Pleasantly surprised at this success. Maybe I'll pick it up down the line. Never played a Silent Hill game so I don't have the nostalgia, but I'm curious.
@NEStalgia Private business? No problem. Public companies? Mass layoffs need investigations and legal accountability as to the finances of the company and it's use.. want to be public? That's the risk.
Epic Games is a private company. Other entities (e.g. Tencent, Sony, an employee share scheme, etc) own a proportion of its stock, but that stock is not publicly traded. Sweeny retains a controlling stake, I believe.
There are too many games! There's loads in this lineup I'd buy if I thought I'd ever get to any of them.
I seriously think it's gotten to the point where the industry could completely stop and I'd find games to play until the day I died. (Currently 37, and I find time to game for 2-3 hours a day on average.)
@MrPeanutbutterz Ubisoft told me to get used to not owning my games
Not sure if you are just teasing, but that is not what the person from Ubisoft said, that was just the way the (poorly written, in my view) headline made it sound. Here is the full quote:
"One of the things we saw is that gamers are used to, a little bit like DVD, having and owning their games. That's the consumer shift that needs to happen. They got comfortable not owning their CD collection or DVD collection. That's a transformation that's been a bit slower to happen [in games]. As gamers grow comfortable in that aspect… you don't lose your progress. If you resume your game at another time, your progress file is still there. That's not been deleted. You don't lose what you've built in the game or your engagement with the game. So it's about feeling comfortable with not owning your game."
In context, he was drawing a comparison with the video and music markets when it comes to subscription services, and making the opposite point: i.e. game subscription services will not become popular until gamers are comfortable not owning their games.
I blame Disney more than I blame Ubisoft for this, honestly. I haven't enjoyed a single thing that LucasFilm has put out since Disney bought it, and gave up caring about (and watching) SW after Solo. That's the risk with licensed properties, if the licensor runs the franchise into the ground, you're kinda screwed.
Sounds good, but bit of a random post from Griffiths... only the first sentence actually responds to the previous post and the screenshot. The rest just seems to be him lauding the PS5 Pro, apropos, apparently, of nothing. I've never been on X/Twitter, is that normal?
@Rich33 I wouldn't put it past Sony to have a whole new set of covers for the Pro to sell you - gotta make that dollar dollar after all. We'll know soon enough!
@mountain_spider I think it's the three stripes on the Pro and the single stripe on the Standard that allow for the small difference in height, while the panels stay the same size.
Why does everyone always have to have some sort of conspiratorial take on these things? The most obvious explanation is that PS Direct is pulling in batches to match demand. Once one consignment's worth of PS Pro's is completely pre-ordered, they're checking in with the supply chain before adding more availability. They've obviously got a few millions of the things in a warehouse in China somewhere and they're assigning consignments to USA/UK/EU, etc, as the pre-orders come in. I doubt it will ever go off pre-order, but we might see the delivery date get pushed out if those that are built and ready to go sell-through and they're having to rely on the production pipeline.
I'd rather the home console be the premiere console gaming experience PS is known for than for the games to be compromised to work on portable hardware. In my ideal world, they'd make a full-blown PS6 to go under the telly, and have a companion portable that was able to play the same games natively (and not just Remote Play) so that I can take it on work trips or holiday. But this might hold the games back (like the Series S holds back the Series X).
Maybe PS can figure out some clever way that the games realise they're running on a portable PS6 SKU and automatically downscale the experience in a way which doesn't require developers to compromise on the TV experience.
What's the saying? I think it might come from Tennessee, I know it's in Texas... fool me once, shame on - shame on you. Fool me - you can't get fooled again.
@Splat I'd count on CD Projekt Red going back and patching a Pro-mode on Cyberpunk. They did that sort of thing for Witcher 3 with a PS4 Pro patch. Heck, there they even made a full-blown next gen port for the PS5 and gave it to people who had bought the PS4 version for free.
Next step is to make digital ownership an actual thing. I personally find it abhorrent that one can spend thousands on digital goods but that I can't leave the contents of my account to a loved one in a will or something. Appreciate there is a lot of IP law involved.
XBox was actually ahead of the curve on this with their initial conception for the XBOne and how licences would need to be checked daily - the 'always online' thing. That would be necessary in a world with transferrable licences, i.e. where you could sell or lend your digital game to a friend (with them, and probably the game publisher, taking a cut I am sure).
@Tatarimokke They come back regularly. PS Direct in the UK was out of stock for a couple of days after the PS5 Pro was announced a couple of weeks ago, but it was back in stock yesterday when I was making sure I was logged in so I made sure I picked one up.
If you like this sort of thing, go nuts, but to me these collabs detract from the strong art direction OW enjoyed.
But I haven't played since 2017 so I very much doubt Blizzard cares what I think about the game anymore. Just noting that these collabs put me off even more from coming back, I suppose.
Still in the queue and it’s dropping quickly. Perhaps that means stock has all gone and it’s speeding up as people get into the store and then abandon their spot once they realise. Will see soon.
Edit: Was able to pre-order a normal PS5 Pro no problem at around 11:05. Email confirmation came from PS Direct at 11:07. I chose "continue shopping" and got bumped back to the queue, which says it is now only 8 mins. (time of writing, 11:09).
You can't argue with a tenner to get the extra bells and whistles. If I feel the urge to go back to H:ZD then I'll probably play the PS5 one, but not desperate to go back right now. Maybe before a third instalment (though I fell off H:FW and need to get back to that first).
Something about the combat seemed off in that trailer. I think it's that the dragon doesn't react to being hit (other than the particle effects of the fire spawning in). It's been a while since I've played Monster Hunter, but I could have sworn that the monsters' body parts bob and flinch in reaction to being struck, and it's a shame that Bioware couldn't copy that. Without it the combat looks like it lacks impact. I was watching this thinking "did that attack even hit?"
No one is suggesting the obvious reason Sony would do this: it wants to know whether the people buying its games on PC are customers who have a PlayStation already, or whether those PC players eventually buy a PlayStation console (e.g. to play the next instalment in a series).
I have plenty to play and don't need anything to look forward to, personally. It'd be nice if the industry could hit pause for a year or two and not release anything so I could catch up on a lot of apparently good games that I skipped due to not having the time.
Yeah, I'd be amazed if Concord ever came back, F2P or not. It was F2P during the beta periods, and the interest actually went down from the first beta (which was limited to pre-orders or those on PS5 with PS+) to the second (which was free to all, unsure about PS+ being required). Interest/player numbers then went down again at launch (at least on PC).
Sad to say, the game just isn't very good, for a myriad of reasons (I jumped into the second beta and nothing I saw post-launch suggests the game was any different after release). It needs a significant re-think and lots of work. If it were me, I'd can it and try to reduce my losses with a write off.
FYI @Quintumply I think you can stop saying that sales numbers were "estimated to be shockingly low"; On the Gamesindustry.biz podcast of a couple weeks ago, Chris Dring confirmed he'd seen the real numbers and that they were a little less on PC and a little more on PS5 than the analyst Simon Carless was predicting, but about right overall. I take that to be that they were, in fact, shockingly low.
@Pinkman Yes and no. Some people are better able to see frame rates than others - like anything biological, we all exist somewhere on a bell-curve. (Personally, I can see the frames on standard 24fps films, and it's really distracting.) In the clips Cerney showed yesterday, try watching on your TV, pause, and look at the two images side by side. If you can't see a difference, then maybe its your TV and you'd get no benefit from a Pro without upgrading your TV too. Plus these improvements are really incremental at this point. A few more blades of grass here, distant objects rendering a few-in-game-metres further out there. I generally don't notice much other than egregious pop-in when I play games on performance mode (where it's available).
I get what everyone is saying about the price, I really do, but what are you all intending to do with your existing consoles exactly? When I upgraded to the PS4 Pro I sold my PS4, which softened the blow. When I bought a PS5, I sold my PS4 Pro, which made the PS5 more affordable.
Sure, if you're still on the PS3 and skipped last-gen, and were looking forward to the PS5 Pro to give you access to the last two generations of games running as well as they possibly can, I can see why this is a massive investment.
But realistically, if you're going to go for the Pro aren't you going to recoup around 40-60% of the cost of it straight away by selling your current PS5 console on the second-hand market (depending on model, condition, buyer, etc)?
Hrmmm, could this mean that they will offer an upgrade program for current PS5 owners who want a Pro, like how Apple does with its devices, which could make the cost of an upgrade significantly cheaper?
I'll probably get one. After selling off my launch PS5 Disc edition on the second hand market, I estimate the overall cost of an upgrade to be ~£400-500 depending on what I get for the launch PS5, which sweetens the pill.
Adding together those that say they'll be pre-ordering or can wait, the poll is looking very much like the PS4 Pro's market share, which I think I recall was just under 20% of the overall PS4 install base by the end.
@GreatAuk Our VAT rate is 20%, so once you add that to the dollar price, the £ price should be around £640. So Sony is still marking the UK up by ~£60/$78 compared to the USA.
Astro was made by ~60 people over 3 years. I'd imagine it will make its money back easily if it hasn't already. I expect a huge marketing push during Xmas given its family-friendly appeal. Lots of parents will be thinking "hey, something I could play with the kiddos" and will pick it up I think.
@Vaako007 they told us we shouldn’t be comfortable owning our games
That's not what the guy from Ubisoft said. If you read the article (and not just the headline) he was making the opposite point and saying that subscription services will not really take off until gamers are comfortable not owning their games. This was in the context of discussing how successful Ubisoft views their subscription service as being.
Comments 592
Re: Silent Hill 2 (PS5) - The Horror Great Remains So in This Excellent Remake
Pleasantly surprised at this success. Maybe I'll pick it up down the line. Never played a Silent Hill game so I don't have the nostalgia, but I'm curious.
Re: Epic Games Boss Says Firm Now 'Financially Sound', Following the Firing of Over 800 Staff
@NEStalgia Private business? No problem. Public companies? Mass layoffs need investigations and legal accountability as to the finances of the company and it's use.. want to be public? That's the risk.
Epic Games is a private company. Other entities (e.g. Tencent, Sony, an employee share scheme, etc) own a proportion of its stock, but that stock is not publicly traded. Sweeny retains a controlling stake, I believe.
Re: Microsoft Is Investigating Why Devs Are Prioritising PS5 Over Xbox
Better late than never I suppose. Good luck to them (honestly) as Sony needs the competition to keep it on its toes.
Re: Upcoming PS5 Games for October and November 2024
There are too many games! There's loads in this lineup I'd buy if I thought I'd ever get to any of them.
I seriously think it's gotten to the point where the industry could completely stop and I'd find games to play until the day I died. (Currently 37, and I find time to game for 2-3 hours a day on average.)
Re: Ghost of Yotei's Gorgeous Open World Will Be Less Repetitive Than Tsushima's
I'm guessing that, with a female protagonist, stopping to wallow in hot springs is going to be off the menu?
Re: Report Finds Lack of Star Wars Outlaws Sales Disturbing
@MrPeanutbutterz Ubisoft told me to get used to not owning my games
Not sure if you are just teasing, but that is not what the person from Ubisoft said, that was just the way the (poorly written, in my view) headline made it sound. Here is the full quote:
"One of the things we saw is that gamers are used to, a little bit like DVD, having and owning their games. That's the consumer shift that needs to happen. They got comfortable not owning their CD collection or DVD collection. That's a transformation that's been a bit slower to happen [in games]. As gamers grow comfortable in that aspect… you don't lose your progress. If you resume your game at another time, your progress file is still there. That's not been deleted. You don't lose what you've built in the game or your engagement with the game. So it's about feeling comfortable with not owning your game."
Source: https://www.gamesindustry.biz/the-new-ubisoft-and-getting-gamers-comfortable-with-not-owning-their-games
In context, he was drawing a comparison with the video and music markets when it comes to subscription services, and making the opposite point: i.e. game subscription services will not become popular until gamers are comfortable not owning their games.
Re: Report Finds Lack of Star Wars Outlaws Sales Disturbing
I blame Disney more than I blame Ubisoft for this, honestly. I haven't enjoyed a single thing that LucasFilm has put out since Disney bought it, and gave up caring about (and watching) SW after Solo.
That's the risk with licensed properties, if the licensor runs the franchise into the ground, you're kinda screwed.
Re: Games Workshop Noticed Saber's Minor Space Marine 2 Armour Error
If GW didn't spot it, you can bet your bottom dollar that a fan would have, so I'm not surprised GW has this sort of process.
Re: PS5 Pro 'Absolutely Rocks', According to No Man's Sky Engine Programmer
Sounds good, but bit of a random post from Griffiths... only the first sentence actually responds to the previous post and the screenshot. The rest just seems to be him lauding the PS5 Pro, apropos, apparently, of nothing.
I've never been on X/Twitter, is that normal?
Re: Bickering Begins Over PS5 Pro's Inability to Sell Out
@Rich33 I wouldn't put it past Sony to have a whole new set of covers for the Pro to sell you - gotta make that dollar dollar after all. We'll know soon enough!
Re: Bickering Begins Over PS5 Pro's Inability to Sell Out
@mountain_spider I think it's the three stripes on the Pro and the single stripe on the Standard that allow for the small difference in height, while the panels stay the same size.
Re: Bickering Begins Over PS5 Pro's Inability to Sell Out
@mountain_spider They're the same covers as on the current standard (but not launch) PS5s, the ones with the single stripe down the middle.
Re: Bickering Begins Over PS5 Pro's Inability to Sell Out
Why does everyone always have to have some sort of conspiratorial take on these things? The most obvious explanation is that PS Direct is pulling in batches to match demand. Once one consignment's worth of PS Pro's is completely pre-ordered, they're checking in with the supply chain before adding more availability. They've obviously got a few millions of the things in a warehouse in China somewhere and they're assigning consignments to USA/UK/EU, etc, as the pre-orders come in. I doubt it will ever go off pre-order, but we might see the delivery date get pushed out if those that are built and ready to go sell-through and they're having to rely on the production pipeline.
Re: Prospective PS6 Purchasers Would Consider a Portable Model
I'd rather the home console be the premiere console gaming experience PS is known for than for the games to be compromised to work on portable hardware. In my ideal world, they'd make a full-blown PS6 to go under the telly, and have a companion portable that was able to play the same games natively (and not just Remote Play) so that I can take it on work trips or holiday. But this might hold the games back (like the Series S holds back the Series X).
Maybe PS can figure out some clever way that the games realise they're running on a portable PS6 SKU and automatically downscale the experience in a way which doesn't require developers to compromise on the TV experience.
Re: Forgiving Gamers Are Contributing to The Day Before Devs’ New Kickstarter
What's the saying? I think it might come from Tennessee, I know it's in Texas... fool me once, shame on - shame on you. Fool me - you can't get fooled again.
Re: As Tony Hawk's Pro Skater Turns 25, the Birdman All But Confirms There's More to Come
25 years here, 30th anniversary edition hardware there, PS making me feel old lately.
Re: Gorgeous Metroidvania Nine Sols Will Ease the Wait for Silksong on PS5, PS4 in November
Nice, been hearing good things from my buddy on PC.
Re: Colourful Courier Game Parcel Corps Set to Deliver on PS5 Early October
They should quickly squeeze in a trophy or in-game reward to earn if you deliver a package one month late.
Re: Date the Girls from Dead or Alive in Venus Vacation Prism for PS5, PS4
@Czar_Khastik Please stop. You just made me snort a sip of water out my nose and now my colleagues in the office are all looking at me funny.
On topic: This game looks like it is absolutely screaming for a VR version. Romance games might find they have a suitable niche on VR.
Re: PS Store Confirms Lots More PS5 Pro Enhanced Games with New Tag
@Splat I'd count on CD Projekt Red going back and patching a Pro-mode on Cyberpunk. They did that sort of thing for Witcher 3 with a PS4 Pro patch. Heck, there they even made a full-blown next gen port for the PS5 and gave it to people who had bought the PS4 version for free.
Re: Newly Signed Law May Restrict Sony's Use of Terms Like 'Buy' or 'Purchase' for Digital Games
Good move by Cali.
Next step is to make digital ownership an actual thing. I personally find it abhorrent that one can spend thousands on digital goods but that I can't leave the contents of my account to a loved one in a will or something. Appreciate there is a lot of IP law involved.
XBox was actually ahead of the curve on this with their initial conception for the XBOne and how licences would need to be checked daily - the 'always online' thing. That would be necessary in a world with transferrable licences, i.e. where you could sell or lend your digital game to a friend (with them, and probably the game publisher, taking a cut I am sure).
Re: The Last of Us Part 1 and 2 Will Both Look and Perform Better than Ever on PS5 Pro
It’s a real PSSR that it’s an update and we won’t be able to buy a re-re-re-master!
I’ll get my coat.
Re: The Last of Us Season 2 Debuts in 2025, Here's Your First Look
Chills during that trailer. Looking forward to watching the adaptation of Part 2, I hope it is as challenging as the game.
Re: How to Pre-Order PS5 Pro
@Tatarimokke They come back regularly. PS Direct in the UK was out of stock for a couple of days after the PS5 Pro was announced a couple of weeks ago, but it was back in stock yesterday when I was making sure I was logged in so I made sure I picked one up.
Re: Astro Bot Introduces PS5's Killer Lineup in Unflinchingly Japanese Trailer
I wish Western PlayStation were a little more like this with their marketing. That ad was fun as hell.
Re: My Hero Academia Is Going to Tempt You Back to Overwatch 2 on PS5, PS4
If you like this sort of thing, go nuts, but to me these collabs detract from the strong art direction OW enjoyed.
But I haven't played since 2017 so I very much doubt Blizzard cares what I think about the game anymore. Just noting that these collabs put me off even more from coming back, I suppose.
Re: How to Pre-Order PS5 Pro
@SoulReaper-72 Thanks, was all good. The system worked!
Re: How to Pre-Order PS5 Pro
Still in the queue and it’s dropping quickly. Perhaps that means stock has all gone and it’s speeding up as people get into the store and then abandon their spot once they realise. Will see soon.
Edit: Was able to pre-order a normal PS5 Pro no problem at around 11:05. Email confirmation came from PS Direct at 11:07. I chose "continue shopping" and got bumped back to the queue, which says it is now only 8 mins. (time of writing, 11:09).
Re: Your Horizon Zero Dawn PS4 Progress Will Transition to PS5 Remaster
You can't argue with a tenner to get the extra bells and whistles. If I feel the urge to go back to H:ZD then I'll probably play the PS5 one, but not desperate to go back right now. Maybe before a third instalment (though I fell off H:FW and need to get back to that first).
Re: Surreal Adventure Hell Is Us Debuts Otherworldly Gameplay on PS5
This one grabbed my attention, interested to find out more, but I know Nacon can be hit and miss so keeping expectations in check.
Re: BioWare Battles Dragons in Lengthy Dragon Age: The Veilguard Mage Gameplay
Something about the combat seemed off in that trailer. I think it's that the dragon doesn't react to being hit (other than the particle effects of the fire spawning in). It's been a while since I've played Monster Hunter, but I could have sworn that the monsters' body parts bob and flinch in reaction to being struck, and it's a shame that Bioware couldn't copy that. Without it the combat looks like it lacks impact. I was watching this thinking "did that attack even hit?"
Re: PS Plus Essential Games for October 2024 Announced
Very good month for me, both Dead Space and Doki Doki are on my wishlist.
Re: God of War Ragnarok PC Review Bombed Over PSN Requirement
No one is suggesting the obvious reason Sony would do this: it wants to know whether the people buying its games on PC are customers who have a PlayStation already, or whether those PC players eventually buy a PlayStation console (e.g. to play the next instalment in a series).
Re: PS5 Pro's Alan Wake 2 Upgrades Will Be a 'Pleasant Surprise'
Can we all agree, right here and now, that PSSR is pronounced "Pissr"?
Re: Blizzard Reportedly Made $150 Million in Diablo 4 Microtransactions
I bought the horse armour, and I am sorry. 😔
Re: State of Play Rumoured for This Month As Sony Looks Set to Skip PS Showcase in 2024
I have plenty to play and don't need anything to look forward to, personally. It'd be nice if the industry could hit pause for a year or two and not release anything so I could catch up on a lot of apparently good games that I skipped due to not having the time.
Re: You Can't Buy Concord on PS5, PC Anymore, But You Can Buy the Official Merch
Yeah, I'd be amazed if Concord ever came back, F2P or not. It was F2P during the beta periods, and the interest actually went down from the first beta (which was limited to pre-orders or those on PS5 with PS+) to the second (which was free to all, unsure about PS+ being required). Interest/player numbers then went down again at launch (at least on PC).
Sad to say, the game just isn't very good, for a myriad of reasons (I jumped into the second beta and nothing I saw post-launch suggests the game was any different after release). It needs a significant re-think and lots of work. If it were me, I'd can it and try to reduce my losses with a write off.
FYI @Quintumply I think you can stop saying that sales numbers were "estimated to be shockingly low"; On the Gamesindustry.biz podcast of a couple weeks ago, Chris Dring confirmed he'd seen the real numbers and that they were a little less on PC and a little more on PS5 than the analyst Simon Carless was predicting, but about right overall. I take that to be that they were, in fact, shockingly low.
Re: Astro Bot PS5 Sales Trending Ahead of Ratchet & Clank: Rift Apart in the UK
Physical until they claw the discs from my cold dead fingers baby.
Dunno what these complaints are about the Royal Mail. Amazon shipped my copy via them this time, and it arrived a day early.
Re: PS5 Pro Reveal Is Already Sony's Most Disliked Console Announcement
@Pinkman Yes and no. Some people are better able to see frame rates than others - like anything biological, we all exist somewhere on a bell-curve. (Personally, I can see the frames on standard 24fps films, and it's really distracting.)
In the clips Cerney showed yesterday, try watching on your TV, pause, and look at the two images side by side. If you can't see a difference, then maybe its your TV and you'd get no benefit from a Pro without upgrading your TV too.
Plus these improvements are really incremental at this point. A few more blades of grass here, distant objects rendering a few-in-game-metres further out there. I generally don't notice much other than egregious pop-in when I play games on performance mode (where it's available).
Re: 'It Makes Sense Why the PS5 Pro Price Is So High,' Say Tech Experts
@mazzel Nevermind just cars, its the hype for Generative AI which has driven the most recent demand for high-end chipsets.
Re: 'It Makes Sense Why the PS5 Pro Price Is So High,' Say Tech Experts
I get what everyone is saying about the price, I really do, but what are you all intending to do with your existing consoles exactly? When I upgraded to the PS4 Pro I sold my PS4, which softened the blow. When I bought a PS5, I sold my PS4 Pro, which made the PS5 more affordable.
Sure, if you're still on the PS3 and skipped last-gen, and were looking forward to the PS5 Pro to give you access to the last two generations of games running as well as they possibly can, I can see why this is a massive investment.
But realistically, if you're going to go for the Pro aren't you going to recoup around 40-60% of the cost of it straight away by selling your current PS5 console on the second-hand market (depending on model, condition, buyer, etc)?
Re: Sony to Start Selling Refurbished PS5 Consoles
Hrmmm, could this mean that they will offer an upgrade program for current PS5 owners who want a Pro, like how Apple does with its devices, which could make the cost of an upgrade significantly cheaper?
Re: Despite Price Point, Analyst Firm Expects PS5 Pro to Sell Like PS4 Pro
I'll probably get one. After selling off my launch PS5 Disc edition on the second hand market, I estimate the overall cost of an upgrade to be ~£400-500 depending on what I get for the launch PS5, which sweetens the pill.
Re: Gallery: PS5 Pro Is Looking Sleek in These Official Shots
Each line represents something that Sony's executives were snorting when they priced it.
Re: Poll: Are You Sold on PS5 Pro?
Adding together those that say they'll be pre-ordering or can wait, the poll is looking very much like the PS4 Pro's market share, which I think I recall was just under 20% of the overall PS4 install base by the end.
Looks to me like Sony knows what it's doing.
Re: PS5 Pro Announced, Costs $700 and Out in November
@GreatAuk Our VAT rate is 20%, so once you add that to the dollar price, the £ price should be around £640. So Sony is still marking the UK up by ~£60/$78 compared to the USA.
Re: Astro Bot PS5 Sales 'Aren't Huge' in UK, But There's Still Hope
Astro was made by ~60 people over 3 years. I'd imagine it will make its money back easily if it hasn't already. I expect a huge marketing push during Xmas given its family-friendly appeal. Lots of parents will be thinking "hey, something I could play with the kiddos" and will pick it up I think.
Re: Ubisoft Investor Calls for Company to Go Private, and CEO Yves Guillemot to Be Replaced
@Vaako007 they told us we shouldn’t be comfortable owning our games
That's not what the guy from Ubisoft said. If you read the article (and not just the headline) he was making the opposite point and saying that subscription services will not really take off until gamers are comfortable not owning their games. This was in the context of discussing how successful Ubisoft views their subscription service as being.
Re: PlayStation Studios Celebrate Astro Bot's PS5 Arrival with Awesome Artwork
@NEStalgia @Leon_93 @Dodoo I thought Concord was a Loony Tunes character?
Re: Space Marine 2 Already Struggling With PS5 Server Woes, Days Before Its Full Release
I'm struggling to recall an instance where people who paid for early access to a title didn't end up performing QA support.