Comments 1,358

Re: Japan Sales Charts: Rise of the Ronin Has a Surprisingly Strong Second Week, Dragon's Dogma 2 Drops Off

Jimmer-jammer

@MikeOrator Been years since I played ACII but having played through Origins fairly recently, I’d say it’s a fair comparison. There are various differences but the biggest differences for me personally are the depth of the combat system, customization and general freedom for player expression in Ronin far outweigh that of Origins, resulting in a more fulfilling Action/RPG experience, if that’s what you’re looking for.

Re: Poll: Are You Playing the Stellar Blade Demo?

Jimmer-jammer

I enjoyed the demo. Definitely got me interested in it. I found perfect dodges very difficult to perform (even with the ability that makes them easier) on a consistent basis but I fared much better with the parry and blink abilities. Not sure yet if I’ll be a day one buy but this is shaping up nicely!

Re: Poll: What Review Score Would You Give Unicorn Overlord?

Jimmer-jammer

I haven’t finished it yet but for now it’s an easy 9/10 in my opinion. The gameplay is super fun, there’s real tactical depth, the music is great, the art design is second to none. What really puts a smile on my face though is the world. Everyone is so darn polite and respectful, it’s impossible for me not to enjoy leading the liberation as an absolute do gooder. It’s oddly refreshing. Fantastic game.

Re: Preview: Rise of the Ronin Shows Promise, But It's No Showstopper Yet

Jimmer-jammer

Nice preview! Sounds like a game that’s hard to fully peg down in its early hours. It’s clearly a step in a more accessible direction from the hardcore gauntlet of their previous games and as a first open world effort, I’m expecting a fairly standard approach to its structure.

Seems like this will live or die by its atmospheric and narrative ambitions, which feels like a strange thing to say for a Team Ninja game but as a very systems driven developer, I’m excited to see what kind of depth, if any, they can bring to the well established formula. If the game allows me to feel like a wandering ronin forging relationships and drifting on the winds of change in a truly politically and economically tumultuous time in modern Japanese history, with a solid combat system and rewarding sense of adventure, I will see it as a great success for Team Ninja. Not long to wait!

Re: Timed PS5 Exclusive Final Fantasy 16 Is Almost Ready for Primetime on PC

Jimmer-jammer

My favourite game from last year. I’d love a chance to play this on the most powerful hardware. On PS5, there were moments where I just couldn’t believe what was coming out of my screen in real time. Hopefully performance mode can eventually be brought up to the level of stability that Fidelity offers. I really believe this game will age well and be looked back on fondly as a standout series entry.

Re: Everyone's Talking About Eve's Outfits in PS5 Exclusive Stellar Blade

Jimmer-jammer

I don’t even understand the controversy here. In the real world, Eve will grow old, her cleavage will wage war with her navel and her joints will lock up tighter than an alligator’s jaw from the years of kicking butt. She’ll be sadly chewed up and spit out like every other objectified person valued only for their looks.

But this isn’t the real world, it’s a fictional sci/fi fantasy video game. Call her design what it is: objectification for the purpose of titillation targeted at a specific audience. If you’re that target market, own it. Enjoy it. Revel in it. This was made for you. There’s no need to justify your position with broader philosophical, sociopolitical and moral arguments. I don’t see it doing your position any favours.

If you’re not that target market, change the channel. Just my half baked two cents.

Re: Unicorn Overlord (PS5) - An Utterly Brilliant Strategy RPG

Jimmer-jammer

I fell in love with the demo. By the time it was wrapping up, I really felt like the leader of the liberation. Glad to hear things continue to ramp up as the immense tactical depth was just starting to show itself.

@ShogunRok As mentioned, the overarching narrative seems pretty straightforward, however there were some seemingly impactful choices to make on the fate of some characters in the demo that I wasn’t able to see fully play out. How consequential are these in the final game? Can these characters be recruited if you play your cards right, do your choices just lead to optional fights or inter-party conflicts or do they have major implications on the plot?

Re: Brothers: A Tale of Two Sons Remake (PS5) - Cult Classic Shines Through Technical Troubles

Jimmer-jammer

@UltimateOtaku91 I think the choice of words here is important. Co-op does in fact provide an alternate way to play, which is a neat option, but the nature of the gameplay automatically means that co-op undermines what makes the game unique (its dual stick multi protagonist controls). Further, the review explains that nothing has been added or adjusted to make co-op anything more than just an alternate way to play.