@shonenjump86 Well different studios means different ideas. And it's not like they can reused the same beat em up like the og arcade or NES which has been done many times. ArcSys tried with Double Dragon 4 and it's just not good.
I even say different beat em up style makes Double Dragon quite fresh. But at least they still beat em up and not RPG or soulslike.
I think the biggest problem with Japan Studio was they divided themself into too many teams and too many projects.
There's team ICO, team Gravity / Siren, team Asobi, team Knack, and who knows with the staff who helped with games like Patapon, Loco Roco, Tokyo Jungle, Puppeteer, Everybody's Golf, Death Stranding, Demon's Souls remake, etc etc.
It's like the studio try to be 'jack of all trade, master of none'.
But hopefully Team Asobi can continue Japan Studio uniqueness but this time with better management and focus.
I don't think these guys are developers let alone has a lot of experience when comes to making games. So, probably the best they can do with the IP is either make a comic, novel, tabletop, or they hired an indie devs to make a 2D side scroller.
But good luck to them i guess.
@Keyblade-Dan Yeah it's really weird to see some people acting as if Horizon already has 20-30 games like AssCreed or CoD. What's more weird they want Guerilla to kill the franchise just because they don't like it. Gamers nowadays are so fking weird.
@Markatron84 Half joking. But i'm not surprised if Sony say something about it in their financial report since the game is a big failure with $400 million loss. Sony can't hide it from their shareholders which i'm sure many of them wants to know what Sony gonna do with their live services project and who's gonna responsible for that loss (Firewalk Studios and Hermen in the chopping block?).
@shonenjump86 "Double Dragon always seems to be a series that doesn’t know what it wants to be"
Most Double Dragon games are beat em up with only two fighting games based on the animated tv series and '94 live action movie. I say the series clearly knows what it wants to be.
The biggest different is the artstyle. Since Technos got bankrupt in 1996, Double Dragon IP was shared around to multiple developers & artist. Hence why some games looks quite different compare to the og Double Dragon 1-3 for arcade / NES.
Astro beat Zelda, Star Wars, and even Madden? Holy cow that's big. And it's also the 25th best selling game in 2024 for USA.
Combine this result with EU, i think it safe to predict Astro Bot sales numbers at the range 2+ million copies. With holiday comes up, it could be even higher.
@Fighting_Game_Loser Sony probably gonna announce the numbers at their financial report along with a couple of games like Helldivers 2, Concord, TloU 2 remaster, HZW remaster, Ghost of Tsushima PC, and Lego Horizon.
The artstyle looks nice but graphic looks low budget. ArcSys probably gave Yuke's pretty tight budget but at least it's not 8 bit NES graphic like DD 4. But again, gameplay looks solid fun beat em up with tons of combos and super moves.
I might get this game since i'm a big fans of beat em up genre and Double Dragon.
iirc, they announced the game back at TGA 2019 right? That's like 5 years ago.
At this rate, i think it's best to forget this game exist. I mean, i love the 1st game and would love to play the sequel. But i don't think Telltale can finish and deliver the game with the quality similar to the 1st game.
@Gewertzx Alan Wake 2 doesn't have physical release at launch and that turns off many people. And if it doesn't sold well that means Epic as the publisher doesn't do a good job at marketing the game.
I'm not sure what's opening a business have to do with this conversation. But i doubt you know anything about business.
@Gewertzx Good reviews is a proof for the publisher that the game is doing well critically, which means the developers did a good job.
And l'm pretty sure publishers also give bonus to their developers if the game got good reviews. Not sure with Ubisoft though.
But if good game with good reviews doesn't sell well then that's the publisher fault for not doing a good job at marketing. They can't blame the developers because they already delivered a good game.
@Phelaidar Lol 2 main games, 1 VR, 1 remake, and a Lego spin-off is NOT "too much". You're acting as if Guerilla pumped out 20 Horizon games in 7 years.
The team behind The Lost Crown is also making Rayman series right? Dang that sucks. I read somewhere the game sold 300K copies back in January, which sounds good for AA games budget without plenty of marketing.
I already tried the demo and quite enjoyed it. Sadly in this economy i can't spend a lot for video games.
@Gewertzx If good games who got positive reviews but didn't sold well then that's not the developers fault but more on publishers fault who didn't give enough marketing or choose the wrong release date. Japan Studio Puppeteer for example, it's a great game that received 80% at metacritics. But it failed to sell well because Sony released it 1 week before GTA 5 and the same week with Diablo 3 for console.
One or two live service games once in a blue moon? Sure.
But don't repeat the mistakes like ol Jimbo again where he greenlight 20+ live service project and even forced 1st party studios like ND, Insomniac, etc to do live service when it's clear their specialty is single player games.
Concord should be Sony reminder to not put a lot of eggs in live service basket.
And i hope Totoki and Nishino put a leash on Hermen neck because that guy also one the biggest reason why we got catastrophical failure like Concord.
@Deityjester Killzone creative team is the one who created Horizon and they're still working in Guerilla. Killzone 2 and 3 director & artist, Mathijs de Jonge and Jan-Bart van Beek, both worked on Horizon Zero Dawn and Forbidden West. Also, the main programmer for Killzone 2/3/Shadow Fall and HZD & HFW is the same guy Michiel van der Leeuw.
Metaphor was announced back in 2016 and it took 8 years for Hoshino / Studio Zero to finish the project. So, i wonder how long this new game will be finish...
They already made 5 Killzone games + supervised 1 (Mercenary). So it's normal if they feel they're done with the series.
And story wise, i don't think there's still something they can use to make a new Killzone since Shadow Fall ending pretty much said no more war between Vektan and Helghast. Unless they soft reboot the series and create a new enemy. But are the fans gonna accept if Helghast isn't the enemy?
I like what ND did with UC 4 with multiple dialogues choice and some area such as Madagascar with the jeep and the island with the boat offers more freedom in exploration as well multiple ways to beat enemies. The same with Lost Legacy, TloU 1, and TloU 2. But in the same time, these games also still quite linear with focus on combat and some puzzles.
So, i hope ND next game plays like that but not go too far in the RPG teritory.
@alienwithin 'PS is so dead' PC is free market which is the reason Sony decided to port their games. But hey whatever makes you sleep well at night i guess 🤷♂️
@GamingFan4Lyf How about you go play at your favorite plastic box and don't take people opinion seriously? I mean, like you said "it's a plastic box" so it shouldn't be that serious.
@GamingFan4Lyf "I swear you PlayStation fans want nothing more than for everyone to simply play on PlayStation the way you all complain about how other people prefer to play their games"
Lel that's ironic considering i always see plenty of PC mustard race keep saying PS / console is dead and mocked anyone who plays on PS / console as a "pleb".
Wolverine, Capcom Fighting Collection 2, and Lunar Collection already got 2025 release window. But the last two games definitely will come out next year. Wolverine probably will get a delay but i'm not surprise if Insomniac right on schedule since they didn't work on Spider-man 2 DLC.
RE 9 is officially confirmed in development with RE 7 director and i bet they're already working on the game since 2021 or after RE 8 finished. Big chance we will see the trailer at The Game Award or SoP. And with how successful RE 2-4 remake, Capcom definitely working on a new remake, possibly outsource like RE3R. I'm not surprise if next year we'll get two RE games.
That left Pragmata, Phantom Blade Zero, and Lost Soul Aside without release window / date. But i got the feeling one or two of them will release next year.
Nowadays, i wish more single players games released in a complete state where i can play it from start to finish without the need to pay more for additional story.
But i guess some gamers, possibly they're Gen X, already embraced the idea that they must spend more money to get DLC stories and if they didn't get their DLC's they will complained like an entitled babies which is sad.
@Rodimusprime1313 Lol no way Sony expect 20 million copies in less than a year when the first game needs a couple of years to reach 20 million copies and that when PS4 has bigger userbase than PS5. And no Sony 1st party games sold that numbers less than a year either, not even GT, GoW, or TloU.
A big company like Sony can't lie about their financial report. If the numbers match with what they claim Spiderman 2 is a big success then it is what it is.
As of this April, the game already sold 11 million copies and it's still selling as we speak. Not just it manage to break even but also brought good profits for Sony in less than 6-7 months after released.
@Octaslasher "I already said back then that they have become shady and greedy AF"
Sorry to say this but you're not making any sense here when you blame Insomniac for not moneytizing Spidey 2 with paid DLC's from the get go but then called them 'shady and greedy af' despite their games doesn't even have MTX.
Heck, Insomniac could put price tag for those FREE costumes DLC but no those costumes still stay FREE.
Example for Archer, their best position is at high ground or a watch tower so they can easily snipe monsters from a good range. They're good at dealing with small and flying monsters.
Or Shaman is for healing arts and you can place them behind Soh, melee fighter, or around the Divine Maiden in case she got injured.
Or Ascetic that can build a barrier to slow down monsters who touch it. This role is quite important because there are monsters who has good speed and they will moves quickly to kill your Divine Maiden. If the Divine Maiden death then it's game over.
And Woodcutter also not just good as melee fighter but they can also fixed broken bridge or destroy some road blocks that trap the villagers.
Also, you can build contraptions like traps or barrier to damage the monsters and temporarily blocked their moves or magic symbol that gives buff for your party.
The daytime and night also affect the monsters strength. At daytime they usually easier to beat and but at night they're stronger.
At very early stage, Soh hack & slash can do the job easily. But later, the monster will comes with plenty of multiple waves, stronger, and from many directions.
@gaston "Concerning Kunitsu-Gami, likely I do not really understand how to play it, but I found it a bit boring"
Your mission in Kunitsu Gami is to purified villages from evil spirits with the Divine Maiden help. Each stage has some villagers who got trap and if you freed them you can assign them to specific role like Archer, Woodcutter, Shaman, Spearman, etc that will help you in the mission with their own specialty.
And after the mission, you can return to your basecamp to upgrade your party as well build the basecamp.
I bought Travis Strikes Again: NMH from PSN sale and i had a blast with the game. The fun combat, cool retro artstyle, references for movies/anime/manga, breaking the 4th wall, and the humor. I just don't get it why this game got low scores reviews (IGN & Gamespot gave it a 6/10 and Eurogamer gave "Avoid"). Currently i'm just finished with the 3rd Death Ball world.
I'm also playing SF 6 after took a month break from the game. My Ed feels quite rusty but i manage to stay in 1400+ MR. Gonna do some grind so i can get to 1500 MR.
@belmont I doubt uncle Gabe gonna check if a Steam user used VPN to mask their country.
It's the same with PSN. I live in SEA and i made a US account in 2007 and back then my country not yet have PSN. But so far my US account is still working just fine including buying games from US store. Heck, i created Japan and EU account not long after that and Sony doesn't give a single ratass about it.
Also, i'm pretty sure i created PSN and Steam account without input my debit / credit card numbers.
My only cons are it feels like a Persona game than a complete new IP. I could understand the similarity if it's a Persona spin-off just like Persona has plenty of similarity with SMT because it's a SMT spin-off. But Atlus market this as a brand new IP.
And there's some bad frame drop as well plenty of loading screens. I don't mind with the graphics though considering the art style looks nice.
The full game probably offer better experience but I'll wait for complete edition.
@CielloArc Nerfing overpowered weapons and buff underused / underpowered weapons to make more balance-varied gameplay doesn't sounds like a wrong answer to me.
It's actually feels similar to fighting games where devs nerfed top tier characters that overtuned then buffed low-mid tier characters that needs help so more people wants to try those low-mid tier characters and also keeps the meta fresh.
@Shad361 So you need "actual sales numbers" when all the data gathered by people who's more capable than you showed the game did sold well? Lol, you clearly had beef with Astro Bot that you don't want to believe the game sold well.
And for AA games / platformers, 1 million copies already consider as sold well.
@GymratAmarillo So you're saying "the FGC", the whole community, is a giant entitled a*hole? Lol.
I know some level headed people who plays fighting games on PC and they wouldn't waste their time review bombing the game if the patch nerfed their main or changed the mechanics. They'll complaint a bit but they will moved on to other characters or just adapt.
Comments 1,436
Re: Double Dragon Revive Is a PS5, PS4 Brawler Bursting with PS2 Energy
@shonenjump86 Well different studios means different ideas. And it's not like they can reused the same beat em up like the og arcade or NES which has been done many times. ArcSys tried with Double Dragon 4 and it's just not good.
I even say different beat em up style makes Double Dragon quite fresh. But at least they still beat em up and not RPG or soulslike.
Re: Sony's Japan Studio 'Forgot What It Feels Like to Have a Hit'
I think the biggest problem with Japan Studio was they divided themself into too many teams and too many projects.
There's team ICO, team Gravity / Siren, team Asobi, team Knack, and who knows with the staff who helped with games like Patapon, Loco Roco, Tokyo Jungle, Puppeteer, Everybody's Golf, Death Stranding, Demon's Souls remake, etc etc.
It's like the studio try to be 'jack of all trade, master of none'.
But hopefully Team Asobi can continue Japan Studio uniqueness but this time with better management and focus.
Re: Random: Killzone Superfans Want to License the IP from Sony
I don't think these guys are developers let alone has a lot of experience when comes to making games. So, probably the best they can do with the IP is either make a comic, novel, tabletop, or they hired an indie devs to make a 2D side scroller.
But good luck to them i guess.
@Keyblade-Dan Yeah it's really weird to see some people acting as if Horizon already has 20-30 games like AssCreed or CoD. What's more weird they want Guerilla to kill the franchise just because they don't like it. Gamers nowadays are so fking weird.
Re: The Day Before Dev Cancels Kickstarter Bid, Brazenly Announces Another Game
Why these scammers not in jail?
Re: PS5, PS4 Fans Are Worried Cash Rewards Have Been Removed from PS Stars
There's no PS Stars for my country soo...
Re: Sep 2024 USA Sales: Astro Bot PS5 a Top Seller, Only FC 25 Above It
@Markatron84 Half joking. But i'm not surprised if Sony say something about it in their financial report since the game is a big failure with $400 million loss. Sony can't hide it from their shareholders which i'm sure many of them wants to know what Sony gonna do with their live services project and who's gonna responsible for that loss (Firewalk Studios and Hermen in the chopping block?).
Re: Double Dragon Revive Is a PS5, PS4 Brawler Bursting with PS2 Energy
@shonenjump86 "Double Dragon always seems to be a series that doesn’t know what it wants to be"
Most Double Dragon games are beat em up with only two fighting games based on the animated tv series and '94 live action movie. I say the series clearly knows what it wants to be.
The biggest different is the artstyle. Since Technos got bankrupt in 1996, Double Dragon IP was shared around to multiple developers & artist. Hence why some games looks quite different compare to the og Double Dragon 1-3 for arcade / NES.
Re: Sep 2024 USA Sales: Astro Bot PS5 a Top Seller, Only FC 25 Above It
Astro beat Zelda, Star Wars, and even Madden? Holy cow that's big. And it's also the 25th best selling game in 2024 for USA.
Combine this result with EU, i think it safe to predict Astro Bot sales numbers at the range 2+ million copies. With holiday comes up, it could be even higher.
@Fighting_Game_Loser Sony probably gonna announce the numbers at their financial report along with a couple of games like Helldivers 2, Concord, TloU 2 remaster, HZW remaster, Ghost of Tsushima PC, and Lego Horizon.
Re: 1,000+ PS5, PS4 Games on Sale in New PS Store Promo
I might get Double Dragon Advance and Valkyrie Profile Lenneth
Re: Double Dragon Revive Is a PS5, PS4 Brawler Bursting with PS2 Energy
The artstyle looks nice but graphic looks low budget. ArcSys probably gave Yuke's pretty tight budget but at least it's not 8 bit NES graphic like DD 4. But again, gameplay looks solid fun beat em up with tons of combos and super moves.
I might get this game since i'm a big fans of beat em up genre and Double Dragon.
Re: Stellar Blade's Latest Update Preps for PS5 Pro Enhancement
120 Hz will make Eve jiggle cheeks looks out of this world hehe
Re: The Wolf Among Us 2 PS5 Has Not Been Cancelled, Telltale Insists
I thought this game has been cancelled years ago?
iirc, they announced the game back at TGA 2019 right? That's like 5 years ago.
At this rate, i think it's best to forget this game exist. I mean, i love the 1st game and would love to play the sequel. But i don't think Telltale can finish and deliver the game with the quality similar to the 1st game.
Re: Ubisoft Disbands Prince of Persia: The Lost Crown Team After Poor Sales, Claims Report
@Gewertzx Alan Wake 2 doesn't have physical release at launch and that turns off many people. And if it doesn't sold well that means Epic as the publisher doesn't do a good job at marketing the game.
I'm not sure what's opening a business have to do with this conversation. But i doubt you know anything about business.
Re: Ubisoft Disbands Prince of Persia: The Lost Crown Team After Poor Sales, Claims Report
@Gewertzx Good reviews is a proof for the publisher that the game is doing well critically, which means the developers did a good job.
And l'm pretty sure publishers also give bonus to their developers if the game got good reviews. Not sure with Ubisoft though.
But if good game with good reviews doesn't sell well then that's the publisher fault for not doing a good job at marketing. They can't blame the developers because they already delivered a good game.
Re: Sony's Guerrilla Sounds Completely Done with the Killzone Series
@Phelaidar Lol 2 main games, 1 VR, 1 remake, and a Lego spin-off is NOT "too much". You're acting as if Guerilla pumped out 20 Horizon games in 7 years.
Re: Ubisoft Disbands Prince of Persia: The Lost Crown Team After Poor Sales, Claims Report
The team behind The Lost Crown is also making Rayman series right? Dang that sucks. I read somewhere the game sold 300K copies back in January, which sounds good for AA games budget without plenty of marketing.
I already tried the demo and quite enjoyed it. Sadly in this economy i can't spend a lot for video games.
@Gewertzx If good games who got positive reviews but didn't sold well then that's not the developers fault but more on publishers fault who didn't give enough marketing or choose the wrong release date. Japan Studio Puppeteer for example, it's a great game that received 80% at metacritics. But it failed to sell well because Sony released it 1 week before GTA 5 and the same week with Diablo 3 for console.
Re: Metal Slug Tactics Not Far Away with 5th November PS5, PS4 Release Date
I'll wait for physical release
Re: PlayStation, Bungie Still Going Ahead with Internal Live Service Team
@Keyblade-Dan I wish they fired him too. But they probably gonna give him one more chance while searching for a good replacement.
Re: PlayStation, Bungie Still Going Ahead with Internal Live Service Team
One or two live service games once in a blue moon? Sure.
But don't repeat the mistakes like ol Jimbo again where he greenlight 20+ live service project and even forced 1st party studios like ND, Insomniac, etc to do live service when it's clear their specialty is single player games.
Concord should be Sony reminder to not put a lot of eggs in live service basket.
And i hope Totoki and Nishino put a leash on Hermen neck because that guy also one the biggest reason why we got catastrophical failure like Concord.
Re: Sony's Guerrilla Sounds Completely Done with the Killzone Series
@Deityjester Killzone creative team is the one who created Horizon and they're still working in Guerilla. Killzone 2 and 3 director & artist, Mathijs de Jonge and Jan-Bart van Beek, both worked on Horizon Zero Dawn and Forbidden West. Also, the main programmer for Killzone 2/3/Shadow Fall and HZD & HFW is the same guy Michiel van der Leeuw.
Re: Metaphor: ReFantazio, Persona Director Katsura Hashino Is Already Grinding Out a New JRPG
Metaphor was announced back in 2016 and it took 8 years for Hoshino / Studio Zero to finish the project. So, i wonder how long this new game will be finish...
Re: Sony's Guerrilla Sounds Completely Done with the Killzone Series
They already made 5 Killzone games + supervised 1 (Mercenary). So it's normal if they feel they're done with the series.
And story wise, i don't think there's still something they can use to make a new Killzone since Shadow Fall ending pretty much said no more war between Vektan and Helghast. Unless they soft reboot the series and create a new enemy. But are the fans gonna accept if Helghast isn't the enemy?
Re: Naughty Dog's Next Game Will Reportedly Put More of a Focus on 'Player Freedom'
I like what ND did with UC 4 with multiple dialogues choice and some area such as Madagascar with the jeep and the island with the boat offers more freedom in exploration as well multiple ways to beat enemies. The same with Lost Legacy, TloU 1, and TloU 2. But in the same time, these games also still quite linear with focus on combat and some puzzles.
So, i hope ND next game plays like that but not go too far in the RPG teritory.
Re: In Europe, 78% of Silent Hill 2 Copies Were Purchased on PS5
@GamingFan4Lyf You too mate 👍🤝
Re: In Europe, 78% of Silent Hill 2 Copies Were Purchased on PS5
@alienwithin 'PS is so dead'
PC is free market which is the reason Sony decided to port their games. But hey whatever makes you sleep well at night i guess 🤷♂️
@GamingFan4Lyf How about you go play at your favorite plastic box and don't take people opinion seriously? I mean, like you said "it's a plastic box" so it shouldn't be that serious.
Re: In Europe, 78% of Silent Hill 2 Copies Were Purchased on PS5
@GamingFan4Lyf "I swear you PlayStation fans want nothing more than for everyone to simply play on PlayStation the way you all complain about how other people prefer to play their games"
Lel that's ironic considering i always see plenty of PC mustard race keep saying PS / console is dead and mocked anyone who plays on PS / console as a "pleb".
Re: Video: 2025 Is Shaping Up to Be PS5's Best Year Yet
@Cal_ 95%? Lol nah.
Fatal Fury got release date; April 21 2025.
Wolverine, Capcom Fighting Collection 2, and Lunar Collection already got 2025 release window. But the last two games definitely will come out next year. Wolverine probably will get a delay but i'm not surprise if Insomniac right on schedule since they didn't work on Spider-man 2 DLC.
RE 9 is officially confirmed in development with RE 7 director and i bet they're already working on the game since 2021 or after RE 8 finished. Big chance we will see the trailer at The Game Award or SoP. And with how successful RE 2-4 remake, Capcom definitely working on a new remake, possibly outsource like RE3R. I'm not surprise if next year we'll get two RE games.
That left Pragmata, Phantom Blade Zero, and Lost Soul Aside without release window / date. But i got the feeling one or two of them will release next year.
Re: UK Sales Charts: Lara Croft's Remastered Trilogy Raids New Release Jamboree
Nice to see Astro is still hanging in the top 20. But Metaphor from 7th to 24th? That's big like what happened, Sega didn't send enough copies?
Re: Video: 2025 Is Shaping Up to Be PS5's Best Year Yet
Don't forget these games:
Re: Some Marvel's Spider-Man 2 PS5 Fans Are Furious It's Not Getting DLC
Nowadays, i wish more single players games released in a complete state where i can play it from start to finish without the need to pay more for additional story.
But i guess some gamers, possibly they're Gen X, already embraced the idea that they must spend more money to get DLC stories and if they didn't get their DLC's they will complained like an entitled babies which is sad.
Re: Talking Point: What Are You Playing This Weekend? - Issue 551
@HRdepartment Ay, keep on keeping on brother
Re: Spider-Man 2 Won't Receive Any PS5 Story DLC
@Rodimusprime1313 Lol no way Sony expect 20 million copies in less than a year when the first game needs a couple of years to reach 20 million copies and that when PS4 has bigger userbase than PS5. And no Sony 1st party games sold that numbers less than a year either, not even GT, GoW, or TloU.
A big company like Sony can't lie about their financial report. If the numbers match with what they claim Spiderman 2 is a big success then it is what it is.
Re: Spider-Man 2 Won't Receive Any PS5 Story DLC
@Rodimusprime1313 "Sony did comment that they were not happy with Spider Man 2 sales"
I can't find any official statement from Sony that said they're not happy about Spidey 2 sales. On the other hand, they said the game is "a great success" in their financial report.
https://www.pushsquare.com/news/2024/05/marvels-spider-man-2-swings-11-million-sales-as-sony-calls-ps5-exclusive-a-great-success
As of this April, the game already sold 11 million copies and it's still selling as we speak. Not just it manage to break even but also brought good profits for Sony in less than 6-7 months after released.
Re: Spider-Man 2 Won't Receive Any PS5 Story DLC
@Octaslasher "I already said back then that they have become shady and greedy AF"
Sorry to say this but you're not making any sense here when you blame Insomniac for not moneytizing Spidey 2 with paid DLC's from the get go but then called them 'shady and greedy af' despite their games doesn't even have MTX.
Heck, Insomniac could put price tag for those FREE costumes DLC but no those costumes still stay FREE.
Re: Talking Point: What Are You Playing This Weekend? - Issue 551
@gaston Yes there's a good strategy behind them.
Example for Archer, their best position is at high ground or a watch tower so they can easily snipe monsters from a good range. They're good at dealing with small and flying monsters.
Or Shaman is for healing arts and you can place them behind Soh, melee fighter, or around the Divine Maiden in case she got injured.
Or Ascetic that can build a barrier to slow down monsters who touch it. This role is quite important because there are monsters who has good speed and they will moves quickly to kill your Divine Maiden. If the Divine Maiden death then it's game over.
And Woodcutter also not just good as melee fighter but they can also fixed broken bridge or destroy some road blocks that trap the villagers.
Also, you can build contraptions like traps or barrier to damage the monsters and temporarily blocked their moves or magic symbol that gives buff for your party.
The daytime and night also affect the monsters strength. At daytime they usually easier to beat and but at night they're stronger.
At very early stage, Soh hack & slash can do the job easily. But later, the monster will comes with plenty of multiple waves, stronger, and from many directions.
Re: Talking Point: What Are You Playing This Weekend? - Issue 551
@gaston "Concerning Kunitsu-Gami, likely I do not really understand how to play it, but I found it a bit boring"
Your mission in Kunitsu Gami is to purified villages from evil spirits with the Divine Maiden help. Each stage has some villagers who got trap and if you freed them you can assign them to specific role like Archer, Woodcutter, Shaman, Spearman, etc that will help you in the mission with their own specialty.
And after the mission, you can return to your basecamp to upgrade your party as well build the basecamp.
Re: Talking Point: What Are You Playing This Weekend? - Issue 551
I bought Travis Strikes Again: NMH from PSN sale and i had a blast with the game. The fun combat, cool retro artstyle, references for movies/anime/manga, breaking the 4th wall, and the humor. I just don't get it why this game got low scores reviews (IGN & Gamespot gave it a 6/10 and Eurogamer gave "Avoid"). Currently i'm just finished with the 3rd Death Ball world.
I'm also playing SF 6 after took a month break from the game. My Ed feels quite rusty but i manage to stay in 1400+ MR. Gonna do some grind so i can get to 1500 MR.
Have a fun weekend guys 🍻
Re: Marvel's Spider-Man 2 Web Swings to PC in January 2025
@belmont I doubt uncle Gabe gonna check if a Steam user used VPN to mask their country.
It's the same with PSN. I live in SEA and i made a US account in 2007 and back then my country not yet have PSN. But so far my US account is still working just fine including buying games from US store. Heck, i created Japan and EU account not long after that and Sony doesn't give a single ratass about it.
Also, i'm pretty sure i created PSN and Steam account without input my debit / credit card numbers.
Re: Marvel's Spider-Man 2 Web Swings to PC in January 2025
@belmont Used VPN then change the country on your Steam account?
Re: Poll: What Review Score Would You Give Metaphor: ReFantazio?
From the demo, i'll give it at least an 8/10.
My only cons are it feels like a Persona game than a complete new IP. I could understand the similarity if it's a Persona spin-off just like Persona has plenty of similarity with SMT because it's a SMT spin-off. But Atlus market this as a brand new IP.
And there's some bad frame drop as well plenty of loading screens. I don't mind with the graphics though considering the art style looks nice.
The full game probably offer better experience but I'll wait for complete edition.
Re: Spider-Man 2 Won't Receive Any PS5 Story DLC
They're in full throttle to complete Wolverine and release it next year while a lot of people are still in hype after Deadpool x Wolverine.
Re: Marvel's Spider-Man 2 Web Swings to PC in January 2025
I can't wait to see the news about PC babies cry about PSN requirement and review bomb the game 🤣
Re: Expedition 33 Dev Confirms $50 Price Is Correct, '30+ Hours of Main Game'
50 bucks for a 30 hours turn based RPG that looks like it's made with AAA budget? That sounds like what we used to had back in PS1-PS2 days.
But some people complaint and think there's a catch? Well just don't buy the game 🤷♂️
Re: Heresy as Space Marine 2 Community Questions Saber's 'Bullsh*t Nerfs', Drops Review Bombs
@CielloArc Nerfing overpowered weapons and buff underused / underpowered weapons to make more balance-varied gameplay doesn't sounds like a wrong answer to me.
It's actually feels similar to fighting games where devs nerfed top tier characters that overtuned then buffed low-mid tier characters that needs help so more people wants to try those low-mid tier characters and also keeps the meta fresh.
Re: Japan Sales Charts: PS5 Software Actually Sells for Once
@Shad361 So you need "actual sales numbers" when all the data gathered by people who's more capable than you showed the game did sold well? Lol, you clearly had beef with Astro Bot that you don't want to believe the game sold well.
And for AA games / platformers, 1 million copies already consider as sold well.
Re: Boy! Sony and Amazon to Start from Scratch on God of War TV Show
Amazon huh. I hope it doesn't sucks like Rings of Power.
Re: Heresy as Space Marine 2 Community Questions Saber's 'Bullsh*t Nerfs', Drops Review Bombs
@GymratAmarillo So you're saying "the FGC", the whole community, is a giant entitled a*hole? Lol.
I know some level headed people who plays fighting games on PC and they wouldn't waste their time review bombing the game if the patch nerfed their main or changed the mechanics. They'll complaint a bit but they will moved on to other characters or just adapt.
Re: Japan Sales Charts: PS5 Software Actually Sells for Once
@Shad361 What's your beef with Astro Bot exactly?
You seems really annoyed that the game received positively and sold well worldwide.
Re: Heresy as Space Marine 2 Community Questions Saber's 'Bullsh*t Nerfs', Drops Review Bombs
So, is this means fighting games also got review bomb on PC / Steam every time a new balance patch come out?
Re: WUCHANG: Fallen Feathers May Be Another PS5 Soulslike, But At Least It Looks Decent
@Bigmanfan No problem. Oh i forgot to add Evil West.