Comments 2,922

Re: Final Fantasy 7 Remake Producer Says Narrative Changes 'Necessary' to Keep Players Interested

LieutenantFatman

Totally happy with a few minor tweaks and for them to flesh things out but have to agree with the above. The ending to the first part was disappointing. And I am also concerned you'll have characters spewing incomprehensible nonsense about timelines & the multiverse for long periods of time. How they think that would be good for new players, I just don't know. Hopefully they don't go off on a tangent.

Re: FromSoftware Reveals Armored Core 6 for PS5, PS4, Out Next Year

LieutenantFatman

@KidBoruto

It sounds like it's a reboot, here's the story set up:

Story Overview
A mysterious new substance was discovered on the remote planet, Rubicon 3. As an energy source, this substance was expected to dramatically advance humanity’s technological and communications capabilities. Instead, this substance caused a catastrophe that engulfed the planet and the surrounding stars in flames and storms, forming a Burning Star System.

Almost half a century later, the same substance resurfaced on Rubicon 3, a planet now contaminated and sealed off by the catastrophe.

Extra-terrestrial corporations and resistance groups fight over control of the substance. The player infiltrates Rubicon as an independent mercenary and finds themself in a struggle over the substance with the corporations and other factions.

Re: Elden Ring Easy Mode Isn't Happening on PS5, PS4

LieutenantFatman

@Th3solution
That is interesting! Now that is proper old school difficulty. The last Armored Core game they made had a perma death mode for the campaign which had to be completed in order to obtain the plat. That was certainly an experience.

I usually summon for help randomly but decided on my first playthrough of the Demon's Souls remaster to do it all solo just see if I could. Managed ok but then I did grab the really good sword as early as possible so that helped.

Re: Elden Ring Easy Mode Isn't Happening on PS5, PS4

LieutenantFatman

@Th3solution
Well put as always. But these games have always encouraged players to summon assistance if they are having difficulty, it's fair to say that is the easy mode, depending on who is helping you.

I understand not everyone wishes to play the game that way, but that's the way it's been designed.
The artist is very keen for his vision of a cruel, unforgiving world to show through and doesn't want the integrity of that vision compromised at all. Many are saying they don't want that experience, and that's fair enough, it's probably not the game for them.

And it's important to remember, that the game isn't meant to be for everyone. A product designed for everyone is unlikely to be very interesting for anyone after all.