Comments 1,126

Re: Poll: How Was Final Fantasy 16's State of Play Showcase?

doctommaso

Once I saw "Mature", with "Strong Language", among other stuff, I was skeptical (if I really need to hear cursing, I can go outside in public and listen to countless inconsiderate uneducated teens to 30-somethings). Now that I've seen the video, I'm convinced I want nothing to do with this game. Overly busy, flashy, noisy, just a pure assault on one's senses that comes off as painful.

Re: Soapbox: Watch Another 20 Minutes of Final Fantasy 16? You Must Be Mad

doctommaso

@kyleforrester87 Agreed. Also, I've asked a couple friends if they think Octopath's progression structure is unconventional, and I got responses ranging from "I'm not sure how" to "Quite the opposite". It seems pretty typical and FF-like to me, but I haven't received a clarification from Ralizah. Regardless, the Octopath games are incredible.

Re: Soapbox: Watch Another 20 Minutes of Final Fantasy 16? You Must Be Mad

doctommaso

@Ralizah To be fair, I've only played FF 4, 6, 7, and 10, but you do travel with multiple people in your party in Octopath and can switch them out, just like in the FFs I played. I know you can only see one person at a time though, and the story focus is on that person during that part of the story, but I didn't see that as a negative; I guess others disagree, which I can respect. I actually preferred the fighting mechanics in Octopath, as I found them to be more thoughtful/strategic than FF, but to each their own. I'm curious as to what you mean by the progression structure.

Re: Media Molecule to Cease Live Service for Dreams, Now Working on a New Project

doctommaso

I tried it for a while. Unfortunately, most of the things that I tried were glitchy/unfinished. I was also hoping that would be a much greater selection of retro-inspired creations, such as let's say a Donkey Kong (arcade version) game with numerous levels, or a huge updated version of Atari 2600 Adventure. Seems like Dreams would have been perfect for that kind of thing, but nobody was interested. Guess it arrived a couple decades too late.

Re: Talking Point: Would You Care About a PS5 Remote Play Handheld?

doctommaso

@Bez87 Well, that's actually in keeping with what I said before. That puts Japan's share at no more than 9%. I think Sony is happy to get sales in Japan, I just don't think they are going to fight hard or spend tons of money to win that territory, which is pretty much already lost. It would be cool to see Sony get more sales in Japan, though, and perhaps you are right that this device could help in that regard — but I'm not convinced a device like this that is tied to your console is going to be a winner for them.

Re: Poll: What Review Score Would You Give Octopath Traveler 2?

doctommaso

First one was a 9 for me for the look and combat mechanics alone, so this one borders right on a 10, but the use of certain "skills" outside of battle has been rote and uninteresting (also a problem in the first game), most if not all boss mechanics are repeated from the first Octopath, and the game leads you by the hand way too much (like the first). But the story and characters have definitely been more engaging. So, let's say a 9+.