Ralizah

Ralizah

I'm tall and sour. Sufficient?

Comments 5,821

Re: Video Game Leaking Culture Has Hit an Embarrassing New Low

Ralizah

lol Reminds me of that one female vtuber who was outed as a guy years ago when something malfunctioned during a stream.

In fairness, people misrepresenting themselves on the internet is as old as the internet itself. Anonymity allows people to safely play with the boundaries of expression and identity.

Maybe there's some gender dysphoria behind this. Or maybe they're gay and enjoyed the attention from clueless young men. Or maybe they just enjoyed playing a character utterly unlike themselves online.

Either way, best to just assume any anonymous individual on the English-speaking internet is a white male in their 30s, since you'll probably be right more than half the time.

Re: Shin Megami Tensei V: Vengeance (PS5) - Combat-Heavy RPG Gets a Major Overhaul

Ralizah

@Judal27 Well, see, I think the game would have done better with more ambiguous writing, like Nocturne, which is very Souls-like in terms of how it embraces ambiguity and mystery. The problem with SMT V is that its writing was very... plain, but extremely underdeveloped. Also, it did very little with its cast outside of some sidequests, and Dazai's character arc was objectively terrible.

I'm good with either a more involved plot and cast (which seems to be the route they've gone with), or more skillfully minimalistic storytelling ala Souls.

Thankfully, they seem to have taken a lot of criticisms of the original to heart.

I'm critical on SMT V because it could have been so much more than it was, but I do adore the game as well. One of the better OSTs in the series (for SMT, I prefer Kozuka to Meguro, and I'm glad Atlus kept him on after his superb soundtrack for SMT IV). An absolutely amazing bump to presentation, exploration, and level design (something I wish Persona would do; the series still feels like it's trapped in the PS3 era). The difficulty curve on Hard was challenging but fair. And I really, really liked how much it leaned into the Pokemon/monster collecting angle, even compared to previous entries.

It was a good SMT game. Hopefully it'll be one of the best when Vengeance drops.

Re: Shin Megami Tensei V: Vengeance (PS5) - Combat-Heavy RPG Gets a Major Overhaul

Ralizah

@Decimateh-xblz You'll be managing stat spreads for your MC in almost any mainline SMT game.

If you want a game with a 'town-overworld-dungeon' gameplay loop, I recommend grabbing SMT III: Nocturne HD when it's on sale. The gameplay style is more old school in that than Atlus' modern games.

SMT V doesn't really have towns. You're exploring vast, demon-infested wastelands for hours at a time.

Re: Shin Megami Tensei V: Vengeance (PS5) - Combat-Heavy RPG Gets a Major Overhaul

Ralizah

That review does not read like a 7/10 lol

Grinding was a necessary evil in the original release due to the way damage scales based on your character's level, but the devs said they nerfed this in Vengeance, which should mean there's no longer a need for grinding. Atlus fixed the level grinding issue with the introduction of press-turn combat.

I actually really loved the story pacing in SMT V, which left you alone for long periods to explore new regions and find new demons. But then, I play SMT for the atmosphere, challenge, and music, not so that the game can stop every five minutes and make me listen to a bunch of yapping.

Re: Video: Is Concord Destined to Fail?

Ralizah

The game is incredibly generic looking and will be released amidst a sea of more established games in this genre. It might surprise and pop off, but I could also see an initial surge of interest giving way to a disinterested player-base.

Either way, it's yet another Sony title that just isn't for me.

Re: Rumour: LEGO Horizon Adventures Is a PS5, PC Game from Day One, Reveal at Summer Game Fest Tomorrow

Ralizah

Incoming: The Last of Parts I & II, LEGO Edition. A certain scene in Part II would become inadvertently hilarious if their bodies still explode into bits when they die.

@BusyOlf It's a Sony property.

I guarantee you that if there's a Mario or Zelda Lego game, you won't be playing it on your PS5. Or your PC, for that matter, since Nintendo is the one remaining company that believes in actual exclusivity for their games.

Re: Naughty Dog Won't Be 'The Last of Us Studio Forever', Says Neil Druckmann

Ralizah

Something lighter-hearted like the older Uncharted games would be nice. Good games don't have to be deconstructive misery porn.

@Dodoo The Splatoon dev also released Animal Crossing: New Horizons in 2020. Thankfully, they seem to be kept busy on meaty expansions and new games instead of wasting years remaking games that are already playable on modern hardware.

Re: Monster Hunter Wilds, Astro Bot the Biggest PS5 Winners from State of Play

Ralizah

@themightyant I could see that. Generations are becoming less and less distinct as time goes on, and diminishing returns means the PS6 won't be all that different feeling from the PS5. The generational upgrade model was destined to become less and less viable over time. I think Nintendo got ahead of that with the Wii and Switch, which were both sideways moves that also bought them time in the arms race that Sony and Microsoft no longer have (although the latter seems to pivoting away from a reliance on dedicated hardware anyway, with xcloud being their long-term gambit in this industry).

Re: Big New PS5, PC Shooter Concord Has an Uphill Battle Ahead of It

Ralizah

That one comment saying it feels like a parody game is mostly on point, although I'd say it's less like a parody, and more like what I'd expect an AI to cobble together if you fed it information on the biggest games and movies from the last decade.

Guardians of the Overwatch indeed.

@nessisonett lol

I've been rewatching Buffy with my boyfriend, and it's occurred to me how the same style of dialogue I still find charming in that show annoys the heck out of me in everything I see it in today. Probably because that level of snark makes more sense for a group of media-literate teens in the 90s than it does from superheroes and aliens. Whedon shouldn't have been allowed anywhere near Disney's MCU (or, in retrospect now that we know what the man is like, most of the cast of Buffy, for that matter).

Re: Monster Hunter Wilds, Astro Bot the Biggest PS5 Winners from State of Play

Ralizah

@themightyant I like to think that by the time the PS7 rolls around, development times will be so long that software targeting the PS7 won't come out until the PS8 drops, and the entire generation is technically just PS6 software.

In reality, dev times will likely be shorter because these companies will have fired significant portions of their development staff and shift the majority of the work over to more efficient artificial intelligences.

Re: Tweaked Puzzles, Better Combat, and Updated Enemies in Silent Hill 2 PS5

Ralizah

Not generally a fan of Bloober's games, but I feel like they understand the legacy of this game and are taking care to treat this remake with the care and respect it deserves.

I'd love it if this convinced them to pivot toward making their own survival horror games. Bloober Team's games are on point in terms of atmosphere, but they're missing the mix of action, exploration, and puzzle-solving that defined classic Japanese horror game design.

Re: Reaction: PS5 Livestreams Are No Longer Speaking to the Fans Who Built the Brand

Ralizah

The brand has been running on fumes for years and the PS5 is still selling faster than the PS4 in their biggest market. Microsoft is also doing everything possible to push people away from investing in their console hardware. Most of the PS fanbase is mindlessly loyal and has already invested in their ecosystem for this generation. And the hardware will enjoy a titanic bump in sales for years once GTA VI releases.

So, respectfully, Sony has no incentive to woo people to its ecosystem. These broadcasts are just a formality. They could go radio silent for years and it wouldn't really matter to their bottom line at all.

Re: Hands On: Will Wuthering Waves Really Replace Genshin Impact on PS5, PS4?

Ralizah

I mean, Genshin initially borrowed quite a bit from BotW and eventually forged its own unique identity. I'm sure this can do the same.

I sorta feel like I missed the boat with Genshin, so I might give this a go and see how I feel about it. Still very leery of the monetization model, but Genshin felt fairly premium when I played it without dropping a dime, so if this can replicate that feeling, I'm all for it.

Re: Ghost of Tsushima on PC Attracts 57K Player Peak on Launch Day

Ralizah

@MrBook Yup. Both inspire a sense of curiosity and wonder, which is what you want in an exploration-based game. You're not wandering around a needlessly huge map just following checkpoint markers, which is how most open world games (especially GoT) are. The worlds feel alive and cohesive.

Not coincidentally, BotW, TotK, and ER are three of the most successful adventure games of all time critically and commercially. Zelda went from selling 5 - 10 million units lifetime across multiple platforms to TotK selling 20 million units in three months, and BotW clearing more than 30 million copies lifetime. Elden Ring is also From Software's most successful game and is well on its way to matching or exceeding that figure. It's almost like the market is sending a signal to developers: "Hey, we want more games like this!"

Re: Ghost of Tsushima on PC Attracts 57K Player Peak on Launch Day

Ralizah

Gorgeous game, but the actual open world exploration is very rote.

I think Breath of the Wild, Tears of the Kingdom, and Elden Ring have spoiled me.

Can't believe I'm saying this, but GoT would've been better as a more linear experience with better pacing. It doesn't really do anything to justify the open area design.

Re: A Lot of PS4 Owners Have Yet to Upgrade to PS5

Ralizah

Sony has worked hard to make sure PS4 and PC owners feel included in the ecosystem.

The thing is, if I'm already included, why do I need new hardware?

The PS5 feels very skippable, so I'm skipping it.

I also think the PS4 was successful enough and has a big enough library that a lot of people who don't necessarily need the hot new thing every year will be content with it through the majority of this console generation.