Nice. PC + Switch means I'll be grabbing this for my Steam Deck, which has functionally replaced my Switch for anything non-exclusive. Rain Code looked way too blurry on my Switch.
That said, it'll come to PS5 eventually.
@themightyant Zelda never. Unlike Microsoft, Nintendo realizes the long-term value of keeping its IPs exclusive.
@HotGoomba I know they're not a Nintendo subsidiary, but Game Freak has developed at least one game on Playstation/Xbox, but not Nintendo's console at the time (I'm thinking of Tembo the Badass Elephant).
@Yonisanu Let's be frank: everything would look better on a PS5 lol.
I'd probably add Demon's Souls to the to-buy list, but yeah, Rebirth and Astro-Bot are currently the only games making me jealous of PS5 owners, and I expect the former to be on PC within a year and the latter within two years.
@Bez87 I think the leaked specs put it somewhere around the PS4 Pro in terms of raw power when docked. But obviously with way newer tech that'll be more efficient at running newer games. I expect them to lean heavily into upscaling as well.
I expect the thing will be more capable than the Steam Deck, which itself can run just about everything.
I still think that, in terms of performance and image quality, we'll see results pretty close to an Xbox Series S. Not great for a home console, but amazing for a dockable handheld.
With that said, we're talking about Game Freak, so they'll still find a way to make their games run poorly.
@Nei Worse. Sony's show was filled with Chinese f2p gacha titles and samey live service stuff.
Meanwhile, Nintendo had Metroid Prime 4, a new 2D Zelda, Mario and Luigi, and multiple smaller releases that are still cool like Last Defense Academy. In addition to the few ports and remasters they highlighted.
@ShogunRok I recall an article a while back on one of the sister sites that talked about how the HD-2D titles cost way more to develop than people think they do. And yeah, with a long production time, Squeenix could be looking to make back as much as they can on it.
Based on footage, though, the time and care this took were worth it. This is the most spectacular implementation of that technology to date.
Maybe it's dependent on the IP. The Mana series was out of commission for a long time, so they might have thought it made sense to price it more conservatively since they weren't sure how it would perform.
@__jamiie Not even dipping in its toes. The best case to be made from the games mentioned is W101, and the re-release of that was published by Platinum itself, AFAIK.
More like Nintendo is looking at the water from a nearby cabin.
This is the same company that fairly recently reportedly wouldn't allow a Metroid crossover with Fortnite to happen because the skin wouldn't be exclusive to Nintendo's platform. Fair to say their 100% exclusivity standard for anything involving Nintendo-owned IPs will continue.
@Brydontk Yeah. Tells you the power of brand recognition and nostalgia.
I'm not even an anti-modern Pokemon person. Legends: Arceus is up there with my favorite games in the series, and I do think there was a fun game underneath the technical mess that was Scarlet/Violet. But high quality competitors like MH Stories 2 and SMT V don't come with any of the drawbacks of even some of the best Pokemon games, and they enjoy a tiny fraction of the sales raked in by even the lowest effort Game Freak Pokemon releases. It's frustrating.
lol Reminds me of that one female vtuber who was outed as a guy years ago when something malfunctioned during a stream.
In fairness, people misrepresenting themselves on the internet is as old as the internet itself. Anonymity allows people to safely play with the boundaries of expression and identity.
Maybe there's some gender dysphoria behind this. Or maybe they're gay and enjoyed the attention from clueless young men. Or maybe they just enjoyed playing a character utterly unlike themselves online.
Either way, best to just assume any anonymous individual on the English-speaking internet is a white male in their 30s, since you'll probably be right more than half the time.
@NoHope The remakes on PS4 are even better IMO. The originals are still excellent, but as with many old platformers, the dated controls can take a bit to get adjusted to.
I call mine my library. Calling it a backlog makes it feel like work to get through or something!
@Decimateh-xblz Oh yeah, there's zero social sim here. All exploring post-apocalyptic landscapes, gaining demonic allies, and defeating challenging bosses while vibing to a very atmospheric and rock and synth-heavy soundtrack.
@Judal27 Well, see, I think the game would have done better with more ambiguous writing, like Nocturne, which is very Souls-like in terms of how it embraces ambiguity and mystery. The problem with SMT V is that its writing was very... plain, but extremely underdeveloped. Also, it did very little with its cast outside of some sidequests, and Dazai's character arc was objectively terrible.
I'm good with either a more involved plot and cast (which seems to be the route they've gone with), or more skillfully minimalistic storytelling ala Souls.
Thankfully, they seem to have taken a lot of criticisms of the original to heart.
I'm critical on SMT V because it could have been so much more than it was, but I do adore the game as well. One of the better OSTs in the series (for SMT, I prefer Kozuka to Meguro, and I'm glad Atlus kept him on after his superb soundtrack for SMT IV). An absolutely amazing bump to presentation, exploration, and level design (something I wish Persona would do; the series still feels like it's trapped in the PS3 era). The difficulty curve on Hard was challenging but fair. And I really, really liked how much it leaned into the Pokemon/monster collecting angle, even compared to previous entries.
It was a good SMT game. Hopefully it'll be one of the best when Vengeance drops.
@Decimateh-xblz You'll be managing stat spreads for your MC in almost any mainline SMT game.
If you want a game with a 'town-overworld-dungeon' gameplay loop, I recommend grabbing SMT III: Nocturne HD when it's on sale. The gameplay style is more old school in that than Atlus' modern games.
SMT V doesn't really have towns. You're exploring vast, demon-infested wastelands for hours at a time.
@Judal27 8/10 for me on Switch. What kept it down was the performance issues, aggressive level scaling, and terrible plot. All of which this re-release seems to fix.
The high points of the game were marvelous, and it can finally sing on decent hardware.
Grinding was a necessary evil in the original release due to the way damage scales based on your character's level, but the devs said they nerfed this in Vengeance, which should mean there's no longer a need for grinding. Atlus fixed the level grinding issue with the introduction of press-turn combat.
I actually really loved the story pacing in SMT V, which left you alone for long periods to explore new regions and find new demons. But then, I play SMT for the atmosphere, challenge, and music, not so that the game can stop every five minutes and make me listen to a bunch of yapping.
Have both this and SMT V: Vengeance preordered and paid already. I've been studiously avoiding new releases, but there's no way I wasn't grabbing a gigantic new Atlus JRPG like this on day one.
And, outside of Nintendo and Capcom, this is the reason I ignore AAA stuff almost entirely. Plenty of good mid-budget stuff still coming out of Japan, and some truly excellent indies from Western developers.
@Amnesiac I just didn't find the system or reward structure to be very intuitive or interesting in general compared to similar offerings from MS and Nintendo.
@nessisonett Weird. Maybe it's a regional issue? It still works fine for me, other than MS gutting the quests as part of their endless crusade to destroy the Xbox brand.
This looked SUPER janky. Not a huge issue when you're a slow burn survival horror game with a focus on atmosphere (Silent Hill), but much more so for action horror.
The game is incredibly generic looking and will be released amidst a sea of more established games in this genre. It might surprise and pop off, but I could also see an initial surge of interest giving way to a disinterested player-base.
Either way, it's yet another Sony title that just isn't for me.
Incoming: The Last of Parts I & II, LEGO Edition. A certain scene in Part II would become inadvertently hilarious if their bodies still explode into bits when they die.
@BusyOlf It's a Sony property.
I guarantee you that if there's a Mario or Zelda Lego game, you won't be playing it on your PS5. Or your PC, for that matter, since Nintendo is the one remaining company that believes in actual exclusivity for their games.
Additionally, it's a crowded market as is, and why buy this when the Steam Deck is able to play most PS5 games as well at an acceptable level of performance?
Something lighter-hearted like the older Uncharted games would be nice. Good games don't have to be deconstructive misery porn.
@Dodoo The Splatoon dev also released Animal Crossing: New Horizons in 2020. Thankfully, they seem to be kept busy on meaty expansions and new games instead of wasting years remaking games that are already playable on modern hardware.
Imagine it was a fanservice game instead. You get different costumes, but they break when you're hit a few times, and you spend the game scavenging different clothes that also inevitably break after a few hits. You eventually find the Master Dress, but even that breaks and you have to wait for a timer to count down for it to re-form.
@themightyant I could see that. Generations are becoming less and less distinct as time goes on, and diminishing returns means the PS6 won't be all that different feeling from the PS5. The generational upgrade model was destined to become less and less viable over time. I think Nintendo got ahead of that with the Wii and Switch, which were both sideways moves that also bought them time in the arms race that Sony and Microsoft no longer have (although the latter seems to pivoting away from a reliance on dedicated hardware anyway, with xcloud being their long-term gambit in this industry).
That one comment saying it feels like a parody game is mostly on point, although I'd say it's less like a parody, and more like what I'd expect an AI to cobble together if you fed it information on the biggest games and movies from the last decade.
Guardians of the Overwatch indeed.
@nessisonett lol
I've been rewatching Buffy with my boyfriend, and it's occurred to me how the same style of dialogue I still find charming in that show annoys the heck out of me in everything I see it in today. Probably because that level of snark makes more sense for a group of media-literate teens in the 90s than it does from superheroes and aliens. Whedon shouldn't have been allowed anywhere near Disney's MCU (or, in retrospect now that we know what the man is like, most of the cast of Buffy, for that matter).
@themightyant I like to think that by the time the PS7 rolls around, development times will be so long that software targeting the PS7 won't come out until the PS8 drops, and the entire generation is technically just PS6 software.
In reality, dev times will likely be shorter because these companies will have fired significant portions of their development staff and shift the majority of the work over to more efficient artificial intelligences.
@themightyant Likely. Game development takes a long time for titles this detailed, so we're really starting to see the proper start of current-generation support now that the cross-generation stuff has almost all released. I'd expect this to remain the case over the remaining course of the PS5's lifespan.
Not generally a fan of Bloober's games, but I feel like they understand the legacy of this game and are taking care to treat this remake with the care and respect it deserves.
I'd love it if this convinced them to pivot toward making their own survival horror games. Bloober Team's games are on point in terms of atmosphere, but they're missing the mix of action, exploration, and puzzle-solving that defined classic Japanese horror game design.
The brand has been running on fumes for years and the PS5 is still selling faster than the PS4 in their biggest market. Microsoft is also doing everything possible to push people away from investing in their console hardware. Most of the PS fanbase is mindlessly loyal and has already invested in their ecosystem for this generation. And the hardware will enjoy a titanic bump in sales for years once GTA VI releases.
So, respectfully, Sony has no incentive to woo people to its ecosystem. These broadcasts are just a formality. They could go radio silent for years and it wouldn't really matter to their bottom line at all.
I think we'll see Resident Evil 9, some live-service game from Sony nobody cares about, and, yeah, Astro Bot. The Lego Horizon game wouldn't surprise me, either.
I mean, Genshin initially borrowed quite a bit from BotW and eventually forged its own unique identity. I'm sure this can do the same.
I sorta feel like I missed the boat with Genshin, so I might give this a go and see how I feel about it. Still very leery of the monetization model, but Genshin felt fairly premium when I played it without dropping a dime, so if this can replicate that feeling, I'm all for it.
Comments 5,884
Re: Romancing SaGa 2 Remake Flirts with PS5, PS4 from 24th October
@UltimateOtaku91 We know at least Front Mission 3 Remake should still be coming as well.
But yeah, after that they seem to want to go all in on "big" games.
Re: Sony Subsidiary Aniplex Is Publishing the New Game from Danganronpa's Devs, But It's Skipping PS5
Nice. PC + Switch means I'll be grabbing this for my Steam Deck, which has functionally replaced my Switch for anything non-exclusive. Rain Code looked way too blurry on my Switch.
That said, it'll come to PS5 eventually.
@themightyant Zelda never. Unlike Microsoft, Nintendo realizes the long-term value of keeping its IPs exclusive.
@HotGoomba I know they're not a Nintendo subsidiary, but Game Freak has developed at least one game on Playstation/Xbox, but not Nintendo's console at the time (I'm thinking of Tembo the Badass Elephant).
Re: These Are All the PS5, PS4 Announcements from the Latest Nintendo Direct
@Yonisanu Let's be frank: everything would look better on a PS5 lol.
I'd probably add Demon's Souls to the to-buy list, but yeah, Rebirth and Astro-Bot are currently the only games making me jealous of PS5 owners, and I expect the former to be on PC within a year and the latter within two years.
@Bez87 I think the leaked specs put it somewhere around the PS4 Pro in terms of raw power when docked. But obviously with way newer tech that'll be more efficient at running newer games. I expect them to lean heavily into upscaling as well.
I expect the thing will be more capable than the Steam Deck, which itself can run just about everything.
I still think that, in terms of performance and image quality, we'll see results pretty close to an Xbox Series S. Not great for a home console, but amazing for a dockable handheld.
With that said, we're talking about Game Freak, so they'll still find a way to make their games run poorly.
Re: Sony Game LEGO Horizon Adventures Reveals Footage in Nintendo Direct
@Nei Worse. Sony's show was filled with Chinese f2p gacha titles and samey live service stuff.
Meanwhile, Nintendo had Metroid Prime 4, a new 2D Zelda, Mario and Luigi, and multiple smaller releases that are still cool like Last Defense Academy. In addition to the few ports and remasters they highlighted.
Re: Ace Attorney Investigations Collection Brings Miles Edgeworth Spin-Offs to PS4
Held off all these years for an official localization.
I know the fan patch is good, but I really, really prefer the real release.
Hopefully this means AA7 is next year. I've waited so long!
Re: Dragon Quest 3 HD-2D Remake Is a Full $60 Release on PS5
@ShogunRok I recall an article a while back on one of the sister sites that talked about how the HD-2D titles cost way more to develop than people think they do. And yeah, with a long production time, Squeenix could be looking to make back as much as they can on it.
Based on footage, though, the time and care this took were worth it. This is the most spectacular implementation of that technology to date.
Re: Dragon Quest 3 HD-2D Remake Is a Full $60 Release on PS5
@ShogunRok True.
Maybe it's dependent on the IP. The Mana series was out of commission for a long time, so they might have thought it made sense to price it more conservatively since they weren't sure how it would perform.
Re: Dragon Quest 3 HD-2D Remake Is a Full $60 Release on PS5
It's a full remake.
Did people really think it wouldn't be $59.99?
I suppose Live-A-Live was priced at $49.99, but that's not the norm.
EDIT: And since when is game price determined by campaign length? I'm guessing y'all wouldn't balk at $69.99 for an Uncharted game on PS5.
Re: Sony Game LEGO Horizon Adventures Reveals Footage in Nintendo Direct
@__jamiie Not even dipping in its toes. The best case to be made from the games mentioned is W101, and the re-release of that was published by Platinum itself, AFAIK.
More like Nintendo is looking at the water from a nearby cabin.
This is the same company that fairly recently reportedly wouldn't allow a Metroid crossover with Fortnite to happen because the skin wouldn't be exclusive to Nintendo's platform. Fair to say their 100% exclusivity standard for anything involving Nintendo-owned IPs will continue.
Re: Sony Game LEGO Horizon Adventures Reveals Footage in Nintendo Direct
Switch footage is looking solid! Obviously not as shiny as on PS5, but this could look quite pretty on the SWOLED.
Nintendo is pretty much the only company left that still believes in exclusivity as a thing in any kind of lasting sense.
Re: Dragon Quest 3 HD-2D Remake Gets November PS5 Release, Dragon Quest 1 and 2 Remakes Coming 2025
Definitely one of the best HD-2D treatments to date. This game is stunning, even just from trailer footage.
Re: Elden Ring: Shadow of the Erdtree (PS5) - Familiar FromSoftware Brilliance
8/10
Too much water.
And FromSoftware had such a good thing going, too.
Re: Mini Review: Monster Hunter Stories 2: Wings of Ruin (PS4) - A Monster of a Sequel and a Superb RPG
@Brydontk Yeah. Tells you the power of brand recognition and nostalgia.
I'm not even an anti-modern Pokemon person. Legends: Arceus is up there with my favorite games in the series, and I do think there was a fun game underneath the technical mess that was Scarlet/Violet. But high quality competitors like MH Stories 2 and SMT V don't come with any of the drawbacks of even some of the best Pokemon games, and they enjoy a tiny fraction of the sales raked in by even the lowest effort Game Freak Pokemon releases. It's frustrating.
Re: Mini Review: Monster Hunter Stories 2: Wings of Ruin (PS4) - A Monster of a Sequel and a Superb RPG
This and SMT V stomp the majority of Pokemon games I've played to date. Just tremendous games all-around.
Re: Across Its Vaunted IP, Capcom Fans Crave Dino Crisis Above All Else
Had no idea DMC was so popular.
Eh.
Re: Video Game Leaking Culture Has Hit an Embarrassing New Low
lol Reminds me of that one female vtuber who was outed as a guy years ago when something malfunctioned during a stream.
In fairness, people misrepresenting themselves on the internet is as old as the internet itself. Anonymity allows people to safely play with the boundaries of expression and identity.
Maybe there's some gender dysphoria behind this. Or maybe they're gay and enjoyed the attention from clueless young men. Or maybe they just enjoyed playing a character utterly unlike themselves online.
Either way, best to just assume any anonymous individual on the English-speaking internet is a white male in their 30s, since you'll probably be right more than half the time.
Re: PS5's Astro Bot Doesn't Support PSVR2 Because It Was Never Designed to Do So
Sony really threw the PSVR2 bros out to the wolves lol. I get not making this an exclusive, but not even having a mode for PSVR2 owners? Brutal.
That said, I learned my lesson with the PS Vita: Sony won't support anything other than its home console line in any long term sense.
Re: Preview: Astro Bot on PS5 Could Be the Best 3D Platformer This Side of Nintendo
@NoHope The remakes on PS4 are even better IMO. The originals are still excellent, but as with many old platformers, the dated controls can take a bit to get adjusted to.
I call mine my library. Calling it a backlog makes it feel like work to get through or something!
Re: Shin Megami Tensei V: Vengeance (PS5) - Combat-Heavy RPG Gets a Major Overhaul
@Decimateh-xblz Oh yeah, there's zero social sim here. All exploring post-apocalyptic landscapes, gaining demonic allies, and defeating challenging bosses while vibing to a very atmospheric and rock and synth-heavy soundtrack.
Re: Shin Megami Tensei V: Vengeance (PS5) - Combat-Heavy RPG Gets a Major Overhaul
@Judal27 Well, see, I think the game would have done better with more ambiguous writing, like Nocturne, which is very Souls-like in terms of how it embraces ambiguity and mystery. The problem with SMT V is that its writing was very... plain, but extremely underdeveloped. Also, it did very little with its cast outside of some sidequests, and Dazai's character arc was objectively terrible.
I'm good with either a more involved plot and cast (which seems to be the route they've gone with), or more skillfully minimalistic storytelling ala Souls.
Thankfully, they seem to have taken a lot of criticisms of the original to heart.
I'm critical on SMT V because it could have been so much more than it was, but I do adore the game as well. One of the better OSTs in the series (for SMT, I prefer Kozuka to Meguro, and I'm glad Atlus kept him on after his superb soundtrack for SMT IV). An absolutely amazing bump to presentation, exploration, and level design (something I wish Persona would do; the series still feels like it's trapped in the PS3 era). The difficulty curve on Hard was challenging but fair. And I really, really liked how much it leaned into the Pokemon/monster collecting angle, even compared to previous entries.
It was a good SMT game. Hopefully it'll be one of the best when Vengeance drops.
Re: Preview: Astro Bot on PS5 Could Be the Best 3D Platformer This Side of Nintendo
@NoHope I always preferred the Spyro trilogy on PS1 to Nintendo's platformer offerings on N64.
Re: Preview: Monster Hunter Wilds on PS5 Is Everything We Expected and We Couldn't Be Happier
I really need to play World while that game still has an active player base.
Re: Shin Megami Tensei V: Vengeance (PS5) - Combat-Heavy RPG Gets a Major Overhaul
@Decimateh-xblz You'll be managing stat spreads for your MC in almost any mainline SMT game.
If you want a game with a 'town-overworld-dungeon' gameplay loop, I recommend grabbing SMT III: Nocturne HD when it's on sale. The gameplay style is more old school in that than Atlus' modern games.
SMT V doesn't really have towns. You're exploring vast, demon-infested wastelands for hours at a time.
Re: Shin Megami Tensei V: Vengeance (PS5) - Combat-Heavy RPG Gets a Major Overhaul
@Judal27 8/10 for me on Switch. What kept it down was the performance issues, aggressive level scaling, and terrible plot. All of which this re-release seems to fix.
The high points of the game were marvelous, and it can finally sing on decent hardware.
Re: Shin Megami Tensei V: Vengeance (PS5) - Combat-Heavy RPG Gets a Major Overhaul
That review does not read like a 7/10 lol
Grinding was a necessary evil in the original release due to the way damage scales based on your character's level, but the devs said they nerfed this in Vengeance, which should mean there's no longer a need for grinding. Atlus fixed the level grinding issue with the introduction of press-turn combat.
I actually really loved the story pacing in SMT V, which left you alone for long periods to explore new regions and find new demons. But then, I play SMT for the atmosphere, challenge, and music, not so that the game can stop every five minutes and make me listen to a bunch of yapping.
Re: Hands On: Metaphor: ReFantazio Is Already a Contender for RPG of the Year
Have both this and SMT V: Vengeance preordered and paid already. I've been studiously avoiding new releases, but there's no way I wasn't grabbing a gigantic new Atlus JRPG like this on day one.
Re: Reaction: Summer Game Fest 2024 Showcases AAA's Endless Winter
And, outside of Nintendo and Capcom, this is the reason I ignore AAA stuff almost entirely. Plenty of good mid-budget stuff still coming out of Japan, and some truly excellent indies from Western developers.
Re: PS Stars Program Seems to Be Offline as Mobile Icon Disappears
@Amnesiac I just didn't find the system or reward structure to be very intuitive or interesting in general compared to similar offerings from MS and Nintendo.
Re: PS Stars Program Seems to Be Offline as Mobile Icon Disappears
@nessisonett Weird. Maybe it's a regional issue? It still works fine for me, other than MS gutting the quests as part of their endless crusade to destroy the Xbox brand.
Re: Slitterhead Dated for 8th November on PS5, PS4 in First Gameplay Trailer
This looked SUPER janky. Not a huge issue when you're a slow burn survival horror game with a focus on atmosphere (Silent Hill), but much more so for action horror.
Re: PS Stars Program Seems to Be Offline as Mobile Icon Disappears
lmao
It was pretty ill-advised from the start. Microsoft Rewards it was not. Although Microsoft is also working on making that terrible as well.
Re: Video: Is Concord Destined to Fail?
The game is incredibly generic looking and will be released amidst a sea of more established games in this genre. It might surprise and pop off, but I could also see an initial surge of interest giving way to a disinterested player-base.
Either way, it's yet another Sony title that just isn't for me.
Re: Batman: Arkham Dev Allegedly Enlisted to Work on Hogwarts Legacy After Suicide Squad Flop
These publishers sure are doing a good job of destroying the few really good Western AAA game developers that are left in the industry.
Even with their myriad flaws, companies like SEGA, Capcom, Nintendo, Bandai-Namco, and Square-Enix are why I'm still invested in this hobby.
Re: Rumour: LEGO Horizon Adventures Is a PS5, PC Game from Day One, Reveal at Summer Game Fest Tomorrow
Incoming: The Last of Parts I & II, LEGO Edition. A certain scene in Part II would become inadvertently hilarious if their bodies still explode into bits when they die.
@BusyOlf It's a Sony property.
I guarantee you that if there's a Mario or Zelda Lego game, you won't be playing it on your PS5. Or your PC, for that matter, since Nintendo is the one remaining company that believes in actual exclusivity for their games.
Re: PlayStation Fans Are Losing Their Heads Over an Iffy Portable PS4 Rumour
They just released the Portal not long ago.
Additionally, it's a crowded market as is, and why buy this when the Steam Deck is able to play most PS5 games as well at an acceptable level of performance?
Re: Stunning RPG Metaphor: ReFantazio Gets Another Full Showcase This Week
This is great. I'm so ready for something new out of Atlus. I miss the sheer variety of their output on handhelds and older consoles.
Re: The Latest State of Play Was Completely Leaked, and It's a Growing Problem with YouTube
Nintendo Directs get leaked all the time as well. I can reliably know most of what's going to be shown in a broadcast if I choose to spoil myself.
I rarely see leaks of Microsoft shows mentioned. Maybe it's because of a general lack of interest?
Re: Naughty Dog Won't Be 'The Last of Us Studio Forever', Says Neil Druckmann
Something lighter-hearted like the older Uncharted games would be nice. Good games don't have to be deconstructive misery porn.
@Dodoo The Splatoon dev also released Animal Crossing: New Horizons in 2020. Thankfully, they seem to be kept busy on meaty expansions and new games instead of wasting years remaking games that are already playable on modern hardware.
Re: Upcoming PS5 Games for June and July 2024
Just SMT V: Vengeance for me until Metaphor: ReFantazio drops. This year is superb for Sega/Atlus and dire for everyone else.
Re: PS5's Anime Waifu Dress-Up Game Headed by Zelda: Breath of the Wild Designer
Imagine it was a fanservice game instead. You get different costumes, but they break when you're hit a few times, and you spend the game scavenging different clothes that also inevitably break after a few hits. You eventually find the Master Dress, but even that breaks and you have to wait for a timer to count down for it to re-form.
Re: Tweaked Puzzles, Better Combat, and Updated Enemies in Silent Hill 2 PS5
@Undeadcop Who is the hunk in your pfp?
Re: Poll: What Was Your Favourite Game from State of Play?
Oddly enough, Infinity Nikki. It was adorable. How the actual game itself holds up remains to be seen, of course.
Re: Monster Hunter Wilds, Astro Bot the Biggest PS5 Winners from State of Play
@themightyant I could see that. Generations are becoming less and less distinct as time goes on, and diminishing returns means the PS6 won't be all that different feeling from the PS5. The generational upgrade model was destined to become less and less viable over time. I think Nintendo got ahead of that with the Wii and Switch, which were both sideways moves that also bought them time in the arms race that Sony and Microsoft no longer have (although the latter seems to pivoting away from a reliance on dedicated hardware anyway, with xcloud being their long-term gambit in this industry).
Re: Big New PS5, PC Shooter Concord Has an Uphill Battle Ahead of It
That one comment saying it feels like a parody game is mostly on point, although I'd say it's less like a parody, and more like what I'd expect an AI to cobble together if you fed it information on the biggest games and movies from the last decade.
Guardians of the Overwatch indeed.
@nessisonett lol
I've been rewatching Buffy with my boyfriend, and it's occurred to me how the same style of dialogue I still find charming in that show annoys the heck out of me in everything I see it in today. Probably because that level of snark makes more sense for a group of media-literate teens in the 90s than it does from superheroes and aliens. Whedon shouldn't have been allowed anywhere near Disney's MCU (or, in retrospect now that we know what the man is like, most of the cast of Buffy, for that matter).
Re: Monster Hunter Wilds, Astro Bot the Biggest PS5 Winners from State of Play
@themightyant I like to think that by the time the PS7 rolls around, development times will be so long that software targeting the PS7 won't come out until the PS8 drops, and the entire generation is technically just PS6 software.
In reality, dev times will likely be shorter because these companies will have fired significant portions of their development staff and shift the majority of the work over to more efficient artificial intelligences.
Re: Monster Hunter Wilds, Astro Bot the Biggest PS5 Winners from State of Play
@themightyant Likely. Game development takes a long time for titles this detailed, so we're really starting to see the proper start of current-generation support now that the cross-generation stuff has almost all released. I'd expect this to remain the case over the remaining course of the PS5's lifespan.
Re: Tweaked Puzzles, Better Combat, and Updated Enemies in Silent Hill 2 PS5
Not generally a fan of Bloober's games, but I feel like they understand the legacy of this game and are taking care to treat this remake with the care and respect it deserves.
I'd love it if this convinced them to pivot toward making their own survival horror games. Bloober Team's games are on point in terms of atmosphere, but they're missing the mix of action, exploration, and puzzle-solving that defined classic Japanese horror game design.
Re: Reaction: PS5 Livestreams Are No Longer Speaking to the Fans Who Built the Brand
The brand has been running on fumes for years and the PS5 is still selling faster than the PS4 in their biggest market. Microsoft is also doing everything possible to push people away from investing in their console hardware. Most of the PS fanbase is mindlessly loyal and has already invested in their ecosystem for this generation. And the hardware will enjoy a titanic bump in sales for years once GTA VI releases.
So, respectfully, Sony has no incentive to woo people to its ecosystem. These broadcasts are just a formality. They could go radio silent for years and it wouldn't really matter to their bottom line at all.
Re: Talking Point: State of Play May 2024 Predictions - What's Next for PS5?
I think we'll see Resident Evil 9, some live-service game from Sony nobody cares about, and, yeah, Astro Bot. The Lego Horizon game wouldn't surprise me, either.
Re: Hands On: Will Wuthering Waves Really Replace Genshin Impact on PS5, PS4?
I mean, Genshin initially borrowed quite a bit from BotW and eventually forged its own unique identity. I'm sure this can do the same.
I sorta feel like I missed the boat with Genshin, so I might give this a go and see how I feel about it. Still very leery of the monetization model, but Genshin felt fairly premium when I played it without dropping a dime, so if this can replicate that feeling, I'm all for it.