I'll buy it due to the cheap upgrade price, but surely Sony must know that there's a plethora of first party games that are much more in need of a remaster than this one—a game that is not only already playable on PS5, but is even enhanced. I would think that a full priced remastered collection of any of the beloved series stranded on PS3 would generate more profit than this HZD remaster, of which the vast majority of its sales will undoubtedly be through the upgrade.
I don't see how a HZD remaster would sell better than a remastered collection of any of these PS3 series: Resistance, Killzone, Infamous, Motorstorm, Ratchet & Clank. I guess it requires a lot less work, so it's cheaper to do. But it's still so disappointing to know that they prioritize a game that already looks and runs great on both PS5 and PC.
I finally got to try PS VR2 a few weeks ago, and I enjoyed this game the most of the half dozen demos I played. But it definitely required the largest play area because you need to really swing your arms and reach for the ball at times.
@ButterySmooth30FPS Yes, that was from the blog post, but the next sentence is "Players can add an Ultra HD Blu-ray Disc Drive, or swap out console covers when they become available". The last 4 words suggest that it uses different covers, but the disc drive compatibility suggests otherwise. It looks like the designers compensated for the height differential with the thick band of black in between the side covers compared to the Slim model's thin strip. So the covers should be identical.
Am I the only one to notice that the fact that the Pro uses the same disc drive as the Slim indicates that they both use the same console covers, despite the blog post suggesting otherwise? This also tells us that both models have the same depth measurement.
For fans of The Last Guardian, Sony has a great solution for us to play the game at 60fps: all we have to do is own a disc copy of the game and a PS5 disc drive, then disconnect from the network or delete any patches that were installed. Now we can enjoy the high frame rate with bugs and missing optimizations. No patch needed!
And Red Dead Redemption 2 will still be capped at 30fps with checkerboard rendering. Poor Take-Two; if only they could afford to produce a patch. Same with poor old Activision/Microsoft and their titles (CTR, Crash Trilogy, Spyro Trilogy).
What I want to know is are the covers identical to the slim model's covers? That's the only way there would be a chance that I buy one down the line because I have a slim with the disc drive, and I would want to move the drive over to the Pro and swap the covers so that I could sell my slim as a digital only model.
If the disc drive isn't included it might be a deal breaker for me. I could remove the drive from my current slim model before selling it, but then I would have to buy a side cover, which ridiculously costs almost as much as a new disc drive.
Aren't all the Super Stardust games essentially the same as the original Super Stardust HD? If so, then as the review mentioned, might as well just play Ultimate, but I believe it has issues when played on PS5. Sony/Housmarque should really fix that already. No excuse.
I guess at this point they will never add the ability to copy PS5 game saves to a USB drive. They should at least add a disclaimer on the PS5's packaging and in marketing materials: "PS+ subscription required to secure your game progress".
I enjoyed this game on PSP back in the day and I'm looking forward to playing it again with trophies on PS5.
In a case like this where there's PSP and PS2 versions of the same game, I'm curious how Sony chooses which one to bring forward. I would think the PS2 versions are generally superior in terms of graphics and controls. It would be nice if they released both. Same for Syphon Filter, Twisted Metal and Motorstorm: Arctic Edge (we'll probably never get this one due to music licensing, sadly).
@Rainbowjames Not really, unfortunately. The best they offer is the option to view your account transaction history from the PS website. It's extremely unintuitive as it's a list full of entries of "Wallet funding" and "Product purchase", and you need to select them one at a time to expand them to see what was purchased. Even more frustrating is how every time you expand a record and then go back to the list, it goes back to the top of the list and you need scroll back to where you were. There is a chrome extension that allowed exporting the list, but it doesn't work anymore.
As great as this would be, I doubt the PS5 has enough power overhead to run PS3 games with enhanced resolution or frame rate. I would much prefer it if they released remastered collections of that legendary first-party library (Resistance, Killzone, Infamous, Ratchet, Motorstorm, God of War, etc.) similar to what they did on PS3 with their PS2 library. Though, of course, emulation is better than nothing.
I just wish they could at least release a PS5 patch for Shadow of the Colossus to raise the fps to 60 in cinematic mode. The 1080p performance mode looks too blurry.
Guerilla Cambridge was not shut down following the release of Killzone Mercenary; it was shut down following the release of the PSVR launch title RIGS.
@AdamNovice It's actually the opposite; consoles have resources reserved for the system and all its features, so developers know exactly what's available for their game. On PC, this is not the case and the user's system settings could adversely impact performance. However, the user could also improve performance of games by manually optimizing OS settings. For this reason Windows has Game mode which prioritizes the PC's resources for games. There's no brute forcing that PC can do that PS5 can't, unless you're referring to overclocking.
Take for example, how the modder Illusion got games such as The Order: 1886 and RDR2 running at locked 60fps on PS5 by modifying basic API calls, yet Sony has still not implemented this. Microsoft on the other hand has done exactly this through their backwards compatibility program. They created patches for games without needing access to the code; all they needed was the go ahead from the games' publishers. Sony could do this, but they choose not to. It's the same with their emulation efforts.
The PS5 is more than capable of PS2 emulation with all the enhancements we see on PC and other devices. It's all dependant on the emulator they're utilizing and if Sony or Implicit Conversions want to support the enhancements.
@NEStalgia "every other wired HMD just has a USB-C port and PCVR players don't see to have problems with this".
This is not true. For example, Valve Index, HTC Vive, HP Reverb G2, and Pimax Vision 8K all connect via both USB and display cables. The only VR headsets that connect with a single USB cable that I'm aware of are the Quests. And there are many reports of issues with the connection; so much so that many claim the wireless connection methods are more reliable.
@NEStalgia Sony's engineers likely designed it that way for compatibility because PCs have many different USB implementations. Even when they support DisplayPort via USB, they don't always have the same bandwidth, and in many cases they're not able to interface with the GPU properly. So to ensure compatibility with most systems, it was probably best to have a dedicated video connection and a separate USB connection for all other i/o communication.
They need to release a USB wireless adapter for connecting the Dualsense to PC. A wired connection is still required to enable ALL features (I know adaptive triggers work via Bluetooth, but haptics do not).
@sanderson72 @GrimWillows It's not an emulator app that can run just any PS2 game. The way emulation works on consoles is they package each game with a specifically tuned version of the emulator. Similar to how on PC or mobile the emulator settings need to be tweaked to get the best performance out of each game. On consoles that part is already done for the user. Due to this approach, users can't use the emulator to play any games from their library, including games that utilize the old emulator which were released on PS4. Sony would need to update each of those titles to utilize the new improved emulator. There's a good chance they will do this for multiple reasons: 1) They have a responsibility to fix those broken titles that they sold to customers in recent history, 2) They already have those titles available for sale on PS Store, so a portion of the work is already done.
@Jswift56 What are you basing that info on? Last news on the subject that I heard was that Tony Hawk revealed Activision decided not to move forward with the project and instead had Vicarious Visions absorbed into Blizzard.
I wish Ubi would release some more linear, story-based games, like they used to in the PS2 and PS3 days. Games like Splinter Cell, the 3D Prince of Persia titles, or GRAW. While I enjoy Assassin's Creed and am most looking forward to the Splinter Cell remake, I would love to see a new title similar to the aforementioned ones that they did so well. It's amazing how they were best in class in that type of game back then, and now they've completely abandoned it for the open world and live service genres. Though, The Lost Crown was definitely a welcomed surprise and hopefully a sign that Ubi is returning to their roots in some capacity.
I just don't want to compromise on visual quality in exchange for frame rate, and want sustained 60fps. If the Pro combined with PSSR upscaling can achieve Quality Mode-level visuals at locked 60fps, then I'm sold.
@pyrrhic_victory The One X has a slightly more powerful GPU and 2GB more VRAM, so it can push higher resolutions. Otherwise, the Series S is superior overall.
@LiamCroft Doesn't it also run at 4K on Xbox One X? I don't believe there are any enhancements when played on Series X. The article seems to imply that the game is enhanced on current gen on Xbox and not on PS5, but that isn't the case. The game just ran at a higher res on Xbox last gen because the One X is more powerful than the PS4 Pro. This resolution disparity is simply still reflected when the game is played on current gen machines.
@ShadowofSparta I took away more than that from the news. That was just one observation that piqued my curiosity. I'm not in the least bit aggrieved over it. I think you misread my intent. Didn't mean to offend.
@VaultGuy415 Valve designed the Index alongside Alyx, but they also added support for nearly every other PC VR headset through SteamVR, which is an API that allows any headset that supports it to work with any game designed to work with SteamVR. So Sony and/or Valve would just need to make PS VR2 support SteamVR and it would be compatible with hundreds of existing and future games.
@gonzilla Yes, please! The only reason I never bought Rock Band 4 is because I couldn't get my hands on the drum kit. I would absolutely buy it if they release a good drums peripheral. I stopped playing RB1 back in the day because the drum heads were too loud. They fixed it for RB2, but I couldn't purchase another set at the time.
@DrVenture69 I just recently got my PS5 and was very disappointed to learn they still haven't addressed that. At least we can do full system backups. It's a lot more inconvenient, but our saves will be secured if anything should happen to the console.
@Turismo4GT Glad to see I'm not the only one still using the Platinum headset. My only problem is the material on the ear cups is peeling pretty badly. It's not something I did because I take good care of my stuff and the same thing happened to my Gold headset, my PS VR, and my PSP Go Case which just sits on the shelf. I think it has something to do with the faux leather material they use combined with my room's temperature/dryness.
The only features I'm waiting for are: 1) Backup individual PS5 game saves to USB storage. 2) In game library, add "Disc" as a parameter for the Source filter (currently, by default the library displays games purchased from PS Store, disc, and claimed from PS+. There's a Source filter with options for PS Store and PS+, but there's no Disc option. This means we can't filter out PS+ games, which is annoying for non-plus subscribers like myself who only want to view games we actually have access to in our library). I'm sure Sony won't add this because they want us to constantly see the games we can't play anymore in hopes that it will get us to renew our subscriptions.
@HotGoomba I thought the same until I got mine. I have it oriented horizontally and I think it actually looks nice that way. But it looks just as bad vertically in person as it does in photos. I was originally planning on standing it that way, but the unsightly disc drive bulge combined with the need to purchase the vertical stand separately pushed me to make it work horizontally. Just had to move my Xbox One to storage, which wasn't an issue since I never use it anyway.
Comments 269
Re: All Eyes on Aloy (Again), as Horizon Zero Dawn Remastered Comparison Does the Rounds
I'll buy it due to the cheap upgrade price, but surely Sony must know that there's a plethora of first party games that are much more in need of a remaster than this one—a game that is not only already playable on PS5, but is even enhanced. I would think that a full priced remastered collection of any of the beloved series stranded on PS3 would generate more profit than this HZD remaster, of which the vast majority of its sales will undoubtedly be through the upgrade.
Re: Sony Priming 'Even Less Exciting' PS5 Remaster for State of Play
I don't see how a HZD remaster would sell better than a remastered collection of any of these PS3 series: Resistance, Killzone, Infamous, Motorstorm, Ratchet & Clank. I guess it requires a lot less work, so it's cheaper to do. But it's still so disappointing to know that they prioritize a game that already looks and runs great on both PS5 and PC.
Re: Stone-Cold PS Vita Classic Returns in Freedom Wars Remastered PS5, PS4
Bandai Namco?
Re: C-Smash VRS New Dimension Demo Lets You Sample PSVR2 Hit in Pancake Mode on PS5
I finally got to try PS VR2 a few weeks ago, and I enjoyed this game the most of the half dozen demos I played. But it definitely required the largest play area because you need to really swing your arms and reach for the ball at times.
Re: Prospective PS5 Pro Buyers Cause Disc Drives to Sell Out
@ButterySmooth30FPS Yes, that was from the blog post, but the next sentence is "Players can add an Ultra HD Blu-ray Disc Drive, or swap out console covers when they become available". The last 4 words suggest that it uses different covers, but the disc drive compatibility suggests otherwise. It looks like the designers compensated for the height differential with the thick band of black in between the side covers compared to the Slim model's thin strip. So the covers should be identical.
Re: Prospective PS5 Pro Buyers Cause Disc Drives to Sell Out
Am I the only one to notice that the fact that the Pro uses the same disc drive as the Slim indicates that they both use the same console covers, despite the blog post suggesting otherwise? This also tells us that both models have the same depth measurement.
Re: Roughly 50 Games Ready for PS5 Pro Launch with Dedicated Patches
For fans of The Last Guardian, Sony has a great solution for us to play the game at 60fps: all we have to do is own a disc copy of the game and a PS5 disc drive, then disconnect from the network or delete any patches that were installed. Now we can enjoy the high frame rate with bugs and missing optimizations. No patch needed!
Re: Roughly 50 Games Ready for PS5 Pro Launch with Dedicated Patches
And Red Dead Redemption 2 will still be capped at 30fps with checkerboard rendering. Poor Take-Two; if only they could afford to produce a patch. Same with poor old Activision/Microsoft and their titles (CTR, Crash Trilogy, Spyro Trilogy).
Re: Gallery: PS5 Pro Is Looking Sleek in These Official Shots
What I want to know is are the covers identical to the slim model's covers? That's the only way there would be a chance that I buy one down the line because I have a slim with the disc drive, and I would want to move the drive over to the Pro and swap the covers so that I could sell my slim as a digital only model.
Re: Sony Increases PS5 Controller Prices in US, Europe, and More
Glad I impulse purchased a black model last black Friday for $35 even though I didn't need it.
Re: PS5 Pro Showcase Set for Tomorrow, Hosted by Mark Cerny
If the disc drive isn't included it might be a deal breaker for me. I could remove the drive from my current slim model before selling it, but then I would have to buy a side cover, which ridiculously costs almost as much as a new disc drive.
Re: Poll: What's Your Favourite Harry Potter Game?
@Galactrix Was wondering the same. The PS2 version of Chamber of Secrets is the only HP game I've played, and I remember really enjoying it.
Re: Antstream Lets You Stream 1000s of Retro Games, and It's Coming to PS5, PS4
The fifth poll option should have been worded: "No, I've got zero interest in STREAMING retro games".
Re: Mini Review: Super Stardust Portable (PSP) - Single-Stick Shooting Falls Short
Aren't all the Super Stardust games essentially the same as the original Super Stardust HD? If so, then as the review mentioned, might as well just play Ultimate, but I believe it has issues when played on PS5. Sony/Housmarque should really fix that already. No excuse.
Re: New PS5 Firmware Beta Begins This Week, with 'Adaptive' Controller Charging, Custom 3D Audio, More
I guess at this point they will never add the ability to copy PS5 game saves to a USB drive. They should at least add a disclaimer on the PS5's packaging and in marketing materials: "PS+ subscription required to secure your game progress".
Re: Bite-Sized Ratchet & Clank Will Prove Size Matters on PS5, PS4
I enjoyed this game on PSP back in the day and I'm looking forward to playing it again with trophies on PS5.
In a case like this where there's PSP and PS2 versions of the same game, I'm curious how Sony chooses which one to bring forward. I would think the PS2 versions are generally superior in terms of graphics and controls. It would be nice if they released both. Same for Syphon Filter, Twisted Metal and Motorstorm: Arctic Edge (we'll probably never get this one due to music licensing, sadly).
Re: Days Gone Team Apologises for 'False Hope' of PS5 Sequel After Misleading Headlines, Comments
Garvin and Ross didn't deserve the vilification for GamingBible's irresponsible reporting. It's clear that community manager doesn't like them.
I, for one, enjoyed all of their previous work and would love to see a Days Gone sequel.
Re: Rumour: Sony's Still Working on PS3 Emulation for PS5
@Rainbowjames Not really, unfortunately. The best they offer is the option to view your account transaction history from the PS website. It's extremely unintuitive as it's a list full of entries of "Wallet funding" and "Product purchase", and you need to select them one at a time to expand them to see what was purchased. Even more frustrating is how every time you expand a record and then go back to the list, it goes back to the top of the list and you need scroll back to where you were. There is a chrome extension that allowed exporting the list, but it doesn't work anymore.
Re: Rumour: Sony's Still Working on PS3 Emulation for PS5
As great as this would be, I doubt the PS5 has enough power overhead to run PS3 games with enhanced resolution or frame rate. I would much prefer it if they released remastered collections of that legendary first-party library (Resistance, Killzone, Infamous, Ratchet, Motorstorm, God of War, etc.) similar to what they did on PS3 with their PS2 library. Though, of course, emulation is better than nothing.
Re: Crash Bandicoot N. Sane Trilogy Tops 20 Million Sales, Might Be the Best Selling Crash Release Ever
A 60 fps patch would be nice.
Re: PlayStation Studios' Bluepoint Games Still Working on Its Mysterious 'Original Title'
I just wish they could at least release a PS5 patch for Shadow of the Colossus to raise the fps to 60 in cinematic mode. The 1080p performance mode looks too blurry.
Re: One of PS2's Most Overlooked First-Party Games Is Coming to PS5, PS4
Guerilla Cambridge was not shut down following the release of Killzone Mercenary; it was shut down following the release of the PSVR launch title RIGS.
Re: Hands On: They're Rough Around the Edges, But It's Awesome to Have PS2 Games Back on PS5, PS4
@AdamNovice It's actually the opposite; consoles have resources reserved for the system and all its features, so developers know exactly what's available for their game. On PC, this is not the case and the user's system settings could adversely impact performance. However, the user could also improve performance of games by manually optimizing OS settings. For this reason Windows has Game mode which prioritizes the PC's resources for games. There's no brute forcing that PC can do that PS5 can't, unless you're referring to overclocking.
Take for example, how the modder Illusion got games such as The Order: 1886 and RDR2 running at locked 60fps on PS5 by modifying basic API calls, yet Sony has still not implemented this. Microsoft on the other hand has done exactly this through their backwards compatibility program. They created patches for games without needing access to the code; all they needed was the go ahead from the games' publishers. Sony could do this, but they choose not to. It's the same with their emulation efforts.
The PS5 is more than capable of PS2 emulation with all the enhancements we see on PC and other devices. It's all dependant on the emulator they're utilizing and if Sony or Implicit Conversions want to support the enhancements.
Re: PSVR2's PC Adapter Available on 7th August, Costs $60
@NEStalgia
"every other wired HMD just has a USB-C port and PCVR players don't see to have problems with this".
This is not true. For example, Valve Index, HTC Vive, HP Reverb G2, and Pimax Vision 8K all connect via both USB and display cables. The only VR headsets that connect with a single USB cable that I'm aware of are the Quests. And there are many reports of issues with the connection; so much so that many claim the wireless connection methods are more reliable.
Re: PSVR2's PC Adapter Available on 7th August, Costs $60
@NEStalgia Sony's engineers likely designed it that way for compatibility because PCs have many different USB implementations. Even when they support DisplayPort via USB, they don't always have the same bandwidth, and in many cases they're not able to interface with the GPU properly. So to ensure compatibility with most systems, it was probably best to have a dedicated video connection and a separate USB connection for all other i/o communication.
Re: Sony Wants Non-PS5 Owners to Use Its Accessories
They need to release a USB wireless adapter for connecting the Dualsense to PC. A wired connection is still required to enable ALL features (I know adaptive triggers work via Bluetooth, but haptics do not).
Re: PS5, PS4's Brand New PS2 Emulator Features Up-Rendering, Rewind, Quick Saves, More
@sanderson72 @GrimWillows
It's not an emulator app that can run just any PS2 game. The way emulation works on consoles is they package each game with a specifically tuned version of the emulator. Similar to how on PC or mobile the emulator settings need to be tweaked to get the best performance out of each game. On consoles that part is already done for the user. Due to this approach, users can't use the emulator to play any games from their library, including games that utilize the old emulator which were released on PS4. Sony would need to update each of those titles to utilize the new improved emulator. There's a good chance they will do this for multiple reasons: 1) They have a responsibility to fix those broken titles that they sold to customers in recent history, 2) They already have those titles available for sale on PS Store, so a portion of the work is already done.
Re: PS5, PS4's Brand New PS2 Emulator Features Up-Rendering, Rewind, Quick Saves, More
@jorel262 Mostly graphical glitches, particularly when played on PS5. Some games worse than others. I believe there were performance issues as well.
Re: The New Free-to-Play Skate Is Going Big on Customisation, Licensed Brands, More
@Jswift56 I just realized I missed the word "not" in your original comment. My bad.
Re: The New Free-to-Play Skate Is Going Big on Customisation, Licensed Brands, More
@Jswift56 What are you basing that info on? Last news on the subject that I heard was that Tony Hawk revealed Activision decided not to move forward with the project and instead had Vicarious Visions absorbed into Blizzard.
Re: Ubisoft Forward Is the Next Summer Gaming Event to Mark on Your Calendar
I wish Ubi would release some more linear, story-based games, like they used to in the PS2 and PS3 days. Games like Splinter Cell, the 3D Prince of Persia titles, or GRAW. While I enjoy Assassin's Creed and am most looking forward to the Splinter Cell remake, I would love to see a new title similar to the aforementioned ones that they did so well. It's amazing how they were best in class in that type of game back then, and now they've completely abandoned it for the open world and live service genres. Though, The Lost Crown was definitely a welcomed surprise and hopefully a sign that Ubi is returning to their roots in some capacity.
Re: Talking Point: How Do You Feel About the PS5 Pro?
I just don't want to compromise on visual quality in exchange for frame rate, and want sustained 60fps. If the Pro combined with PSSR upscaling can achieve Quality Mode-level visuals at locked 60fps, then I'm sold.
Re: The First Red Dead Redemption 2 PS4 Patch in Over a Year Isn't What You're Hoping For
@pyrrhic_victory The One X has a slightly more powerful GPU and 2GB more VRAM, so it can push higher resolutions. Otherwise, the Series S is superior overall.
Re: The First Red Dead Redemption 2 PS4 Patch in Over a Year Isn't What You're Hoping For
@LiamCroft Doesn't it also run at 4K on Xbox One X? I don't believe there are any enhancements when played on Series X. The article seems to imply that the game is enhanced on current gen on Xbox and not on PS5, but that isn't the case. The game just ran at a higher res on Xbox last gen because the One X is more powerful than the PS4 Pro. This resolution disparity is simply still reflected when the game is played on current gen machines.
Re: WWE 2K24 Blurs Out Archival Vince McMahon Footage
@themightyant My thoughts exactly having played Wolfenstein 2 recently.
Re: Sony's India Hero Project Reveals Five New Games Coming to PS5
Just curious if it was purely coincidental or not. That's all
Re: Sony's India Hero Project Reveals Five New Games Coming to PS5
@ShadowofSparta I took away more than that from the news. That was just one observation that piqued my curiosity. I'm not in the least bit aggrieved over it. I think you misread my intent. Didn't mean to offend.
Re: Sony's India Hero Project Reveals Five New Games Coming to PS5
Couldn't help but notice that every one of these games appears to feature a female protagonist. Curious...
Re: Xbox May Need to Familiarise Itself with PS5, PS4's Platinum Trophies
Obsidian has been releasing games on PlayStation with trophies since PS3. This story doesn't make any sense.
Re: Sony Testing PSVR2 Compatibility on PC, Aiming for This Year
@VaultGuy415 Valve designed the Index alongside Alyx, but they also added support for nearly every other PC VR headset through SteamVR, which is an API that allows any headset that supports it to work with any game designed to work with SteamVR. So Sony and/or Valve would just need to make PS VR2 support SteamVR and it would be compatible with hundreds of existing and future games.
Re: New Guitar Controller for Fortnite Festival, Rock Band 4 Revealed for PS5, PS4
@gonzilla Yes, please! The only reason I never bought Rock Band 4 is because I couldn't get my hands on the drum kit. I would absolutely buy it if they release a good drums peripheral. I stopped playing RB1 back in the day because the drum heads were too loud. They fixed it for RB2, but I couldn't purchase another set at the time.
Re: A Final Fantasy 6 Remake Would Take 20 Years to Make, Says Square Enix Producer
This is hyperbole. Games from a new IP don't take 20 years to make, so why would a remake take that long?
Re: PS5 Audio Experience Upgraded with New Equalizer, Sidetone Features
@Turismo4GT Good idea. I'll have to give that a try. Thanks
Re: The Latest PS5 Firmware Update Is Available to Download Now
@DrVenture69 I just recently got my PS5 and was very disappointed to learn they still haven't addressed that. At least we can do full system backups. It's a lot more inconvenient, but our saves will be secured if anything should happen to the console.
Re: PS5 Audio Experience Upgraded with New Equalizer, Sidetone Features
@Turismo4GT Glad to see I'm not the only one still using the Platinum headset. My only problem is the material on the ear cups is peeling pretty badly. It's not something I did because I take good care of my stuff and the same thing happened to my Gold headset, my PS VR, and my PSP Go Case which just sits on the shelf. I think it has something to do with the faux leather material they use combined with my room's temperature/dryness.
Re: The Latest PS5 Firmware Update Is Available to Download Now
The only features I'm waiting for are:
1) Backup individual PS5 game saves to USB storage.
2) In game library, add "Disc" as a parameter for the Source filter (currently, by default the library displays games purchased from PS Store, disc, and claimed from PS+. There's a Source filter with options for PS Store and PS+, but there's no Disc option. This means we can't filter out PS+ games, which is annoying for non-plus subscribers like myself who only want to view games we actually have access to in our library). I'm sure Sony won't add this because they want us to constantly see the games we can't play anymore in hopes that it will get us to renew our subscriptions.
Re: Prince of Persia: The Lost Crown (PS5) - A Slick, Satisfying, and Royally Robust Metroidvania
@Quintumply How's the Dualsense utilized? Any good?
Re: New PS5 Slim Faceplates Spotted at CES
@HotGoomba I thought the same until I got mine. I have it oriented horizontally and I think it actually looks nice that way. But it looks just as bad vertically in person as it does in photos. I was originally planning on standing it that way, but the unsightly disc drive bulge combined with the need to purchase the vertical stand separately pushed me to make it work horizontally. Just had to move my Xbox One to storage, which wasn't an issue since I never use it anyway.
Re: Nobody Expected to See Brian Cox Retelling Tekken's Entire Storyline Today
He was great as Scholar Visari in Killzone 2.
Re: First PS5 Pulse Earbuds Review Notes Worrying Design and Fit Issues
@Luigia You can purchase a replacement PlayStation Link USB adapter for £20:
https://direct.playstation.com/en-gb/buy-accessories/playstation-link-usb-adapter
They announced it alongside the reveal of the Explore earbuds.