Comments 1,358

Re: Helldivers 2 Blasted with Over 200,000 Positive User Reviews Following Sony's PSN Backtrack

Jimmer-jammer

A corporation is an entity conceived and designed for the sole purpose of generating as much profit as possible - and here’s the caveat- within a given market. To do this effectively, a human touch is required and folks are paid big bucks to make what works on paper actually work in practice. This is not a market that Sony can waltz into and dictate their status quo, that much is clear. You can’t take your golden calf into the lions den and expect to make it out alive without respecting the lions’ nature. This whole thing’s been mildly fascinating to watch unfold.

Re: Talking Point: Have Sony's Third-Party PS5 Deals Made Up for Its Lack of First-Party Games?

Jimmer-jammer

First party: Demon’s Souls, Astrobot, Ratchet and Clank: Rift Apart, Returnal and Spider-Man 2.

Third party exclusive: Final Fanrasy XVI, Final Fantasy VII Rebirth, Helldivers 2, Rise of the Ronin and Stellar Blade.

That’s 10 PS5 games. Combine that with not insignificant cross-gen releases such as God of War Ragnarok, Horizon Forbidden West and Sackboy, I see a varied menu of high quality releases only found within the PlayStation ecosystem. I haven’t even touched third party or indie.

PS5 also launched (successfully) in the midst of a world altering pandemic, of which the effects are still being felt in the supply chain, labour force and economic climate. In order to develop games at the fidelity players expect, and without crunch, in a situation where they are more expensive and take longer to make than ever before, I think Sony’s strategy is working out just fine all things considered. It’s fair to say that some mistakes with resource management have been made behind the scenes but it’s precisely this strategy of diversity that has kept these mistakes from becoming critical.

A lot of PS4’s biggest titles, such as Ghost of Tsushima, released far into its lifespan and beloved titles such as Days Gone and The Order 1886 reviewed far lower across the board than the current “ugly duckling”, Rise of the Ronin.

I think Sony has bought the time they need to get their ducks in a row and are going to smash the latter half of this console’s lifespan out of the water.

Re: Random: We're In Awe of Metaphor: ReFantazio's Box Art

Jimmer-jammer

I like how the title looks like it was slashed into place by a sword. The angular font adds so much depth and dimension to the piece, while the overtly symmetrical composition communicates a sense of power and control: you have the means to keep chaos at bay. It’s fantastic box art.

Re: Talking Point: What Are You Playing This Weekend? - Issue 525

Jimmer-jammer

I’ve put Rise of the Ronin on the back burner in order to rip through the two FF XVI DLC’s. Happy Gaming!

@HeavymetalGordon Not only will I also be watching NHL playoffs but I’m also playing through Unravel 2 with my son and also missed the same trophy as you on my Elden Ring play through. I feel very understood right now 😂 Cheers!

Re: Final Fantasy XVI: The Rising Tide (PS5) - A Fantastic Sendoff for Square's Action RPG

Jimmer-jammer

@Ravix Loading up your ‘complete’ save file puts you back to the point of no return, which is where you need to be to start the DLC. 😄

Edit: Just to add to this, even if you didn’t save after completing the game for some reason, you’d still have your save before the point of no return. There’s basically no way to miss this unless you’ve deleted your saves.

Re: Final Fantasy XVI: The Rising Tide (PS5) - A Fantastic Sendoff for Square's Action RPG

Jimmer-jammer

Kairos gate sounds really neat, I had no idea it was a thing. I’m glad to see they’re all in on the wonderful combat system. I loaded up my ‘Origin Complete’ save last night, only to see that I had to complete a few quests in order to access the DLC (I had skipped most side quests on my FF run). It worked out though, as I needed to familiarize myself with everything again anyway. Hope to start both DLC’s proper tonight!

Re: Majority of Immortals of Aveum Studio Reportedly Furloughed

Jimmer-jammer

To me, we simply don’t know enough here to really judge anything. Given the right circumstances and if communicated and executed effectively, being furloughed isn’t the monster it sounds like. Benefits and/or unemployment can often be collected and there should be a timeframe discussed. It can be much more preferable to a layoff.

Re: Talking Point: What's Your Favourite PS5 Game of 2024 So Far?

Jimmer-jammer

The best game I’ve played this year is Unicorn Overlord but my favourite is Rise of the Ronin. It’s got so much heart and is just so much fun to play. In some aspects it hasn’t met my expectations but in others it has assuaged and even surpassed them. Team Ninja should be proud of their first open world effort and have cultivated some real fertile ground for future projects here. If anyone’s looking for a challenging, classic open world samurai sim that prioritizes gameplay, don’t sleep on this one!

Re: Dragon's Dogma 2 Expansion? Some Players Are Convinced It's Coming

Jimmer-jammer

I got a chance to play this on Xbox for about 3 hours at a buddy’s house. I had a lot of fun! The way all of the systems interact with each other creates a lot of gaming gold. That said, my time with it convinced me to wait a bit on it. Especially if there’s an expansion coming (and potentially a PS5 Pro), I think it will be well worth the wait.

Re: Video: Our Favourite PS5 Games of 2024 So Far

Jimmer-jammer

@GilgaMax96 I wholeheartedly recommend it, though it’s only the second Vanillaware game I’ve played and I actually didn’t get on with 13 Sentinels (though I may give it another shot at some point), so take that for what it’s worth. I do really think Unicorn Overlord stands on its own as a fantastic strategy game.

Re: Video: Our Favourite PS5 Games of 2024 So Far

Jimmer-jammer

Unicorn Overlord is the only game from this list I’ve played but it is a real showstopper. I’ve seen a lot of comments about how it plays itself but I can’t say I agree. I see those fights as more of a visually stunning reward, whereas the true tactical depth comes from managing the battlefield during stages: building well balanced units and matching them appropriately to adversaries, mobility and item/valour management, planning efficient routes so as to capture strategic fulcrum points, withdrawing and deploying units effectively… It’s really great stuff executed at an exceptional level.

Re: Poll: How Much Do You Care About 60fps on PS5?

Jimmer-jammer

It completely depends on the game for me. Shooters and anything first person or competitive should hold a stable 60fps. Outside of that, I’m not generally bothered by a stable 30fps. Both new God of Wars, Final Fantasy XVI and Alan Wake II are recent games that I played entirely in quality mode. They look amazing.