Comments 1,317

Re: Rumour: A New PlayStation Handheld Console Reportedly in the Works

MFTWrecks

Take inspiration from the Portal and blend it with the dedicated hardware capabilities of a PS4-scale PSP/Vita. Let it play all the existing PS4 library day 1, giving it a huge catalog, then let developers choose to support it with PS5 game patches, dedicated Remote Play capability for any other PS5 software, and then new unique software.

I'd think a decent-sized 1080p 60hz touchscreen, 5+ hour battery minimum, and a full suite of PS5 controller tech like the triggers (this time using Hall effects) and haptics... would be awesome.

Call it the PSP+ (for PlayStation Portable Plus or PlayStation Portal +, take your pick). Move away from Vita. That thing left a bad taste in the market's mouth, unfortunately (I had one, don't look at me lol). But having something that can compete directly with the ever-growing portable PC market and the inevitable Switch 2 makes complete sense.

Re: Suicide Squad: Kill The Justice League (PS5) - Rocksteady's Big Gamble Just About Pays Off

MFTWrecks

The problem these games run into for me is that I don't often revisit games. So telling me "hey, there's 6 seasons of bonus content coming" just makes me want to wait 'til it's all out and I can buy the game patched, and for less than full retail price. I am completely disincentivized as a consumer to spend $70 now and HOPE the rest of the stuff is good or that it gets the ample support they plan for. I'd MUCH rather wait and see. It's not like I don't have other stuff to play.

Re: Deus Ex Game Reportedly Cancelled, Almost 100 Devs Laid Off

MFTWrecks

I'm not a big Deus Ex fan. Just never got into them, though I tried. So while I may not be upset like fans are, I'm simply surprised. You'd think after the success of Cyberpunk that a company would see the potential to add to the market with another deep, sprawling, sci-fi RPG. Feed off some of that energy/interest.

Re: Ubisoft Is Committing to a Full Year of Skull and Bones Content

MFTWrecks

Their overuse of dramatic, over the shoulder/on the ground camera angles and scenes is a massive red flag. They're refusing to show much legitimate gameplay, instead focusing on what will surely be cutscenes and the third person elements you see when at port, because they want people to think it's more like an Assassin's Creed game. Very VERY leery of this one.

Re: Outriders Dev People Can Fly Reportedly Hit by Layoffs

MFTWrecks

@pharos_haven Going day one on Game Pass and costing them LOADS of $60-70 purchases is far far different than going to PS+ Extra months and months after the bulk of the game's sales have tapered off.

Plus, I wasn't the one to make the business decision for going to either service. While I think they can be dumb business decisions, I have no requirement to spend more money than I have to as a consumer. I took advantage of their decision. That's their fault for giving me the opportunity.

It would be outright stupid of me to have paid for the game when I could access it at no extra cost to myself. That's called wasting money.

Re: Outriders Dev People Can Fly Reportedly Hit by Layoffs

MFTWrecks

Outriders was solid, I just think they made a terrible decision to put it on GamePass. It likely cost them loads of money, because I actually think it would have sold fine thanks to positive word of mouth.

I played it on PS+ Extra and enjoyed it quite a bit. A good, "turn off your brain and shoot stuff" sort of game. It did some things really well that I think a lot of other looter shooters and ARPGs could take note of (like the cosmetics, the upgrade system, the ease of respeccing)... I am looking forward to the sequel, if it ever comes, for sure.

Re: PS5 Audio Experience Upgraded with New Equalizer, Sidetone Features

MFTWrecks

To be clear: all these EQ preset features are exclusive to the Pulse hardware, yes? Because they seem like they'd be nice to have for other headsets, even if the settings weren't stored on-device. I only use my Turtle Beach headset with my PS5. I'd love to adjust some of that stuff and then... have the PS5 save it for when I connect my headset.

Is that possible?

Re: Join Earth's Last Line of Offence with Helldivers 2 PS5 Gameplay Launch Trailer

MFTWrecks

I must be one of the only people who thinks this looks absolutely atrocious for a PS5 exclusive release. I just... don't get the hype. Sure, it's got a fun sense of humor, but... everything looks bland af and the environments look empty. It has a lot of particle effects flying around but otherwise it looks stilted as hell in the animations. And the gun designs are generic and boring, too. It just does nothing for me aesthetically.

And yes, I played the first Helldivers AND I love TPS titles AND co-op games AND PvE games. It should literally be right up my alley and it's just... not exciting me in the slightest.

Re: Diablo 4 Season 3 Set for the 23rd January

MFTWrecks

If they don't begin addressing the itemization and stats, then it's still not worth me putting my time back into.

I ran a rouge into the low 70s right at release and then they nerfed the utter hell out of my character right before season 1, which completely turned me off of the entire game (this as someone with probably close to a thousand hours in D3 across platforms).

I hear it's better progression-wise, but it's boring AF loot-wise, which is half the fun for me.

Re: Days Gone Dev on New PS5 Exclusive: We're Cooking

MFTWrecks

What's funny to me about Sony's move into GaaS is that Bend extending the Days Gone IP with some sort of multiplayer/co-op/PvPvE utilizing the horde technology they built would have been AMAZING. But instead Sony shelved what Bend wanted to do with DG and made them create an all new IP. All the while, Sony is creating brand new IPs for GaaS from other studios.

Makes zero sense to me, personally. Being able to battle all those zombies and survive together/fight against other survivors could have been extremely cool and unique within the GaaS space. Plus, it would keep the DG brand out there and likely pump sales of the original game up, building support for the proper sequel they envisioned.

Re: Dev Behind PSVR2's Firewall Ultra Blames the Lack of Virtual Reality Support for Closure

MFTWrecks

What's wild to me about Sony's lack of first-party VR support is that before they brought them in house, Insomniac was diversifying its portfolio and releasing quite a few VR titles. Instead of bringing them in and letting them keep working on those titles, they turned them into a Marvel game machine.

Sony should have AT LEAST 3 studios working on mid-large gauge VR titles. There is no reason PSVR2 hasn't had it's own Half Life: Alyx or Asgard's Wrath 2 type release by now.

And this is coming from someone who REALLY wants one.

Re: The Last of Us Multiplayer Project Is Officially Cancelled

MFTWrecks

What's sad is no one, and I mean no one, was asking for a live service version of Factions. No one. All we wanted was an expanded and improved version of the first. The first was VERY FUN. It had LOADS of potential in regards to ways it could be fleshed out, expanded upon, and deepened.

Only the top brass wanted to make it into such a large product that it'd require constant attention.

Factions is an old school mp experience in that people played it because it was fun. Not because it had constant hot new skins or because you could drop the gritty on your slain foes.

Had Sony and Naughty Dog been reasonable with what they were building and simply made an old school, fun-first mp mode that they built out, supported with some new maps and modes every few months for a few years, and maybe sold some xp boosters or ***** for ongoing revenues... literally no one would have complained. It would have sated long term fans and possibly attracted a new audience.

With THAT kind of title, they could have done something reasonable that wouldn't have forced a studio shift, satisfied fans, and had at least some form of long form revenue stream to boot (it's a business, I don't fault them for seeking more money).

Sony did this to them. ND did this to themselves. And Bungie ***** em both. Hard.

Re: Could Marvel's Blade Come to PS5? Bethesda Declines to Comment

MFTWrecks

I think people forget that it'd be Marvel helping make these decisions nowadays and Spider-Man is an EXTREMELY unique case as a Marvel property, because of how many rights Sony (big Sony, not just videogame Sony) owns from back when they first bought the movie rights (they got a lot of other multimedia rights along with the film ones).

Marvel will want its titles selling as many copies as possible, and therefore want them on every platform it makes sense to have them on.

Microsoft owns no specific rights to Blade the way Sony owns Spidey rights, therefore it's almost assured that the game will release across platforms. I'm sure Microsoft may get marketing rights and maybe even be allowed to put it on Game Pass day one, but I HIGHLY doubt it is exclusive to Xbox.

Re: Poll: Was The Game Awards 2023 Worth Watching?

MFTWrecks

There were some banger announcements.

Free Ragnarok DLC? Rise of Ronin and Black Myth release dates? Jet Set? Crazy Taxi? Light No Fire? Blade? Stealth The Finals release? Monster Hunter? FF DLC? Den of Wolves? Space Marine 2 release date? First Berzerker? Jurassic Park? Whatever the ***** OD is gonna be? Visions of Mana? No Rest for the Wicked? Exodus?

*****. That's not even close to everything. Just the ***** that piqued MY interest.

Hot damn. I don't know what people want out of a show like this except stuff like this. I thought that was probably the best one ever.

I think people go in with expectations of what they want, so when it's not there they get pissed due to self-manufactured hype/hope. I go in with no expectations and get blown away.

Different strokes...

Re: Fortnite Fans Aren't Happy About Age-Gated Cosmetic Restrictions

MFTWrecks

What's dumb is they're also age gating client side items like music and loading screens... Things other players don't interact with. It's moronic.

This type of censorship is idiotic and while I see their intent, it's not executed well at all.

At a base level, your restriction should not restrict MY experience. Not in a game built on shooting people in the face, no less.

It should be a parental setting on individual accounts that, when turned on, makes offensive skins look safe TO OTHERS if they have the option toggled on. But a player should wholeheartedly be able to use anything they want. ESPECIALLY when they paid for it.