Did you expect them to overhaul their entire visual design from main story to DLC release? Like what point are you even trying to make? What change did you (it's you, not "anyone") expect?
People can justify how they spend their money all they want. But there is no denying waiting for patches and price drops is the way to go. Has been for years now.
You buy in the launch window (or pre-purchade) these days, you forego all grounds to bitch about things that will inevitably be addressed by patches, imo. There's no defending a single dev anymore. Ever.
Getting a complete game without massive issues early on has been shown to be such a rare occurrence, it's like winning the lottery. It ain't track record or anything, it's pure luck (for the consumer).
The fact y'all didn't touch on how damn janky the climbing is, how much they downgraded the machine combat mechanically, nerfed stalwart assets like the ropecaster, how bizarrely ineffective you can be against machines while using melee... This game is tangibly worse feeling to play than the first. By a mile.
I've never fought so hard or tweaked so many settings to find the fun in a game, let alone a sequel to a stone cold classic. If this were the first Horizon game, or not a Sony 1st party title, it'd be forgotten, not just Forbidden. How the heck this score so highly is beyond my comprehension.
Only game of theirs I had bought since D3 was CoD MW2 and I uninstalled that when they introduced P2W DMZ cosmetics.
Atrocious business and scummy payments? You won't keep milking me (or trying to in full priced titles). They're collectively dead to me save for Diablo. It's the only thing I'll give them a chance at. Otherwise they're just dead to me.
@RobN Seriously. They're high profit margin items. Sony is just leaving money on the table, if you ask me.
Xbox 360 had the face plates and I know people who bought half a dozen of those over the system's lifespan.
There's a whole cottage industry right now of supplying covers (I myself own a set). The market is there. Why Sony hasn't been pumping these out is beyond my comprehension.
@SgtTruth Considering how popular games like Diablo are, I'm pretty sure you're not wrong in that the majority probably only engage through the story or shortly thereafter, but I can't believe only 10% play the story repeatedly. A loooooooot of people play into endgame and push into build crafting (or play through Adventure mode... or run Seasonal characters...). A lot of players in similar titles (Destiny, Division) will run into endgame on multiple characters, even.
Most of these games, especially D3, I mean... You're literally choosing to not partake in the meat of the game that way.
Your argument is like saying 90% of CoD players only play the campaign. I just can't believe that's true. It's not really what attracts people en masse to these titles.
You can play that way. But you're underestimating how much people love engaging with the power fantasy of these games.
I was intrigued when it went free (or came to PS+, I forget which came first) so I played through the base story and... it was a Bungie shooter. For some, that's enough. But for the life of me I could not figure out the hype.
I've played loads of ARPGs (D3 alone I have prolly north of 5-600 hours easy, having bought it on 4 platforms), all the Borderlands games multiple times, both Division games for multiple days worth of play time (especially Div 2)... I GET grind and replaying content.
But holy hell. There was nothing, and I mean nothing, I found special about Destiny 2. At all. Even in a genre I tend to turn my brain off for, Destiny just felt like it was written by tossing darts at a board of words chosen at random. I couldn't wrap my head around a single reason to do a damn thing once the dust settled.
The fact some people only play Destiny just boggles my damn mind. ESPECIALLY when Bungie has shown their ass multiple times with tweaks and policies and gameplay changes. Like holy hell, people. You're in an abusive relationship. Leave.
I deleted the game from my system. The one game mode my buddies liked was DMZ, but we're not dropping money for that stuff (or playing against people who do). Screw em.
@RawnDawn It was originally due last August. Let's not forget that.
This is looking like a Halo Infinite situation to me. It'll launch in a terrible state and we'll all wonder how the heck it was ever going to originally launch as intended.
I'm looking for a new shooter since CoD decided to become P2W with their latest season. Color me intrigued, at the very least. Nothing holding me back from trying it, at least.
@rockodoodle And none of them felt satisfying. The normal difficulty demanded perfection resulting in loads of rubber banding and frustration, but then you knock it down and it became a walk in the park.
I'm surprised, seeing as the game was super hard and not kid friendly at all. The advanced physics engine sucked all the fun out of it for me. My daughter's friend tried and quit before finishing a lap because he got launched off the side of the track and got himself lost. Poor kid loves Hot Wheels, too. I felt bad for even suggesting he play it.
I wish they would have taken a more reserved, arcadey approach to the feel of the game and mixed it with track-wide events a la Split/Second. Could have made an incredible, family-friendly title. It was just way too hardcore of a racer for the IP.
I got a game controller over Christmas that slots my phone in and makes it like a Switch. Allows me to play some phone stuff or link up to my PC via Steam and my PS5 via Remote Play. I use it around the house when my basement is occupied. I also use RP on my laptop when I'm in my office. Been playing a lot on it recently, actually.
Even as what probably qualifies as a heavy RP user, I'd be hesitant to dedicate funds to a device that is solely for streaming titles via RP. If it's Vita-like device that can run native titles? Sure. I'm almost assuredly onboard. But JUST streaming? I already have a phone and laptop for that. And would rather get a tablet in the future that can do more than just stream PS5 games over a RP-focused device.
Sony wants to re-enter the mobile market? I'm all for it. But in this manner? No thank you.
@KidBoruto Exactly. I have a buddy who bought it on a whim after being a fan of the old titles. He literally said it's the same game but a bit prettier.
That doesn't scream "spend $60-70" to me. If it had been released at a lower price point, it prolly woulda sold better.
But now I'll just wait. These games always see steep discounts a year or 2 after release. I have patience.
@Deoxyr1bose Seriously. Their pipeline for heroes was so poor. Why would I want to play this, with its stunted roster, when games like Ultimate Alliance 3 have insanely broad ones??
Of all the characters to pull in that could offer varied mechanics/move sets, where is Daredevil? Dr. Strange? Vision? Scarlet Witch? Quicksilver? Ant-Man or Wasp? Moon Knight? A Guardian or 2 like Rocket, Groot, or Star Lord? Maybe pull from Young Avengers with the likes of Wiccan or Hulkling? What about classic X-Men who have served on the team like Beast or Wolverine? The possibilities were near endless and we got... mostly copycats.
The whole game was just one giant missed opportunity imo. The moment they showed their pipeline with multiple copycat characters, I knew it wasn't gonna be for me.
'Cause I love shooters, but this being absolute dogshit levels of cringe will mean I never touch it.
You want a character who loves Sonic? Cool. Throw some badass retro tees on someone under their tactical gear. Give 'em a gnarly tattoo or a backback patch or something. Make it subtle and a cool Easter egg.
But no one, and I mean no one, wants to play as someone in a gotdamm Sonic onesie costume from Spirit Halloween.
Stuff like this solidifies my belief most game developers do not, or cannot, understand what makes their hits popular. So so many are bad at improving upon what works, choosing more often to reinvent systems and introduce all new design choices than to refine the things fans liked.
They seem to always be chasing the people who didn't play the last thing, introducing new stuff that just to dilutes what made it popular to begin with. Always chasing the unknown, not sticking to what worked.
Sorry. Maybe this doesn't entirely fit Supermassive as much as other devs. But this reminded me of that.
@WolfyTn Never buy a base Ubisoft game. Always gotta buy Gold or Ultimate editions. And only when they're $20, which they all hit at some point (usually within 2 years of release).
@Tr3mm0r I mean, it's literally a card-based system requiring constant (or at least somewhat frequent) oversight and tweaking to maximize effectiveness.
Instead of a tried and true ever expanding skill tree.
I'm not convinced TLOU pt 3 is as easy of a sell (or surefire hit) with how divisive pt 2 was.
It may make sense for the TV show to feed the hunger for the IP (it's not like the existing games won't still sell well alongside new seasons), while they shift to new IP development to broaden Sony's portfolio.
You have to imagine Sony wants a surefire hit maker like ND to be introducing more IP so they have a stronger, broader portfolio. Anything with the ND logo slapped on it is gonna garner more interest (and higher sales) than anything the majority of their other studios would be putting out.
Did you get to experience the card-based skill system at all? That's my biggest hold up about this, a game that is otherwise right up my alley. I hate the limits such systems put on the player. The clothing-based skills ruined Far Cry 6 for me and I fear this will be similar.
@Bunchesopuppies Yeah, I hope it's a bit better balanced. I earned the platinum with about 5-10% co-op gameplay hours, but it was the hardest gaming experience of my life. And that's as someone who has since platinumed Elden Ring.
That being said, it was 100% my kind of shooter. I'll take this over any other sorta mainstream shooter these days. CoD, Farcry, series I used to love... nothing they do holds a candle to what Remnant did. Just so so engaging and satisfying.
@B_Lindz Playong Astro's Playroom, a game so heavily designed to utilize the unique capabilities of the PS5 controller, in Remote Play is arguably sacrilege. Lolol
You're missing so so much of the tactile feel of the game.
Y'all act like remote play is difficult or broken.
I've got a mobile game controller my iPhone slots into, fire up Remote Play, and I'm playing my PS5 anywhere in my home.
No major hardware purchase required.
That being said, I've never understood why Sony doesn't push RP on other platforms. Release it on Switch. Put out a dedicated Android TV, Fire TV, and Roku app. Let people play wherever. It'd be awesome. I'd def use it.
@thefourfoldroot1 Classic "I'm better than you, therefore I didn't engage by engaging with you anyway, peon" energy. My goodness. I can hear you chortling while adjusting your fedora from here.
Comments 1,317
Re: Saints Row's First Story DLC, Major Update Drop Next Week
@thefourfoldroot1 What does that even mean?
Did you expect them to overhaul their entire visual design from main story to DLC release? Like what point are you even trying to make? What change did you (it's you, not "anyone") expect?
Re: A Third Promising League of Legends Spin-Off Game Is Out This Month
@UltimateOtaku91 PREACH
Re: Star Wars Jedi: Survivor PS5 Patch Promises Improved Performance and Crash Fixes
People can justify how they spend their money all they want. But there is no denying waiting for patches and price drops is the way to go. Has been for years now.
You buy in the launch window (or pre-purchade) these days, you forego all grounds to bitch about things that will inevitably be addressed by patches, imo. There's no defending a single dev anymore. Ever.
Getting a complete game without massive issues early on has been shown to be such a rare occurrence, it's like winning the lottery. It ain't track record or anything, it's pure luck (for the consumer).
Re: Horizon Forbidden West (PS5) - Aloy Returns in Superior PS5 Sequel
The fact y'all didn't touch on how damn janky the climbing is, how much they downgraded the machine combat mechanically, nerfed stalwart assets like the ropecaster, how bizarrely ineffective you can be against machines while using melee... This game is tangibly worse feeling to play than the first. By a mile.
I've never fought so hard or tweaked so many settings to find the fun in a game, let alone a sequel to a stone cold classic. If this were the first Horizon game, or not a Sony 1st party title, it'd be forgotten, not just Forbidden. How the heck this score so highly is beyond my comprehension.
Re: Start Your Engines! First Twisted Metal TV Teaser Trailer Sets the Tone
What was he shooting at? Seems like a waste of ammo to shoot at an empty rode.
Re: Activision Blizzard's Player Numbers Have Taken a Tumble
Only game of theirs I had bought since D3 was CoD MW2 and I uninstalled that when they introduced P2W DMZ cosmetics.
Atrocious business and scummy payments? You won't keep milking me (or trying to in full priced titles). They're collectively dead to me save for Diablo. It's the only thing I'll give them a chance at. Otherwise they're just dead to me.
Re: Mini Review: Stray Blade (PS5) - Solid Entry Level Souls-Like Adventure
Reminds me of Ashen. Just looks as though there's a bit more detail.
Shame about the UI and bugs. Hopefully those get patched.
Re: Even Fighting Game Legends Can't Beat Street Fighter 6's Hardest Difficulty
@Deadlyblack Mario Kart stans are in shambles over here.
Re: Official Final Fantasy 16 PS5 Console Bundle Revealed
@RobN Seriously. They're high profit margin items. Sony is just leaving money on the table, if you ask me.
Xbox 360 had the face plates and I know people who bought half a dozen of those over the system's lifespan.
There's a whole cottage industry right now of supplying covers (I myself own a set). The market is there. Why Sony hasn't been pumping these out is beyond my comprehension.
Re: PS Store's Gigantic Golden Week Sale Set to Return Very Soon
@alyssaa2 I mean, it's a sale. Reddit didn't truly "break the news" that there'd be an annual sale. PSN always has sales going on.
Re: PS Store's Gigantic Golden Week Sale Set to Return Very Soon
@alyssaa2 Do you mean like the source that they place at the end of the article citing... exactly what you're asking them to cite?
Re: Diablo 4's Max Level Will Take Most Players 150 Hours to Hit
@SgtTruth Considering how popular games like Diablo are, I'm pretty sure you're not wrong in that the majority probably only engage through the story or shortly thereafter, but I can't believe only 10% play the story repeatedly. A loooooooot of people play into endgame and push into build crafting (or play through Adventure mode... or run Seasonal characters...). A lot of players in similar titles (Destiny, Division) will run into endgame on multiple characters, even.
Most of these games, especially D3, I mean... You're literally choosing to not partake in the meat of the game that way.
Your argument is like saying 90% of CoD players only play the campaign. I just can't believe that's true. It's not really what attracts people en masse to these titles.
You can play that way. But you're underestimating how much people love engaging with the power fantasy of these games.
Re: Destiny 3 Begins Trending on Twitter As Fans Are Fed Up with Current Game
I was intrigued when it went free (or came to PS+, I forget which came first) so I played through the base story and... it was a Bungie shooter. For some, that's enough. But for the life of me I could not figure out the hype.
I've played loads of ARPGs (D3 alone I have prolly north of 5-600 hours easy, having bought it on 4 platforms), all the Borderlands games multiple times, both Division games for multiple days worth of play time (especially Div 2)... I GET grind and replaying content.
But holy hell. There was nothing, and I mean nothing, I found special about Destiny 2. At all. Even in a genre I tend to turn my brain off for, Destiny just felt like it was written by tossing darts at a board of words chosen at random. I couldn't wrap my head around a single reason to do a damn thing once the dust settled.
The fact some people only play Destiny just boggles my damn mind. ESPECIALLY when Bungie has shown their ass multiple times with tweaks and policies and gameplay changes. Like holy hell, people. You're in an abusive relationship. Leave.
Re: Ubisoft's Free The Division Heartland Is Bringing a Popular New Genre to PS5, PS4
@PeteyPiranha To be fair, they said "mode." It is arguable someone likes the extraction mode, in and of itself, the best.
In terms of entire suite, Halo (one of them) probably does take the cake. And I'm not even a Halo fan. (My vote would probably go to UT2004 fwiw)
Re: Ubisoft's Free The Division Heartland Is Bringing a Popular New Genre to PS5, PS4
@Grimwood Division has the best, tightest TPS feel on the market. GTFO of here with trying to claim otherwise.
@nessisonett You're thinking of their DMZ mode. That's COD's take on Tarkov/Hunt style gameplay, yes.
Re: Ubisoft's Free The Division Heartland Is Bringing a Popular New Genre to PS5, PS4
@Nepp67 I mean... the Dark Zone has been integral to the IP for far longer than those games have existed.
Re: Talking Point: What Are You Playing This Weekend? - Issue 472
Just kicked off Horizon Forbidden West. Pretty stoked. Missed this world.
Re: SEGA Poised to Purchase Angry Birds Maker for $1 Billion
@nomither6 I don't know what to tell you. The movies both grossed more from international markets than US domestic.
There is a popular kids Netflix show.
The toys are all over Walmart and Target and other stores.
And I saw more Sonic costumes trick 'r treating this past year than any other year of my life and I grew up playing the games.
In the US? Yes. But also... does it matter where the $ comes from? Sega still makes hand over fist from all of it. THAT'S my point.
Re: SEGA Poised to Purchase Angry Birds Maker for $1 Billion
@RudeAnimat0r It cannot be understated how much additional cash flow they have from licensing Sonic for merchandise and the movie.
Sonic is VERY big amongst the movie's younger audiences. VERY big.
Re: Call of Duty Warzone 2 Players are Calling Season 3 DMZ Bundle 'Pay-to-Win'
I deleted the game from my system. The one game mode my buddies liked was DMZ, but we're not dropping money for that stuff (or playing against people who do). Screw em.
Re: Suicide Squad PS5 Game Delay Now Official, Out in February 2024
@RawnDawn It was originally due last August. Let's not forget that.
This is looking like a Halo Infinite situation to me. It'll launch in a terrible state and we'll all wonder how the heck it was ever going to originally launch as intended.
Re: Preview: XDefiant Is a Fun Arena Shooter That'll Struggle to Stand Out
I'm looking for a new shooter since CoD decided to become P2W with their latest season. Color me intrigued, at the very least. Nothing holding me back from trying it, at least.
Re: PS Plus May Have Finally Stopped Spamming You for Claiming Free Games
@VatoLoco47 This is the real issue that needs to be addressed.
Re: Hot Wheels Unleashed Boosts Past 2 Million Copies Sold
@rockodoodle And none of them felt satisfying. The normal difficulty demanded perfection resulting in loads of rubber banding and frustration, but then you knock it down and it became a walk in the park.
There was no sweet spot.
Re: Hot Wheels Unleashed Boosts Past 2 Million Copies Sold
I'm surprised, seeing as the game was super hard and not kid friendly at all. The advanced physics engine sucked all the fun out of it for me. My daughter's friend tried and quit before finishing a lap because he got launched off the side of the track and got himself lost. Poor kid loves Hot Wheels, too. I felt bad for even suggesting he play it.
I wish they would have taken a more reserved, arcadey approach to the feel of the game and mixed it with track-wide events a la Split/Second. Could have made an incredible, family-friendly title. It was just way too hardcore of a racer for the IP.
Re: Talking Point: Would You Care About a PS5 Remote Play Handheld?
I got a game controller over Christmas that slots my phone in and makes it like a Switch. Allows me to play some phone stuff or link up to my PC via Steam and my PS5 via Remote Play. I use it around the house when my basement is occupied. I also use RP on my laptop when I'm in my office. Been playing a lot on it recently, actually.
Even as what probably qualifies as a heavy RP user, I'd be hesitant to dedicate funds to a device that is solely for streaming titles via RP. If it's Vita-like device that can run native titles? Sure. I'm almost assuredly onboard. But JUST streaming? I already have a phone and laptop for that. And would rather get a tablet in the future that can do more than just stream PS5 games over a RP-focused device.
Sony wants to re-enter the mobile market? I'm all for it. But in this manner? No thank you.
Re: Saints Row Outlines Three Expansions, Three Major Updates Through August 2023
@KidBoruto Exactly. I have a buddy who bought it on a whim after being a fan of the old titles. He literally said it's the same game but a bit prettier.
That doesn't scream "spend $60-70" to me. If it had been released at a lower price point, it prolly woulda sold better.
But now I'll just wait. These games always see steep discounts a year or 2 after release. I have patience.
Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims
I mean... put them on store shelves.
Re: Ageing Hardware Like PS4, Nintendo Switch May Be Holding LEGO 2K Drive Back
It'd be better to have a standard "as intended" version for modern systems and a unique last-gen version for the aging hardware.
Re: The Last of Us on PC Attracts 'Mostly Negative' Reviews for Crashes, Poor Performance
@KundaliniRising333 They Actually delayed by like 1-2 months because of the show. (Or so they stated.)
This doesn't seem to be a matter of rushing out. Plus, ND has no real history of such behavior.
Re: Saints Row Outlines Three Expansions, Three Major Updates Through August 2023
Soooo wait for the inevitable complete package. Got it. Lol
Re: Marvel's Avengers Will Add War Machine for Free on PS5, PS4 Before Waving Farewell
@Deoxyr1bose Seriously. Their pipeline for heroes was so poor. Why would I want to play this, with its stunted roster, when games like Ultimate Alliance 3 have insanely broad ones??
Of all the characters to pull in that could offer varied mechanics/move sets, where is Daredevil? Dr. Strange? Vision? Scarlet Witch? Quicksilver? Ant-Man or Wasp? Moon Knight? A Guardian or 2 like Rocket, Groot, or Star Lord? Maybe pull from Young Avengers with the likes of Wiccan or Hulkling? What about classic X-Men who have served on the team like Beast or Wolverine? The possibilities were near endless and we got... mostly copycats.
The whole game was just one giant missed opportunity imo. The moment they showed their pipeline with multiple copycat characters, I knew it wasn't gonna be for me.
Re: Sony Promotes the Virtues of PS5 Remote Play in Glossy Ad
@Snake_V5 There's been an Android Backbone for months.
Re: Hero-Ki Is a Sonic Cosplayer with a Magic Camera in SEGA Shooter Hyenas
Serious question: who is this trying to be for?
'Cause I love shooters, but this being absolute dogshit levels of cringe will mean I never touch it.
You want a character who loves Sonic? Cool. Throw some badass retro tees on someone under their tactical gear. Give 'em a gnarly tattoo or a backback patch or something. Make it subtle and a cool Easter egg.
But no one, and I mean no one, wants to play as someone in a gotdamm Sonic onesie costume from Spirit Halloween.
Re: Ubisoft Helps Out Its Writers by Implementing AI Tech to Do Their Job for Them
So writers who right dialog without a soul, or soulless writers who write dialog. Honestly, what's the difference?
Re: Respawn Opens Third Studio to Keep Apex Legends Running for Another '10 to 15 Years'
@NomNom 2 of those are 1st party and 1 of them is vying to become a first party title.
Re: Talking Point: What Are You Playing This Weekend? - Issue 468
I platinumed GoW Ragnarok, jumped right into Immortals Fenyx Rising, and hopped into a little CoD MWII and Fortnite when I was feeling shooty.
Re: Kart Racer Disney Speedstorm Drifts into Early Access on PS5, PS4 Next Month
@Robinsad You want them to put it on Kickstarter?
Re: Hands On: The Dark Pictures: Switchback VR Is Massively Underwhelming So Far
Stuff like this solidifies my belief most game developers do not, or cannot, understand what makes their hits popular. So so many are bad at improving upon what works, choosing more often to reinvent systems and introduce all new design choices than to refine the things fans liked.
They seem to always be chasing the people who didn't play the last thing, introducing new stuff that just to dilutes what made it popular to begin with. Always chasing the unknown, not sticking to what worked.
Sorry. Maybe this doesn't entirely fit Supermassive as much as other devs. But this reminded me of that.
Re: Dead Island 2 Is 'Around 20 Hours' Long, Says Dambuster Studios
@WolfyTn Never buy a base Ubisoft game. Always gotta buy Gold or Ultimate editions. And only when they're $20, which they all hit at some point (usually within 2 years of release).
That's just how it is with Ubisoft games.
Re: Atlas Fallen Gameplay Trailer Reveals Flashy, Hard-Hitting Combat
@brazzios_84 "...they expect us to make an informed decision based on a short gameplay trailer that only shows about 20 seconds of actual gameplay?"
Sure sounds like you do. Because yes, they do.
Re: Atlas Fallen Gameplay Trailer Reveals Flashy, Hard-Hitting Combat
I think this looks like a more interesting Forspoken. Liked the Surge games. So I'm down to check this out.
Re: Atlas Fallen Gameplay Trailer Reveals Flashy, Hard-Hitting Combat
@brazzios_84 You act as though people don't buy games on less these days.
Re: Preview: Dead Island 2 Makes Up for Lost Time with Fun
@Tr3mm0r I mean, it's literally a card-based system requiring constant (or at least somewhat frequent) oversight and tweaking to maximize effectiveness.
Instead of a tried and true ever expanding skill tree.
https://www.dualshockers.com/dead-island-2-skill-cards-key-to-success/
I don't understand your point.
Re: The Last of Us' Naughty Dog Already Working on Next PS5 Exclusive
I'm not convinced TLOU pt 3 is as easy of a sell (or surefire hit) with how divisive pt 2 was.
It may make sense for the TV show to feed the hunger for the IP (it's not like the existing games won't still sell well alongside new seasons), while they shift to new IP development to broaden Sony's portfolio.
You have to imagine Sony wants a surefire hit maker like ND to be introducing more IP so they have a stronger, broader portfolio. Anything with the ND logo slapped on it is gonna garner more interest (and higher sales) than anything the majority of their other studios would be putting out.
Re: Preview: Dead Island 2 Makes Up for Lost Time with Fun
Did you get to experience the card-based skill system at all? That's my biggest hold up about this, a game that is otherwise right up my alley. I hate the limits such systems put on the player. The clothing-based skills ruined Far Cry 6 for me and I fear this will be similar.
Re: Remnant 2's Gunslinger Class Brings Devastating Firepower to Bear on PS5
@Bunchesopuppies Yeah, I hope it's a bit better balanced. I earned the platinum with about 5-10% co-op gameplay hours, but it was the hardest gaming experience of my life. And that's as someone who has since platinumed Elden Ring.
That being said, it was 100% my kind of shooter. I'll take this over any other sorta mainstream shooter these days. CoD, Farcry, series I used to love... nothing they do holds a candle to what Remnant did. Just so so engaging and satisfying.
Re: This Android App Will Transform Your PS5, PS4 Remote Play Experience
@B_Lindz Playong Astro's Playroom, a game so heavily designed to utilize the unique capabilities of the PS5 controller, in Remote Play is arguably sacrilege. Lolol
You're missing so so much of the tactile feel of the game.
Re: This Android App Will Transform Your PS5, PS4 Remote Play Experience
Y'all act like remote play is difficult or broken.
I've got a mobile game controller my iPhone slots into, fire up Remote Play, and I'm playing my PS5 anywhere in my home.
No major hardware purchase required.
That being said, I've never understood why Sony doesn't push RP on other platforms. Release it on Switch. Put out a dedicated Android TV, Fire TV, and Roku app. Let people play wherever. It'd be awesome. I'd def use it.
Re: Gangs of Sherwood Puts a Multiplayer Spin on Robin Hood on PS5
@thefourfoldroot1 Classic "I'm better than you, therefore I didn't engage by engaging with you anyway, peon" energy. My goodness. I can hear you chortling while adjusting your fedora from here.