Comments 4,055

Re: Prince of Persia: The Lost Crown (PS5) - A Slick, Satisfying, and Royally Robust Metroidvania

Quintumply

@KundaliniRising333 @KonstantTrouble Metroidvanias have a fair amount of backtracking by design, that's just the way they're built, so you will spend a good amount of time travelling back to old areas and finding new paths. The map's very big and full of secrets/optional things to do, so yeah, a runtime anywhere between 20 and 30 hours I'd say, though obviously it'll be a little different for everyone.

Re: Hardware Review: PS Portal Is the Perfect PS5 Companion (For Some)

Quintumply

@Oddbodjunior It's remote access to your PS5. Whatever you can do on your PS5, you can technically beam to the Portal. However, trying to watch Netflix or other media apps probably wouldn't be optimal, because you're technically streaming it twice — once to your PS5 and then to the Portal. Similar issue to those wanting to use cloud streaming on the Portal.

@TheCollector316 @Gator_Rican If you don't want the TV to turn on when you use Remote Play, you'll have to disable the HDMI device link in the PS5's settings. Remote Play isn't a separate thing; if your PS5 turns on your TV, it'll do the exact same whether you turn it on properly or via Remote Play. As far as the PS5 is concerned, Remote Play turning it on and you physically pressing the power button on the front are the same thing.

Re: Poll: Is God of War Ragnarok Still One of Sony's Best Games, One Year Later?

Quintumply

Reflecting on it, I do think it's fantastic in many, many ways (combat, art direction, cinematics, performances, music, etc etc) but there are one or two aspects that put me off playing it again. First is the RPG elements — all the stats and status effects, all those fiddly extra mechanics — it's all a bit too complex, and I think a lot of that stuff could be removed and it wouldn't harm the game at all. The other thing is its length — it's huge. Most of it is very good and a lot of the side content is worthwhile, but there are some spots in the game where it gets a bit bogged down.

Having said that, Ragnarok is brilliant and up there when it comes to first-party games. It's an awesome sequel to GoW 2018, and when you consider the pair together — what an amazing adventure. Can't wait to see what the studio does with the series next.

My favourite PS5 game from Sony so far is still Returnal, though.

Re: Marvel's Spider-Man 2 (PS5) - A Familiar But Fantastic Superhero Sequel

Quintumply

@Bez87 Hello! So, to answer your first question: "what exactly do you expect from a game about spiderman?" — The answer is that I was expecting just about exactly what we got. And that's perhaps the issue: it didn't exceed my expectations, really. It's very, very good and I had a blast playing it, and anyone who enjoyed the previous games will love this too. But it didn't wow me. It's just an incredibly well made, iterative sequel, and there's absolutely nothing wrong with that. It's great.

Next question: "what would change your mind for it to push it beyond and how much can you refresh a game about spiderman?" — Well, I'd hope the answer to the first part of this question is in the review. Liam and I both had some reservations about the story's pacing (can't get into specifics without spoiling) and some contrived points that stuck out to me. Stuff like everyone conveniently being a mega-genius, or having tons of money, or access to technology that can conjure solutions to problems in a few seconds. It's part and parcel of the established universe and its characters, which I get, so I never wanted to get too into the weeds with that stuff, but little things like that did irk me occasionally. So, narrative-wise, I think there's room for improvement.

I also ran into a few bugs, though nothing too crazy, and I think the combat, while lots of fun, does eventually lose a bit of steam. I'm definitely repeating myself now, but yeah, there are a few things it could do better.

As for how to refresh a Spider-Man game, I mean, I'm not a game designer. But this is a comic book hero — there are limitless possibilities, in theory. Go crazy!

Third question relates to the swing assist option, which I addressed in an earlier reply. Basically, by default the assist on swinging is at 10 (maximum), which is the same as it was in the previous games. You can turn it all the way off, and it makes a pretty noticeable difference. It's less forgiving and feels a bit stiffer with the assist off, but gives you a little bit more control over the swinging arc. Fine if you want that, but personally I actually prefer the default. To me it just feels nicer. It's great to have the option, but I wouldn't call it a game changer.

I take your point about expectations but, again, that's why we ultimately went with an 8 and not higher — it's a brilliant sequel, but it doesn't push the envelope. It's safe and secure. That's absolutely fine.

Re: Marvel's Spider-Man 2 (PS5) - A Familiar But Fantastic Superhero Sequel

Quintumply

@Mauzuri I wouldn't really call it a spoiler. Basically, you can ping the open world with R3, and things near you will be highlighted, so that's one thing.

But there's only really one type of collectible that you need to actively look for, and even these will pulse a huge glowing circle once you get within a certain distance. Once they're introduced, you'll see the prompt all over the place as you're swinging around. Hard to miss

Re: Marvel's Spider-Man 2 (PS5) - A Familiar But Fantastic Superhero Sequel

Quintumply

@Futureshark Haha, I did dabble with that setting. Turned it all the way off. It does make a pretty significant difference, but it's hard to describe. With the assist off it feels closer to Spider-Man 2 (PS2), in that it's stiffer and there's no safety net. By that, I mean if you begin a swing too close to the ground, it won't just hoik you up to let you keep going.

I actually preferred the default with the assist all the way on, because it makes the swinging feel smoother and more elastic, to my mind anyway. But I'm pleased the option is there for people to tune the swinging a bit!