djlard

djlard

PS fan (not that fan, but fan)

Comments 2,164

Re: Elden Ring's Difficulty Destroyed By New Shield Weapons, as Players Call Them 'Absolutely Busted'

djlard

Why should everything in games be balanced? If you don't like it, don't use it.

I still cannot understand these debates that some skill or item is "must have" while others are "useless" and developers are nerfing or boosting like crazy... Terrifying example is Diablo 4, where Blizzard was going too much for balance that whole game feels flat, no matter which skills or items you pick up, everything feels absolutely same ...boring.

So why nerfing or boosting??? Let it be as it is and let players play it way they want, not way developer want...

...LEGO also may not always be build strictly by manual...

Re: Best Uncharted Games

djlard

Still didn't played U4 but must say U1 was the best, followed by U2 (SPOILER: If Shamballa wasn't so endlessly huge it could be no.1), finished by U3.

U3 was a bit pain in ass to finish and as same as U2 it had so much deaf fluff.

I hate spin-offs so cannot judge rest.

Re: New Crazy Taxi, Jet Set Radio, and More On the Way in Huge SEGA Announcement

djlard

@Flaming_Kaiser Golden Axe 1 (original). I thought you was mentioning GA:BR heroine to point out you cannot choose different character unlike in original trilogy and you are forced to play sexy lady, because there is nothing else to look at...

BTW I'm glad we've overcome that stupid lowhigh attacks where you had to use lowhigh defence to avoid get hit, used in this mass fight game. I still remember when attacking some camp where 3 high and 4 low attacks appeared in same time and I felt like "OK, so hit me. Whatever..."

Re: Ex-Sony Boss Shawn Layden Explains How to Make Games Faster, Cheaper

djlard

This man has hit nail in a head. PS3 era was pinacle of gaming. Games around 40 hours long, quite linear but enough space for some secrets, mostly finished on release. I've finished around 20 games in that era. Now I have similar amount of time and I've finished around 5 games? Because they are meaninglessly huge and most of time you are just running barren world (ubisoft are experts in this).

Re: Embracer Group Reportedly Closes Alone in the Dark Developer Pieces Interactive

djlard

Alone in the Dark (1992) is way older than Resident Evil (1996) so I don't understand that constant comparison.

However... Back to this remake or reboot or whatever you call it. Yes, it is sad, lots of people loose job, but on the other hand look at reviews. Lots of technical flaws on release. Isn't that sign people simply have enough of unfinished games on release??? Yes, there will always be idiots who buy day one or even pre-order in this dark ages of incompleteness. But lots of customers just wait, because they want something unbroken for their money.

This is fault on both sides.
Embracer shouldn't make resumes on basis of few months if they know product is broken.
Pieces simply shouldn't release broken game.

Re: Valorant Is Another Free PS5 FPS with a Rubbish Trophy List

djlard

Platinum trophy should be granted to those, who completed game and everything it contains.

Because FtP and GaaSes don't have whole content available in game from beginning, they shouldn't have Platinum.

Also developers don't understand how it works and rather than making trophies about exploration, collections and completions, they rather make trophies about meaningless grinding and repeating.

Re: Big Elden Ring Update Adds New Features and Adjusts Balance Ahead of DLC's Release

djlard

@B0udoir I'm singleplayerist so I never think about invitations (I don't like actual people play my game). Yes DS is "not so" open world and it sometimes feels frustrating to repeat location from last waypoint, but on the other hand you can more predict action of enemy and simply avoid hits. Enemies also almost don't have thrust attacks, where they jump to your face from long distance in blink of an eye. ER gives me constant feel that enemies have unnatural accuracy and swiftness which makes me feel hugely underpowered. Not as much as in Bloodbourne, but still a lot. Of course talking about ordinary enemies. Bosses I've met (in ER) were all one-two hit killers with so long attacks or collateral damage that it is even not possible to get close enough to hit them.

Re: PS5 Needs to Do a Better Job of Alerting You to the Things Going on in Your Games

djlard

Personaly I hate all game add-ons.
It should be implemented in game from day one or released as standalone or sequel.

Also I absolutely don't care any news of existing games. I would also make all updates optional, because most of time they screw whole game (for example Diablo 4 v1.02 and higher).

They are whining game sales drops, but on the other hand they are inventing tools to keep players in game and NOT buying another game. And still poking into game mechanics until game feels flat and unfunny.