If the monetisation is the same as it was on Overwatch 1, I might give it a look (I kinda burned out of 1, and felt cheated after shelling out for loot boxes for a specific skin which then turned up again the following year, under the misapprehension that it was "now or never" to get the skin during a timed event). If there is any of this manipulative "season pass" bullsh*t or other innovations I'll be staying well clear.
It was the last game I platted after picking it up recently. Absolutely stunning game, with great gameplay. I loved some of the later movement abilities in particular - without wishing to spoil anything those of you who know will know what I mean. Some of the later levels were full of glitches like the floor or boss not loading at all and requiring a full game-app close and re-boot, which is weird to see in a title that has been out for a year. Overall, a fantastic game.
It's extrinsic to the game, but I felt the platinum was too easy. I'd have spent more time on it if I had to max out every weapon in Challenge Mode, and I'm kinda disappointed that that wasn't required if I'm honest.
I'll probably get TLoU again on a third console, but I'll be waiting for a deep sale. It's getting to be a bit like Skyrim - "we'll stop re-making it once you stop buying it".
Glad I played it in 2009. Back then Tesco was selling it for like £25 to get punters in the stores. I was a student and whiled away many hours on this game. I remember the time I got a nuke on that map with the wrecked helicopter in the middle. Good times.
What troubles me is that no-one at PlayStation HQ spotted the loophole they'd created for themselves. Gamers are great at spotting and exploiting loopholes in rule-sets. So the fact this wasn't spotted tells me that there are worryingly few gamers in PS HQ.
I'd be interested to know whether PlayStation intends to offer games that had previously been in the catalogue at a steep discount to subscribers if they get rotated out of the catalogue. My fear with these types of services is starting a game and then finding that it's been rotated out when I want to come back and finish it and I'd feel pretty cheesed off to have to pay full price for it in those circumstances.
I don't know if this is connected to the online troubles the game has been having, but I got 3 weird emails from Sony this weekend, the first congratulating me on achieving the platinum in GT7 in 18 hours and 57 minutes, which is apparently faster than 88% of players, the second, 3 minutes later, welcoming me to GT7 and inviting me to join the community, etc, and the 3rd, sent one minute later, congratulating me on "finding my line" and achieving the Finale trophy, and saying that I only had 13 more trophies to go until platinum.
I don't even own the game and thought I'd been hacked, but everything seems to be alright - GT7 isn't in my library, and my funding source hasn't been abused.
I don't understand those controllers at all. With Beat Saber being the top-selling PSVR game every month, you'd have thought that more attention would be paid to the needs of that game when it comes to controller design. These look cumbersome and awkward to play with (for instance, I wouldn't be able to cross my hands over one another without smashing those controllers' orbs together, possibly breaking one or both of them).
Maybe Beat Games has a custom controller up its sleeve. If not, I'll wait to see what the Beat Saber community makes of these controllers before buying PSVR 2, and consider abandoning ship to Oculus Quest or something.
Well in all the confusion over this earlier in the year, I deliberately did not redeem the PS+ version in case that locked me out of being able to get the full PS5 version down the line.
I'll stick to the original plan and wait for the inevitable FFVII Remake Complete Edition in a few years time when they've finished remaking the whole thing.
@artemisthemp On games that are going to be loaded from HDD platters, the devs need to repeat the same assets multiple times in the game files to strike a balance with load times (e.g. if the NPCs in level 2 and level 5 are going to be the same, then it might be faster to load if those character assets are saved next to the level 2 environment assets AND also saved next to the level 5 environment assets, rather than to make the arm go back to the level 2 location to load the characters from there). That introduces a lot of duplication of assets. In SDD, the developers can pretty much ignore this as the assets can be loaded just as fast pretty much wherever they are saved in the game's files.
@RogerRoger @Quintumply there was a legal case about the difference between a biscuit and a cake, because one attracts VAT and the other doesn't. Jaffa Cakes are, indeed, cakes. The criteria are discussed here, so you can review and make up your own mind about lebkuchen, with which I am not familiar: https://www.gov.uk/hmrc-internal-manuals/vat-food/vfood6260
Fun fact - Pringles once tried to argue that they were not a crisp too, having too much non-potato dough and a uniform, unnatural shape. However, Pringles lost their appeal and they have officially been crisps since 2009. http://news.bbc.co.uk/1/hi/8060204.stm
Urgh. I bounced off of CoD multiplayer really hard around the time they started adding convoluted progression mechanics and unlocks to the MP game - I think it was BLOps 2? - and never went back. The beauty of L4D, for me, was in its simplicity, every player character was functionally equal and winning was dependent on team communication and good tactics. The game will become very boring when players who have less time to play and unlock higher level cards and perks are kicked from games by players who have more free time available. Cards, unlocks, etc, all these would have been unnecessary in L4D and are unnecessary here, in my view.
I'll wait for full reviews, as ever, but the previews I am seeing for this game are dampening my enthusiasm very quickly.
If Sony're going to be following the Apple playbook and only speaking on their terms, then they need to up the quality of the presentations.
State of Play just aren't cutting it for me, personally. I watch them and go "huh, that looks cool, but I'll probably have forgotten all about it in a week" (honestly, besides Deathloop, I can't remember the name of a single game from last week's SoP, and I watched that through... I think there was a side-scrolling one with a warrior of some description that looked cool...). Whereas when I watch an Apple Keynote, I am usually able to recall a number of new products or OS features for months afterwards.
FWIW, I enjoyed Valley. It did some interesting things with movement (at points it felt like a first person Sonic game). Definitely worth the cost of a half pint of cheap lager if you don't mind short indies that can be a little rough around the edges at times.
Fair enough - I'm in the middle of a good run in suspend mode though, so I hope that my PS5 doesn't update the app without my say-so. I think I've turned all that off in the settings.
A shame for PlayStation to be sure but, on a personal level, I'm not going to miss Bethesda's games. DOOM 2016 was fun, but their RPGs have been becoming more and more dumbed down since Fallout 3 and New Vegas. After having been burned on Skyrim and Fallout 4, I wasn't looking at Starfield anyway.
Can everyone in Sonic's universe move the way he can? Seems like the world has been designed specifically for creatures with Sonic's movement abilities, which seems like a huge investment of resources for one anthropomorphic hedgehog and a few of his furry mates.
How do the everyday Joe Schmoe's of Sonic's universe travel around? Are they annoyed at all that they have to live in a world that has been designed for the convenience of the 0.00001% (I'm assuming - if they could all do it then Sonic wouldn't be special) of them that move very very fast?
If there is a lore resource that I'm unaware of that could address these points I'd love to be made aware of it.
@munkholt I agree. I have such a huge collection of songs on RS2014. If they don't let me port those purchases over somehow, then what's the point in RS+ for someone like me?
A little disappointing that they are going the subscription route too. One of the best things about RS was that the DLC was very fair. You knew exactly what you were getting and for a fair price considering the work that went into transcribing the songs, and if you didn't like the songs then you could skip that week's releases. Have to see what the prices are like before I will know whether I can fit another subscription into my life.
Housemarque/Sony would have to make servers for the game, but the solution that I see working is that you can make a save, but that it save's server-side, rather than on the console. When the player downloads the save to play, it is immediately deleted from the server (preventing save scumming).
No local saves of the game state (to prevent save scumming with PS+ cloud), only meta-progression.
Server-side saves could even be made when the user starts a new biome, or whatever, in case the game crashes, so that the user doesn't lose all progress in the case of a crash. Such auto-saves could be set to delete if the user dies (to prevent save scumming, again).
Seems like the best way to maintain Housemarque's creative vision while also helping the players out with this issue.
Problem is that Housemarque and/or Sony will have to create some infrastructure to support such a solution, increasing the costs of maintaining the game long-term. So it probably won't happen.
How does it play Beat Saber? This will determine whether its a Day 1 purchase for me, or something I get to eventually. I'm concerned that those new controllers, which look excellent for most other applications, will be too unlike-a-wand and cumbersome for a game like Beat Saber.
I'm considering buying a Quest 2 for my Beat Saber fix, as my PSVR just can't keep up anymore and the tracking goes nutso. I think I might have busted the motion sensing part of the Move controllers, as I frequently get tracking errors where the saber will keep spinning after the point where I have stopped moving my wrist.
The store could be much, much better. 1. If I own a game on disc, stop advertising it to me! 2. If I own a game digitally, stop advertising it to me! 3. Separate pre-orders from recently released games. Put pre-orders somewhere on their own. It's just illogical to put them together and it annoys me. 4. Let me sort by more things, like "more from this publisher" or "more from this developer" would be great, and save me having to use the internet. 5. The recommendations system has never made a sensible recommendation to me, ever. All it seems to show are the most popular and current AAA games, which are already easy to find on the store, apparently taking no account of my tastes and making the feature completely redundant. A better system would leverage the rich data that Sony holds about my playing habits, like which games I actually play, which ones I enjoy enough that I complete them, etc, in order to make recommendations.
I bounced off Discord so hard. A bit "old man" of me but I had no idea what the hell I was supposed to do in order to do anything on it. I still have the app installed, but haven't opened in in months. Is there a handy "how-to" anywhere?
"Guys, what gamers really want these days is TV, TV and television" - Don Mattrick, Microsoft Interactive Entertainment Business strategy meeting, 2012.
For clarity, will the Demo be killed off after the Easter weekend? As in, if I haven't played it by Monday then it will no longer be accessible? Or is it that I only have to add it to my library before Monday?
How do they do on Beat Saber? That is the only thing that matters to me when it comes to VR. I'd use controllers wrapped in barbed wire if they could track me accurately when I'm working up a sweat playing Expert+ at 150% speed.
Apparently you can pre-order the PlayStation versions already via the game's website, if you already knew you were going to take the plunge: https://darkalliance.wizards.com/en
Is this because the developers don't have to duplicate assets all over the install as a way around loading times anymore? Didn't Cerney talk about this when he did that presentation explaining the design philosophy of the PS5 ahead of its reveal? I recall something, vaguely, about the SSD enabling smaller installs because the developers only need to include an asset once in the install file and the custom SSD is still able to access it quickly wherever it is installed on the drive. On a HDD there was a trade off where if you only had the asset installed once (smaller install) then it would take ages to load because the reader would have to travel all the way across and/or between the platters to find the asset data to load.
Just a heads-up to UK consumers, I was able to get one last week from eBuyer.com. They have a much better system, where you have to email them to say that you would like to reserve a place in line for future stock. Keep an eye out on their website for the next time they invite people to join their waiting list. It took them about a week to respond to my email requesting a place in line, but once they did it was stress free as I didn't have to compete with half the country and an army of bots to complete my purchase.
@Hyperluminal Depends on the wholesale contract. Usually the retailer will have a clause that allows it to return stock to the manufacturer/wholesaler if it doesn't sell through, and could have delayed payment terms to give it time to sell the items at RRP. But as this is a hot item with no risk that it won't sell Sony might have used the whip hand in negotiating the payment terms, so you might be right.
@BraveFencerZan The paddles are replaced with buttons. They're actually really good. The LEDs tell you which configuration you're set to, e.g. you might want different button mapping for different games.
Sorry but personal links aren't allowed here. Thanks for understanding -Tasuki-
I've played about 5 hours. I really like it. I'd give it a go if you're a souls fan. @get2sammyb - Is it the hand drawn cartooney-ness that Ska Studios use that's putting you off? I can't find a screen cap of someone doing it on google, but would it help if you knew that Ska liberally showers the screen in gouts of the claret stuff if you successfully riposte an enemy you've parried?
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Re: Overwatch 2 Will Be Free-to-Play on PS5, PS4
If the monetisation is the same as it was on Overwatch 1, I might give it a look (I kinda burned out of 1, and felt cheated after shelling out for loot boxes for a specific skin which then turned up again the following year, under the misapprehension that it was "now or never" to get the skin during a timed event).
If there is any of this manipulative "season pass" bullsh*t or other innovations I'll be staying well clear.
Re: PS5 Exclusive Ratchet & Clank: Rift Apart Is a Year Old
It was the last game I platted after picking it up recently. Absolutely stunning game, with great gameplay. I loved some of the later movement abilities in particular - without wishing to spoil anything those of you who know will know what I mean. Some of the later levels were full of glitches like the floor or boss not loading at all and requiring a full game-app close and re-boot, which is weird to see in a title that has been out for a year. Overall, a fantastic game.
It's extrinsic to the game, but I felt the platinum was too easy. I'd have spent more time on it if I had to max out every weapon in Challenge Mode, and I'm kinda disappointed that that wasn't required if I'm honest.
Re: Sony Leaks The Last of Us: Part I for PS5, Launching 2nd September
I'll probably get TLoU again on a third console, but I'll be waiting for a deep sale. It's getting to be a bit like Skyrim - "we'll stop re-making it once you stop buying it".
Re: Call of Duty: Modern Warfare 2 Forces PS4 Players to Buy Cross-Gen Bundle
Glad I played it in 2009. Back then Tesco was selling it for like £25 to get punters in the stores. I was a student and whiled away many hours on this game. I remember the time I got a nuke on that map with the wrecked helicopter in the middle. Good times.
Re: Sony Confirms PS Plus Subscription Stacking Has Been Blocked
What troubles me is that no-one at PlayStation HQ spotted the loophole they'd created for themselves. Gamers are great at spotting and exploiting loopholes in rule-sets. So the fact this wasn't spotted tells me that there are worryingly few gamers in PS HQ.
Re: Reaction: PS Plus, PS Now's Makeover a Necessary and Positive Step for Sony
I'd be interested to know whether PlayStation intends to offer games that had previously been in the catalogue at a steep discount to subscribers if they get rotated out of the catalogue. My fear with these types of services is starting a game and then finding that it's been rotated out when I want to come back and finish it and I'd feel pretty cheesed off to have to pay full price for it in those circumstances.
Re: UK Sales Charts: Gran Turismo 7 Still Leading the Pack Following Online Issues
I don't know if this is connected to the online troubles the game has been having, but I got 3 weird emails from Sony this weekend, the first congratulating me on achieving the platinum in GT7 in 18 hours and 57 minutes, which is apparently faster than 88% of players, the second, 3 minutes later, welcoming me to GT7 and inviting me to join the community, etc, and the 3rd, sent one minute later, congratulating me on "finding my line" and achieving the Finale trophy, and saying that I only had 13 more trophies to go until platinum.
I don't even own the game and thought I'd been hacked, but everything seems to be alright - GT7 isn't in my library, and my funding source hasn't been abused.
Anyone else had this weirdness?
Re: Here's Your First Look at PS5's PSVR2 Headset, Which Is Lighter and Slimmer Than the Original
@Slippship Wipeout is the game you need. I usually hate racers, but that thing in VR is awesome.
Re: Here's Your First Look at PS5's PSVR2 Headset, Which Is Lighter and Slimmer Than the Original
I don't understand those controllers at all. With Beat Saber being the top-selling PSVR game every month, you'd have thought that more attention would be paid to the needs of that game when it comes to controller design. These look cumbersome and awkward to play with (for instance, I wouldn't be able to cross my hands over one another without smashing those controllers' orbs together, possibly breaking one or both of them).
Maybe Beat Games has a custom controller up its sleeve. If not, I'll wait to see what the Beat Saber community makes of these controllers before buying PSVR 2, and consider abandoning ship to Oculus Quest or something.
Re: PS Plus Version of Final Fantasy VII Remake Can Be Upgraded to PS5 Version for Free from Wednesday
Well in all the confusion over this earlier in the year, I deliberately did not redeem the PS+ version in case that locked me out of being able to get the full PS5 version down the line.
I'll stick to the original plan and wait for the inevitable FFVII Remake Complete Edition in a few years time when they've finished remaking the whole thing.
Re: Godfall's PS Plus Version Is All Endgame Content, No Story Campaign
If this isn't a damning indictment of the game then I don't know what is.
I don't think I'm even going to bother adding it to my library... I can't see myself ever wanting to play it.
Re: Returnal Update 2.0 Finally Lets You Suspend Your Run
Awesome, I'll be getting back to this then. I am a very cautious player so good runs were taking me 2-3+ hours and it was getting exhausting.
Re: Marvel's Guardians of the Galaxy (PS5) - Faithful Take on the Guardians Really Rocks
Duplicated birthday cake sounds like a feature, not a bug, to me. Have cake and eat it too. Mmmmm.
Re: Guardians of the Galaxy Is a Significantly Smaller Download on PS5
@artemisthemp On games that are going to be loaded from HDD platters, the devs need to repeat the same assets multiple times in the game files to strike a balance with load times (e.g. if the NPCs in level 2 and level 5 are going to be the same, then it might be faster to load if those character assets are saved next to the level 2 environment assets AND also saved next to the level 5 environment assets, rather than to make the arm go back to the level 2 location to load the characters from there). That introduces a lot of duplication of assets. In SDD, the developers can pretty much ignore this as the assets can be loaded just as fast pretty much wherever they are saved in the game's files.
Re: Cyberpunk 2077, The Witcher 3 PS5 Versions Delayed into 2022
Didn't they say they wanted to make it right the first time too? Sheesh.
Re: Latest PS5 Firmware Update Is Available to Download Right Now
@RogerRoger @Quintumply there was a legal case about the difference between a biscuit and a cake, because one attracts VAT and the other doesn't. Jaffa Cakes are, indeed, cakes. The criteria are discussed here, so you can review and make up your own mind about lebkuchen, with which I am not familiar: https://www.gov.uk/hmrc-internal-manuals/vat-food/vfood6260
Fun fact - Pringles once tried to argue that they were not a crisp too, having too much non-potato dough and a uniform, unnatural shape. However, Pringles lost their appeal and they have officially been crisps since 2009. http://news.bbc.co.uk/1/hi/8060204.stm
Re: PS Store Plunges the Price of Over 400 Hidden Gems
@AgentGuapo I was the same with it. But once you get the feel for the traversal mechanics and get past your first boss, it clicks.
Re: OlliOlli World's Customisation Options Mean You Can Play as a Skateboarding Bumblebee
I'll take that bodybuilding seagull, thank you very much.
Re: Hands On: Back 4 Blood Wears Its Inspiration with Pride
Urgh. I bounced off of CoD multiplayer really hard around the time they started adding convoluted progression mechanics and unlocks to the MP game - I think it was BLOps 2? - and never went back. The beauty of L4D, for me, was in its simplicity, every player character was functionally equal and winning was dependent on team communication and good tactics. The game will become very boring when players who have less time to play and unlock higher level cards and perks are kicked from games by players who have more free time available. Cards, unlocks, etc, all these would have been unnecessary in L4D and are unnecessary here, in my view.
I'll wait for full reviews, as ever, but the previews I am seeing for this game are dampening my enthusiasm very quickly.
Re: After E3 2021 No Show, Sony's Seemingly Skipping Gamescom As Well
If Sony're going to be following the Apple playbook and only speaking on their terms, then they need to up the quality of the presentations.
State of Play just aren't cutting it for me, personally. I watch them and go "huh, that looks cool, but I'll probably have forgotten all about it in a week" (honestly, besides Deathloop, I can't remember the name of a single game from last week's SoP, and I watched that through... I think there was a side-scrolling one with a warrior of some description that looked cool...). Whereas when I watch an Apple Keynote, I am usually able to recall a number of new products or OS features for months afterwards.
Re: PS Store Planet of the Discounts Sale Has Almost 500 PS5, PS4 Game Deals
FWIW, I enjoyed Valley. It did some interesting things with movement (at points it felt like a first person Sonic game). Definitely worth the cost of a half pint of cheap lager if you don't mind short indies that can be a little rough around the edges at times.
Re: Returnal Update 1.4.1 Available on PS5 Today, Here Are the Patch Notes
Fair enough - I'm in the middle of a good run in suspend mode though, so I hope that my PS5 doesn't update the app without my say-so. I think I've turned all that off in the settings.
Re: Cyberpunk 2077 Is Back on the PS Store, Sony Says Fixes and Updates Will Release Throughout 2021
I hope Sony isn't going to rely on that tweet to say that any unfortunate base-PS4 purchasers had fair warning of the game's performance...
Re: Poll: Did E3 2021 Suck?
Take-Two's E3 thing has to have been the worst. Not for the message itself, but for it being a case of "wrong place and time".
Re: Bethesda Apologises to PS5, PS4 Fans 'P*ssed' at Exclusivity
A shame for PlayStation to be sure but, on a personal level, I'm not going to miss Bethesda's games. DOOM 2016 was fun, but their RPGs have been becoming more and more dumbed down since Fallout 3 and New Vegas. After having been burned on Skyrim and Fallout 4, I wasn't looking at Starfield anyway.
Re: Gotta Go Fast! Here's a Speedy Sonic Colors Ultimate Gameplay Video
@RogerRoger I wasn't expecting a reply, but thank you, you're a hero! XD
Re: OlliOlli World's Sharp Style Stuns in E3 2021 Trailer
Really hoping I can use that muscly seagull as my avatar.
Re: Gotta Go Fast! Here's a Speedy Sonic Colors Ultimate Gameplay Video
Can everyone in Sonic's universe move the way he can? Seems like the world has been designed specifically for creatures with Sonic's movement abilities, which seems like a huge investment of resources for one anthropomorphic hedgehog and a few of his furry mates.
How do the everyday Joe Schmoe's of Sonic's universe travel around? Are they annoyed at all that they have to live in a world that has been designed for the convenience of the 0.00001% (I'm assuming - if they could all do it then Sonic wouldn't be special) of them that move very very fast?
If there is a lore resource that I'm unaware of that could address these points I'd love to be made aware of it.
Re: Rocksmith+ Jams on PS5, PS4 with Subscription Teaching Tool
@munkholt I agree. I have such a huge collection of songs on RS2014. If they don't let me port those purchases over somehow, then what's the point in RS+ for someone like me?
A little disappointing that they are going the subscription route too. One of the best things about RS was that the DLC was very fair. You knew exactly what you were getting and for a fair price considering the work that went into transcribing the songs, and if you didn't like the songs then you could skip that week's releases. Have to see what the prices are like before I will know whether I can fit another subscription into my life.
Re: Ratchet & Clank: Rift Apart PS5 Size Is Smaller Than We Thought
All hail the SSD!
Re: Returnal's Save System Still Being Investigated, New Content in the Works
Housemarque/Sony would have to make servers for the game, but the solution that I see working is that you can make a save, but that it save's server-side, rather than on the console. When the player downloads the save to play, it is immediately deleted from the server (preventing save scumming).
No local saves of the game state (to prevent save scumming with PS+ cloud), only meta-progression.
Server-side saves could even be made when the user starts a new biome, or whatever, in case the game crashes, so that the user doesn't lose all progress in the case of a crash. Such auto-saves could be set to delete if the user dies (to prevent save scumming, again).
Seems like the best way to maintain Housemarque's creative vision while also helping the players out with this issue.
Problem is that Housemarque and/or Sony will have to create some infrastructure to support such a solution, increasing the costs of maintaining the game long-term. So it probably won't happen.
Re: Soapbox: I'm Beyond Excited for PS5's Next-Gen PSVR
@vapidwolf Thanks for the recommend about the Quest. V tempted to get one as a Beat Saber cardio machine then.
Re: Soapbox: I'm Beyond Excited for PS5's Next-Gen PSVR
How does it play Beat Saber? This will determine whether its a Day 1 purchase for me, or something I get to eventually. I'm concerned that those new controllers, which look excellent for most other applications, will be too unlike-a-wand and cumbersome for a game like Beat Saber.
I'm considering buying a Quest 2 for my Beat Saber fix, as my PSVR just can't keep up anymore and the tracking goes nutso. I think I might have busted the motion sensing part of the Move controllers, as I frequently get tracking errors where the saber will keep spinning after the point where I have stopped moving my wrist.
Re: Soapbox: 69% of PlayStation's Revenue Is Driven by PS Store, But the Shopping Experience Sucks
The store could be much, much better.
1. If I own a game on disc, stop advertising it to me!
2. If I own a game digitally, stop advertising it to me!
3. Separate pre-orders from recently released games. Put pre-orders somewhere on their own. It's just illogical to put them together and it annoys me.
4. Let me sort by more things, like "more from this publisher" or "more from this developer" would be great, and save me having to use the internet.
5. The recommendations system has never made a sensible recommendation to me, ever. All it seems to show are the most popular and current AAA games, which are already easy to find on the store, apparently taking no account of my tastes and making the feature completely redundant. A better system would leverage the rich data that Sony holds about my playing habits, like which games I actually play, which ones I enjoy enough that I complete them, etc, in order to make recommendations.
Re: First Impressions: Biomutant Is an Open-Worlder with Style and Depth
Can I recreate and play as my dog in the game? This will determine whether I am already sold on this game or not.
Re: Sony Invests in Discord, Full Integration Coming to PS5, PS4 Next Year
I bounced off Discord so hard. A bit "old man" of me but I had no idea what the hell I was supposed to do in order to do anything on it. I still have the app installed, but haven't opened in in months. Is there a handy "how-to" anywhere?
Re: Poll: Is PlayStation Plus Video Pass the Right Way to Expand PS Plus?
"Guys, what gamers really want these days is TV, TV and television" - Don Mattrick, Microsoft Interactive Entertainment Business strategy meeting, 2012.
Re: PlayStation Plus Video Pass Expands PS Plus with Movies and TV Shows, but Only in Poland for Now
I'm having flashbacks... something about "TV TV TV"...
https://youtu.be/LrvE3B5Rz6A?t=189
Re: Play Hitman 3 for Free with a Starter Pack Until Monday
For clarity, will the Demo be killed off after the Easter weekend? As in, if I haven't played it by Monday then it will no longer be accessible? Or is it that I only have to add it to my library before Monday?
Re: Play Hitman 3 for Free with a Starter Pack Until Monday
I've never tried a Hitman game before, so free sounds like a nice price to try it out for.
Re: Next-Gen PSVR Controllers Revealed, Includes Haptic Feedback and Adaptive Triggers
How do they do on Beat Saber? That is the only thing that matters to me when it comes to VR. I'd use controllers wrapped in barbed wire if they could track me accurately when I'm working up a sweat playing Expert+ at 150% speed.
Re: Dungeons & Dragons Action RPG Dark Alliance Adventures to PS5, PS4 This June
Apparently you can pre-order the PlayStation versions already via the game's website, if you already knew you were going to take the plunge: https://darkalliance.wizards.com/en
Re: Dungeons & Dragons Action RPG Dark Alliance Adventures to PS5, PS4 This June
I have no familiarity with D&D or this franchise, but that trailer has got me intrigued. I'll await reviews eagerly!
Re: Resident Evil Village PS5 File Size Supposedly Leaks, And It's Small
Is this because the developers don't have to duplicate assets all over the install as a way around loading times anymore? Didn't Cerney talk about this when he did that presentation explaining the design philosophy of the PS5 ahead of its reveal? I recall something, vaguely, about the SSD enabling smaller installs because the developers only need to include an asset once in the install file and the custom SSD is still able to access it quickly wherever it is installed on the drive. On a HDD there was a trade off where if you only had the asset installed once (smaller install) then it would take ages to load because the reader would have to travel all the way across and/or between the platters to find the asset data to load.
Re: Bloodborne PS5 Version Spotted on PlayStation Store, But It's Probably a Bug
It could run at 60FPS on PS4 Pro:
https://www.youtube.com/watch?v=i0tqppZDYxw
Re: PS5 Stock: When and Where to Buy PlayStation 5 in February 2021
Just a heads-up to UK consumers, I was able to get one last week from eBuyer.com. They have a much better system, where you have to email them to say that you would like to reserve a place in line for future stock. Keep an eye out on their website for the next time they invite people to join their waiting list. It took them about a week to respond to my email requesting a place in line, but once they did it was stress free as I didn't have to compete with half the country and an army of bots to complete my purchase.
Re: PS5 Stock Demand Overwhelms Another Online Retailer
I managed to get past the Curry's queue at 08:02 this morning, and the website had already fallen over and wouldn't load, so I walked the dog instead.
Re: PS5 Stock Demand Overwhelms Another Online Retailer
@Hyperluminal Depends on the wholesale contract. Usually the retailer will have a clause that allows it to return stock to the manufacturer/wholesaler if it doesn't sell through, and could have delayed payment terms to give it time to sell the items at RRP.
But as this is a hot item with no risk that it won't sell Sony might have used the whip hand in negotiating the payment terms, so you might be right.
Re: Gamescom 2017: A New Pro PS4 Controller Has Been Announced
@BraveFencerZan The paddles are replaced with buttons. They're actually really good. The LEDs tell you which configuration you're set to, e.g. you might want different button mapping for different games.
Sorry but personal links aren't allowed here. Thanks for understanding -Tasuki-
Re: Review: Salt and Sanctuary (PS4)
I've played about 5 hours. I really like it. I'd give it a go if you're a souls fan.
@get2sammyb - Is it the hand drawn cartooney-ness that Ska Studios use that's putting you off? I can't find a screen cap of someone doing it on google, but would it help if you knew that Ska liberally showers the screen in gouts of the claret stuff if you successfully riposte an enemy you've parried?