I really hope it's not first person again, but I'll be fine either way as long as we don't get another bland protagonist like Ethan Winters. The fact that he starred in two straight games is downright distasteful.
Yes for me. I just don't have the time to dedicate to mastering a single game's brutal difficulty. In my opinion, difficulty settings should always be there for those who need/want them. Most games that do this will even state which difficulty setting is the developer's recommended/preferred choice, and I see nothing wrong with going this route.
@Godot25 Stellar Blade was revealed during a PlayStation showcase and was quickly announced to be a PS console exclusive due to Sony publishing it. It's not like the the game was announced to be multiplatform, and then suddenly released only on PS as is the case here.
Also, not for nothing but Microsoft purchased two entire publishers so that they can pick and choose what they want to "money hat."
@ApostateMage I think what hurt Andromeda the most were it's overly large planet surfaces which were mostly barren, with repetitive enemy outposts sprinkled in. The game seemed to be taking it's level design from Inquisition, and although it did have interesting elements - like doing missions to raise the planets' habitability and opening up new areas of the map, and upgrading the Nomad was really fun - there were what, only five or six planets to explore?
Plus, I found the world building in Andromeda (the galaxy) really lacking. There were really only two new races, and one of them were similar to the Reapers in how they were made. Overall, it was just the same races from the Milky Way: Humans, Turians, Asari, etc trying to make a new Citadel in a new galaxy. I was really hoping to see a society of new races with their own alliances and conflicts, now upended by the new arrivals.
I agree though, the gameplay was quite fun, and the booster jets made everything quicker, snappier, and added verticality. Definitely not the complete stinker that it's made out to be.
@tabris95 Yeah, it was almost impossible for me to play Alan Wake 2 on the portal, because that game splits the touchpad into two buttons. Very challenging to replicate that on the Portal's touchscreen.
@3Above Vita was an excellent handheld, but it's big mistake - other than the prohibitively expensive memory cards - was the fact that it didn't have L2 and R2 triggers, forcing the rear touchpad to stand in for them.
@dark_knightmare2 I honestly didn't quite understand the hype that DD2 was getting. If I remember, Dragon's Dogma was a bit of a niche title that had a following, but didn't really set the world on fire.
Personally, I hated the wide open levels of Inquisition. They were filled with "do this thing x amount of times", and were a chore to traverse as your character couldn't climb, could barely jump, and your horse didn't actually sprint, as a Bioware developer later admitted. Also, this same level design influenced Mass Effect Andromeda to it's detriment.
Makes me wonder why EA even bothered with the trailer they showed at the Xbox showcase? They had already announced that the game would be unveiled today - all they really did with that teaser was create negative publicity and discourse.
My thing is, PS Studios games almost always go on sale not long after they release. For instance, I got TLoU Part 1 for around $50 during Black Friday, which was only a couple of months after it came out. I'm sure Astro Bot and this Lego Horizon game will be included in some sale down the road too.
I'm genuinely excited for this. As someone who plays Police Simulator: Patrol Officers, it'll be nice to have a police game that's more...gamey, then simulation.
The Last of Us deserves one more sequel, and should focus primarily on Ellie's immunity and the search for a cure. Part 2 didn't really move the story forward, as it was centered on revenge and exploring the same story over the course of three days or so, from two different perspectives. It was very contained and narrow in scope compared to Part 1, and I think a Part 3 should bring back varied locations, not just taking place in one city.
Code Veronica is definitely in need of a remake, but I'd rather see RE1 than 0. Zero wasn't bad, but I think RE 1 is more deserving, considering how important to the overall story it is.
@The_Wailing_Doom Exactly! I often see people trying to compare PlayStation's acquisitions of individual studios that they have worked with - many of which already made PS exclusive games - to Xbox's buying of entire publishers. There's just no comparison.
Uncharted, TLoU, Ratchet & Clank, etc all began on PlayStation and were funded by Sony. They were never on rival consoles, and nor should they be. What Xbox has done is swoop in and buy up whole publishers and then say, "look at all these exclusives we have under the Xbox umbrella!"
@Balosi Microsoft doesn't deserve any credit. Doom, Wolfenstein, Elder Scrolls, etc were already multiplatform, and should stay multiplatform no matter who owns Bethesda. Similar to how Bungie announced that Destiny and any future games would remain multiplatform even with the Sony acquisition.
"Sir, why did you just crash into this building?" "No I didn't." "But sir, you're sitting in the driver's seat, and everyone saw you do it." "What are you talking about? I'm not even here."
@Ryu_Niiyama You can play single player with AI teammates, but as of right now, there is no offline mode. That was supposed to be added down the line according to Rocksteady, but who knows at this point.
They should start by releasing a PS5 update for the original. It was ridiculous how they only did a Series X/S version, when the original sold quite well on PS4 while it was a console exclusive. I doubt Xbox would've purchased Ninja Theory if the game had tanked, so why not support those players as well?
@DennisReynolds That's the one thing that was really stupid for Sony to do, I'll agree, but I get the feeling that most of the uproar came from steam users just not wanting to make a PSN account.
Willpower....all this over a PSN requirement. For years EA, Bethesda, etc required their own launchers to be used and I don't remember seeing this level of reaction from the PC community
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Re: Shocking: There's a New Resident Evil Game in Development
I really hope it's not first person again, but I'll be fine either way as long as we don't get another bland protagonist like Ethan Winters. The fact that he starred in two straight games is downright distasteful.
Re: SEGA's New Crazy Taxi Game Is Open World and Multiplayer
As soon as I saw multiplayer I was out.
Re: DON'T NOD Delays the Promising Lost Records on PS5 to Avoid New Life Is Strange
But what if certain players were looking forward to Lost Records rather than Double Exposure?
Re: Legendary Zombie Game Dead Rising Gets a Second Remaster, Out in 2024
Hopefully the horrific controls will be overhauled. Otherwise, this is a puzzling announcement.
Re: Rumour: Sony's Still Working on PS3 Emulation for PS5
@Splat Such an underrated game. I wish Sega had remastered that one alongside Vanquish
Re: Beyond Good & Evil 2 Is Still in Development, Ubisoft Assures
Technically, Deep Down is still in development too
Re: Poll: Can a Game's Brutal Difficultly Put You Off Playing It?
Yes for me. I just don't have the time to dedicate to mastering a single game's brutal difficulty. In my opinion, difficulty settings should always be there for those who need/want them. Most games that do this will even state which difficulty setting is the developer's recommended/preferred choice, and I see nothing wrong with going this route.
Re: Silly Speculation Alleges Sony May Have Signed Secret PS5 Exclusivity for Black Myth: Wukong
@Godot25 Stellar Blade was revealed during a PlayStation showcase and was quickly announced to be a PS console exclusive due to Sony publishing it. It's not like the the game was announced to be multiplatform, and then suddenly released only on PS as is the case here.
Also, not for nothing but Microsoft purchased two entire publishers so that they can pick and choose what they want to "money hat."
Re: TimeSplitters PS5, PS4 Rated for Release, PS2 Classic Likely Slated for PS Plus Premium
This is great, hopefully we get 2 and 3 also
Re: Dragon Age: The Veilguard Assures Its RPG Roots with Massive Skill Trees for Each Class
@ApostateMage I think what hurt Andromeda the most were it's overly large planet surfaces which were mostly barren, with repetitive enemy outposts sprinkled in. The game seemed to be taking it's level design from Inquisition, and although it did have interesting elements - like doing missions to raise the planets' habitability and opening up new areas of the map, and upgrading the Nomad was really fun - there were what, only five or six planets to explore?
Plus, I found the world building in Andromeda (the galaxy) really lacking. There were really only two new races, and one of them were similar to the Reapers in how they were made. Overall, it was just the same races from the Milky Way: Humans, Turians, Asari, etc trying to make a new Citadel in a new galaxy. I was really hoping to see a society of new races with their own alliances and conflicts, now upended by the new arrivals.
I agree though, the gameplay was quite fun, and the booster jets made everything quicker, snappier, and added verticality. Definitely not the complete stinker that it's made out to be.
Re: New PS Portal Firmware Update Adds Better Wi-Fi Features and More
@tabris95 Yeah, it was almost impossible for me to play Alan Wake 2 on the portal, because that game splits the touchpad into two buttons. Very challenging to replicate that on the Portal's touchscreen.
Re: New PS Portal Firmware Update Adds Better Wi-Fi Features and More
@3Above Vita was an excellent handheld, but it's big mistake - other than the prohibitively expensive memory cards - was the fact that it didn't have L2 and R2 triggers, forcing the rear touchpad to stand in for them.
Re: Lords of the Fallen 2 Is In Development, Targeting a 2026 Release on PS5
Wasn't Lords of the Fallen 2023 originally supposed to be a sequel to Lords of the Fallen 2014?
Re: Preview: Star Wars Outlaws on PS5 Has a World of Possibilities, But Is Let Down by a Rough Demo
@dark_knightmare2 I honestly didn't quite understand the hype that DD2 was getting. If I remember, Dragon's Dogma was a bit of a niche title that had a following, but didn't really set the world on fire.
Re: Criticised Star Wars Outlaws PS5 Demo Merely an 'Amuse-Bouche' of the Full Experience
It looked great to me, can't wait to play it.
Re: Dragon Age: The Veilguard Is Very 'Mission-Based', Not Unlike Mass Effect
Personally, I hated the wide open levels of Inquisition. They were filled with "do this thing x amount of times", and were a chore to traverse as your character couldn't climb, could barely jump, and your horse didn't actually sprint, as a Bioware developer later admitted. Also, this same level design influenced Mass Effect Andromeda to it's detriment.
Re: Scathing Star Wars Outlaws PS5 Previews Unfavourably Compare Gameplay to PS Vita's Uncharted: Golden Abyss
I thought it looked great, personally.
Re: Forget About the Cheesy Reveal Trailer with 20 Mins of Dragon Age: The Veilguard Gameplay
Makes me wonder why EA even bothered with the trailer they showed at the Xbox showcase? They had already announced that the game would be unveiled today - all they really did with that teaser was create negative publicity and discourse.
Re: Reaction: You Said You Were Sick of PS5's Sad Dad Sims, So You Better Put Your Money Where Your Mouth Is
My thing is, PS Studios games almost always go on sale not long after they release. For instance, I got TLoU Part 1 for around $50 during Black Friday, which was only a couple of months after it came out. I'm sure Astro Bot and this Lego Horizon game will be included in some sale down the road too.
Re: Xbox Really Wasn't Happy with PlayStation's Call of Duty Marketing Deal
@VeldinX Or bought Ninja Theory to make Hellblade 2, sequel to a game that sold well on PS4, an Xbox exclusive.
Re: We Heard You Like Dark Fantasy Action RPGs! So, Here's WUCHANG: Fallen Feathers on PS5
Man it seems like every game announced is a soulslike
Re: Dragon Age: The Veilguard Shifts to 'Real-Time Action Combat'
I'll wait for gameplay of course, but the opportunity to finally be able to romance Harding is mighty enticing to say the least
Re: Sandbox Cop Game The Precinct Could Be a GTA-Inspired Indie Gem, Out on PS5 in August
I'm genuinely excited for this. As someone who plays Police Simulator: Patrol Officers, it'll be nice to have a police game that's more...gamey, then simulation.
Re: Harry Potter: Quidditch Champions Is a PS Plus Essential Game on Day One
If it's in the Essential tier, does this mean it's yours to keep? Usually games that launch day and date go to Extra.
Re: Many, Many More Major Xbox Games Are Being Plotted for PS5
@StylesT Yeah, that's what happens when you swoop in and purchase two of the largest publishers in the industry. Presto - instant games!
Re: Naughty Dog Won't Be 'The Last of Us Studio Forever', Says Neil Druckmann
The Last of Us deserves one more sequel, and should focus primarily on Ellie's immunity and the search for a cure. Part 2 didn't really move the story forward, as it was centered on revenge and exploring the same story over the course of three days or so, from two different perspectives. It was very contained and narrow in scope compared to Part 1, and I think a Part 3 should bring back varied locations, not just taking place in one city.
Re: Stellar Blade Maker Promises More Outfits for Eve on PS5
Destructible outfits would also be nice.
Re: PS5, PS4's Brand New PS2 Emulator Features Up-Rendering, Rewind, Quick Saves, More
Do we know what the prices will be for these if you don't subscribe to premium and want to purchase them separately?
Re: Call of Duty: Black Ops 6 Live-Action Trailer Revealed
@IOI You want trillion dollar corporations to be rewarded for purchasing entire publishers?
Re: Capcom Making Resident Evil 0, Code Veronica Remakes Next, Reports Say
Code Veronica is definitely in need of a remake, but I'd rather see RE1 than 0. Zero wasn't bad, but I think RE 1 is more deserving, considering how important to the overall story it is.
Re: Sly Cooper, Tomb Raider, Star Wars Revealed as Surprise PS2 Games on PS Plus Premium
Yes! I was hoping this new emulator would bring about the return of Sly. Does anyone know if you can purchase these separately of Premium?
Re: Mad Max Dev Fires Back Following Furioso Director George Miller's Kojima Comments
I enjoyed this game quite a bit even though I never actually finished it. But... wasn't Mad Max in fact, an open world game?
Re: Rumour: New DOOM Game Reveal at Xbox Showcase, Coming to PS5
@The_Wailing_Doom Exactly! I often see people trying to compare PlayStation's acquisitions of individual studios that they have worked with - many of which already made PS exclusive games - to Xbox's buying of entire publishers. There's just no comparison.
Uncharted, TLoU, Ratchet & Clank, etc all began on PlayStation and were funded by Sony. They were never on rival consoles, and nor should they be. What Xbox has done is swoop in and buy up whole publishers and then say, "look at all these exclusives we have under the Xbox umbrella!"
Re: Rumour: New DOOM Game Reveal at Xbox Showcase, Coming to PS5
@Balosi Microsoft doesn't deserve any credit. Doom, Wolfenstein, Elder Scrolls, etc were already multiplatform, and should stay multiplatform no matter who owns Bethesda. Similar to how Bungie announced that Destiny and any future games would remain multiplatform even with the Sony acquisition.
Re: Hideo Kojima Is Mad Max Director George Miller's First Choice for a Video Game Adaption
I remember getting Mad Max and MGSV around the same time, I literally couldn't stop playing the former
Re: Uncover The First Descendant's Sci-Fi Setting in Convoluted Story Trailer
Lost me at looter shooter.
Re: GTA Publisher Claims It 'Didn't Shutter' Roll7, Intercept Games
"Sir, why did you just crash into this building?"
"No I didn't."
"But sir, you're sitting in the driver's seat, and everyone saw you do it."
"What are you talking about? I'm not even here."
Re: Sony Shipped 4.5 Million PS5's Last Quarter, Almost Five Times More Than Xbox Series X|S
@Fartingale Yeah, I can't stand the Xbox UI, it's just too busy. It's been downhill in that department since the after the 360 days.
Re: Mysterious Narrative Puzzler Eternal Threads Is Finally Coming to PS5, PS4
Still waiting for Pragmata - that was announced way back in 2020 during the PS5 reveal
Re: Warner Bros Revenue Plummets as Suicide Squad Falls Completely Short of Hogwarts Legacy
@Ryu_Niiyama You can play single player with AI teammates, but as of right now, there is no offline mode. That was supposed to be added down the line according to Rocksteady, but who knows at this point.
Re: Xbox Pondering PS5 Port of Ninja Theory's Senua's Saga: Hellblade 2
They should start by releasing a PS5 update for the original. It was ridiculous how they only did a Series X/S version, when the original sold quite well on PS4 while it was a console exclusive. I doubt Xbox would've purchased Ninja Theory if the game had tanked, so why not support those players as well?
Re: There's a 'Real Hunger' for AI to Make Game Dev More Efficient, Says EA Boss
Android Wilson wants to eventually phase out game developers and entrust the future to AI
Re: Tango Gameworks, Arkane Austin, More Closed in Brutal Bethesda Restructure
I'm sure many will find a way to blame PlayStation/Jim Ryan for this
Re: Announced as a Switch Exclusive, Master Detective Archives: RAIN CODE Is Coming to PS5 After All
It's a little silly to be making Switch exclusive games this late in the console's lifespan
Re: Helldivers 2 CEO Praises 'Willpower' of Community in Sony Showdown
@DennisReynolds That's the one thing that was really stupid for Sony to do, I'll agree, but I get the feeling that most of the uproar came from steam users just not wanting to make a PSN account.
Re: Helldivers 2 CEO Praises 'Willpower' of Community in Sony Showdown
@ATaco Seriously, one of the most overblown things I've seen in some time
Re: Helldivers 2 CEO Praises 'Willpower' of Community in Sony Showdown
@Savage_Joe Touché
Re: Helldivers 2 CEO Praises 'Willpower' of Community in Sony Showdown
Willpower....all this over a PSN requirement. For years EA, Bethesda, etc required their own launchers to be used and I don't remember seeing this level of reaction from the PC community
Re: Rumour: Resident Evil 9 Reveal and Release Imminent, Out in January
I hope it's not open world like the rumors have suggested, and hopefully the third person perspective makes a return
Re: Ubisoft's Free-to-Play Shooter XDefiant Drops on PS5 This Month
Free to play, roadmap, battle pass...no thanks