I loved Control, and this seems like more of the...well, not quite the same, but similar, and in some ways wackier. I'm not a fan of online games (I prefer to be able to hit pause when I want to), but with my kids grown up I get fewer interruptions than I used to, so I'll definitely give it a shot.
For $10, I'm looking forward to the upgrade, and I hope it's significant. If it's not, I'll probably still do a New Game+ replay, as I really enjoyed the game.
I didn't touch it until it had been out for a year or two and was patched up, so I didn't have the issues so many early players had. That may make a difference in what I thought of it. I'm looking forward to a replay.
I'm actually not sure how much I'll play the horde modes. I guess I'll see once I've got it.
I don't understand why anyone is would be upset - make a super difficult version that puts Souls-like to shame AND a visual novel version that you can click your way through, so long as there's another option somewhere in the middle I can enjoy as a fun challenge that doesn't demand hours and hours to master.
With redemption codes valid until 2099, sounds like it's reasonable to assume the game should work until 2099, assuming your hardware lives that long. That seems to obliterate their legal argument. If this goes to a jury and not a judge, I don't see a good outcome for Ubisoft here.
Even if they win their legal argument - and some fine print may help them win - they're telling the world we cannot trust them. So they say they'll build an offline mode into the sequels - are you stupid enough to believe them? Because if you do, and they don't, they'll just say that it's your fault.
You could say this about each and every game mechanic, not just weapon durability: if developers implement it well it can be a lot of fun, but if they implement it poorly it can be a real pain.
One or two really great games I end up loving, especially if I wouldn't have tried them if they weren't free on Plus, can make the year.
I'm not sure that any of these games fit that mold for me. Maybe Robocop, but I already bought it - and that's part of the issue with Plus, is that some of the best games it gets show up only after they've been out for a long time and were deeply discounted before joining Plus.
That's not ALWAYS true, I acknowledge, but it's true more often than not.
This would not be the first time that union action ended up hurting the people it was supposed to help. If you're going to go on strike, be aware of the risk, and don't assume that everyone will always take your side just because you're a union - not everyone blindly trusts unions. Sometimes unions kill the company they're fighting and EVERYONE loses their job.
That said, I don't know enough of the details of what they're striking for to have an opinion, honestly. I DO know that I'm annoyed playing Genshin where some characters have voices and others are silent (due to the voice actors being on strike), and I just want the d@*& thing settled already, and as a consumer I don't care too much which way it's settled. Is that short-term thinking that could come back to bite me later? Maybe. But I don't care. Figure out how to get back to work, already.
Fewer than 10 comments in, and one person is worried fatigue might set in with too many similar titles, while someone else is asking for more. Just goes to show we're all different, I guess.
I like this style of game, but a little goes a long way. I'm not sure I'll be picking this up until it shows up free on Plus next year.
I didn't finish Robocop, but it was good and I don't regret buying it. Maybe this will give me the push to go back to it.
I've never heard of the other two (as games), though the Digimon name is something I'm familiar with (and not interested in). So, a "meh" month for me, but I think a lot of people might enjoy Robocop.
I don't see it. What arcade owner - there are still some arcades out there, just not many - wants something with all those little pieces that are going to get thrown out of the game and into the rest of the room? It sounds loud, too, which will distract from other games near it. They'll have to deal with mechanical jams, running out of the pellets, people trying to reach in to get pellets...plus how do the targets pop up again, I assume it's got to be an entire row at once. But with all the sensors (or cameras?) it's using, it seems like a lot of points of failure.
If this isn't an April Fool's Day joke, it's just a bad idea. I don't see it selling...but then again, I could be wrong.
I understand why studios don't like the second-hand market - but if they succeed in killing it off, I'm not so sure they'll like the results. The people who wait to buy a game second-hand for less will still wait for sales, while some of the people willing to buy day 1 will be less willing to do so when they can't resell their game when they're done. It could end up with lower total sales overall, depending on the sizes of the various groups.
The book industry isn't exactly going gangbusters, but it's faced a used book market for far longer, and manages to survive. It's not really the used market that's the problem, for books OR for games.
Anybody else with PS Plus Premium unable to download this game? It was supposed to be free starting Tuesday, it's now Thursday afternoon (March 20, 2025, US Pacific time) and I still can't download it.
If I go to the PS Store on the web and don't log in, I see an offer to subscribe to Plus Premium to get this game - but when I'm logged in, the only option is to pay $9.99. Anybody else seeing this?
Deliver Us Mars was good, especially if you'd already played Deliver Us the Moon. I already owned Kena and never did finish it - very pretty, but I fell out of it.
This sounds a bit like Yars Rising, which I'm playing through on PC. So far I'm loving it.
If they have the same team working on this one (I don't think it's the same studio names, but I could be wrong), I'm excited.
From the trailer, I'm hoping they make this a PSVR2 title. I don't have my hopes up, especially with no VR hinted in the platform list, but it looks like it should work.
A popular (not necessarily good - POPULAR) live service game can rake in a ton of money, that's true. But an unpopular (same clarification) live service game will fail, and it will fail hard - shut down, remove from stores, not even a chance of being a cult classic later FAIL.
An unpopular single player game has a chance, however small, of finding an audience some day and becoming a cult classic that generates interest and even a little bit of revenue. There's no harm leaving it out on store fronts, bringing in a dollar here or there, maybe even getting some revenue from a bundle deal some day. Some quirk of luck and it might spur interest in someone financing a sequel.
The tails on these types of games are not the same. That live service game not unpopular enough to just kill still costs you money to keep up, and if your players aren't generating new revenue (ie, you're not bleeding them with new DLC regularly) then you're paying those service costs from past revenue.
Nicely done trailer. I like ending it on "that's enough, the rest is spoilers."
I'm worried it's going to feel like being part of someone's therapy session, and I'm not sure that's going to vibe for me. But it does look like something that would appeal to a lot of people - I may point my kids at it.
For Alex (Let's Get Physical) - at least with video games, there's no real difference in quality between the game on disk and the downloadable games. But the same is happening with movies - people are abandoning Blu-Ray and UHD disks in favor of the convenience of streaming, which is almost always at a lower bitrate/quality than what they could have for a similar (or cheaper) price on disk.
First off, I played this for a bit on XBox Series S, and it's not any better than the last version (maybe worse). I got bored with it long before I unlocked everything, while I enjoyed Forza Horizon 4 a lot longer.
I don't expect the PS5 version to be priced differently - but that also means I expect it to go on sale on the PS5 when it goes on sale on the XBox, for about the same price. The $100 edition has already been on sale as low as $45 on Xbox (source: xbdeals.net), so I expect a similar price before the end of the year for the PS5 version.
It shouldn't matter which choice you prefer - there ought to be no complaints about being given a choice.
I will always prefer developers giving me a choice in how I want to play. Sometimes I might play multiple times to try each out, or switch back and forth (or start separate saves, if switching isn't practical). But the choice is always good, and fools who complain about such choices should be ignored.
$10 for an upgrade isn't bad, and seems increasingly common. I wouldn't mind playing it again (done 1.5 playthroughs already), and an upgraded version sounds great.
That said, I'm waiting to see if there are any reviews close to release that cover how much improved it is, before I plunk down my $10. The preorder bonus makes me consider it - it's just $10 - but the principle of the thing is making me wait for now.
@Max_the_German I never had the PSVR, so I never got to play Astrobot Rescue Mission. I'd love to see it ported to PSVR2 - I'm honestly confused why they didn't have it ready for day 1 (though I got mine this Christmas with the sales they had everywhere), it seems like a natural.
@Northern_munkey I blame the trophy hunters who will "shovel" up these games for a cheap easy platinum gong. If they stopped buying them then maybe this kack will cease to exist.
Good point, but it's like spam or phishing attempts - so long as it's cheap or free to create a lot, all they need is a small percentage of people to fall for it in order to turn a profit.
Sony could implement some standards, that if you want to have a platinum trophy in your game you need a higher level review or QA, or pay a fee, or something. That would hurt some legitimate indie developers by making it harder or more expensive to put a platinum in their game, though.
It doesn't help that Sony makes money off every sale. They have no reason to discourage shovelware UNLESS it was to shut down complaints from players or legitimate developers. That means the only way to discourage it is to COMPLAIN.
"Stellar Blade Dev Offers an Early Look at Protagonist Eve's Prototype Character Model" is an awful headline that makes it sound like this is some look at something new, like a model for Stellar Blade II.
"Stellar Blade Dev Offers Look at Early Prototype Character Model of Protagonist Eve" is clearer, if you want nearly the same phrasing.
Sleeping Dogs and ModNation Racers were two awesome games from the PS3 era. I'd love to see new versions of both. Neither seems likely.
As for the movie, I think people misunderstand how many movies never get made. As he said, "y'know how Hollywood goes, right?" MOST ideas and scripts won't get made.
Love demos. I'm glad they seem to be making a comeback of sorts.
Whether the game is good or bad (recognizing that's subjective, so this is as it applies to each player) I think it's good for the developer. For good games it pulls in a larger audience, and for bad games it lets the people who won't like it turn away without becoming angry customers who feel cheated. A demo that doesn't excite you doesn't bring the same emotions that a bad game you dropped money on can bring.
@Bluemoon2008 the game was in development for a decade, the game finally comes out, regardless of its reception and sales, a lot of those people suddenly had little to nothing to do and no company wants to pay people they don't currently need.
Might have a point. If you're building a AAA game these days, that's a minimum 3 year cycle, easily more (this one was a decade, some people said, right?). Do you need the same type of employees at the beginning of those 3+ years that you need near the end? How many of these studios are hiring people for 1-2 years, letting them go as they don't need THAT skill as much now as they once did, and hiring different people for what they DO need? You don't need a ton of QA employees at the very beginning, but you sure need them nearing the end of development, right?
I'm not saying Rocksteady is doing a good job here - just that I wonder how much of this is cyclical rather than incompetent.
I only shut down if there's a storm coming that's somewhat likely to knock out power, or if we're going to be gone for a few days. Otherwise, rest mode always.
I forget too often. I've quit bothering activating any campaign that doesn't get me points towards redeeming store credit. Even if I thought the collectible idea was fun (I don't), the writing seems to be on the wall that all those digital trinkets are going to be digital trash sooner or later.
If I can redeem the occasional store credit voucher, it's a win.
@WiiWareWave You understand you're effectively making the same point I was making? You should be responding to @Northern_munkey who doesn't seem to recognize a moral difference.
@mrbone Actually, if we want a balanced view about France, why wouldn't we ask the English? Not ONLY the English, of course, but how can you get a balanced view without including them? The same goes for all your other examples - yes, listen to the critics, just not ONLY the critics.
I don't assume I understand much about China, to be honest - but I also believe that, politically, I understand why the US government sees them both as a partner (one of our largest trading partners, the largest outside North America) and as a potential threat (and I admit it's fair for China, and even other countries, to see the US much the same - recent rhetoric from our President-elect making that more understandable than normal).
The timing of this is interesting - still under the Biden administration, but just barely, essentially forcing the Trump administration to take a look at this some time early this year.
In addition to the US-China politics involved here, there may be some partisan US politics involved.
Also, the US Supreme Court hears arguments this week about the law requiring Tik Tok to divest or be banned in the US.
Would I buy a hypothetical PS6, with unknown performance and price point, over the hypothetical PC with nearly infinite range of performance and price points? How do you answer that, unless you're a fan boy of one or the other and wouldn't consider one of the options if it was free?
What's highly probably is the PS6 will be relatively inexpensive compared to a gaming PC, though that will still mean $600-800 US. And it will be reasonably performant, likely wildly outperforming any PC available at the same price on release day (and for a year or two later, most likely). Sure, I expect PC players will brag (honestly) that their PC runs rings around the PS6, even as the video card in their setup cost as much - probably more - than the PS6.
What else will we see in the PS6? Haptics that make the DualSense look clunky? PSVR3 support (or radically improved PSVR2 performance)? Hopefully some hall effect joysticks, please. I won't make any decisions until we see what we're getting, and how much it will cost.
I think it says something that there are over 100 GotY awards available - it pretty much waters it down so they don't mean all that much.
I mean, if I publish a YouTube video naming it my personal GotY, will that increase the total to 105? And why would anyone care what MY opinion is, except for ME?
Sony doesn't want to make too many and end up with stock they can't sell - I suspect much of the shortage is simply that. Unless they commit to the PS6 supporting the same drive (and why not?), they have NO incentive to overproduce drives, especially when they see they can make another (small) batch and sell them all at any time.
I was never interested in trying Suicide Squad. I might, before it goes offline in six months, just so I can be sure I didn't miss anything.
But I own the other two - which I think have been on sale for around $1 each, recently (okay, maybe not THAT low, but close to it). They fall in the category of nobody buying them any more even on sale, so it's time to cash in whatever we can with Plus.
The most simplistic statement I could come up with over the recent Net Neutrality policy in the US (namely, that there is no longer a federally mandated policy) ran over 150 words. It's hard to talk about anything in ANY detail with that type a limit.
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Re: Remedy Will Showcase Its PS5 Co-Op Shooter FBC: Firebreak in Upcoming Livestream
I loved Control, and this seems like more of the...well, not quite the same, but similar, and in some ways wackier. I'm not a fan of online games (I prefer to be able to hit pause when I want to), but with my kids grown up I get fewer interruptions than I used to, so I'll definitely give it a shot.
Re: 'You'll See the Difference,' Says Bend Studio of Days Gone PS5's Improvements
For $10, I'm looking forward to the upgrade, and I hope it's significant. If it's not, I'll probably still do a New Game+ replay, as I really enjoyed the game.
I didn't touch it until it had been out for a year or two and was patched up, so I didn't have the issues so many early players had. That may make a difference in what I thought of it. I'm looking forward to a replay.
I'm actually not sure how much I'll play the horde modes. I guess I'll see once I've got it.
Re: PS5's Death Stranding 2 Will Become a Visual Novel to Get You Through Its Most Difficult Parts
I don't understand why anyone is would be upset - make a super difficult version that puts Souls-like to shame AND a visual novel version that you can click your way through, so long as there's another option somewhere in the middle I can enjoy as a fun challenge that doesn't demand hours and hours to master.
Why do I care how someone else plays the game?
Re: Comments from Ubisoft's Legal Team Are Not Going to Improve the Embattled Publisher's Image
With redemption codes valid until 2099, sounds like it's reasonable to assume the game should work until 2099, assuming your hardware lives that long. That seems to obliterate their legal argument. If this goes to a jury and not a judge, I don't see a good outcome for Ubisoft here.
Even if they win their legal argument - and some fine print may help them win - they're telling the world we cannot trust them. So they say they'll build an offline mode into the sequels - are you stupid enough to believe them? Because if you do, and they don't, they'll just say that it's your fault.
Re: The Weapon Durability Debate Is Back with PS5 Action RPG Blades of Fire
You could say this about each and every game mechanic, not just weapon durability: if developers implement it well it can be a lot of fun, but if they implement it poorly it can be a real pain.
Health, hunger, lives, saves, weapons, armor, skills, upgrades, crafting, cooking, co-op, stealth, dexterity, endurance....
And the companion always-true statement: the very feature some players love, other players love to hate.
Re: PS Plus Essential Is Quietly Having a Great Year on PS5, PS4
One or two really great games I end up loving, especially if I wouldn't have tried them if they weren't free on Plus, can make the year.
I'm not sure that any of these games fit that mold for me. Maybe Robocop, but I already bought it - and that's part of the issue with Plus, is that some of the best games it gets show up only after they've been out for a long time and were deeply discounted before joining Plus.
That's not ALWAYS true, I acknowledge, but it's true more often than not.
Re: Genshin Impact Community in Flames as English Cast Turn on New Voice Actor
This would not be the first time that union action ended up hurting the people it was supposed to help. If you're going to go on strike, be aware of the risk, and don't assume that everyone will always take your side just because you're a union - not everyone blindly trusts unions. Sometimes unions kill the company they're fighting and EVERYONE loses their job.
That said, I don't know enough of the details of what they're striking for to have an opinion, honestly. I DO know that I'm annoyed playing Genshin where some characters have voices and others are silent (due to the voice actors being on strike), and I just want the d@*& thing settled already, and as a consumer I don't care too much which way it's settled. Is that short-term thinking that could come back to bite me later? Maybe. But I don't care. Figure out how to get back to work, already.
Re: Marvel Cosmic Invasion Is Your Next Must Play PS5, PS4 Beat-'em-Up
Fewer than 10 comments in, and one person is worried fatigue might set in with too many similar titles, while someone else is asking for more. Just goes to show we're all different, I guess.
I like this style of game, but a little goes a long way. I'm not sure I'll be picking this up until it shows up free on Plus next year.
Re: PS Plus Essential Games for April 2025 Announced
I didn't finish Robocop, but it was good and I don't regret buying it. Maybe this will give me the push to go back to it.
I've never heard of the other two (as games), though the Digimon name is something I'm familiar with (and not interested in). So, a "meh" month for me, but I think a lot of people might enjoy Robocop.
Re: Cyberpunk 2077's Arcade Cabinet Could and Should Have Been So Much Cooler
I don't see it. What arcade owner - there are still some arcades out there, just not many - wants something with all those little pieces that are going to get thrown out of the game and into the rest of the room? It sounds loud, too, which will distract from other games near it. They'll have to deal with mechanical jams, running out of the pellets, people trying to reach in to get pellets...plus how do the targets pop up again, I assume it's got to be an entire row at once. But with all the sensors (or cameras?) it's using, it seems like a lot of points of failure.
If this isn't an April Fool's Day joke, it's just a bad idea. I don't see it selling...but then again, I could be wrong.
Re: Shadow of Mordor's Nemesis System Created to Combat the Used Games Market
I understand why studios don't like the second-hand market - but if they succeed in killing it off, I'm not so sure they'll like the results. The people who wait to buy a game second-hand for less will still wait for sales, while some of the people willing to buy day 1 will be less willing to do so when they can't resell their game when they're done. It could end up with lower total sales overall, depending on the sizes of the various groups.
The book industry isn't exactly going gangbusters, but it's faced a used book market for far longer, and manages to survive. It's not really the used market that's the problem, for books OR for games.
Re: Pacific Drive's Endless Expeditions Update Arrives on PS5 in April
That was such a great game - I'll have to pull out my disk and try to finish the platinum and try all the new stuff.
Re: Upcoming PS Plus Extra Game FBC: Firebreak Out for PS5 This Summer
I'm more of a single-player fan myself, so if "up to three players" means I can solo it, I'll give it a shot.
Looks a bit like Control 1.5 (with fewer powers), and I really LOVED Control, so I'm up for it.
Re: Arcade Paradise VR
Anybody else with PS Plus Premium unable to download this game? It was supposed to be free starting Tuesday, it's now Thursday afternoon (March 20, 2025, US Pacific time) and I still can't download it.
If I go to the PS Store on the web and don't log in, I see an offer to subscribe to Plus Premium to get this game - but when I'm logged in, the only option is to pay $9.99. Anybody else seeing this?
Re: Another 8 Great PS5, PS4 Games Will Leave PS Plus Extra in April
Deliver Us Mars was good, especially if you'd already played Deliver Us the Moon. I already owned Kena and never did finish it - very pretty, but I fell out of it.
Re: Missile Command Delta Is a Total Reinvention of Atari's Tactical Defence Classic on PS5
This sounds a bit like Yars Rising, which I'm playing through on PC. So far I'm loving it.
If they have the same team working on this one (I don't think it's the same studio names, but I could be wrong), I'm excited.
From the trailer, I'm hoping they make this a PSVR2 title. I don't have my hopes up, especially with no VR hinted in the platform list, but it looks like it should work.
Re: Disc Rot Already Afflicts Your Physical Game Collection
Honestly, I'm more worried about losing my collection in a fire than I am about losing it to disk rot.
Re: The Last of Us-Themed PS5 Controller Available to Pre-Order Now
I still think it looks like it was created by (badly-trained) AI, and half expect to see a third joystick coming out the side or something.
Re: Another PS5 Live Service Title Does a Concord, Game and Dev to Close Two Weeks After PS5 Launch
I hope studios start waking up to reality.
A popular (not necessarily good - POPULAR) live service game can rake in a ton of money, that's true. But an unpopular (same clarification) live service game will fail, and it will fail hard - shut down, remove from stores, not even a chance of being a cult classic later FAIL.
An unpopular single player game has a chance, however small, of finding an audience some day and becoming a cult classic that generates interest and even a little bit of revenue. There's no harm leaving it out on store fronts, bringing in a dollar here or there, maybe even getting some revenue from a bundle deal some day. Some quirk of luck and it might spur interest in someone financing a sequel.
The tails on these types of games are not the same. That live service game not unpopular enough to just kill still costs you money to keep up, and if your players aren't generating new revenue (ie, you're not bleeding them with new DLC regularly) then you're paying those service costs from past revenue.
Re: Collect One Last Special Bot in Astro Bot's Final Free DLC Level, Available Now on PS5
Now bring Rescue Mission to PSVR2
Re: Leila Is a New Kind of Affecting Narrative Puzzle Game on PS5, PS4
Nicely done trailer. I like ending it on "that's enough, the rest is spoilers."
I'm worried it's going to feel like being part of someone's therapy session, and I'm not sure that's going to vibe for me. But it does look like something that would appeal to a lot of people - I may point my kids at it.
Re: Mailbox: Sony's Live Service Stupidity, Ghost of Yotei's Appeal, and the Magic of Open World RPGs
For Alex (Let's Get Physical) - at least with video games, there's no real difference in quality between the game on disk and the downloadable games. But the same is happening with movies - people are abandoning Blu-Ray and UHD disks in favor of the convenience of streaming, which is almost always at a lower bitrate/quality than what they could have for a similar (or cheaper) price on disk.
Convenience is king. It's just human nature.
Re: The Last of Us Gets Its Own Limited Edition DualSense PS5 Controller
Looks like somebody trained an AI on a bunch of icons for the game and said "now, make me an image of a DualSense branded with TLoU images"
At least it doesn't have three joysticks.
Re: Be the First to Try New PS5 Games and Features with Sony's Beta Program
Worked for me, too.
Re: Talking Point: Is Forza Horizon 5's PS5 Price Point Too High?
First off, I played this for a bit on XBox Series S, and it's not any better than the last version (maybe worse). I got bored with it long before I unlocked everything, while I enjoyed Forza Horizon 4 a lot longer.
I don't expect the PS5 version to be priced differently - but that also means I expect it to go on sale on the PS5 when it goes on sale on the XBox, for about the same price. The $100 edition has already been on sale as low as $45 on Xbox (source: xbdeals.net), so I expect a similar price before the end of the year for the PS5 version.
Re: Assassin's Creed Shadows' 'Canon Mode' Makes Fans Ponder the Point of RPG Options
It shouldn't matter which choice you prefer - there ought to be no complaints about being given a choice.
I will always prefer developers giving me a choice in how I want to play. Sometimes I might play multiple times to try each out, or switch back and forth (or start separate saves, if switching isn't practical). But the choice is always good, and fools who complain about such choices should be ignored.
Re: Despite Strong Criticism, Days Gone PS5 Is Climbing Up the PS Store Pre-Order Charts
$10 for an upgrade isn't bad, and seems increasingly common. I wouldn't mind playing it again (done 1.5 playthroughs already), and an upgraded version sounds great.
That said, I'm waiting to see if there are any reviews close to release that cover how much improved it is, before I plunk down my $10. The preorder bonus makes me consider it - it's just $10 - but the principle of the thing is making me wait for now.
Re: Poll: What Did You Think of Sony's State of Play for February 2025?
@Max_the_German I never had the PSVR, so I never got to play Astrobot Rescue Mission. I'd love to see it ported to PSVR2 - I'm honestly confused why they didn't have it ready for day 1 (though I got mine this Christmas with the sales they had everywhere), it seems like a natural.
Re: PS5 Favourite Stellar Blade Plays Dress Up with NIKKE DLC, Coming to PC in June
They didn't explicitly say, but I expect this is paid DLC like the Nier crossover was.
The fact they didn't announce it was free DLC supports that assumption.
Re: Poll: What Did You Think of Sony's State of Play for February 2025?
@Max_the_German There was at least one, maybe two, PSVR2 games in that show.
Re: Poll: What Did You Think of Sony's State of Play for February 2025?
Which one, exactly, is the "one we all wanted?" Are you telling me we ALL are pulling for an InFamous remake, like I am? Cool!!
Re: Days Gone Remastered Is Real, Out for PS5 This April
I'd much rather have remasters of InFamous and InFamous 2, but I'll take this. It's fun enough to be worth one more play through at some point.
Re: Sony Quietly Pulls 'Eslop' Titles in Face of Mounting Pressure
Good point, but it's like spam or phishing attempts - so long as it's cheap or free to create a lot, all they need is a small percentage of people to fall for it in order to turn a profit.
Sony could implement some standards, that if you want to have a platinum trophy in your game you need a higher level review or QA, or pay a fee, or something. That would hurt some legitimate indie developers by making it harder or more expensive to put a platinum in their game, though.
It doesn't help that Sony makes money off every sale. They have no reason to discourage shovelware UNLESS it was to shut down complaints from players or legitimate developers. That means the only way to discourage it is to COMPLAIN.
Re: Stellar Blade Dev Offers an Early Look at Protagonist Eve's Prototype Character Model
"Stellar Blade Dev Offers an Early Look at Protagonist Eve's Prototype Character Model" is an awful headline that makes it sound like this is some look at something new, like a model for Stellar Blade II.
"Stellar Blade Dev Offers Look at Early Prototype Character Model of Protagonist Eve" is clearer, if you want nearly the same phrasing.
Re: Your Sleeping Dogs Movie Is Sleeping with the Fishes
Sleeping Dogs and ModNation Racers were two awesome games from the PS3 era. I'd love to see new versions of both. Neither seems likely.
As for the movie, I think people misunderstand how many movies never get made. As he said, "y'know how Hollywood goes, right?" MOST ideas and scripts won't get made.
Re: Feature: 17 PS5 Predictions for 2025
Resident Evil CrucifIX
Re: The First Berserker: Khazan Gets PS5 Demo Next Week
Love demos. I'm glad they seem to be making a comeback of sorts.
Whether the game is good or bad (recognizing that's subjective, so this is as it applies to each player) I think it's good for the developer. For good games it pulls in a larger audience, and for bad games it lets the people who won't like it turn away without becoming angry customers who feel cheated. A demo that doesn't excite you doesn't bring the same emotions that a bad game you dropped money on can bring.
Re: Talking Point: PS5 Saves Video Clips When You Earn Trophies - Do You Leave That Feature On?
Not sure how to answer - I save them for Gold and Platinum, as someone else said, but that doesn't seem to be a poll choice.
Re: Suicide Squad Dev Rocksteady Suffers More Layoffs as PS5 Game Hits PS Plus
Might have a point. If you're building a AAA game these days, that's a minimum 3 year cycle, easily more (this one was a decade, some people said, right?). Do you need the same type of employees at the beginning of those 3+ years that you need near the end? How many of these studios are hiring people for 1-2 years, letting them go as they don't need THAT skill as much now as they once did, and hiring different people for what they DO need? You don't need a ton of QA employees at the very beginning, but you sure need them nearing the end of development, right?
I'm not saying Rocksteady is doing a good job here - just that I wonder how much of this is cyclical rather than incompetent.
Re: Do You Put Your PS5 in Rest Mode or Shut It Down?
I only shut down if there's a storm coming that's somewhat likely to knock out power, or if we're going to be gone for a few days. Otherwise, rest mode always.
Re: Poll: Do You Use PS Stars?
I forget too often. I've quit bothering activating any campaign that doesn't get me points towards redeeming store credit. Even if I thought the collectible idea was fun (I don't), the writing seems to be on the wall that all those digital trinkets are going to be digital trash sooner or later.
If I can redeem the occasional store credit voucher, it's a win.
Re: Gaming Colossus Tencent Added to US Blacklist, Accused of Ties to Chinese Military
@WiiWareWave You understand you're effectively making the same point I was making? You should be responding to @Northern_munkey who doesn't seem to recognize a moral difference.
@mrbone Actually, if we want a balanced view about France, why wouldn't we ask the English? Not ONLY the English, of course, but how can you get a balanced view without including them? The same goes for all your other examples - yes, listen to the critics, just not ONLY the critics.
I don't assume I understand much about China, to be honest - but I also believe that, politically, I understand why the US government sees them both as a partner (one of our largest trading partners, the largest outside North America) and as a potential threat (and I admit it's fair for China, and even other countries, to see the US much the same - recent rhetoric from our President-elect making that more understandable than normal).
Re: Gaming Colossus Tencent Added to US Blacklist, Accused of Ties to Chinese Military
@Northern_munkey There's absolutely no action you can take today to change abuses that happened 80 years ago.
There might be actions you can take today to affect abuses happening today. THAT is the difference, and it's a significant difference.
Re: Gaming Colossus Tencent Added to US Blacklist, Accused of Ties to Chinese Military
The timing of this is interesting - still under the Biden administration, but just barely, essentially forcing the Trump administration to take a look at this some time early this year.
In addition to the US-China politics involved here, there may be some partisan US politics involved.
Also, the US Supreme Court hears arguments this week about the law requiring Tik Tok to divest or be banned in the US.
Re: Talking Point: Is PlayStation Right in Saying PC Isn't a 'Major Risk' to Console Business?
Would I buy a hypothetical PS6, with unknown performance and price point, over the hypothetical PC with nearly infinite range of performance and price points? How do you answer that, unless you're a fan boy of one or the other and wouldn't consider one of the options if it was free?
What's highly probably is the PS6 will be relatively inexpensive compared to a gaming PC, though that will still mean $600-800 US. And it will be reasonably performant, likely wildly outperforming any PC available at the same price on release day (and for a year or two later, most likely). Sure, I expect PC players will brag (honestly) that their PC runs rings around the PS6, even as the video card in their setup cost as much - probably more - than the PS6.
What else will we see in the PS6? Haptics that make the DualSense look clunky? PSVR3 support (or radically improved PSVR2 performance)? Hopefully some hall effect joysticks, please. I won't make any decisions until we see what we're getting, and how much it will cost.
Re: PS5's Astro Bot Now the Most Decorated Platformer Ever with Over 100 GOTY Awards
I think it says something that there are over 100 GotY awards available - it pretty much waters it down so they don't mean all that much.
I mean, if I publish a YouTube video naming it my personal GotY, will that increase the total to 105? And why would anyone care what MY opinion is, except for ME?
Re: Unfortunately, PS5's Disc Drive Add-On Shortage Doesn't Seem to Be Getting Better
Sony doesn't want to make too many and end up with stock they can't sell - I suspect much of the shortage is simply that. Unless they commit to the PS6 supporting the same drive (and why not?), they have NO incentive to overproduce drives, especially when they see they can make another (small) batch and sell them all at any time.
Re: Bayonetta Turns 15, Announcements Planned to Celebrate
If they're not announcing PS5 versions of all the games, then I don't care much about their celebration.
Re: Poll: Are You Happy with Your PS Plus Essential Games for January 2025?
I was never interested in trying Suicide Squad. I might, before it goes offline in six months, just so I can be sure I didn't miss anything.
But I own the other two - which I think have been on sale for around $1 each, recently (okay, maybe not THAT low, but close to it). They fall in the category of nobody buying them any more even on sale, so it's time to cash in whatever we can with Plus.
Re: Site News: The Push Square Mailbox Is Officially Open, Send Us Your Letters
The most simplistic statement I could come up with over the recent Net Neutrality policy in the US (namely, that there is no longer a federally mandated policy) ran over 150 words. It's hard to talk about anything in ANY detail with that type a limit.