@PuppetMaster They've got FF, KH and Nier and a couple other IPs over there and since Sony wants that live service on PC and mobile there's still FF14 and whichever surviving mobile games they still have.
@Flaming_Kaiser "And let's be real here how many massive hits did Square-Enix make." tbh some hits and some misses, like when FF7R or even FFXVI sold 3M each on launch, then the likes of their Avengers game underselling on launch or when people sh@t on Forspoken-- is I think one of the things that are biting them in the ass...
@Enigk This show lol I am gonna watch it but it's such a missed opportunity for Square Enix who always makes CGI FMVs for FF/KH etc and they weren't included.... either not asked or Square being Square with their licenses..
@Flaming_Kaiser well hey that's just me lol I just think they need an RPG with a First Party polish... either in Japan or Korea, hell maybe even Chinese, seeing as how the likes of Genshin/Wuwa/HSR are rising same goes for Wukong.
Sold BUT.......... not in a hurry to get one, also it is annoying as someone who owns both physical and digital games that we'd have to buy the disc drive separately. Should have maybe bundled it.
@PuppetMaster Korean(Stellar Blade) and Chinese*(Wukong, ZZZ, Genshin, HSR too) also that Wuthering Waves is coming to PS which, even though F2P, I dig the combat and I hope it gets properly optimized for PS5.
Not the first time Square declined, they did it back then with PlayStation All-Stars.. but surprised the Buster Sword got a cameo on Astro's Playroom.
Still it'd be cool if they appear on DLC srlsy Square its a celebration on the console that made your franchise popular in the 90s. On a rather underrated note kinda wish maaaybe a Parasite Eve Aya would appear or even Mio and Mayu from Fatal Frame..
@KilloWertz not really sure if they would ever bother on a remaster BUT it'd be nice to include the content they cut to be added in especially that Seventh Ark which was unearthed on the Steam release.. or hell add in the cut Fal'Cie like Diablos/Ramuh and other areas. Here's to hoping.
@kuu_nousee Gameplay of Lightning Returns won't work on FF13 and 13-2 as it is a bit more action oriented, maybe they could allow character swapping for FF13 as you can only do that outside of battle and perhaps allow for control of other party members especially when the leader dies and its instant game over.
If FF13 gets a 'remake' then it would be nice to add in the cut content like Fal'Cie Diablos or Ramuh who sits in a mountain and maybe areas too like Lightning's house to be explorable and many others that were just backdrops..
@Specky Yeah Wuwa is a gacha but the combat of the game is worth trying out and in my opinion is better than ZZZs which I thought was almost the same as PGR's.
Having played this on PC, I love their combat its what Kuro Games have mastered especially their early title(Punishing Gray Raven) and I prefer Wuwa's over ZZZs and Genshin's. It is that good! I just hope they fix some of the issues that plagued during launch day.
@weeniebeenie What I never understood is how come a lot of sheep got fooled thinking it was a japanese girl? HAHAAHAHAH this is certainly one for the history books.
@KundaliniRising333 "Xbox only needs a few decent hits" I mean All their games come to PC especially the likes of Fable, Indiana Jones what's the point of owning that green plastic box lol
@OneWingedAngel "they need some kind of player agency and choices when it comes to moral/ethical choices, important plot points, and fates of characters." I think these were in some of their smaller titles.
Nice --would be cool if they add more-- how about Siren 2, Kuon, Fatal Frame 1,2,3(yes these were in PS3 but now for PS4/5 with trophy support), hell add in The Bouncer as well, I'd kill for the PS2 versions of FFX and X-2 they had the better high res faces during cutscenes..
@WafflingHearts "I heard the minigames were placed on the main story path." only a few mandatory minigames and they were easy the rest are OPTIONAL and challenging(to sometimes an annoyance), if you haven't played it yet, snag a copy already, Rebirth actually made me remember the one of the older FFs in terms of exploration.
@Rmg0731 "Purge japan developers of western toxins" tbh Japanese devs needed to learn as well, look what happened to them during the PS3/360 era and they actually bounced back starting the PS4/xbone, however, I think Chinese devs with the likes of Genshin, Star Rail and all their upcoming games beat them to it. Still not a doom and gloom as both can enjoy successes, even Korean devs had a nice start aside from their usual MMOs, Stellar Blade leading the charge.
@wiiware "Squareenix should focus on making japanese games without input from their western branch" I mean if they didn't we wouldn't have that hacking mechanic that 9S has which was SO SIMILAR to Batman Arkham Knight(2015)
and since no journo would ever report it as they really want to slant the Sony SE relationship, even though Nintendo had more exclusive deals to SE than Sony:
"In the HD (High-Definition) sub-segment, consolidated net sales increased compared with the previous fiscal year due to the release of titles including “FINAL FANTASY XVI,” “FINAL FANTASY PIXEL REMASTER,” “DRAGON QUEST MONSTERS: The Dark Prince,” and “FINAL FANTASY VII REBIRTH.”
On the sales front it was actually "YoY decline in MMO and Games for Smart Devices/PC Browser sub-segment sales", plus "weak performances by existing titles" that brought things down, NOT the big new HD titles.
Final Fantasy 14 in particular, saw a "notable decline in MMO revenues, which were down -11% year over year".
Overall FY results:
Net Sales: +3.8%
Operating income: -26.6%
Important to note that whilst operating income is down, SE's still profitable. The way some talk is as if they're not making profit at all.
Again, SE attributes the decline in operating income to;
Decline in MMO
Decline in Mobile
Decline in PC
"Higher development cost amortization" (development costs carried over from prior months or years)
"Content production account valuation losses."
"Advertising expenses"
So despite the sales of the bigger new titles being enough to meet SE's "expectations" and marginally increase YoY sales, the decline in sales elsewhere, plus higher associated costs across all production inc the big titles, still contributed to a decline in overall operating income.
Next is the -70% profit number some are touting. This is net profit or "profit attributable to owners", which includes additional costs.
The biggest reason net profit is down so much is predominantly as SE cancelled a bunch of projects, leading to a unique "extraordinary loss".
"Profit attributable to owners of the parent amounted to ¥14,912 million, ($95.5m) a decrease of 69.7% from the prior fiscal year, partly due to the recognition of ¥22,087 million ($141.4m) in losses on disposal of content as an extraordinary loss."
Had it not been for these project cancellations, the net profit would have been ¥37,000 million ($237m), making for a YoY decline of -10% instead of this big -70% number, which was mostly project cancellations.
So what's the takeaway?
It's that overall sales are up and SE is still profitable, in part due to the big new titles."
@Radekbejbl1 "get Sakaguchi back because it's very clear things went downhill when he left." I respect the man but when he made FF The Spirits Within, a movie I liked but tanked at the box office that almost caused Squaresoft to go bankrupt which is why they merged with Enix(also thanks to the success of KH1 and I think it was FFX at that time)
And Sakaguchi is happy with where he is now why ask him to come back? Still waiting for that Terra Battle console port which reached the milestone on his kickstarter btw, o wait, he took the money and ran lol
@SamMR First Tomb Raider like the 2013 one? It didn't sell 8 million, it sold 3M across multiple platforms. Rise then released on xb on pc which flopped on xb selling 300k copies while it did better on PC and then PS4 later.
Comments 113
Re: Talking Point: What Are You Playing This Weekend? - Issue 554
Silent Hill 2 and ZZZ
Re: Death Stranding Gets a Surprise Xbox Series X|S Port, Out Now
@CielloArc it might sell better and appreciated better on Switch 2 when it gets ported there lmao
Re: PS5, PC Flop Concord Never Returning, Studio Closed Down
@PuppetMaster They've got FF, KH and Nier and a couple other IPs over there and since Sony wants that live service on PC and mobile there's still FF14 and whichever surviving mobile games they still have.
Re: PS5, PC Flop Concord Never Returning, Studio Closed Down
@Flaming_Kaiser "And let's be real here how many massive hits did Square-Enix make." tbh some hits and some misses, like when FF7R or even FFXVI sold 3M each on launch, then the likes of their Avengers game underselling on launch or when people sh@t on Forspoken-- is I think one of the things that are biting them in the ass...
Re: PS5, PC Flop Concord Never Returning, Studio Closed Down
@Enigk This show lol I am gonna watch it but it's such a missed opportunity for Square Enix who always makes CGI FMVs for FF/KH etc and they weren't included.... either not asked or Square being Square with their licenses..
Re: PS5, PC Flop Concord Never Returning, Studio Closed Down
@Flaming_Kaiser well hey that's just me lol I just think they need an RPG with a First Party polish... either in Japan or Korea, hell maybe even Chinese, seeing as how the likes of Genshin/Wuwa/HSR are rising same goes for Wukong.
Re: PS5, PC Flop Concord Never Returning, Studio Closed Down
@madmaxrules None..
Re: PS5, PC Flop Concord Never Returning, Studio Closed Down
Should have bought Square instead lmao
Re: Xbox Fans Really Want a Port of PS5, PC Hit Helldivers 2
@arsmolinarc wasn't that their 'gAmE oF ThE gEnERAtIOn'? hahaha
Re: Xbox Fans Really Want a Port of PS5, PC Hit Helldivers 2
@PaperAlien bcuz they(xbots) are dying and are more into whining on X, simping on phil instead of playing their games.
Re: By the Way, Foamstars Is Now Free-to-Play on PS5, PS4
@Ooccoo_Jr it was part of PS Plus for a few days before it was paid then now its F2P
Re: Detroit: Become Human PS4, PC Sales Evolve Past 10 Million Paid Units
Congrats to Quantic Dream----Was their next game... a Star Wars IP right?
Re: Until Dawn Is One of Sony's Worst Performing PC Ports to Date
@BacklogBrad becuz Nintendo keeps getting away it it lol I think there was meme about this haha
Re: Microsoft Is Investigating Why Devs Are Prioritising PS5 Over Xbox
@nomither6 more like why get an xbox when their games COME TO PC anyway lol
Re: Rumour: Concord Cost $400 Million, Sony Believed It Was the 'Future of PlayStation'
Welp should've bought Square Enix instead of Firewalk Sony lmao
Re: Poll: Are You Sold on PS5 Pro?
Sold BUT.......... not in a hurry to get one, also it is annoying as someone who owns both physical and digital games that we'd have to buy the disc drive separately. Should have maybe bundled it.
Re: Astro Bot PS5 Fans Wonder Where All the Square Enix Characters Are
@PuppetMaster Korean(Stellar Blade) and Chinese*(Wukong, ZZZ, Genshin, HSR too) also that Wuthering Waves is coming to PS which, even though F2P, I dig the combat and I hope it gets properly optimized for PS5.
Re: Astro Bot PS5 Fans Wonder Where All the Square Enix Characters Are
Not the first time Square declined, they did it back then with PlayStation All-Stars.. but surprised the Buster Sword got a cameo on Astro's Playroom.
Still it'd be cool if they appear on DLC srlsy Square its a celebration on the console that made your franchise popular in the 90s. On a rather underrated note kinda wish maaaybe a Parasite Eve Aya would appear or even Mio and Mayu from Fatal Frame..
Re: Astro Bot PS5 Fans Wonder Where All the Square Enix Characters Are
@bossuche9 Go and touch grass outside.
Re: Xbox Renegotiated Indiana Jones Deal to Exclude PS5, Then Ported It Anyway
"no, xbox isn't porting it's console exclusives to playstation.
its just hard hopium for fanboys."
🤡
HAHAHAHHAHAHAHAHH!
Re: Xbox Renegotiated Indiana Jones Deal to Exclude PS5, Then Ported It Anyway
If any of you want to LAUGH at seeing xbot cope here it is captured live: https://x.com/Otikage/status/1826141852401037572
Re: Square Enix Has Got Fans Talking About a Final Fantasy 13 Remake, Not a Remaster
@KilloWertz not really sure if they would ever bother on a remaster BUT it'd be nice to include the content they cut to be added in especially that Seventh Ark which was unearthed on the Steam release.. or hell add in the cut Fal'Cie like Diablos/Ramuh and other areas. Here's to hoping.
Re: Square Enix Has Got Fans Talking About a Final Fantasy 13 Remake, Not a Remaster
@kuu_nousee Gameplay of Lightning Returns won't work on FF13 and 13-2 as it is a bit more action oriented, maybe they could allow character swapping for FF13 as you can only do that outside of battle and perhaps allow for control of other party members especially when the leader dies and its instant game over.
Re: Square Enix Has Got Fans Talking About a Final Fantasy 13 Remake, Not a Remaster
If FF13 gets a 'remake' then it would be nice to add in the cut content like Fal'Cie Diablos or Ramuh who sits in a mountain and maybe areas too like Lightning's house to be explorable and many others that were just backdrops..
Re: Queen's Blood Confirmed for Final Fantasy 7 Rebirth Sequel, CCG to Be Expanded
@trev666 CUT those out and you'll whine about it like FF13.
Re: Free RPG Wuthering Waves Is Running Flawlessly in PS5 Gameplay
@Specky Yeah Wuwa is a gacha but the combat of the game is worth trying out and in my opinion is better than ZZZs which I thought was almost the same as PGR's.
Re: Free RPG Wuthering Waves Is Running Flawlessly in PS5 Gameplay
Having played this on PC, I love their combat its what Kuro Games have mastered especially their early title(Punishing Gray Raven) and I prefer Wuwa's over ZZZs and Genshin's. It is that good! I just hope they fix some of the issues that plagued during launch day.
Re: Video Game Leaking Culture Has Hit an Embarrassing New Low
@weeniebeenie What I never understood is how come a lot of sheep got fooled thinking it was a japanese girl? HAHAAHAHAH this is certainly one for the history books.
Re: The Rest of 2024's PS5 Release Schedule Is Finally Filling Up, and It's Looking Good
@colonelkilgore I wonder what's the hold up of this game but still hoping it gets a re-reveal and release date some time soon.
Re: DOOM: The Dark Ages Rips and Tears Day One on PS5
@OldGamer999 not all the time thanks.
Re: Xbox Boss Phil Spencer Says DOOM Franchise Is Something That 'Everyone Deserves to Play'
@KundaliniRising333 "Xbox only needs a few decent hits" I mean All their games come to PC especially the likes of Fable, Indiana Jones what's the point of owning that green plastic box lol
Re: We Heard You Like Dark Fantasy Action RPGs! So, Here's WUCHANG: Fallen Feathers on PS5
@Gamer_X Don't care xbot enjoy RENTING the game also why are you here? your green group getting boring asf?
Re: DOOM: The Dark Ages Rips and Tears Day One on PS5
@Gamer_X Win for Ownership to those who BUY then why are you xbots doing mental gymnastics on this site? your green group getting boring asf?
Re: DOOM: The Dark Ages Rips and Tears Day One on PS5
@OldGamer999 yea enjoy RENTING the game
Re: Rumour: Metal Gear Solid 3 Remake a 2025 Game, More News Soon
I think they'll keep us waiting hehe still, I hope its good. Same goes for SH2 Remake.
Re: Square Enix Bestows New Name on Creative Business Unit 3
@CutchuSlow ha ha
Re: Square Enix Bestows New Name on Creative Business Unit 3
@CutchuSlow There are 5, with CBU 1 from Kitase with FF, SaGa and KG, 2 is for Octopath/Nier/Dragon Quest 4 & 5 are mobile and other games.
Re: New PS2 Emulator Appears to Be Imminent on PS5, PS4
@Gamer_X The PS1/PS2 classics can be purchased without the need to subscribe btw.
Re: Square Enix to 'Aggressively' Pursue Multiplatform Strategy from Now On
@OneWingedAngel "they need some kind of player agency and choices when it comes to moral/ethical choices, important plot points, and fates of characters." I think these were in some of their smaller titles.
Re: New PS2 Emulator Appears to Be Imminent on PS5, PS4
Nice --would be cool if they add more-- how about Siren 2, Kuon, Fatal Frame 1,2,3(yes these were in PS3 but now for PS4/5 with trophy support), hell add in The Bouncer as well, I'd kill for the PS2 versions of FFX and X-2 they had the better high res faces during cutscenes..
Re: Square Enix Layoffs Underway in US and Europe as Restructure Begins
@WafflingHearts "I heard the minigames were placed on the main story path." only a few mandatory minigames and they were easy the rest are OPTIONAL and challenging(to sometimes an annoyance), if you haven't played it yet, snag a copy already, Rebirth actually made me remember the one of the older FFs in terms of exploration.
Re: Square Enix Layoffs Underway in US and Europe as Restructure Begins
@Rmg0731 "Purge japan developers of western toxins" tbh Japanese devs needed to learn as well, look what happened to them during the PS3/360 era and they actually bounced back starting the PS4/xbone, however, I think Chinese devs with the likes of Genshin, Star Rail and all their upcoming games beat them to it. Still not a doom and gloom as both can enjoy successes, even Korean devs had a nice start aside from their usual MMOs, Stellar Blade leading the charge.
Re: Square Enix Layoffs Underway in US and Europe as Restructure Begins
@wiiware "Squareenix should focus on making japanese games without input from their western branch" I mean if they didn't we wouldn't have that hacking mechanic that 9S has which was SO SIMILAR to Batman Arkham Knight(2015)
Re: Square Enix to 'Aggressively' Pursue Multiplatform Strategy from Now On
and since no journo would ever report it as they really want to slant the Sony SE relationship, even though Nintendo had more exclusive deals to SE than Sony:
"In the HD (High-Definition) sub-segment, consolidated net sales increased compared with the previous fiscal year due to the release of titles including “FINAL FANTASY XVI,” “FINAL FANTASY PIXEL REMASTER,” “DRAGON QUEST MONSTERS: The Dark Prince,” and “FINAL FANTASY VII REBIRTH.”
On the sales front it was actually "YoY decline in MMO and Games for Smart Devices/PC Browser sub-segment sales", plus "weak performances by existing titles" that brought things down, NOT the big new HD titles.
Final Fantasy 14 in particular, saw a "notable decline in MMO revenues, which were down -11% year over year".
Overall FY results:
Important to note that whilst operating income is down, SE's still profitable. The way some talk is as if they're not making profit at all.
Again, SE attributes the decline in operating income to;
So despite the sales of the bigger new titles being enough to meet SE's "expectations" and marginally increase YoY sales, the decline in sales elsewhere, plus higher associated costs across all production inc the big titles, still contributed to a decline in overall operating income.
Next is the -70% profit number some are touting. This is net profit or "profit attributable to owners", which includes additional costs.
The biggest reason net profit is down so much is predominantly as SE cancelled a bunch of projects, leading to a unique "extraordinary loss".
"Profit attributable to owners of the parent amounted to ¥14,912 million, ($95.5m) a decrease of 69.7% from the prior fiscal year, partly due to the recognition of ¥22,087 million ($141.4m) in losses on disposal of content as an extraordinary loss."
Had it not been for these project cancellations, the net profit would have been ¥37,000 million ($237m), making for a YoY decline of -10% instead of this big -70% number, which was mostly project cancellations.
So what's the takeaway?
It's that overall sales are up and SE is still profitable, in part due to the big new titles."
Re: Square Enix to 'Aggressively' Pursue Multiplatform Strategy from Now On
@Radekbejbl1 "get Sakaguchi back because it's very clear things went downhill when he left." I respect the man but when he made FF The Spirits Within, a movie I liked but tanked at the box office that almost caused Squaresoft to go bankrupt which is why they merged with Enix(also thanks to the success of KH1 and I think it was FFX at that time)
And Sakaguchi is happy with where he is now why ask him to come back? Still waiting for that Terra Battle console port which reached the milestone on his kickstarter btw, o wait, he took the money and ran lol
Re: Square Enix to 'Aggressively' Pursue Multiplatform Strategy from Now On
@NEStalgia so how much did Crisis Core do on xb? it did Ok on PS, Switch and PC as well I believe.
Re: Square Enix to 'Aggressively' Pursue Multiplatform Strategy from Now On
@TrickyDicky99 That's weird Nintendo had 9 exclusives from SE, Sony had 6 and the rest were multiplats.
Re: Square Enix to 'Aggressively' Pursue Multiplatform Strategy from Now On
@Martijn87 I read that FF9 Remake started for Switch but is moved to PS and xb. Though I think it will be a multiplatform release.
Re: Square Enix to 'Aggressively' Pursue Multiplatform Strategy from Now On
@breakneck didn't P3 Reload went on sale a month after release? lol
Re: Square Enix to 'Aggressively' Pursue Multiplatform Strategy from Now On
@SamMR First Tomb Raider like the 2013 one? It didn't sell 8 million, it sold 3M across multiple platforms. Rise then released on xb on pc which flopped on xb selling 300k copies while it did better on PC and then PS4 later.