Problem is a lot of these big Sony games are designed around the expectation that somebody is going to be flapping their lips constantly. It's why they constantly shift you over to forced walking.
@nessisonett Yeah, right before you "die" and wake up in the diner. First five minutes or so of the game. It's an incredible build-up atmospherically. You're walking through that alley with lots of little things signposting that SOMETHING IS VERY WRONG. Then the siren starts blaring, the environment gradually darkens, industrial clangs become louder in the soundtrack, to almost deafening extent, and then, yeah, it becomes like Hell.
Silent Hill 1 is very raw in terms of its scare factor, which I've always appreciated about it.
@nessisonett What also works out in RE2's favor is that it amped up the creep factor in many respects and provided new scares that took into account the behind the shoulder camera.
Looking at this boss fight... in the original, it feels like you're trapped in the room with something barely seen and nightmarish. In the remake, it's like playing whack-a-mole, lol.
The Silent Hill games were really ahead of the curve in terms of their camera work. Nothing will ever stick in my brain quite as permanently as the nightmare sequence at the beginning of SH1, which felt like a literal descent into Hell, and the twisting, dynamic camera was a big part of that.
Sorry, but you're a bit of a dummy if you think delaying the game for a few months would be enough time for Ubisoft to fully replace a main character in a AAA video game. Are you kidding me?
@Paramahansa In fairness, I feel like mentioning Dustborn isn't really helping your point. The game literally turned cancelling people and getting triggered into in-game mechanics, lol.
I feel like consoles should be available when they 'launch' if the companies are doing everything right. Especially mid-gen upgrades.
Why do we have to preorder everything we want months ahead of time just to get it on release?
@Major_Player Yep, clearly Nintendo needed to generate "artificial demand" for the console that's about the lap the PS2 in all-time sales in a fraction of the time, lol.
That conspiracy theory was stupid then, and it's still stupid now.
@Yousef- It's funny, because I don't recall having any issues with the Ninja Gaiden games back on the Xbox.
I don't mind the PS3 graphics so much. I wish more games were developed more cheaply so we didn't have to wait 10 years between entries. But they should be running well on modern hardware.
@danzoEX Genuinely took me out when it popped up. This sort of thing is why I like watching SoPs, Nintendo Directs, etc. You get those rare moments that hit you out of nowhere and take the air out of your lungs.
I'm so happy with this announcement. Although a little worried if LRG announces a limited edition version of the physical. I really don't need more junk taking up space, but if they do a set with the sort of extras we got in the 90s, I might be tempted.
@B_Lindz For sure. The costs of AAA development are astronomical in general now (especially factoring in the time that need to be invested in them), and when you consider a developer that has pushed technical boundaries since the PS3 era? And how Sony kind of trapped itself by cultivating an audience the last two gens that have come to expect expensive blockbusters out of them and seem uninterested in most of their AA software?
I foresee heavy utilization of AI in the future of many Sony studios.
@Yousef- It does feel like they've just been out of commission for most of the generation now. And if you're like me and don't enjoy TLOU, it's been even longer!
They've never been my favorite developer, but how'd we go from four new games on PS3 and three new games on the PS4 to zero new games on PS5?
@KilloWertz It's a lot to pay for any console, let alone a mid-gen upgrade. I mean, realistically, how many years before PS6 comes to market?
But if you're an enthusiast and dropping $700+ on a console you'll be using for hundreds or thousands of hours isn't that big of a sacrifice, I can see getting it.
Even if I had a PS5 of any stripe, though, as someone who also played it twice, I'm not really in the mood to revisit it again just to enjoy higher visual fidelity and... re-recorded mocaps, lol.
People can say what they like about Horizon, but Forbidden West has been consistently impressive in terms of technical optimization. Simultaneously runs solid on PS4 and is also one of the nicest-looking games on PS5/Pro.
@QiaraIris Yup. There's been a few Ubisoft games I almost jumped at until I remembered Ubisoft Connect is a thing. I can wait and play the tens of thousands of other games that don't hassle me with such nonsense in the meantime.
@Flaming_Kaiser They're a corporation. Best not to think of them as 'good guy/bad guy.' My only point is that they're not ones to needlessly antagonize other companies, and prefer to build bridges to strengthen their own position in the industry.
At least now. They were pretty vicious in the 90s.
@IamJT All things being equal, Nintendo is pretty permissive and frequently works with and promotes third-party entities who create similar types of games. They have strong ties to companies across the industry and like to promote up and coming developers.
You have to do something pretty blatant to annoy them to this degree.
The thing about Nintendo is that they're a terrifying entity to cross swords with in the legal system. AFAIK they pretty much only initiate a lawsuit when they're certain they'll win. So, yeah, grab this while you can, lol.
@ShonenJump121 God, with Magic Knight Rayearth getting a new anime adaptation, it would be the coolest thing to see a revival of the game along with it.
@GamingFan4Lyf Silver Star Harmony messed with the story pacing, changed the songs, and ruined the dungeons. Glad they opted for the PS1 version of the first game.
@NEStalgia So, ironically, PSN is actually optional on their own platform, but people can't understand why mandated account sign-ups on an entirely different platform might irritate some people, lol.
@LogicStrikesAgain To be clear, most publishers DO NOT require account log-ins. Some do (Ubisoft is notorious for this), but it's generally unpopular and not the norm overall. Generally this is the case with the most consumer-unfriendly publishers.
It's an additional barrier between the game and the player, which can cause software compatibility issues down the road. Why require it? Making it optional would probably still net them plenty of new accounts, and it wouldn't actively antagonize the most passionate users of the market they're attempting to penetrate.
For the record, as a person who games across platforms, I already have a PSN account. And I would love for PS trophy support to apply to PS games on PC, so I actually don't mind linking accounts. But I do understand why it would be controversial to mandate it, absolutely.
@LogicStrikesAgain PC gamers are angry about the extra layer of DRM. Sony fans on here are angry about said people reviewing the game negatively and creating mods to counteract the DRM. Pretty big difference there.
Oh, I fully understand why Sony would want to do this. I think it's a little silly to try and penetrate a new market and make highly contentious choices like this, but the reason they'd want to pump up PSN numbers is obvious.
It's a little more reasonable to expect account creation on a walled-garden platform run by the manufacturer. PC is a very different environment, and it functions as an extra layer of DRM that gets between the player and the game.
Although I am curious, having never owned one: is it possible to play physical PS5 games offline without PSN? Because if so, that'd mean Sony's approach on PC is even stricter than it is on their own platform.
Regardless, even if it's not a big deal to you, why does it bother you (and especially some others here, who were practically gnashing their teeth when Sony removed the requirement for Helldivers 2) that PC gamers are pushing back against it on their platform? That's the part that I don't understand, unless some form of Pro-Sony tribalism is at play.
@LogicStrikesAgain What I'm asking you is why it bothers you so much that users on a completely different platform are pushing back against an account creation and log-in mandate that functions as an extra layer of DRM. Give me an explanation that doesn't ultimately go back to outrage that other people aren't licking the boot.
@LogicStrikesAgain Why not introspect and ask yourself why PC gamers pushing back against Sony's PSN account mandate on PC bothers you so much?
It's pretty difficult not to see the whining on here as tribalistic corporate shilling. What other possible reason is there to be a cheerleader for unnecessary forced DRM in Steam games?
@hugoadan They have. Remember them backtracking on shutting down the PSP/PS3 shops?
Sony is very responsive to public pressure.
Problem is, and you can see it demonstrated beautifully in this comment section, a gigantic chunk of their fanbase deeply enjoys the taste of corporate boot. When that's the case, nothing changes. At least not in a positive direction.
Comments 5,884
Re: Random: God of War Ragnarok PC Mod Removes Thousands of 'Helpful' Dialogue Lines
Problem is a lot of these big Sony games are designed around the expectation that somebody is going to be flapping their lips constantly. It's why they constantly shift you over to forced walking.
Re: Cyber Attack on Outlast Developer Reportedly Holds Almost 2TB of Data to Ransom
The joys of being a game developer in the middle of a boring cyberpunk dystopia.
Re: Epic Games Boss Says Firm Now 'Financially Sound', Following the Firing of Over 800 Staff
Par for the course for an American tech company in 2024, unfortunately.
I don't know the lore of Fortnite.
...there's a race of banana people with a monarch?
Re: Assassin's Creed Shadows Reportedly Has a Co-Op Game Mode in Development
So if Yasuke and Naoe fight together, does hip hop music still play, or is that exclusive to Yasuke in single-player mode?
Re: This Silent Hill 2 PS5 vs PS2 Comparison Will Blow Your Mind
@nessisonett Yeah, right before you "die" and wake up in the diner. First five minutes or so of the game. It's an incredible build-up atmospherically. You're walking through that alley with lots of little things signposting that SOMETHING IS VERY WRONG. Then the siren starts blaring, the environment gradually darkens, industrial clangs become louder in the soundtrack, to almost deafening extent, and then, yeah, it becomes like Hell.
Silent Hill 1 is very raw in terms of its scare factor, which I've always appreciated about it.
Re: This Silent Hill 2 PS5 vs PS2 Comparison Will Blow Your Mind
@nessisonett What also works out in RE2's favor is that it amped up the creep factor in many respects and provided new scares that took into account the behind the shoulder camera.
Looking at this boss fight... in the original, it feels like you're trapped in the room with something barely seen and nightmarish. In the remake, it's like playing whack-a-mole, lol.
The Silent Hill games were really ahead of the curve in terms of their camera work. Nothing will ever stick in my brain quite as permanently as the nightmare sequence at the beginning of SH1, which felt like a literal descent into Hell, and the twisting, dynamic camera was a big part of that.
Re: First Review Scores for PS5's Metaphor: ReFantazio, Silent Hill 2 Are Glowing
I think both games will be good (despite certain misgivings about SH2R). That said, Famitsu reviews tell one almost nothing.
Re: Microsoft Is Investigating Why Devs Are Prioritising PS5 Over Xbox
It feels like even Microsoft is prioritizing PS5 over Xbox Series consoles these days.
I guess that's what happens when you train your playerbase to pay a monthly fee and not actually buy games.
Re: This Silent Hill 2 PS5 vs PS2 Comparison Will Blow Your Mind
Look how much creepier the lighting and tight camera angles in the PS2 original make that boss fight. So much more atmospheric.
Honestly just looks sort of goofy in the remake.
Re: Assassin's Creed Shadows Hasn't Removed Yasuke, But Dev Focused on Historical Accuracy
Sorry, but you're a bit of a dummy if you think delaying the game for a few months would be enough time for Ubisoft to fully replace a main character in a AAA video game. Are you kidding me?
@Paramahansa In fairness, I feel like mentioning Dustborn isn't really helping your point. The game literally turned cancelling people and getting triggered into in-game mechanics, lol.
Re: PS5 Fans Want to Protest Against New User Interface Advertising
Testing the waters.
Half expecting PS6 to blast you with McDonalds adverts on day one.
Re: Bickering Begins Over PS5 Pro's Inability to Sell Out
@nessisonett It's a really jarring shift away from the down to earth and accessible vibe of early Playstation. Heck, from early-mid PS4, even.
I desperately want a modern equivalent to the "we want people to work more hours to buy PS3" line that almost sank the brand back then, lol.
Although it wouldn't now without real competition in the same space.
@Major_Player If it's a well-known fact, you have a source for that assertion, right?
Re: Bickering Begins Over PS5 Pro's Inability to Sell Out
I feel like consoles should be available when they 'launch' if the companies are doing everything right. Especially mid-gen upgrades.
Why do we have to preorder everything we want months ahead of time just to get it on release?
@Major_Player Yep, clearly Nintendo needed to generate "artificial demand" for the console that's about the lap the PS2 in all-time sales in a fraction of the time, lol.
That conspiracy theory was stupid then, and it's still stupid now.
Re: Slitterhead Is the Siren Successor for PS5, PS4 You've Been Craving
I want to like it, but good lord, it looks so janky. Far too much for a title that seems much heavier on action than on scares.
@Yousef- You don't remember Kat being a supernatural abomination who jumped in and out of human bodies like meat suits?
Re: PS5 Pro Will Supposedly Fix Rise of the Ronin's Shoddy Frame Rate
@Yousef- It's funny, because I don't recall having any issues with the Ninja Gaiden games back on the Xbox.
I don't mind the PS3 graphics so much. I wish more games were developed more cheaply so we didn't have to wait 10 years between entries. But they should be running well on modern hardware.
Re: Random: Xbox Boss Complains About X Button After Being Handed PS5 Pad
Playstation and any other controller isn't too bad.
Jumping between Nintendo and Xbox is a nightmare, though. Completely mirrored button positions.
Actually remapped the face buttons on my Steam Deck so that, when I see a button prompt, I press where the button would be on a Nintendo controller.
Re: Black Myth: Wukong Sales Over 20 Million In a Month, Entering GOAT Territory
Sony's going to quadruple down so hard on Chinese game development you'll probably be able to use your PS6 to monitor your social credit score.
Re: In the UK, PS5 Pro Has Already Completely Sold Out
There'll be a ton of scalping, but there'll also be plenty of people willing to pay this premium.
Not surprised by this.
Re: Dragon Quest 3 HD-2D Remake Looks Absolutely Stunning in Latest Gameplay Trailer
Definitely seems like the best implementation of HD-2D to date. I've only played 1, 2, 8, and 11, so this'll be a treat.
Re: Talking Point: What Was Your Favourite PS5 Game from State of Play September 2024?
@danzoEX Genuinely took me out when it popped up. This sort of thing is why I like watching SoPs, Nintendo Directs, etc. You get those rare moments that hit you out of nowhere and take the air out of your lungs.
I'm so happy with this announcement. Although a little worried if LRG announces a limited edition version of the physical. I really don't need more junk taking up space, but if they do a set with the sort of extras we got in the 90s, I might be tempted.
Re: PS5 Pro's 30th Anniversary Bundles Are Getting Flipped for $5,000
Like with those limited edition items Nintendo releases, this just attracts scalpers and defeats the point of celebrations like this.
Or make it like that Mario 3D collection where so many copies were manufactured that it never really disappeared, lol.
Re: The Last of Us Part 1 and 2 Will Both Look and Perform Better than Ever on PS5 Pro
@B_Lindz For sure. The costs of AAA development are astronomical in general now (especially factoring in the time that need to be invested in them), and when you consider a developer that has pushed technical boundaries since the PS3 era? And how Sony kind of trapped itself by cultivating an audience the last two gens that have come to expect expensive blockbusters out of them and seem uninterested in most of their AA software?
I foresee heavy utilization of AI in the future of many Sony studios.
Re: Talking Point: What Was Your Favourite PS5 Game from State of Play September 2024?
@danzoEX So happy they're sticking with the Working Designs lyrics for the songs and not insulting me with the Silver Star Harmony ones.
Re: The Last of Us Part 1 and 2 Will Both Look and Perform Better than Ever on PS5 Pro
@Yousef- It does feel like they've just been out of commission for most of the generation now. And if you're like me and don't enjoy TLOU, it's been even longer!
They've never been my favorite developer, but how'd we go from four new games on PS3 and three new games on the PS4 to zero new games on PS5?
Re: Talking Point: What Was Your Favourite PS5 Game from State of Play September 2024?
Lunar, by a very wide margin.
Monster Hunter also looks great.
Re: The Last of Us Part 1 and 2 Will Both Look and Perform Better than Ever on PS5 Pro
Anyone member when Naughty Dog used to release new games throughout a console generation?
I member.
Re: Horizon Zero Dawn PS4's Price Doubles After PS5 Remaster Announcement
Funny thing is Sony literally was giving this away during the pandemic.
I bought my complete edition for $10 a year or so after release.
How times change.
Re: Horizon Forbidden West on PS5 Pro Is 'Pure Eye Candy at Race Car Levels of Performance'
@KilloWertz It's a lot to pay for any console, let alone a mid-gen upgrade. I mean, realistically, how many years before PS6 comes to market?
But if you're an enthusiast and dropping $700+ on a console you'll be using for hundreds or thousands of hours isn't that big of a sacrifice, I can see getting it.
Even if I had a PS5 of any stripe, though, as someone who also played it twice, I'm not really in the mood to revisit it again just to enjoy higher visual fidelity and... re-recorded mocaps, lol.
Re: Palworld's Release in Japan on Hold Indefinitely Thanks to Nintendo Lawsuit
@NEStalgia Nah. That was under different leadership, and in an era where they spent a good decade or more being the big kahuna of console gaming.
Nintendo has always been proactive in terms of using legal recourses to protect their patents and IPs.
@PocketHotDogs The developers have tooled with the idea of making it F2P, and articles were written about that. Might be what you were thinking of.
Re: Horizon Forbidden West on PS5 Pro Is 'Pure Eye Candy at Race Car Levels of Performance'
People can say what they like about Horizon, but Forbidden West has been consistently impressive in terms of technical optimization. Simultaneously runs solid on PS4 and is also one of the nicest-looking games on PS5/Pro.
Re: Ubisoft 'Fully Mobilised' After Soft Star Wars Outlaws PS5 Sales
@QiaraIris Yup. There's been a few Ubisoft games I almost jumped at until I remembered Ubisoft Connect is a thing. I can wait and play the tens of thousands of other games that don't hassle me with such nonsense in the meantime.
Re: Palworld's Release in Japan on Hold Indefinitely Thanks to Nintendo Lawsuit
@Flaming_Kaiser They're a corporation. Best not to think of them as 'good guy/bad guy.' My only point is that they're not ones to needlessly antagonize other companies, and prefer to build bridges to strengthen their own position in the industry.
At least now. They were pretty vicious in the 90s.
Re: PS5 Pro Will Supposedly Fix Rise of the Ronin's Shoddy Frame Rate
Game looks like a PS3 title and can't be made to run well on a PS5?
Sloppy work.
Re: Palworld's Release in Japan on Hold Indefinitely Thanks to Nintendo Lawsuit
@IamJT All things being equal, Nintendo is pretty permissive and frequently works with and promotes third-party entities who create similar types of games. They have strong ties to companies across the industry and like to promote up and coming developers.
You have to do something pretty blatant to annoy them to this degree.
Re: Palworld's Release in Japan on Hold Indefinitely Thanks to Nintendo Lawsuit
The thing about Nintendo is that they're a terrifying entity to cross swords with in the legal system. AFAIK they pretty much only initiate a lawsuit when they're certain they'll win. So, yeah, grab this while you can, lol.
Re: Lunar Remastered Collection Revives Two Classic 90s JRPGs on PS5, PS4 in Spring 2025
@Ryu_Niiyama Yup. A new anime adaptation was announced recently. Pretty cool on top of the Ranma revival.
Re: Lunar Remastered Collection Revives Two Classic 90s JRPGs on PS5, PS4 in Spring 2025
@ShonenJump121 God, with Magic Knight Rayearth getting a new anime adaptation, it would be the coolest thing to see a revival of the game along with it.
Re: Lunar Remastered Collection Revives Two Classic 90s JRPGs on PS5, PS4 in Spring 2025
@GamingFan4Lyf Silver Star Harmony messed with the story pacing, changed the songs, and ruined the dungeons. Glad they opted for the PS1 version of the first game.
Re: Lunar Remastered Collection Revives Two Classic 90s JRPGs on PS5, PS4 in Spring 2025
I love these games. I still have my complete PS1 copies. I still even wear Lucia's pendant sometimes.
These have been so neglected over the years.
FINALLY
Re: Ghost of Yotei Is the Ghost of Tsushima Sequel We Needed, Slashing to PS5 in 2025
@Rambo-kind I'm trying to think of a female protagonist who is a misandrist, but my memory is failing me. Offer some examples?
@SuperSilverback Just harass the motion capture actress, then.
@nessisonett ikr how she gonna breathe?
Re: Ghost of Yotei Is the Ghost of Tsushima Sequel We Needed, Slashing to PS5 in 2025
@SuperSilverback @Ainu20 Countdown to whoever the actress for this character is getting death threats starts now.
Re: Ghost of Yotei Is the Ghost of Tsushima Sequel We Needed, Slashing to PS5 in 2025
A woman?
WOKE
...
Am I doing this right?
Anyway, yeah, a new first-party PS5 exclusive. Pretty cool for fans of the original.
Re: Poll: What Did You Think of Sony's State of Play for September 2024?
@danzoEX YAAAAAAAAAAAS
Was freaking out in chat when I saw it. Still have my copies on PS1. Eternal Blue is a GOAT RPG
Re: Poll: What Did You Think of Sony's State of Play for September 2024?
Lunar saved it for me. SO stoked we're getting those games on modern platforms!
Re: Sony Appears to Leak Many Games from State of Play
@nessisonett No worries. Horizon Zero Dawn and Days Gone remasters are here to save the day. <3
Re: God of War Ragnarok PC Mod Removes PSN Login Requirement
@NEStalgia So, ironically, PSN is actually optional on their own platform, but people can't understand why mandated account sign-ups on an entirely different platform might irritate some people, lol.
@LogicStrikesAgain To be clear, most publishers DO NOT require account log-ins. Some do (Ubisoft is notorious for this), but it's generally unpopular and not the norm overall. Generally this is the case with the most consumer-unfriendly publishers.
It's an additional barrier between the game and the player, which can cause software compatibility issues down the road. Why require it? Making it optional would probably still net them plenty of new accounts, and it wouldn't actively antagonize the most passionate users of the market they're attempting to penetrate.
For the record, as a person who games across platforms, I already have a PSN account. And I would love for PS trophy support to apply to PS games on PC, so I actually don't mind linking accounts. But I do understand why it would be controversial to mandate it, absolutely.
Re: God of War Ragnarok PC Mod Removes PSN Login Requirement
@LogicStrikesAgain PC gamers are angry about the extra layer of DRM. Sony fans on here are angry about said people reviewing the game negatively and creating mods to counteract the DRM. Pretty big difference there.
Oh, I fully understand why Sony would want to do this. I think it's a little silly to try and penetrate a new market and make highly contentious choices like this, but the reason they'd want to pump up PSN numbers is obvious.
It's a little more reasonable to expect account creation on a walled-garden platform run by the manufacturer. PC is a very different environment, and it functions as an extra layer of DRM that gets between the player and the game.
Although I am curious, having never owned one: is it possible to play physical PS5 games offline without PSN? Because if so, that'd mean Sony's approach on PC is even stricter than it is on their own platform.
Regardless, even if it's not a big deal to you, why does it bother you (and especially some others here, who were practically gnashing their teeth when Sony removed the requirement for Helldivers 2) that PC gamers are pushing back against it on their platform? That's the part that I don't understand, unless some form of Pro-Sony tribalism is at play.
Re: God of War Ragnarok PC Mod Removes PSN Login Requirement
@LogicStrikesAgain What I'm asking you is why it bothers you so much that users on a completely different platform are pushing back against an account creation and log-in mandate that functions as an extra layer of DRM. Give me an explanation that doesn't ultimately go back to outrage that other people aren't licking the boot.
Re: God of War Ragnarok PC Mod Removes PSN Login Requirement
@LogicStrikesAgain Why not introspect and ask yourself why PC gamers pushing back against Sony's PSN account mandate on PC bothers you so much?
It's pretty difficult not to see the whining on here as tribalistic corporate shilling. What other possible reason is there to be a cheerleader for unnecessary forced DRM in Steam games?
Re: God of War Ragnarok PC Mod Removes PSN Login Requirement
@hugoadan They have. Remember them backtracking on shutting down the PSP/PS3 shops?
Sony is very responsive to public pressure.
Problem is, and you can see it demonstrated beautifully in this comment section, a gigantic chunk of their fanbase deeply enjoys the taste of corporate boot. When that's the case, nothing changes. At least not in a positive direction.