Comments 509

Re: Rocksteady Lifts Suicide Squad Alpha NDA in Apparent Bid to Counter Damning Previews

StrickenBiged

I watched all the previews and I just think it looks boring. More mindless bang bang and utter chaos on screen in fights, with characters that I personally find very unappealing. (Or, rather, I should say that I find the way these characters are portrayed in the cutscenes released so far is very unappealing.) Shoot the glowing purple weak point... how inspired.
I'm sure the game will be alright and find its audience that appreciate it for what it is, rather than dislike it for what it isn't, but it definitely isn't one for me.

Re: Marvel's Spider-Man 2 the Most-Nominated Game at This Year's DICE Awards

StrickenBiged

Considering the different constituents of these polls, I think the nominees look very fair.
Hopefully BG3 gets the nod for whichever category reflects the systems design that's going on under the hood to implement all the DnD rules. I'm reminded of the anecdote from an interview with Sven where he said that at one point in development no-one had thought to test whether gaseous form allowed a character to pass through a hole that was only big enough for tiny creatures (e.g. a druid wild-shaped into a cat, or a cat summon, or a small creature that has been shrunk by a spell). It should be possible, but no one had specifically coded "gaseous form can pass through all holes". So they loaded up a relevant area, cast gaseous form on a character, and sure enough, they were able to pass through. It's all these little and creative interactions between the rules that make BG3 so special, in my view. The community continues to find new ones all the time, even months on from release.

Re: Talking Point: What Do You Want from Sony and PlayStation in 2024?

StrickenBiged

Nah, I don't think they need to go hard on the PS5 Pro at all. The PS4 Pro didn't do that well, by all accounts, and was only adopted by the super-fans. I'll get one for sure, because I like playing at faster frame rates and if I can do so without having to make compromises to resolution or ray tracing, more's the better. Most users play on quality mode and don't care about frame rates (don't ask me why, I can't explain it). The base-PS5 is still a fantastic machine for them. Sony knows its most hardcore audience will pick up a Pro model without any advertising as they'll find out about it through sites like this one.

Re: Publishing Exec Claims 'There Are Too Many Games'

StrickenBiged

He's absolutely correct. I've stopped buying every game I'm interested in at release and filling up my backlog with games that, while probably good and I'd enjoy a lot, were probably not going to be as much fun as the real standouts. I spend a lot less overall now, play better games, etc, and that's money that is no longer going into the industry. For instance I haven't needed or wanted to buy or play anything else since BG3 came out last year as I am still getting my fill with that (300 hours in so far...). If BG3 hadn't come out I'd probably have picked up S-M2, Alan Wake 2, Talos Principle 2, Lies of P, and Sea of Stars. I'll get to them, one at a time, when I'm done with BG3, and probably at a decent discount off of Amazon when I am ready to play them.

Re: Nick Offerman Wants to Make a Bill and Frank The Last of Us HBO Spin-Off

StrickenBiged

Please, no spin offs. The story of TLoU benefits greatly from being so tight and focussed. If we must have a TLoU expanded universe, give us entirely new characters and, hell, even new settings. So much zombie stuff is based in the USA, which is cool and all, but I'd love to see how other cultures would deal with such a catastrophe (e.g. countries with a history of collectivism/communism could get really dystopian, cultures where tribe and family matters a whole lot more might fragment in different ways, etc).

Re: PS5, PS4 Suika Game Knock-Off Causing a Stir on the PS Store

StrickenBiged

Clearly an attempt at passing off, which will be for the developers to fight it out. Until the original makes a claim against the other and seeks to have it removed from PSN, it's not really Sony's concern.
But that being said, I had never heard of this game and am presently enjoying a web-browser version. Oddly compelling for such a simple concept.

Re: Game of the Year: Ken's Top 5 PS5, PS4 Games of 2023

StrickenBiged

Other than BG3, this list reads like my hit-list of games that I need to check out from 2023. I've just been so enamoured by BG3 that I haven't played anything else since it launched.
Does anyone know if Jedi: Survivor in a decent state yet? I recall that it wasn't well optimised at launch and have been waiting for the 60FPS mode to be up to snuff before I picked it up.

Re: Talking Point: Is Bungie Really the Right Developer to Aid Sony's Live-Service Push?

StrickenBiged

As someone who has never played Destiny or Destiny 2, I think the Destiny 2 model has revealed itself to be fundamentally flawed. I occasionally hear about the fun that community is having over there, and think "hey, maybe I should give it a go". But then I remember that most of the historic content is now gone from the game, so it would be like jumping into a TV show at Season 5 or something, and my interest is immediately killed. I imagine I'm not alone. So there's this huge barrier to entry for new players, who don't want to join a game and have no idea what's going on. I also imagine that the community erodes over time, as it does for every game, as new releases and new interests take priority. (Plus 2023 has been absolutely full of really good, longer games which would take players away from Destiny for long stretches...) So you've got a model that increasingly makes it harder for new players to onboard, while losing old players.
Perhaps the model should be more like FF14, which everytime I read about it it's going on about how the community is growing and very loyal.

Re: Bungie Layoffs Reportedly Impacted Around 100 Staff, Revenue 45% Below 2023 Projection

StrickenBiged

Destiny contracting this year is no surprise at all. 2020 and 21 were boom years as everyone was stuck inside looking for something to do. And 2023 has seen a glut of great games be released - look at how many releases scored 90+ on Metacritic this year alone, it's twice as many as normal - so it's not surprising that people are spending their time and money on new releases rather than on something like Destiny. I predict that we will see something like 45-50% of game purchases in 2023 were on new releases (well above average).
Sounds to me like Bungie's forecasts were at fault, and they failed to properly account for market trends and conditions (covid is effectively over) and competition.
In any case though, even if they had got the 2023 forecast right, they'd probably still have had to fire the people to maintain the bottom line, they'd just have realised it sooner.

Re: Media Molecule Reportedly the Latest Studio Hit with Layoffs

StrickenBiged

All the lay-offs are unsurprising. 2020-21 and the global lockdowns caused an abnormal growth in the games industry as people sought out some escapism. Go back 2 years and you will see article after article about how devs were finding it hard to retain and attract people. Lots of individual developers would have been hired or retained through the use of salaries and other incentives. Now that the world has reverted to a new-normal, the industry is contracting again.

Re: Tekken Tournament at UK's Biggest Gaming Expo Gets Interrupted by Just Stop Oil Protestors

StrickenBiged

The UK's territorial emissions have not been so low as they are now since the days of the horse and cart (per capita, our emissions are the same as they were in 1860 or so). If JSO was rational, they would take a global view and point out that the UK's total carbon footprint is higher than it could be because (a) the fossil fuels we do still use are for the most part produced abroad, and then shipped here; and (b) our goods are for the most part produced in parts of the world where emissions are worse, and then shipped here. They would go on to point out that there would be less carbon emissions globally if the UK turned back the globalisation tide and on-shored (a) more of its fossil fuel extraction (for as long as we still need them while the energy sector is electrified) and (b) production of the goods that it consumes. They'd point out that yes, this will be more expensive than buying everything cheap from China and what have you, but we would be putting less into the atmosphere.

JSO are not just annoying, they are annoying and wrong, which is a pretty bad combination.

Re: More Layoffs Reported, This Time at Telltale Games

StrickenBiged

@SillyBoyJudas In many jurisdictions they would need to unionise and hold legal ballots first before being able to go on strike. If un-unionised staff are talking about going, or purporting to go, on strike, they may find their roles are first on the chopping block when downsizing comes around. I'd be careful if I were them.

Re: More Layoffs Reported, This Time at Telltale Games

StrickenBiged

The industry is contracting. It's no surprise - lots of people started or increased their gaming between 2020-2022 for obvious reasons, and developers were being offered huge salary bumps as competition for talent went mad for a while. Now things are settling down again as the world has gone back to normal, and managers at devs are noticing that they are paying way too much on staff.
Telltale also has a unique problem in that all its games are licenced properties. I wonder if they'd ever be able to make something completely original that wouldn't come with licensing fees that eat into their profits.

Re: PS5's Pro Controller DualSense Edge Will Get Strong Competition

StrickenBiged

Maybe it's just me having moved to PS after the 360/PS3 generation, but I've always found asymmetric sticks more comfortable. I've gotten better with symmetric sticks, but I still find my characters listing slightly to the right when I'm trying to go straight ahead on PS.
I had the first "Pro" PS4 controller Nacon put out and really enjoyed it. It was a major help playing Overwatch, mapping jump to the extra triggers allowed me to jump and wall ride as Lucio while still aiming, and being able to dial in the thumb-stick's acceleration allowed me to have precise aiming control with smaller movements, while being able to turn around almost instantaneously if someone had managed to get behind me.