Comments 1,087

Re: Tencent, Guillemot Family Reportedly Considering Ubisoft Buyout

nathanSF

It's sad news. The bigger the corporate buyouts the greater loss of creative freedom and input employed developers have to add a more grounded, individual style to the game as they become cogs in a machine steered by profit driven execs.
It seems to me that, Ubisoft, like Naughty Dog before them trod a fine path between the two but were misstepped by internal and external forces with other agendas

Re: Site News: Where's Our Suicide Squad PS5 Review?

nathanSF

Seems more hyped game than normal are turning out to be DOA. Anthem, Forespoken, Avengers, that Werewolf game, and now this. You'd think lessons would have been learned after the Avengers debacle. I know it's a risk putting out new titles, but developers are shooting themselves in the foot in a dozen different ways. What's going on?

Re: Suicide Squad Episodes, Characters, and Locations Coming After Launch

nathanSF

I can see why they chose these 'off-the-shelf[ characters.
The colourful, dynamic graphics, gameplay, weapons and character designs look like real fun. Unfortunately using DC world to put the theory into practice is a double-edged sword. I'm pretty sure it would have been more successful if it was an all-original world and characters.

Re: PS Plus Price Hike Drives Sony Share Prices Up Dramatically

nathanSF

I'm out. I've had every playstation from 1 to 5.
Bought an Xbox X just for Starfield and subscribed to game pass to get the game free - and found a few truly excellent game pass games along the way. I'm sticking with game pass and ditching ps plus which I'd been subscribed to since day one.

Re: Final Fantasy 16's PS5 Console Bundle Can Be Pre-Ordered Now

nathanSF

@GADG3Tx87 Totally agree. Unless the hardware has some unique, game related feature, it's really not worth it. Or maybe if you don't have a console and coincidentally are thinking of getting one the same time the game is released - bizarre as it may seem since odds would make this highly improbable.

Re: Dragon Age Narrative Lead Claims BioWare 'Quietly Resented' Its Writers

nathanSF

@ShadowofSparta Agreed. There are bad writers and there are good writers. Both kinds have some level of understanding about the complexity of Story in game: Characters, plot, story arcs, narrative, dialogue, relationships, etc. It's a fine balance getting all these together into a congruent whole. Some writers are better at one aspect and not the other. You've all referred to games where this didn't come together. Forespoken is a great example. It's an old story (nothing wrong with that) but one told badly in so many ways. A great story can be buried by awful designed game play but an awful story cannot elevate a beautiful game that has great mechanics etc.

Re: Cyberpunk 2077's Working Metro System Rumour Shot Down as Fans Await the Big Update

nathanSF

Just to clarify, According to Steam there are 13k+ players of Cyberpunk 2077 as of 29th March and over 30k according to Playercounter.com. These are healthy numbers and a clear indication and reassuring justification that the game has a promising future. So much so that CDPR are willing to invest resources into developing the next iteration of the game with a new software engine. No doubt the naysayers will find fault somewhere but the facts of the game's recent popularity and success speak for themselves.

Re: Cyberpunk 2077's Working Metro System Rumour Shot Down as Fans Await the Big Update

nathanSF

@GrimReaper
It's truly tragic that there are people who suffered such trauma through their experiences of Cyberpunk 2077. Clearly no one should endure the anguish and betrayal of having to play a game that fell so short of a global gaming communities astronomical expectations of absolute perfection. There should be a support group, nay a national enquiry conducted by the most eminent experts in the field as to why this happened and put measures into place to ensure it never happens again.
Or people could just not play the game and move on with their lives.

Re: Cyberpunk 2077's Working Metro System Rumour Shot Down as Fans Await the Big Update

nathanSF

For all its early faults Cyberpunk 2077 is a top notch game which became even more rewarding as improvements were made and bugs were fixed. The look and feel of Night City is a phenomenal accomplishment. It's easy to criticise the flaws, but a project this big is not going to happen without mistakes along the way - it's better than having an empty or virtually empty urban environments like you get in other games.
Having been a gamer since the days of the Commodore 64 and seen the evolution of gaming worlds through the years, I've come to respect the progress made by both game and hardware developers.
It seem the better and richer the online worlds and games become, the greater are the expectation of gamers - to the point where they lose all sense of the challenges faced by developers to deliver a richer gaming experience and what's possible given real world constraints. CDPR should be praised for what they reached for and achieved.