I'll be waiting for the PS5 Pro before I pick this up, not because I want the extra power, but because I've promised my PS5 to my best mate and fellow Warhammer nerd when I upgrade, and we're gonna play the bejeezuz out of this together.
Anecdotally, I hear that the new College Football game is selling PS5s in the USA. If that series was your thing, you've been happily playing a PS3/360 generation game this whole time, with no reason to upgrade even to last gen. I dunno if Sony's Q1 covers July, but we might see a bump for the launch of College Football 25.
Trying to stay on topic; that animated short is not entertaining me in the slightest. I know it's been said to death, but compare this to the characterisation in any one of Overwatch's animated shorts from 2016. It's like the team is trying to emulate something without really understanding why it was popular.
Less than 35% of players (on PS4) completed the final chapter of Remake, according to the trophy data, so unless those that didn't finish it want to skip the rest of the story and go straight to Rebirth I wouldn't be surprised if it wasn't selling as well.
There's probably more people like me about who are waiting for them to complete the remake in its entirety before they jump in too.
@riceNpea I'm decidedly not suggesting multi-verse. I'm suggesting time-manipulation. In a decent writer's hands that could work for adapting a game like this where the fun comes from seeing the different ripple effects of your choices. I'm sure someone smarter than me could find a way to do it intelligently, like how Cabin in the Woods cleverly messed with the audience's expectations. There'd be no need for McGuffins or Deus Ex Machina either, because the protagonist could learn through trial and error and application of intelligence!
Do we know if the movie is telling a particular through-line from the game, or is that just an assumption that everyone is making? It strikes me that they could borrow the conceit of the Butterfly Effect movies and give one of the characters the ability to do-over their decisions, leading to progressively worse and worse outcomes.
My nephew will love Star Wars when he visits. Not bothered by FNaF, but I'll add it to my library. Ender Lillies might actually get played by me, once I've made headway with the backlog... so probably 2026 or so.
No complaints from me. Elden Ring outstayed its welcome after Leyndell, IMO. And too many bosses were re-used and too many dungeons had rewards that were useless to my build. I enjoyed my first playthrough but bounced off a second once I realised that I was making a beeline for the items I wanted for my build and, actually, without the sense of discovery it wasn't that interesting. I'd much rather see them go back towards something like Sekiro.
Nice. I was searching for this on PSN just last week after hearing good things, and was disappointed not to find a listing. Hopefully a release date is announced soon.
Really interested to see how they handle S2 of the show. I enjoyed TLoU: Part II a lot, but was a bit disappointed with some parts of the story, which I felt relied too heavily on plot contrivances and some characters acting out of character to get to where it needed to go. I get it, Game Dev is hard and for all we know there's a level left on the cutting room floor that would have explained some of those decisions by the characters involved. I'm hoping some of these inconsistencies in the writing are addressed in the show.
It would have been handy to have had these (and similar for all other characters) before I wasted time on the Beta a couple of weekends ago. 1. I might not have bothered at all. 2. I might have had a clue what everyone's kit was supposed to do before jumping into matches.
I quite like the art in that picture, personally. At least, it's got tonnes more character than Concord.
Curious what you'd get from mashing up those genres... sounds to me like a platformer with fighting-game style one-v-one combat, with Moba-style multiplayer missions, and some downtime between missions to do life-sim stuff with your roster of characters. No idea what to make of 'frog-type' though.
Anyway, it sounds somewhat original, which is encouraging.
Hindsight is always 20:20. At the time, I think the acquisition of Bungie made sense. They looked to all the world like they had the live-service game figured out with a very popular franchise that had multiple tiers of recurrent spending, and the technical chops when it came to developing FPS games, which Sony's other studios were not working on at the time. What I think did for Bungie was the boneheaded decision to lock older expansions away and make them unplayable. This killed most interest from people who hadn't made a start on the franchise yet - would you jump into a TV show at the latest season, or want to start it from the beginning? - and meant that their audience shrank from expansion to expansion as the people dropping off outnumbered the people joining in.
Deciding to send Destiny 2 content to the Vault or Archive or whatever they called it killed any interest I could have had in the game, and I am sure I am not alone in saying that. I wouldn't jump into a long-running TV show at season 4, I'd want to watch it from the start, and similarly there was no way I'd be jumping into Destiny 2 only to play the latest expansions without the prior context. They should have found a way to keep older seasons available and, who knows, I might have booted up Destiny 2 at some point (thanks PS+ essential for making the base app available anyway). I hope the Destiny talent is distributed around SIE's other studios sensibly though. Sending some to Firewalk might not be a bad idea, I have a feeling based on playing the beta that Concord is going to need some serious help, and a big 2.0 revamp and associated marketing push, to make any appreciable impact. Good on Sony for trying to save what jobs it can, at least.
The industry is harsh these days. Great games can come out and be entirely overlooked in the churn. That something as influential as Braid didn't manage to make waves might suggest a poor marketing strategy. I picked up a copy because I loved the original Braid and while Blow has some weird views, I can respect him as a game dev and wanted to hear what he had to say in the commentary on the game. I'm yet to get really stuck into the Anniversary Edition, but looking forward to doing so once I've finished a few other things.
AC is historical fiction. I'm not going to say on behalf of the Japanese whether this is offensive or not. And it appears that there is a kernel of truth to the character of Yasuke on which they could base this character.
For myself, my test for whether something is offensive is to reverse the situation and ask myself how I'd feel about it then.
What do people think the reaction to this game would be if AC's first mainline game set in historical Africa had a Japanese protagonist?
@PloverNutter Oh, I'm fully aware that Bioware wanted to make Anthem - for better or for worse - I was referring more to EA likely being behind the decision to pull the plug rather than stick with it. I can't imagine the devs who put so much time in and presumably believed in what they had managed to make were keen to abandon it so quickly.
No Man's Sky and Fallout 76 both had massive launches though which gave those studios the capital to re-invest on improving the games. I'm not sure that the other titles enjoyed such launches (perhaps Anthem excepted, but EA doesn't earn the sh**tiest company award regularly for nothing).
I gave the beta a few hours of my time this weekend. I don’t like it. My problems: 1. Apparently no incentive not to quit a session and no option to join an ongoing session. People would just quit as soon as the opposing team pulled ahead, guaranteeing a loss. Hopefully that’s easily fixed by launch, but annoying for now. 2. No sandbox to try the characters out. I was picking characters on a pure guess as to what their kit would do, and then be a total liability to my team as I experimented. 3. I didn’t think the abilities gave enough feedback on what they were actually doing. Sometimes I’d get a direct hit with something and it was unclear whether the ability had done damage directly, or was applying a debuff causing my teammates to do more damage to the enemy, or… what? In comparable games I’ve played, it’s been much more obvious what your abilities were doing. I wish Sony and firewalk well with this one, but not for me.
I’m old enough to remember the days when a Halo release was such a big event that it garnered international news coverage. MS had the budgets then. That’s massive exposure to new audiences.
Nice, I'm maxed out on Medals so I'll be able to unlock most of it from the moment it drops. Just need to farm myself a few more SC and I won't have to give Sony any £ either.
I don't like what OW has become but it has to be said that their character design is top notch. Juno has more character in her little finger than any of the roster in Concord.
@StonyKL I got the platinum by doing the water-limit trials on smaller challenges like vehicles (where the time trial is so short it's ridiculous) and the time trials on the location based levels (where, if you're efficient and go object by object, the time requirement is not bad at all).
I might give the beta an honest go, but every indication is that the writing is on the wall for this game. I had my fill of hero shooters with Overwatch back in 2016/2017. I do wonder whether this game is simply 8 years too late to the party.
I've saved so much money in the last couple of years since I stopped engaging with these sales and needlessly adding games to my backlog. These days I buy a game when I'm going to play it, and if it's on sale then that's great timing. Sony knows what its doing when it comes to separating you from your money, I swear. (:
Loved it so much that I plumbed for the physical special edition and bought it twice. I think this is the only game I've ever done that for. Great to see Larian still working on it, and can't wait for cross-play so I can get on with my friends who have it on PC.
@thefourfoldroot1 I honestly have no idea and don't think I'll look it up! I just assumed that if it had a screen then it must go online... show's how far gone I am I suppose.
Just be done with it WB. Rocksteady are now wasting their time and effort. You've got to imagine that the longer the situation is allowed to persist, more and more talented devs who worked on the Arkham games will jump ship, exacerbating the rot at the studio. Get them back on quality content before they get bored.
I'm still playing and having fun, but they need to give me something to work towards again soon. Once I get another 200 Rare samples I'll have enough to buy the last 2 Ship modules and unlocked everything in the game.
And I doubt Sony or Arrowhead are too bothered about the numbers at the moment. It blew through all their projections, everything from now on is just pure gravy I'm sure.
Lost Legacy is probably in the right place for ranking the games overall, but if you were ranking just particular set pieces from the games, then the final sequence of Lost Legacy would be #1.
I'd swap U4 and U2's ranks in this list, but otherwise I'm in agreement.
I recall enjoying Dead Rising. Doing the save-everybody run for the achievement on 360 was good fun. I'd want the controls to get a good looking at on any remake/remaster, from recollection they were slightly clunky/wonky.
The trailer for this on PSN Store convinced me to add it to my wishlist. Glad it's reviewed well, will leave it there and hopefully get to it when I've cleared a few things from the backlog and in the mood for this sort of thing.
I tried. I'm lucky enough that paying the couple of £ difference between Amazon and GAME's prices wasn't a big deal to me, and I used to go into my local GAME to get physical games whenever I could to try and support the local High St (or, if you rather, the local 'House of Frasier GAME Concession Stand' as it later became). But our local House of Frasier closed a few months ago so that's gone too now. Over to Amazon I guess.
Fine by me. I only manage to play these games by finding somewhere to grind and overlevelling myself, so I make my own easy mode. Mad respect for the people who are able to finish them at lvl one with the broken sword.
Comments 592
Re: Preview: Space Marine 2 Is a PS5 Blockbuster That's Worth the Hype
I'll be waiting for the PS5 Pro before I pick this up, not because I want the extra power, but because I've promised my PS5 to my best mate and fellow Warhammer nerd when I upgrade, and we're gonna play the bejeezuz out of this together.
Re: PS5 Sales Reach 60 Million Milestone, Now at 61.7 Million Consoles Sold
Anecdotally, I hear that the new College Football game is selling PS5s in the USA. If that series was your thing, you've been happily playing a PS3/360 generation game this whole time, with no reason to upgrade even to last gen. I dunno if Sony's Q1 covers July, but we might see a bump for the launch of College Football 25.
Re: Concord's Animated Freegunner Adventures Continue as PS5, PC Launch Draws Closer
Trying to stay on topic; that animated short is not entertaining me in the slightest. I know it's been said to death, but compare this to the characterisation in any one of Overwatch's animated shorts from 2016. It's like the team is trying to emulate something without really understanding why it was popular.
Re: Final Fantasy 7 Rebirth PS5 Sales Still a Secret as Square Enix Reports Year-on-Year Decline
Less than 35% of players (on PS4) completed the final chapter of Remake, according to the trophy data, so unless those that didn't finish it want to skip the rest of the story and go straight to Rebirth I wouldn't be surprised if it wasn't selling as well.
There's probably more people like me about who are waiting for them to complete the remake in its entirety before they jump in too.
Re: Yep, Filming Is Underway for the Until Dawn Movie
@riceNpea I'm decidedly not suggesting multi-verse. I'm suggesting time-manipulation. In a decent writer's hands that could work for adapting a game like this where the fun comes from seeing the different ripple effects of your choices. I'm sure someone smarter than me could find a way to do it intelligently, like how Cabin in the Woods cleverly messed with the audience's expectations. There'd be no need for McGuffins or Deus Ex Machina either, because the protagonist could learn through trial and error and application of intelligence!
Re: Yep, Filming Is Underway for the Until Dawn Movie
Do we know if the movie is telling a particular through-line from the game, or is that just an assumption that everyone is making? It strikes me that they could borrow the conceit of the Butterfly Effect movies and give one of the characters the ability to do-over their decisions, leading to progressively worse and worse outcomes.
Re: Silent Hill 2 Remake Dev Asks Fans to Give It 'a Chance'
Never played a SH game (unless you count P.T.) so I'm curious, but I'll be waiting for reviews.
Re: PS Plus Essential Has 3 More PS5, PS4 Games to Download Now
My nephew will love Star Wars when he visits. Not bothered by FNaF, but I'll add it to my library. Ender Lillies might actually get played by me, once I've made headway with the backlog... so probably 2026 or so.
Re: Elden Ring 'Really the Limit' for How Large FromSoftware's Games Can Be
No complaints from me. Elden Ring outstayed its welcome after Leyndell, IMO. And too many bosses were re-used and too many dungeons had rewards that were useless to my build. I enjoyed my first playthrough but bounced off a second once I realised that I was making a beeline for the items I wanted for my build and, actually, without the sense of discovery it wasn't that interesting.
I'd much rather see them go back towards something like Sekiro.
Re: Beloved, Sekiro-Inspired Action Platformer Nine Sols Rated for PS5, PS4 Release
Nice. I was searching for this on PSN just last week after hearing good things, and was disappointed not to find a listing. Hopefully a release date is announced soon.
Re: The Last of Us Season 2 TV Teaser Trailer Revealed
Really interested to see how they handle S2 of the show.
I enjoyed TLoU: Part II a lot, but was a bit disappointed with some parts of the story, which I felt relied too heavily on plot contrivances and some characters acting out of character to get to where it needed to go. I get it, Game Dev is hard and for all we know there's a level left on the cutting room floor that would have explained some of those decisions by the characters involved. I'm hoping some of these inconsistencies in the writing are addressed in the show.
Re: Another Wave of Concord PS5, PC Character Trailers Has Arrived
It would have been handy to have had these (and similar for all other characters) before I wasted time on the Beta a couple of weekends ago. 1. I might not have bothered at all. 2. I might have had a clue what everyone's kit was supposed to do before jumping into matches.
Re: This Could Be Your First Look at the PS5 Game from Sony's Newly Established PS Studio
I quite like the art in that picture, personally. At least, it's got tonnes more character than Concord.
Curious what you'd get from mashing up those genres... sounds to me like a platformer with fighting-game style one-v-one combat, with Moba-style multiplayer missions, and some downtime between missions to do life-sim stuff with your roster of characters. No idea what to make of 'frog-type' though.
Anyway, it sounds somewhat original, which is encouraging.
Re: Reaction: Sony's Billion Dollar Bungie Buyout Is Looking More and More Like a Blunder
Hindsight is always 20:20. At the time, I think the acquisition of Bungie made sense. They looked to all the world like they had the live-service game figured out with a very popular franchise that had multiple tiers of recurrent spending, and the technical chops when it came to developing FPS games, which Sony's other studios were not working on at the time.
What I think did for Bungie was the boneheaded decision to lock older expansions away and make them unplayable. This killed most interest from people who hadn't made a start on the franchise yet - would you jump into a TV show at the latest season, or want to start it from the beginning? - and meant that their audience shrank from expansion to expansion as the people dropping off outnumbered the people joining in.
Re: Bungie to Lay Off 220 Workers, Will Be Further Integrated into Sony
Wait a second... The numbers imply that Bungie had around 1,300 staff... that seems insanely bloated - are there any other developers that big?
Re: Bungie to Lay Off 220 Workers, Will Be Further Integrated into Sony
Deciding to send Destiny 2 content to the Vault or Archive or whatever they called it killed any interest I could have had in the game, and I am sure I am not alone in saying that. I wouldn't jump into a long-running TV show at season 4, I'd want to watch it from the start, and similarly there was no way I'd be jumping into Destiny 2 only to play the latest expansions without the prior context. They should have found a way to keep older seasons available and, who knows, I might have booted up Destiny 2 at some point (thanks PS+ essential for making the base app available anyway).
I hope the Destiny talent is distributed around SIE's other studios sensibly though. Sending some to Firewalk might not be a bad idea, I have a feeling based on playing the beta that Concord is going to need some serious help, and a big 2.0 revamp and associated marketing push, to make any appreciable impact. Good on Sony for trying to save what jobs it can, at least.
Re: It Doesn't Sound Like Braid: Anniversary Edition Quite Set the World on Fire
The industry is harsh these days. Great games can come out and be entirely overlooked in the churn. That something as influential as Braid didn't manage to make waves might suggest a poor marketing strategy.
I picked up a copy because I loved the original Braid and while Blow has some weird views, I can respect him as a game dev and wanted to hear what he had to say in the commentary on the game. I'm yet to get really stuck into the Anniversary Edition, but looking forward to doing so once I've finished a few other things.
Re: Quidditch Champions Is the PS5, PS4 Harry Potter Sports Sim You've Been Waiting For
'Warner Bros notes in the press release there are “no plans for microtransactions at this time”'
"at this time" doing a lot of work there WB...
Re: Mini Review: Exhausted Man (PS5) - Perfect for Putting Yourself to Sleep
Unironically looks like it was built in Dreams.
Re: Shuhei Yoshida Eats Spicy Wings Like a Champ in Hot Ones-Style SteamWorld Heist 2 Promo
@breakneck Agreed on all points.
Re: Not Much Is Known About PS5's Loulan Yet, But We Bet It'll Be a Soulslike
What is "cold-weapon combat"?
Re: Shuhei Yoshida Eats Spicy Wings Like a Champ in Hot Ones-Style SteamWorld Heist 2 Promo
Hopefully this presages a return to the PlayStation head-honchos being a bit more accessible than they have been in recent years.
Re: Preview: There's Nothing Super About Marvel Rivals on PS5
“musical queues”
I think you mean “musical cues”.
Re: Marvel Rivals' Closed Beta Is Putting Concord's Player Numbers into Perspective
"Concord is a brand-new franchise with a fresh set of characters"
I tried the Concord beta and I dispute the claim that it has characters. ;D
Re: Capcom Says It Won't Give Up on Physical Games, Despite Utter Domination of Digital Sales
Then I won't give up on you, Capcom. Don't ever change. xxx
Re: Ubisoft Responds to Assassin's Creed Shadows Criticism, Apologises to Japanese Players
AC is historical fiction. I'm not going to say on behalf of the Japanese whether this is offensive or not. And it appears that there is a kernel of truth to the character of Yasuke on which they could base this character.
For myself, my test for whether something is offensive is to reverse the situation and ask myself how I'd feel about it then.
What do people think the reaction to this game would be if AC's first mainline game set in historical Africa had a Japanese protagonist?
Re: Publishers Bail on Live-Service Flops Too Quickly, Says Warframe Boss
@PloverNutter Oh, I'm fully aware that Bioware wanted to make Anthem - for better or for worse - I was referring more to EA likely being behind the decision to pull the plug rather than stick with it. I can't imagine the devs who put so much time in and presumably believed in what they had managed to make were keen to abandon it so quickly.
Re: Publishers Bail on Live-Service Flops Too Quickly, Says Warframe Boss
No Man's Sky and Fallout 76 both had massive launches though which gave those studios the capital to re-invest on improving the games. I'm not sure that the other titles enjoyed such launches (perhaps Anthem excepted, but EA doesn't earn the sh**tiest company award regularly for nothing).
Re: Concord's Free Open Beta Is Performing Abysmally on PC
I gave the beta a few hours of my time this weekend. I don’t like it. My problems:
1. Apparently no incentive not to quit a session and no option to join an ongoing session. People would just quit as soon as the opposing team pulled ahead, guaranteeing a loss. Hopefully that’s easily fixed by launch, but annoying for now.
2. No sandbox to try the characters out. I was picking characters on a pure guess as to what their kit would do, and then be a total liability to my team as I experimented.
3. I didn’t think the abilities gave enough feedback on what they were actually doing. Sometimes I’d get a direct hit with something and it was unclear whether the ability had done damage directly, or was applying a debuff causing my teammates to do more damage to the enemy, or… what? In comparable games I’ve played, it’s been much more obvious what your abilities were doing.
I wish Sony and firewalk well with this one, but not for me.
Re: 'PlayStation's Blessed with Marketing Budgets We're Not Able to Enjoy,' Xbox Bigwig Bemoans
I’m old enough to remember the days when a Halo release was such a big event that it garnered international news coverage. MS had the budgets then. That’s massive exposure to new audiences.
Re: Sony Appears to Have Leaked Helldivers 2's Next Warbond
Nice, I'm maxed out on Medals so I'll be able to unlock most of it from the moment it drops. Just need to farm myself a few more SC and I won't have to give Sony any £ either.
Re: Overwatch 2's Newest Support Hero, Juno, Will Be Playable This Weekend
I don't like what OW has become but it has to be said that their character design is top notch. Juno has more character in her little finger than any of the roster in Concord.
Re: Celebrate PowerWash Simulator's Second Washer-Versary with Free, Filthy Content
@StonyKL I got the platinum by doing the water-limit trials on smaller challenges like vehicles (where the time trial is so short it's ridiculous) and the time trials on the location based levels (where, if you're efficient and go object by object, the time requirement is not bad at all).
Re: There's Already Concern Over Concord's Player Count as Open Beta Begins
I might give the beta an honest go, but every indication is that the writing is on the wall for this game. I had my fill of hero shooters with Overwatch back in 2016/2017. I do wonder whether this game is simply 8 years too late to the party.
Re: Dragon Age: The Veilguard Not the 'Right Game' for 'Nasty' Blood Magic
I just want them to do a full on remake of DA:O. God that game was good, but it's been downhill ever since for the series IMO.
Re: No Man's Sky: Worlds Part I Revamps the Universe in Biggest Update of 2024
I guess that explains Murray's recent tweets which were reported the other day.
Re: Over 4,500 Massive PS5, PS4 Games Discounted in Sizzling Summer Sale
I've saved so much money in the last couple of years since I stopped engaging with these sales and needlessly adding games to my backlog. These days I buy a game when I'm going to play it, and if it's on sale then that's great timing. Sony knows what its doing when it comes to separating you from your money, I swear. (:
Re: Massive Baldur's Gate 3 Patch 7 Detailed, Dev Confirms More Updates Are Planned
Loved it so much that I plumbed for the physical special edition and bought it twice. I think this is the only game I've ever done that for. Great to see Larian still working on it, and can't wait for cross-play so I can get on with my friends who have it on PC.
Re: Random: We Regret to Inform You DOOM Has Been Ported to a Sex Toy
@thefourfoldroot1 I honestly have no idea and don't think I'll look it up! I just assumed that if it had a screen then it must go online... show's how far gone I am I suppose.
Re: Random: We Regret to Inform You DOOM Has Been Ported to a Sex Toy
@thefourfoldroot1 You can't imagine what someone might like to be looking at while using this thing?
I'm sure it won't be debates about theoretical physics, let's put it that way...
Re: Remain Chill, Playable Mrs. Freeze Will Soon Join Suicide Squad's Rogues' Gallery
Just be done with it WB. Rocksteady are now wasting their time and effort. You've got to imagine that the longer the situation is allowed to persist, more and more talented devs who worked on the Arkham games will jump ship, exacerbating the rot at the studio. Get them back on quality content before they get bored.
Re: The Obligatory Helldivers 2 Isn't As Popular As It Was Headlines Have Started to Emerge
I'm still playing and having fun, but they need to give me something to work towards again soon. Once I get another 200 Rare samples I'll have enough to buy the last 2 Ship modules and unlocked everything in the game.
And I doubt Sony or Arrowhead are too bothered about the numbers at the moment. It blew through all their projections, everything from now on is just pure gravy I'm sure.
Re: Best Uncharted Games
Lost Legacy is probably in the right place for ranking the games overall, but if you were ranking just particular set pieces from the games, then the final sequence of Lost Legacy would be #1.
I'd swap U4 and U2's ranks in this list, but otherwise I'm in agreement.
Re: Elden Ring: Shadow of the Erdtree Reaches 5 Million Sales in First Three Days
@LN78 Dunno about disc versions, but I think I saw a complete version on the PSN store the other day.
Re: Dead Rising's PS5 Remaster Headlines Capcom Next Livestream
I recall enjoying Dead Rising. Doing the save-everybody run for the achievement on 360 was good fun. I'd want the controls to get a good looking at on any remake/remaster, from recollection they were slightly clunky/wonky.
Re: Dr Disrespect Admits Messages to Minor 'Leaned Too Much in the Direction' of Impropriety
That this is the very first time I've ever heard of the guy reassures me somewhat.
Re: Vampire Survivors' Summer Release Date Still in Limbo on PS5, PS4 Due to Submission Process
Day 1. Looking forward to a release date. Getting my vampire fix from V Rising in the meantime.
Re: Mini Review: Until Then (PS5) - A Genuine, Heartfelt Tale of Love and Loss
The trailer for this on PSN Store convinced me to add it to my wishlist. Glad it's reviewed well, will leave it there and hopefully get to it when I've cleared a few things from the backlog and in the mood for this sort of thing.
Re: UK Video Game Retailer GAME Will Reportedly Stop Stocking Video Games
I tried. I'm lucky enough that paying the couple of £ difference between Amazon and GAME's prices wasn't a big deal to me, and I used to go into my local GAME to get physical games whenever I could to try and support the local High St (or, if you rather, the local 'House of Frasier GAME Concession Stand' as it later became). But our local House of Frasier closed a few months ago so that's gone too now.
Over to Amazon I guess.
Re: FromSoftware Boss Puts Elden Ring Difficulty Discourse to Bed, Once and For All
Fine by me. I only manage to play these games by finding somewhere to grind and overlevelling myself, so I make my own easy mode. Mad respect for the people who are able to finish them at lvl one with the broken sword.