, as is the norm. Maybe a couple CGI announcements. Don't get hopes up
I attach this video, timestamp: 52:55. Am I trippin? Yes, they don't explicitly say it is not supported, obviously it is as it is open source. However, they repeatedly say it falls short of the specs needed to run it and wouldn't work to a degree where its worth having on consoles.
@Rob3008 I see a lot of people base everything they do off of what DF say. They are highly analytical performance people just guessing, discussing and estimating things and it gets to me when people start spouting, "I did this because DF said this". I like their work and they say some things as fact and it is wrong sometimes, no actual hate towards them.
The same Digital Foundry that said weeks ago that pro consoles won't be able to support frame generation, let alone the base?? And people STILL take their word for gospel lol
@StonyKL it is most definitely the games you play on it. See how many controllers people that play Fifa, NBA 2k, COD go through. It's insane.
I bought 3 controllers when I got my PS5 and have experienced stick drift only on the one that came with the PS5. The other ones, especially the black one still going strong.
I think people need to understand that everything Elon Musk owns is not necessarily solely his. He has large funding and can scream and shout for his companies to do some things and test on animals and some sketchy stuff but Neuralink, Starlink, SpaceX, Tesla all these companies successes and achievements are down to the people in those companies, not Elon. He's just a face, a rich, good businessman.
Apparently it is Galactus' daughter, Galacta, who was introduced from a short lived sereis. I don't know why they put her there it's just so funny to me how out of place it is
@Randzilla the amount of times this has to be repeated when Spider-Man shows up in a game not developed or published by a Sony business is criminal lmao
This is funny, I remember how much it lagged on my PS3 and I was so excited to play it on my PS4 only to get slightly less lag. Wonder how good it lags this time around
@RicksReflection well said. I think that with DF being a specs enthusiast page and obviously only focusing on things that very very few would when it comes to gaming may have skewed the perception for many people for consoles. With the PS5 Pro, I get wanting a CPU upgrade but it is a PS5. Why would you upgrade the CPU to a point that makes the base basically a last gen console. Plus, with PSSR and the GPU upgrades alone, like has already been said, it should be powering through so much. Like do people understand the benefits that essentially DLSS 1 or a lesser version of 2 bring to a console space. Because of course PSSR being a new technology and not having frame generation won't be near DLSS 3. And not FSR 1 or 2 where ghosting and artifacting is so bad.
I do have thoughts regarding PSSR on PS4 games, I think it is only possible on the ones running on PS5s new SDK so just the ones that have been updated to use PS5s architecture, mainly first party games.
I feel like the price will be around that 500-550 mark. I think they knew PS5 couldn't launch at 600, it was a nice £530, I feel like maybe a small bump will happen with the Pro.
With all this, I can't see what there is to complain about to be real. The benefits are amazing and shows Sony are smartly developing tech to use for the future. PS6 is going to be a smart console, PSSR can be used for handheld devices too so I wouldn't be surprised to see in the future a bulky PS Portal 2, with PS4 or PS5 or even PS6 compatibility, even better remote play and local play as well. Am I getting ahead of myself lol
@GravyThief DLSS was not possible 10 years ago, let alone even in 2018. It's only possible due to the HUGE year by year advancements in machine learning. GPUs can do so many calculations per second which allows for ML in conjunction with other silicon that are dedicated to solely do this as well. GPU TFLOP numbers have gotten so high in recent years, allowing ML capabilities to be very very sexy.
Being a huge nerd, I have followed the progress of some ML technologies and to oversimplify it, what was initially possible, was filling in certain parts of images which took a long time, it transitioned to filling in parts of videos and then you get to real-time videos, such as games. Then whilst all this is happening, you implement reconstruction methods that can maintain sharpness, colour quality and consistency and most importantly, the cost on the GPU to be as small as possible. For DLSS today, it is only like a 0.5ms cost on the GPU, in other words, it adds to latency by 0.5ms. PSSR are aiming for 2ms which will improve over time. It is done by using incredibly complex algorithms and it is essentially magic. We can use that technology to generatively fill in parts of images and some videos right now using AI to essentially guess what is supposed to be there, but these ML technologies like DLSS, FSR, PSSR (not sure how it accomplishes it) use what we already have but with a low quality to upscale to something like 4k. I hope that helps you to understand why it couldn't be possible 10 years ago.
@MrMagic dude you get it. With so few (and might I say very badly optimised games) being CPU bound, reducing the resolution to 1080p and using PSSR will do a world of good. For the many games that aren't CPU bound, my goodness, the performance uplift should be really promising, especially for what they can do with PS6.
I disagree with the need to make the console have a much stronger CPU, because we get a situation like Series S for the base PS5, which is still plenty strong. The PS5 & Series X did not release with weak specs like the PS5 & XbOne, no need for overkill. This is a console for spec nerds and people with high end 4k TVs that want more.
@RicksReflection yeah exactly, probably patch needed for the game to implement PSSR in the settings, sure. But not for the PSSR to upscale the game, it'll do that with a flick of a switch I reckon.
Some games will be CPU bound and with PS5 Pro having a 10% higher clock speed, won't make a lot of difference to those games but running them at 1080p upscaled will do so much. If its quality is close to DLSS 3 then it'll be a game changer
I have heard time and time again that the resources required to make these a hit are straining and lead to a complete refocus on the studios goals and ambitions.
Maybe if this happened, in the next 10 years, we'd only see this, Venom and Wolverine from Insomniac. Look at Rockstar with GTA V. I think it's a case of "would we want to give up what we are known for, for the next decade"
@theSpectre there's a lot to play atm, still haven't got around finishing a lot of games I started last year. But yeah hopefully we can get to see those upcoming live service projects as there has been so much cancellations as of late
@theSpectre not your fault, it wasn't very clear tbf. Play some Helldivers 2, one of the best fun I've had in a long time. Kinda reminds me of a smaller scale Warhawk.
Yeah the devs that don't have the experience or are excessively pushed into making live service games without much testing or room for experimentation are usually the ones that fail almost immediately. On the other side, games that are good to great once or twice and not able to reel you back in are the ones are more common and I think that's what Factions was going to be like. We've heard it was fun but from ND themselves, it wasn't enough and they realised they'd have to pour all their resources into it for it to get there.
I'm hoping that Concord does something fresh, if it's like Titanfall I'll be happy but if it's another COD clone then not looking great. As for Fairgame$ everything I've seen in that CG trailer tells me it's going to be something like a fast paced version of rainbow 6. Which I think sounds good but yeah the meat is these games cannot be lacking. With Bungie being their live service consultants I think they can figure it out. Bungie do bed to shore up and get themselves together for Destiny 2 ending and Marathon though but I think they'll be fine.
@theSpectre I agree, was a 2 in 1 response so the only part of your comment I was responding to was "casualty of Sony's short-sighted live-service initiative". We don't know the details, but I just think it was a casualty of bad planning and bad game design, because if it wasn't, well see Helldivers 2 and the soon to come Concord and Fairgame$. They weren't cancelled or went well enough to warrant release windows and official announcements. That isn't to say when launched they won't die or fizzle quickly but yeah.
I agree as well that the live service games are just a massive gamble and so many of them fail, but as much as it's hated I do think it's a gamble worth taking. The way these games transform and the variety they can bring is worth it. But when Devs seem to phone it in or there is too much exec meddling and there is no real fun or bite to the game like suicide squad then yeah might as well not bother with it
@nessisonett @theSpectre this was a casualty of their project not going well. This myth that Sony don't work well with other studios is boring, they have a pretty decent track record.
Blundell left very shortly after Deviation was founded and likely headed up Firewalk Studios' Concord game.
Comments 1,748
Re: Interview: Hangar 13 on TopSpin 2K25's Triumphant PS5 Return
@Jacko11 playing Mafia 2 and then Mafia 3 was a huge fall off. It was a half baked game for the longest and didn't live up to that Mafia gameplay. Don't get me wrong, the story is alright but the world and systems and so on that Mafia is known for was just removed and yeah disappointing to say the least.
I do not like their Mafia games
Re: Interview: Hangar 13 on TopSpin 2K25's Triumphant PS5 Return
@Jacko11 @Golem25 unfortunately, Hangar 13 are big enough to work on Mafia 4 as well.
I was happy to see they're on annual sports game pump and dump duty but it seems Mafia 4 is still in development by them
Re: Talking Point: What's Your Favourite PS5 Game of 2024 So Far?
Helldivers 2. I hadn't played in a while, hopped back on and was pleasantly surprised I still loved it. Not many other games have done that apart from the Spider-Men, inFamous, Ghosts of Tsushima and any of Rockstar games
Re: Random: Neuralink Brain Implant Patient Pulls All-Nighter Playing Civilisation 6
@Loamy dude the moderation in this site can be overkill sometimes
Re: Random: Neuralink Brain Implant Patient Pulls All-Nighter Playing Civilisation 6
@Flaming_Kaiser and people should also stop seeing him as an inventor who puts things into people's heads 😂
Re: Rumour: Sony to Host Big PlayStation Event Next Month
@colonelkilgore road maps don't exist this gen. We will see like 1 or 2 new games, as is the norm. Maybe a couple CGI announcements. Don't get hopes up
Re: Random: Neuralink Brain Implant Patient Pulls All-Nighter Playing Civilisation 6
@Flaming_Kaiser his marketing is far too successful for more people to see through him
Re: Immortals of Aveum Getting Futuristic FSR 3, HDR Support on PS5
@Loamy you right, you right 🤷♂️
@Matroska https://www.youtube.com/watch?v=QxdiA8QMY18&t=2985s&ab_channel=DigitalFoundry
I attach this video, timestamp: 52:55. Am I trippin? Yes, they don't explicitly say it is not supported, obviously it is as it is open source. However, they repeatedly say it falls short of the specs needed to run it and wouldn't work to a degree where its worth having on consoles.
Re: Immortals of Aveum Getting Futuristic FSR 3, HDR Support on PS5
@Rob3008 I see a lot of people base everything they do off of what DF say. They are highly analytical performance people just guessing, discussing and estimating things and it gets to me when people start spouting, "I did this because DF said this". I like their work and they say some things as fact and it is wrong sometimes, no actual hate towards them.
Re: Immortals of Aveum Getting Futuristic FSR 3, HDR Support on PS5
The same Digital Foundry that said weeks ago that pro consoles won't be able to support frame generation, let alone the base?? And people STILL take their word for gospel lol
Re: 6v6 Hero Shooter Marvel Rivals Officially Announced, But There's No Mention of PS5
@rjejr the acid and paint they must be huffing to come up with this stuff must be plentiful 🤣
Re: 6v6 Hero Shooter Marvel Rivals Officially Announced, But There's No Mention of PS5
@rjejr new lore unlocked. Semen Surfer must have fused with Galactus to form Galacta. All makes sense now 😂
That is actually much better than the actual creation of Galacta which I think is just Galactus popping out a child and being like, "yeah, cool."
Re: Judge Rules in Sony's Favour in $500m Controller Comms Lawsuit
@StonyKL it is most definitely the games you play on it. See how many controllers people that play Fifa, NBA 2k, COD go through. It's insane.
I bought 3 controllers when I got my PS5 and have experienced stick drift only on the one that came with the PS5. The other ones, especially the black one still going strong.
Re: Random: Neuralink Brain Implant Patient Pulls All-Nighter Playing Civilisation 6
I think people need to understand that everything Elon Musk owns is not necessarily solely his. He has large funding and can scream and shout for his companies to do some things and test on animals and some sketchy stuff but Neuralink, Starlink, SpaceX, Tesla all these companies successes and achievements are down to the people in those companies, not Elon. He's just a face, a rich, good businessman.
Re: 6v6 Hero Shooter Marvel Rivals Officially Announced, But There's No Mention of PS5
@rjejr a real head scratcher that one lol
Apparently it is Galactus' daughter, Galacta, who was introduced from a short lived sereis. I don't know why they put her there it's just so funny to me how out of place it is
Re: 6v6 Hero Shooter Marvel Rivals Officially Announced, But There's No Mention of PS5
@Randzilla the amount of times this has to be repeated when Spider-Man shows up in a game not developed or published by a Sony business is criminal lmao
Re: 6v6 Hero Shooter Marvel Rivals Officially Announced, But There's No Mention of PS5
Why is Galactus an anime girl ???
Re: Free Superhero MMO DC Universe Online Pows PS5
This is funny, I remember how much it lagged on my PS3 and I was so excited to play it on my PS4 only to get slightly less lag. Wonder how good it lags this time around
Re: TopSpin 2K25 Looks Like a Real Winner in PS5, PS4 Gameplay Showcase
I'm not a fan of these graphics but the animation, presentation and gameplay looks real good and fluid too
Re: Feb 2024 USA Sales: Helldivers 2 Kills It as 2024's Best-Selling Game So Far
@mrbone I would think that's the reason. Try doing a speed check in the Network Settings and see what comes up
Re: Feb 2024 USA Sales: Helldivers 2 Kills It as 2024's Best-Selling Game So Far
@mrbone that doesn't come up for me. I haven't seen that since the 2nd or 3rd week of it's release
Re: Twisted Metal's TV Show Finally Available to Stream in the UK
I only just realised I have Paramount+ as a Amazon Prime Channel and have been paying for it for months !
Re: Feb 2024 USA Sales: Helldivers 2 Kills It as 2024's Best-Selling Game So Far
@Titntin I love beef. @ them! Say it with your chest!!
Re: PS5 Pro's Proprietary DLSS-Esque Upscaler Sounds Superb
@RicksReflection well said. I think that with DF being a specs enthusiast page and obviously only focusing on things that very very few would when it comes to gaming may have skewed the perception for many people for consoles. With the PS5 Pro, I get wanting a CPU upgrade but it is a PS5. Why would you upgrade the CPU to a point that makes the base basically a last gen console. Plus, with PSSR and the GPU upgrades alone, like has already been said, it should be powering through so much. Like do people understand the benefits that essentially DLSS 1 or a lesser version of 2 bring to a console space. Because of course PSSR being a new technology and not having frame generation won't be near DLSS 3. And not FSR 1 or 2 where ghosting and artifacting is so bad.
I do have thoughts regarding PSSR on PS4 games, I think it is only possible on the ones running on PS5s new SDK so just the ones that have been updated to use PS5s architecture, mainly first party games.
I feel like the price will be around that 500-550 mark. I think they knew PS5 couldn't launch at 600, it was a nice £530, I feel like maybe a small bump will happen with the Pro.
With all this, I can't see what there is to complain about to be real. The benefits are amazing and shows Sony are smartly developing tech to use for the future. PS6 is going to be a smart console, PSSR can be used for handheld devices too so I wouldn't be surprised to see in the future a bulky PS Portal 2, with PS4 or PS5 or even PS6 compatibility, even better remote play and local play as well. Am I getting ahead of myself lol
Re: PS5 Pro's Proprietary DLSS-Esque Upscaler Sounds Superb
@GravyThief DLSS was not possible 10 years ago, let alone even in 2018. It's only possible due to the HUGE year by year advancements in machine learning. GPUs can do so many calculations per second which allows for ML in conjunction with other silicon that are dedicated to solely do this as well. GPU TFLOP numbers have gotten so high in recent years, allowing ML capabilities to be very very sexy.
Being a huge nerd, I have followed the progress of some ML technologies and to oversimplify it, what was initially possible, was filling in certain parts of images which took a long time, it transitioned to filling in parts of videos and then you get to real-time videos, such as games. Then whilst all this is happening, you implement reconstruction methods that can maintain sharpness, colour quality and consistency and most importantly, the cost on the GPU to be as small as possible. For DLSS today, it is only like a 0.5ms cost on the GPU, in other words, it adds to latency by 0.5ms. PSSR are aiming for 2ms which will improve over time. It is done by using incredibly complex algorithms and it is essentially magic. We can use that technology to generatively fill in parts of images and some videos right now using AI to essentially guess what is supposed to be there, but these ML technologies like DLSS, FSR, PSSR (not sure how it accomplishes it) use what we already have but with a low quality to upscale to something like 4k. I hope that helps you to understand why it couldn't be possible 10 years ago.
Re: PS5 Pro's Proprietary DLSS-Esque Upscaler Sounds Superb
@MrMagic dude you get it. With so few (and might I say very badly optimised games) being CPU bound, reducing the resolution to 1080p and using PSSR will do a world of good. For the many games that aren't CPU bound, my goodness, the performance uplift should be really promising, especially for what they can do with PS6.
I disagree with the need to make the console have a much stronger CPU, because we get a situation like Series S for the base PS5, which is still plenty strong. The PS5 & Series X did not release with weak specs like the PS5 & XbOne, no need for overkill. This is a console for spec nerds and people with high end 4k TVs that want more.
Re: Legendary PlayStation First-Party Architect Connie Booth Joins EA
@Zeke68 🫂
Re: PS5 Pro's Proprietary DLSS-Esque Upscaler Sounds Superb
@RicksReflection yeah exactly, probably patch needed for the game to implement PSSR in the settings, sure. But not for the PSSR to upscale the game, it'll do that with a flick of a switch I reckon.
Re: The Sims Is Being Turned into a Movie
It's gonna be a sim breaking out of the simulation and speaking English. You've heard it here first folks. Get your predictions from me
Re: Legendary PlayStation First-Party Architect Connie Booth Joins EA
@Zeke68 honestly it was meant as a joke! And mainly just the part where @CaptD said "Listen Connie it is our way or the highway" 🤣🤣
Re: Legendary PlayStation First-Party Architect Connie Booth Joins EA
@CaptD @Zeke68 love all this SIE Corporate fan fic
Re: PS5 Pro's Proprietary DLSS-Esque Upscaler Sounds Superb
@Angelus3K the leaks say it doesn't have to be trained on a title by title basis, so that's what they mean by "without any extra work"
Re: PS5 Pro's Proprietary DLSS-Esque Upscaler Sounds Superb
Some games will be CPU bound and with PS5 Pro having a 10% higher clock speed, won't make a lot of difference to those games but running them at 1080p upscaled will do so much. If its quality is close to DLSS 3 then it'll be a game changer
Re: UK Sales Charts: Helldivers 2 Refuses to Budge Among Heavy Hitting Competition
Well deserved, sky is really the limit with this one
Re: Over Eight Million Helldivers 2 Players Recruited Since Last Month
@nomither6 not for everyone
Re: Among Us Animated Series Suspects The Last of Us, Lord of the Rings, Community Stars
How on earth does among us make for entertaining TV. I'm intrigued
Re: Rumour: PS5 Pro Is Up to Three Times Faster Than PS5 as Specs Surface
I'm most looking forward to PSSR, their AI upscaling tech
Re: Proudly Represent Democracy with a Helldivers 2 Clothing Range
@MFTWrecks 🫂
Re: Proudly Represent Democracy with a Helldivers 2 Clothing Range
@MFTWrecks if I made a game, you'd be my head of product design
Re: Cancelled Live Service Spider-Man PS5 Game Allegedly Surfaces
I have heard time and time again that the resources required to make these a hit are straining and lead to a complete refocus on the studios goals and ambitions.
Maybe if this happened, in the next 10 years, we'd only see this, Venom and Wolverine from Insomniac. Look at Rockstar with GTA V. I think it's a case of "would we want to give up what we are known for, for the next decade"
Re: Preview: TopSpin 2K25 Might Be Worth the 13-Year Wait
I used to LOVE these games. The graphics look a lil muddy though
Re: Sony Partner Deviation Games Shuttered Before Shipping Its First PS5 Project
@theSpectre there's a lot to play atm, still haven't got around finishing a lot of games I started last year. But yeah hopefully we can get to see those upcoming live service projects as there has been so much cancellations as of late
Re: Sony Partner Deviation Games Shuttered Before Shipping Its First PS5 Project
@theSpectre not your fault, it wasn't very clear tbf. Play some Helldivers 2, one of the best fun I've had in a long time. Kinda reminds me of a smaller scale Warhawk.
Yeah the devs that don't have the experience or are excessively pushed into making live service games without much testing or room for experimentation are usually the ones that fail almost immediately. On the other side, games that are good to great once or twice and not able to reel you back in are the ones are more common and I think that's what Factions was going to be like. We've heard it was fun but from ND themselves, it wasn't enough and they realised they'd have to pour all their resources into it for it to get there.
I'm hoping that Concord does something fresh, if it's like Titanfall I'll be happy but if it's another COD clone then not looking great. As for Fairgame$ everything I've seen in that CG trailer tells me it's going to be something like a fast paced version of rainbow 6. Which I think sounds good but yeah the meat is these games cannot be lacking. With Bungie being their live service consultants I think they can figure it out. Bungie do bed to shore up and get themselves together for Destiny 2 ending and Marathon though but I think they'll be fine.
Re: Sony Partner Deviation Games Shuttered Before Shipping Its First PS5 Project
@theSpectre I agree, was a 2 in 1 response so the only part of your comment I was responding to was "casualty of Sony's short-sighted live-service initiative". We don't know the details, but I just think it was a casualty of bad planning and bad game design, because if it wasn't, well see Helldivers 2 and the soon to come Concord and Fairgame$. They weren't cancelled or went well enough to warrant release windows and official announcements. That isn't to say when launched they won't die or fizzle quickly but yeah.
I agree as well that the live service games are just a massive gamble and so many of them fail, but as much as it's hated I do think it's a gamble worth taking. The way these games transform and the variety they can bring is worth it. But when Devs seem to phone it in or there is too much exec meddling and there is no real fun or bite to the game like suicide squad then yeah might as well not bother with it
Re: Sony Partner Deviation Games Shuttered Before Shipping Its First PS5 Project
@nessisonett @theSpectre this was a casualty of their project not going well. This myth that Sony don't work well with other studios is boring, they have a pretty decent track record.
Blundell left very shortly after Deviation was founded and likely headed up Firewalk Studios' Concord game.
Re: Sony Partner Deviation Games Shuttered Before Shipping Its First PS5 Project
@ThorsHammer yes, he left in 2022 and joined one of PS Studios. Probably Firewalk
Re: Helldivers 2 PS5, PC Almost Matching Marvel's Spider-Man 2's Sales in UK
@Northern_munkey okay yeah I'm using 2 of these already. Thanks anyway
Re: PS Store Sales Charts: Helldivers 2 Is Unstoppable, Final Fantasy 7 Rebirth Settles for Second
@ChrisDeku twenty million in a year would be amazing man. Let's see
Re: Helldivers 2 PS5, PC Almost Matching Marvel's Spider-Man 2's Sales in UK
@Northern_munkey plug me these sites then my god sir
Re: PS Store Sales Charts: Helldivers 2 Is Unstoppable, Final Fantasy 7 Rebirth Settles for Second
@ChrisDeku based on what??? I'm sorry but I think that's absurd. Hope it happens tho