Comments 1,748

Re: Rumour: Next-Gen AMD Tech to Power Supposed Sony Handheld as Well as PS6

ProfessorNiggle

We just have to hope AMD can make a chip that doesn't overheat in a smaller system.

Also Sony need to NOT make any proprietary hardware for this system. This is why the Vita failed. Flash memory should be soldered on the chip, starting at 256GB, the system should have USB C, AUX port, remote play again, ability to act as a second controller to PS6, PS Portal form factor, at least 5 hour battery life, heavy focus on PSSR doing majority of the work to bring massively scaled down PS6 games to handheld, an adequate amount of NPUs and TPUs for machine learning and other tasks.

Funny thing is that all mobile phones from 2024 and onwards will tick some of these criteria. Hopefully cost of parts will be lower as a result and Sony can focus on not robbing their customers.

Re: Sony Says the Best Time to Get a PS5 Is Now

ProfessorNiggle

Yeah I feel a little like I wasted the first 3 years of PS5 on PS4 games. I like my PS5 but I loved my PS4, 3, 2 & Vita. By the end of the gen I'm sure I'll fall back in love but this gen seems more appealing for those who've waited until this point. Also, the PS5 Pro is what the PS5 should've been. I'm getting that day 1.

Re: Xbox Fans Really Want a Port of PS5, PC Hit Helldivers 2

ProfessorNiggle

@Major_Player if you're having to close multiple studios and layoff chunks of teams, then something you are doing isn't entirely sustainable. I like GamePass, I use it on my Series S. The fact that you used to be able to play big Xbox games day 1 on the lowest tier and now you can't shows you that everyone at Microsoft knows it isn't sustainable, hence the changes.

If you want to scream and call me a needle mover or whatever, do that, but just know I move on the side of reality.

Re: Xbox Fans Really Want a Port of PS5, PC Hit Helldivers 2

ProfessorNiggle

@Major_Player this would likely mean 30-50% of sales on PS would go to Microsoft. Gamepass will never be on PS. It won't live beyond the next 5 years unless Microsoft changes the model. Not sustainable and is becoming less appealing every year in terms of big day 1 releases.

It is not a way to bring revenue into studios that make AAA games that cost minimum $50 million to produce. Obviously the costs usually balloon.

Re: Assassin's Creed Shadows Reportedly Has a Co-Op Game Mode in Development

ProfessorNiggle

@LikelySatan I agree, a lot of it is just people seeing a chance to be angry for a group of people that may not be overly offended by the mistakes. Mistakes that shouldn't be made however in a production as big as this and I guess shows why firms like Sweet Baby are used as often as they are. But then again gamers love to complain as they are chronically online

Re: Assassin's Creed Shadows Reportedly Has a Co-Op Game Mode in Development

ProfessorNiggle

@LikelySatan yeah let’s be honest with the Yasuke stuff all they need to say is what’s written on all AC games. That it’s not a flippin 1:1 representation of history. That is it. Yasuke was real and people should just shut up and relax, it's a video game. It is for fun. Leave the black character be.

Very interesting case because from what I’ve seen it just looks like more AC but in a good setting with good characters and good looking animations so me personally I’m just a bit confused to see all the outrage about the characters. The complaints about everything else is warranted but the complaints about historical inaccuracies, and not respecting Japanese culture is just typical Ubisoft isn’t it, not doing their due diligence and homework. SP could never.

Re: Assassin's Creed Shadows Reportedly Has a Co-Op Game Mode in Development

ProfessorNiggle

@MidnightDragonDX they are doomed tbh. I thought outlaws would be a turning point. Though I am excited for AC Shadows, it is feeling like another Valhalla but in Japan. Their attitude towards making games is the same as their attitude towards what they put in the games which is just bloat and keep adding stuff until it's as big and plentiful as possible! They have good IP and it shouldn't be in the hands of the Guillotine brothers

Re: Your Horizon Zero Dawn PS4 Progress Will Transition to PS5 Remaster

ProfessorNiggle

@PSme as others have said, this would be highly unlikely. PS4 is the highest selling modern home console and to just alienate that base of games would not only be stupid but idiotic. Also, AMD still making their chips, also big focus on BC on PS%, it's not just going to stop there. I would take those rumors saying otherwise with a pinch of salt.

Re: Talking Point: Is PS5 Pro Way Too Expensive?

ProfessorNiggle

Funny enough I know someone who got their PS5 from a scalper for £700 back in 2020 so I'm not that fazed. £730 to be precise. It is too much money but so was a launch of £529 and the subsequent price increases. Save a bit for a couple months and trade in your old console if you want it.

I only want to see PSSR in action to be honest, and depending on what they release in 2025, I might be swayed on purchasing this. Their next State of Play / PS Showcase is literally banking on them living up to their history of complacency or finally being in line with what their consumers want after this generation that really has ridden on the coattails of the last one.

On the topic of PSSR, was I the only one who noticed the amazing picture quality but also obvious ghosting artifacts?

Re: Poll: What Review Score Would You Give Vampire Survivors?

ProfessorNiggle

Yup this is how I know not to take this site so seriously. A 10? This game is pure fun for a while and I've been lost in it for hours. I was also lost in games like Mafia 3, Assassin's Creed Syndicate, various fifa games... doesn't make them a 10.

I just don't know how this can be a 10. People are mistaking fun and enjoyment for quality. The game is literally designed to give you casino vibes and feelings so you get hooked. Solid 6-8

Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself

ProfessorNiggle

@trev666 I hugely agree but who's to say the launch and content produced/developed by ND wouldn't have been levels above the latter content produced/developed by latter developer leading to the player count to hugely drop after say season 1 of ND content. These things got to be considered when approaching a live service release.

Which clearly wasn't the case with Concord, because as soon as that game was even teased years ago, it had negative connotations to it. When gameplay was shown people wanted it to fail before giving it a chance. Sony let that game crash and burn as far as I see it. Anyone with eyes could see that it needed a pivot, another year in the oven, a new element because people did not want to pay $40 for what they saw as an Overwatch clone.

Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself

ProfessorNiggle

@trev666 that isn't true man. We've seen the articles explaining it. Yes it is part of it that Bungie came in and said the live service aspects needed tweaking but that wasn't why it was shut down. ND loved the project and wanted to get it out so they weren't giving it to another studio and PS didn't explore that option of giving it to another studio, though I think they should have.

It was ultimately cancelled due to ND not wanting to focus solely on the development and maintenance of the live service game and not focus on their new IP and other games.

If only the long term monetisation needed tweaking then that is a small thing to fix rather than ultimately flushing $200m+ of funding and development and marketing away.

Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself

ProfessorNiggle

@8bitOG there are aspects of the game that are good but I agree, on a whole it is not a compelling product and is not a worthy output from a studio for Sony to turn their heads at it. However, I think it is the studio experience and the expertise from them that led Sony to buy. Also, look at their purchase of Bungie, they have been deceived in the past and it has clearly happened again IMO

Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself

ProfessorNiggle

@nitraM I was hoping the game would do okay but as I've written on other forums, it really is looking like the wrong company tried to do this live service push. First and foremost, know your audience.

PS' main audience are those that adore single-player grand AAA experiences, to then go against that is only going to gut your support and alienate the audience as you are not listening to them. I want more variety and so do others but it's clear there are better ways of achieving that than simply copying what is already out there in an over saturated market. That is what I think.