@RicksReflection yeah exactly, probably patch needed for the game to implement PSSR in the settings, sure. But not for the PSSR to upscale the game, it'll do that with a flick of a switch I reckon.
Some games will be CPU bound and with PS5 Pro having a 10% higher clock speed, won't make a lot of difference to those games but running them at 1080p upscaled will do so much. If its quality is close to DLSS 3 then it'll be a game changer
I have heard time and time again that the resources required to make these a hit are straining and lead to a complete refocus on the studios goals and ambitions.
Maybe if this happened, in the next 10 years, we'd only see this, Venom and Wolverine from Insomniac. Look at Rockstar with GTA V. I think it's a case of "would we want to give up what we are known for, for the next decade"
@theSpectre there's a lot to play atm, still haven't got around finishing a lot of games I started last year. But yeah hopefully we can get to see those upcoming live service projects as there has been so much cancellations as of late
@theSpectre not your fault, it wasn't very clear tbf. Play some Helldivers 2, one of the best fun I've had in a long time. Kinda reminds me of a smaller scale Warhawk.
Yeah the devs that don't have the experience or are excessively pushed into making live service games without much testing or room for experimentation are usually the ones that fail almost immediately. On the other side, games that are good to great once or twice and not able to reel you back in are the ones are more common and I think that's what Factions was going to be like. We've heard it was fun but from ND themselves, it wasn't enough and they realised they'd have to pour all their resources into it for it to get there.
I'm hoping that Concord does something fresh, if it's like Titanfall I'll be happy but if it's another COD clone then not looking great. As for Fairgame$ everything I've seen in that CG trailer tells me it's going to be something like a fast paced version of rainbow 6. Which I think sounds good but yeah the meat is these games cannot be lacking. With Bungie being their live service consultants I think they can figure it out. Bungie do bed to shore up and get themselves together for Destiny 2 ending and Marathon though but I think they'll be fine.
@theSpectre I agree, was a 2 in 1 response so the only part of your comment I was responding to was "casualty of Sony's short-sighted live-service initiative". We don't know the details, but I just think it was a casualty of bad planning and bad game design, because if it wasn't, well see Helldivers 2 and the soon to come Concord and Fairgame$. They weren't cancelled or went well enough to warrant release windows and official announcements. That isn't to say when launched they won't die or fizzle quickly but yeah.
I agree as well that the live service games are just a massive gamble and so many of them fail, but as much as it's hated I do think it's a gamble worth taking. The way these games transform and the variety they can bring is worth it. But when Devs seem to phone it in or there is too much exec meddling and there is no real fun or bite to the game like suicide squad then yeah might as well not bother with it
@nessisonett @theSpectre this was a casualty of their project not going well. This myth that Sony don't work well with other studios is boring, they have a pretty decent track record.
Blundell left very shortly after Deviation was founded and likely headed up Firewalk Studios' Concord game.
@GZoo oh I'm not saying it won't have legs but best selling game of 2024? No.
It will do really well though, as it has been doing. And with more features changing the scale and gameplay, it's only going to go higher and higher IMO
@GZoo nahhh, I don't think its as appetizing to as much people as Harry Potter is. Parents would buy that for their kids, they'd be hesitant to get Helldivers for kids
@Americansamurai1 I agree, and yeah, contrary to the report of them not getting acquired, I heard it's due to happen soon.
Would much rather the single player studios stick to what they do best, so we don't have another situation like Factions where a dev spends years on a game, only for it to get scrapped.
Arrowhead, Guerrilla, Bungie, Haven, Firewalk, Deviation games (if that's still happening), and whoever else I'm missing are more than enough for the live service push.
@Jay767 apparently, contrary to the CEOs tweet of it not happening, its something that Sony have been planning for a while.
I think I'd rather see them remain independent and second party like Insomniac were, so that if there's something one publisher doesn't like, they can ship it elsewhere
@NinjaNicky only thing is you can easily get XP enough for 1-3 levels from one mission if you do Suicide or above difficulties and optionals. The rewards on lower difficulties aren't worth the stress to be honest. But dealing with 4 bile titans and 5 chargers coming at you is also a trip.
@jedinite @NinjaNicky on a weekday the concurrent count is always going to be less than what we were seeing. Doesn't mean there's a drop off at all. Case in point, this last weekend, there were 440,000 and 430,000 on Saturday and Sunday respectively.
Plus as more factions, features, stratagems and missions are added, the more it'll stay consistent.
Plus I don't think it's that easy to get to level 50, unless you play like 6+ hours a day and have been doing so since near launch.
This could be really good. If it's in the vein of going out defeating robots, competing cauldrons and stuff like that then I'm all down.
Just depends on the gameplay and mission structures. Like it can't just be bow and arrow, those should be secondary weapons otherwise I can see it getting frustrating quickly
@Shepherd_Tallon it's too early to know if Helldivers 2 will drive them to do more GAAS but hopefully we don't see many more. I just wish TLOU Factions was given to another studio to finish
@ChrisDeku I think it's around 3-4m right now. Don't think 6m for a game this size in less than a month is realistic. Maybe if we were a couple weeks into March.
Plus with this game, from what I'm seeing it has a pretty high retention/play rate? So if it had 6m sales I think we'd be seeing so many more issues with the server than we are now. Like 800,000 CCU wouldn't be enough.
@breakneck impossible to know for sure but yeah I'm assuming PC just has the edge. Wish the active Helldivers number feature was working but early days still!
I've actually never been so unbothered about a game having some launch issues as this one, because 99% of the experience is unaffected and very fun but there's just one or two things that worked really well on launch day and aren't functioning as such due to the astronomic over performance. And also the dev team have been very vocal and quick to issue patches
@TheCollector316 yeah, when you throw a stratagem down and let someone else take it. Like say you have a Guard Dog, call one down for yourself then when you can, call another one down for a teammate, or machine gun or whatever gun. As they stay with you all mission.
Played for 3 hours last night, had a real good random squad going. Was the best time I've had as the matchmaking was perfect and I was with level 10s and above. Love it when someone lends you a stratagem
@ShadowofTwilight usually I'd say buy it digitally but who knows, if you want to play it in 10 years time, will you even be able to... Been buying physically ever since I saw Sony take licences away from some of the media bought on the PSN.
Comments 1,721
Re: PS5 Pro's Proprietary DLSS-Esque Upscaler Sounds Superb
@RicksReflection yeah exactly, probably patch needed for the game to implement PSSR in the settings, sure. But not for the PSSR to upscale the game, it'll do that with a flick of a switch I reckon.
Re: The Sims Is Being Turned into a Movie
It's gonna be a sim breaking out of the simulation and speaking English. You've heard it here first folks. Get your predictions from me
Re: Legendary PlayStation First-Party Architect Connie Booth Joins EA
@Zeke68 honestly it was meant as a joke! And mainly just the part where @CaptD said "Listen Connie it is our way or the highway" 🤣🤣
Re: Legendary PlayStation First-Party Architect Connie Booth Joins EA
@CaptD @Zeke68 love all this SIE Corporate fan fic
Re: PS5 Pro's Proprietary DLSS-Esque Upscaler Sounds Superb
@Angelus3K the leaks say it doesn't have to be trained on a title by title basis, so that's what they mean by "without any extra work"
Re: PS5 Pro's Proprietary DLSS-Esque Upscaler Sounds Superb
Some games will be CPU bound and with PS5 Pro having a 10% higher clock speed, won't make a lot of difference to those games but running them at 1080p upscaled will do so much. If its quality is close to DLSS 3 then it'll be a game changer
Re: UK Sales Charts: Helldivers 2 Refuses to Budge Among Heavy Hitting Competition
Well deserved, sky is really the limit with this one
Re: Over Eight Million Helldivers 2 Players Recruited Since Last Month
@nomither6 not for everyone
Re: Among Us Animated Series Suspects The Last of Us, Lord of the Rings, Community Stars
How on earth does among us make for entertaining TV. I'm intrigued
Re: Rumour: PS5 Pro Is Up to Three Times Faster Than PS5 as Specs Surface
I'm most looking forward to PSSR, their AI upscaling tech
Re: Proudly Represent Democracy with a Helldivers 2 Clothing Range
@MFTWrecks 🫂
Re: Proudly Represent Democracy with a Helldivers 2 Clothing Range
@MFTWrecks if I made a game, you'd be my head of product design
Re: Cancelled Live Service Spider-Man PS5 Game Allegedly Surfaces
I have heard time and time again that the resources required to make these a hit are straining and lead to a complete refocus on the studios goals and ambitions.
Maybe if this happened, in the next 10 years, we'd only see this, Venom and Wolverine from Insomniac. Look at Rockstar with GTA V. I think it's a case of "would we want to give up what we are known for, for the next decade"
Re: Preview: TopSpin 2K25 Might Be Worth the 13-Year Wait
I used to LOVE these games. The graphics look a lil muddy though
Re: Sony Partner Deviation Games Shuttered Before Shipping Its First PS5 Project
@theSpectre there's a lot to play atm, still haven't got around finishing a lot of games I started last year. But yeah hopefully we can get to see those upcoming live service projects as there has been so much cancellations as of late
Re: Sony Partner Deviation Games Shuttered Before Shipping Its First PS5 Project
@theSpectre not your fault, it wasn't very clear tbf. Play some Helldivers 2, one of the best fun I've had in a long time. Kinda reminds me of a smaller scale Warhawk.
Yeah the devs that don't have the experience or are excessively pushed into making live service games without much testing or room for experimentation are usually the ones that fail almost immediately. On the other side, games that are good to great once or twice and not able to reel you back in are the ones are more common and I think that's what Factions was going to be like. We've heard it was fun but from ND themselves, it wasn't enough and they realised they'd have to pour all their resources into it for it to get there.
I'm hoping that Concord does something fresh, if it's like Titanfall I'll be happy but if it's another COD clone then not looking great. As for Fairgame$ everything I've seen in that CG trailer tells me it's going to be something like a fast paced version of rainbow 6. Which I think sounds good but yeah the meat is these games cannot be lacking. With Bungie being their live service consultants I think they can figure it out. Bungie do bed to shore up and get themselves together for Destiny 2 ending and Marathon though but I think they'll be fine.
Re: Sony Partner Deviation Games Shuttered Before Shipping Its First PS5 Project
@theSpectre I agree, was a 2 in 1 response so the only part of your comment I was responding to was "casualty of Sony's short-sighted live-service initiative". We don't know the details, but I just think it was a casualty of bad planning and bad game design, because if it wasn't, well see Helldivers 2 and the soon to come Concord and Fairgame$. They weren't cancelled or went well enough to warrant release windows and official announcements. That isn't to say when launched they won't die or fizzle quickly but yeah.
I agree as well that the live service games are just a massive gamble and so many of them fail, but as much as it's hated I do think it's a gamble worth taking. The way these games transform and the variety they can bring is worth it. But when Devs seem to phone it in or there is too much exec meddling and there is no real fun or bite to the game like suicide squad then yeah might as well not bother with it
Re: Sony Partner Deviation Games Shuttered Before Shipping Its First PS5 Project
@nessisonett @theSpectre this was a casualty of their project not going well. This myth that Sony don't work well with other studios is boring, they have a pretty decent track record.
Blundell left very shortly after Deviation was founded and likely headed up Firewalk Studios' Concord game.
Re: Sony Partner Deviation Games Shuttered Before Shipping Its First PS5 Project
@ThorsHammer yes, he left in 2022 and joined one of PS Studios. Probably Firewalk
Re: Helldivers 2 PS5, PC Almost Matching Marvel's Spider-Man 2's Sales in UK
@Northern_munkey okay yeah I'm using 2 of these already. Thanks anyway
Re: PS Store Sales Charts: Helldivers 2 Is Unstoppable, Final Fantasy 7 Rebirth Settles for Second
@ChrisDeku twenty million in a year would be amazing man. Let's see
Re: Helldivers 2 PS5, PC Almost Matching Marvel's Spider-Man 2's Sales in UK
@Northern_munkey plug me these sites then my god sir
Re: PS Store Sales Charts: Helldivers 2 Is Unstoppable, Final Fantasy 7 Rebirth Settles for Second
@ChrisDeku based on what??? I'm sorry but I think that's absurd. Hope it happens tho
Re: PS Store Sales Charts: Helldivers 2 Is Unstoppable, Final Fantasy 7 Rebirth Settles for Second
@GZoo oh I'm not saying it won't have legs but best selling game of 2024? No.
It will do really well though, as it has been doing. And with more features changing the scale and gameplay, it's only going to go higher and higher IMO
Re: PS Store Sales Charts: Helldivers 2 Is Unstoppable, Final Fantasy 7 Rebirth Settles for Second
@GZoo nahhh, I don't think its as appetizing to as much people as Harry Potter is. Parents would buy that for their kids, they'd be hesitant to get Helldivers for kids
Re: Helldivers 2 PS5, PC Almost Matching Marvel's Spider-Man 2's Sales in UK
@Americansamurai1 I agree, and yeah, contrary to the report of them not getting acquired, I heard it's due to happen soon.
Would much rather the single player studios stick to what they do best, so we don't have another situation like Factions where a dev spends years on a game, only for it to get scrapped.
Arrowhead, Guerrilla, Bungie, Haven, Firewalk, Deviation games (if that's still happening), and whoever else I'm missing are more than enough for the live service push.
Re: Helldivers 2 PS5, PC Almost Matching Marvel's Spider-Man 2's Sales in UK
@NinjaNicky I've spent £70 too many times to be proud of. Especially when pre-ordering but sometimes you get a nice £10 off from game-base or Argos
Re: Helldivers 2 PS5, PC Almost Matching Marvel's Spider-Man 2's Sales in UK
@Jay767 apparently, contrary to the CEOs tweet of it not happening, its something that Sony have been planning for a while.
I think I'd rather see them remain independent and second party like Insomniac were, so that if there's something one publisher doesn't like, they can ship it elsewhere
Re: Helldivers 2 PS5 Patch Adds Planetary Hazards, Rebalances Weapons, More
@NinjaNicky only thing is you can easily get XP enough for 1-3 levels from one mission if you do Suicide or above difficulties and optionals. The rewards on lower difficulties aren't worth the stress to be honest. But dealing with 4 bile titans and 5 chargers coming at you is also a trip.
Re: Incoming Helldivers 2 PS5 Patch Adds Planetary Hazards, Rebalances Weapons, More
Most importantly the anti-aliasing on PS5 should be actually working, making it look less like a PS3 game lol
Re: Warner Bros' Reaction to Suicide Squad Flop Will Make You Question Your Sanity
They must live in some kind of Bizarro world
Re: MLB The Show 24 Adds Female Ballplayers to RPG-Inspired Road to the Show
My biggest surprise is that this series gets between 1-2 million sales every release. Wild.
Re: Significant Discounts Suggest Ubisoft's PS5 Pirate Game Skull and Bones Is Already Struggling
@Johnnycide I think it was Singapore, not Philippines
Re: Significant Discounts Suggest Ubisoft's PS5 Pirate Game Skull and Bones Is Already Struggling
Who would've guessed! This game should really have been £30 or F2P, or non existent
Re: Helldivers 2 Sales Are Actually Increasing, Again
@jedinite @NinjaNicky on a weekday the concurrent count is always going to be less than what we were seeing. Doesn't mean there's a drop off at all. Case in point, this last weekend, there were 440,000 and 430,000 on Saturday and Sunday respectively.
Plus as more factions, features, stratagems and missions are added, the more it'll stay consistent.
Plus I don't think it's that easy to get to level 50, unless you play like 6+ hours a day and have been doing so since near launch.
Re: Guerrilla's Online PS5 Horizon Game Survives Sony Cull
This could be really good. If it's in the vein of going out defeating robots, competing cauldrons and stuff like that then I'm all down.
Just depends on the gameplay and mission structures. Like it can't just be bow and arrow, those should be secondary weapons otherwise I can see it getting frustrating quickly
Re: Heavy Armour Seemingly En-Route as Helldivers 2 Mech Gameplay Leaks
This looks so good. A future update with some aircrafts would be amazing too
Re: Unannounced Games from PlayStation Studios Have Been Cancelled
@Shepherd_Tallon it's too early to know if Helldivers 2 will drive them to do more GAAS but hopefully we don't see many more. I just wish TLOU Factions was given to another studio to finish
Re: UK Sales Charts: Helldivers 2 Bucks Industry Trend with Rising Weekly Sales
@ChrisDeku I think it's around 3-4m right now. Don't think 6m for a game this size in less than a month is realistic. Maybe if we were a couple weeks into March.
Plus with this game, from what I'm seeing it has a pretty high retention/play rate? So if it had 6m sales I think we'd be seeing so many more issues with the server than we are now. Like 800,000 CCU wouldn't be enough.
Re: UK Sales Charts: Helldivers 2 Bucks Industry Trend with Rising Weekly Sales
@Loamy now is a great time to dive in. It's been smooth sailing since like Wednesday/Thursday
Re: UK Sales Charts: Helldivers 2 Bucks Industry Trend with Rising Weekly Sales
I have been directly responsible for 3 of those sales this week. Doing my part for managed democracy!
Re: Helldivers 2 Servers Hold Fast in Face of 800K Screaming Concurrents
@breakneck impossible to know for sure but yeah I'm assuming PC just has the edge. Wish the active Helldivers number feature was working but early days still!
I've actually never been so unbothered about a game having some launch issues as this one, because 99% of the experience is unaffected and very fun but there's just one or two things that worked really well on launch day and aren't functioning as such due to the astronomic over performance. And also the dev team have been very vocal and quick to issue patches
Re: Helldivers 2 Servers Hold Fast in Face of 800K Screaming Concurrents
@zhoont I think it hit 460k one night, maybe Saturday.
But at any one time there's probably ~100 - 300k people playing on PlayStation too to be fair.
Re: Helldivers 2 Now Kicks Inactive Players, Server Capacity Increased in Latest Patch
@TheCollector316 no worries, I probably worded it weird 😂
Re: Helldivers 2 Now Kicks Inactive Players, Server Capacity Increased in Latest Patch
@Kidfunkadelic83 for sure bro, I'll hit you up soon!
Re: Helldivers 2 Now Kicks Inactive Players, Server Capacity Increased in Latest Patch
@TheCollector316 yeah, when you throw a stratagem down and let someone else take it. Like say you have a Guard Dog, call one down for yourself then when you can, call another one down for a teammate, or machine gun or whatever gun. As they stay with you all mission.
Re: Helldivers 2 Now Kicks Inactive Players, Server Capacity Increased in Latest Patch
Played for 3 hours last night, had a real good random squad going. Was the best time I've had as the matchmaking was perfect and I was with level 10s and above. Love it when someone lends you a stratagem
Re: Helldivers 2 Honcho Suggests Not Buying the Game, Breaks New Records Anyway
@ShadowofTwilight usually I'd say buy it digitally but who knows, if you want to play it in 10 years time, will you even be able to... Been buying physically ever since I saw Sony take licences away from some of the media bought on the PSN.
Re: Little Devil Inside Finally Resurfaces with New Trailer, Kickstarter Update
Artstyle and animation look amazing! Still not sure what it's about
Re: Helldivers 2 Honcho Suggests Not Buying the Game, Breaks New Records Anyway
@KundaliniRising333 tell me you didn't play the game without telling me you didn't play the game