Yah I have to echo the sentiment that this gameplay cut did not do the game justice. The combat seemed OK enough in the sense that it was more technical, but yeesh it looked and almost "felt" hours spent level repetitive and clunky just in the few mins of encounters we saw. Hopefully there is more to it in story and exploration and gear game to make it worth it.
However it seems like the entire loop is built around combat, and yeah that wasn't great.
@Anke I. May have to revisit syndicate. Never finished it. It's the only one I never completed. Have you played it since it got the 60 fps patch for ps5?
@dskatter @Paleblood
exactly. It sounds like it's actually a 'like or it's mid' situation setting the culture war far right ideology nonsense aside.
It pretty much seems to be a consensus that it looks gorgeous but if you're not a fan of the tired modern AC formula then it's just more the same of that alongside a really bad story and one character that genuinely doesn't fit into what an assassin skill set has been throughout the entirety of the series.
So basically if you are a fan of that formula still largely unchanged and arguably simplified over the years this is likely an 8/9 for you. However for those that take more issue with it's repetitiveness and bloat alongside other issues mentioned, don't come at them for giving valid scores between a 5-7 because of that. No one is knocking how pretty the world is, so there's that. It's clear anyone giving this anywhere near a 1 is full of *****.
For me personally it sounds like a wait for the ubi heavy discount strategy, 6-7 game lauded by the games media as an 8-9,as always, but less so by reviewers in the content creator space (those not brainwashed into the culture war stuff mind you) . For half price that's good enough.
@Jenny_Jones 🤔 interesting, however Khayle specifically referenced "we," several times in the article as if to suggest he was referring to Pushsquare at large having not progressed enough into the game to see what the animus hub modern day stuff evolves into....
Aside from the hype and pandemic related fomo they have ridden for years now. Having experienced every Playstation generation thus far, I feel that In terms of true first party output, along with just general brand conduct; I would say this generation is their lowest point from a gamer centric standpoint.
However, the profits being literally the opposite of that, coupled with the Xbox shift, only ensures Sony will learn the wrong things from this generation's fumbles.
Hopefully enough wake up and vote with their wallet to encourage change in operations, development efficiency/trajectory, and gamer facing conduct in the future. Buying up every cash grab piece of hardware and double dipping software output and defending all things due to brand allegiant willful ignorance isn't helping....
I feel like expectations for this one are rock bottom, so if it exceeds that it would be a surprise, maybe not a 'pay full price for it.' level surprise though.
Lmfao, hate to break it you you, but this has been the reality for most physical editions of games for a long while now...
It's why I find the argument regarding game preservation and digital Boycotts laughable at this point. You picked a hill to die on that was in fact already bulldozed for the better part of a decade.
While I hate is much as the rest. Too late and out of our control now.
Hell yes! Compared to the on rails map marker chasing bs from a game like AC shadows or the stupid painted on rails climbing sections in nearly every game now, this is just so much better.
The demo definitely threw me off of interest with this one. The core soulslike mechanics were there but man that level design and lame story delivery were just bad. I do even remember in the demo that the gear seemed off as well where I was constantly checking if it was worth changing only to see the stat bonuses for the older gear seeming better that the defense upgrade I would get. It wasn't as bad as the godawful Nioh/wo long/ronin loot system mind you.
Sounds like a wait for steep sale/ps plus situation. Too bad. This seems like an outlier review on the low side of what's come through thus far. however, that demo put me off in ways that I had already decided to wait on this even as an avid souls freak. That level design was ps3 era stuff....
On pc and Xbox, with Ubisoft plus, you aren't paying anything other than a sub for the game.
However I do think the steam player counts do indicate that this is a far more luke warm reception in sales. That's Ubisoft own fault and likely why they are focusing on players.
For one there is no real reason to play this at full retail other than fomo, as Ubisoft devalue their own titles by ALWAYS PUTTING THEM ON SALE very early on. Secondly you couple that with the mid gameplay and tired formula that has become all of their major ips, it just makes a wait for sale decision easier.
If you pay attention when these release window hype stories come out the ones that highlight players literally during the release week, versus the ones that highlight sales a few weeks after release you can tell what the motive is for making such a Cherry Picked announcement. It's to get more sales by creating the illusion that the game is a huge success in order to drum up fomo.... Or it's a live service game where that metric means something.
Players versus copies sold are two very different metrics.
Nobody is saying this game failed. Many are just accurately saying it's a game you've played before and ubisoft failed to innovate in any meaningful way alongside delivering a garbage story all wrapped up in a bloated design philosophy designed to lull you into considering their monetization schemes... These ac games have consistently sold at least 10 mill for more than a decade. They also consistently get the same review for every game they put out......
The failure is in game design and mgmt. These games fade into obscurity just like the gameplay fades into monotonous drivvle very early on. Then everyone including games media says what they really think post release window...
Nobody wants these games to fail. We want change and we see the direction boardroom driven greed is taking our beloved medium. It is no Measure of healthy to be profoundly well adjusted to a sick society.
@AndyKazama exactly this. Itsuno is gone and during this exit there were rumors of a troubled development and lack of prioritization on anything other than the tent pole sequels/remake factory on aging tech that Capcom has largely become.
There won't be an expansion or dlc for this.
DD2 was OK but if you set aside nostalgia and hype it was clearly unfinished in so many aspects which resulted in a good foundation especially with combat, yet populated by a small few enemy types, terrible story and quests, and a lot of empty space. Not to mention subpar performance, but that has been getting a pass with Capcom for some time, so they know they don't need to do much until the sales figures wane (just like Fromsoft).
I thought DD2 was OK, but a similar slogfest set in just like it does in a modern day Ubisoft game. Unfortunately because the game relied on repetition due to so much being unfinished/fleshed out.
This actually looks awesome. We'll put together trailer as well. As a climber, 100% getting this. I ended up passing on Jusant. Maybe I should rethink this as well.
@Northern_munkey count me in on that Insider info as well LOL with Kazan. I played through the whole demo too I liked it but I felt like the level design was kind of lacking and it just felt a little too linear. But maybe it opens up and it's a little more fun to Traverse to each boss in the later game. Let me know how it is because I'd be down to grab it especially for that price.
System seller my ass. This was one of the most disappointing releases they have had this generation and so much was riding on it that after it's mid reception Microsoft completely changed their future plans.
I've been a huge scrolls like lover but even I have no interest in this.
You want a perfect example of what AI can do in video games it's not about just the voice actors and cutting that cost and all the other blah blah blah we hear about, it's this *****: procedurally generated tiles of repetitive slop to cut even greater cost. Does that reduction in cost equate to shorter dev time and lower prices for the gamers?..... No!
Dev times are longer than ever while executives and shareholders milk the entire process for everything they can.
It's always laughable to see brand Allegiance zombies attacking people that have criticisms by essentially gaslighting.
Nobody said they wanted something better for free. Some merely stated on here they were hoping/willing to pay for something had something more substantial been released like a remaster collection. I again repeat that they are willing to pay for it and when you consider Sony and being extremely greed driven this generation, it's actually shocking they didn't just release another cash grab remaster or God of war or a doomed to drift themed dual sense controller.
However don't go attacking all these people saying they are entitled or ungrateful because none of them were asking for something better for free they were asking for more effort to be put in toward something that they would be willing to pay for......
I can also give my account. I've had 3 dual sense controllers get drift. It's a massively widespread issue. Once you've had it happen and look into it, you realize that a large amount of people have gone through it.
I never had drift or build quality issues with any other generation and meticulously take care of them. I'm no move the body with my inputs button masher either.
The seconnd and third controllers developed drift in less than half the use the first one did and that was with them being used on an every other basis. The dual sense may have some cool features, but in 30 years of gaming, it's by far the most expensive low build quality controller I've ever owned and it should be more talked about for the ridiculous price gouging they are doing with hardware this gen. I finally ponied up for a pro controller from a third party after this last one developed drift and couldn't be happier sacrificing haptic for hall effect and not worrying about drift possibility in less than six months.
Shad is absolutely correct here that there is an entire industry around fixing and selling these things because they are so shoddy in terms of joystick build quality.
If you haven't had one have it yet you just likely don't game much or have gotten extremely lucky. I guarantee you if you poll even this biased community most will have had at least one with the issue if they've been in the Ps5 ecosystem for most of its lifespan thus far.
If this were to be an actual remake in which substantial changes were made, there is no way they would shadow drop it nor allow such a small window for marketing. This is likely more of what we have seen them milking as they've done with Skyrim for over a decade now.
This is more an more likely to be a low effort gloss over in order to maximize revenue with a double dip. We've seen this so many times now. The writing is on the wall with this one.
I ignored the reviews and kept interest in this and picked it up a month or so ago, on steep sale mind you.
I am sad to report that most of the criticisms are quite valid. The awful loot design from nioh and woh long return here. The game starts to show its repetitive ubsoft like design pretty early on. The visuals, atmosphere and story dont really hold it together as they are both pretty bad in delivery.
After dozens of hours i started to get the same feeling i do with modern day ubi slop. I started to feel like it was more a chore to play than fun. One of those situations whereas a gamer I no longer looked forward to playing it but instead felt obligated to because of the time already invested in it.
This is now a red flag I look for and immediately take a break or abandon a game. A lesson I learned through the ubi soft formula. As you can get lulled into the mindless chase of the map icons and no longer having any fun doing so.
Even getting it for $19.99, I ultimately am left disappointed but am at least glad I gave it a shot despite reviewers I trust basically being entirely accurate in its mediocre implementation.
I haven't returned to it since. However, it remains installed just in case I need some mindless distraction on a sleepless night.
Nice! The people that still think physical copies means you own the game self contained on disc preserved and will forever be able to play it will be pleased as well... Lol until reality hits
This early access garbage is getting ridiculous and honestly just sad.
Sounds pretty good. Although the linearity really doesn't sound great. Ff16 absolutely sucked from a gameplay perspective because of this. Meaningful exploration doesn't have to mean open world.
Another interesting looking title I may have to jump into. Yet another day one release on gamepass though. Normally I'd be like that's totally cool PlayStation has all these amazing exclusives,... but no not really not this generation. when I look back the last 3 years and all of the day one 3rd party releases, it's just sad what Sony is doing this gen, with all the hardware and remasterake cash grabs...
It only takes about 10 minutes to look into their shareholder meetings to realize Capcom pushed this game out unfinished intentionally simply to meet Financial quarterly projections for the shareholders(which they were absolutely not going to meet if this game was delayed even just a month).
This is common and this is the reason why games continue to come out and they're not ready it's not for gamers it's simply for shareholders and I think it's about time reviews start to reflect that this is just not okay. regardless of how good the gameplay may be... there needs to be some level of standards and integrity where every game considers technical performance and not just the ones from lesser known outfits it seems like these big bloated money hungry outfits seem to get a pass and it does make you wonder why that is...
I mean if you really take a step back and look at the visual fidelity that they had to go with simply to get this to run on console it's just absurd coming from an outfit as big as Capcom. This would be fine as an indie title at $40 to have this level of performance especially when you consider it s entirely broken on PC. You take into account capcom's history and this is probably not even going to get fixed or improved.
I have no doubt that for MH fans it's a decent entry. However, it shouldn't get a pass or biased reception Ala Pokémon, merely because it tickles your nerd strings...
Great and all but when you still have brand new releases(monster hunter), still using the greatly inferior FSR1/2 and still runs like garbage, it's kind of all for not.
I'm not sure why this is being branded a souls like when this video alone proves there is far more to the gameplay loop than what is in a typical soulslike. Mind you I love rewarding combat so I'd be interested if it was, but this looks like a great deal more than that.
I want to be interested for the setting alone, but it just looks so uninspired and the same tired formula. The yasuke gameplay looks terrible.
Hopefully there is something appealing and refreshing about it aside from the gameplay. The AC franchise was built on story. Starting with black flag they just completely abandoned that premise in favor of boardroom designed map marker chasing.
Absolutely Happy. This is the type of generic mid release that should be in such an overpriced sub system. We should be getting newer/release window titles entering the library on the regular. Veilguard is that perfect game where many won't buy it full price due to its shortcomings, but still wanted to give it a try.
It's important to note that Sony is raking in at least 2 billion dollars a year since splitting into tiers and raising the prices to these ridiculous price points. That's just factoring the amount of subs for essential in 2023..... Add the other tiers and rest of their revenue.... Tens of billlions.
So spare Me the argument that little old Sony can't invest a little coin in getting new third party games to release in one of those tiers regularly.
I have zero experience with the series however I was considering giving it a go but certainly not with the performance on console. Especially after playing on release, the visual quality to performance ratio of Dragons Dogma 2, which really has only seen minor patched improvements to this day.
Id rather play it in it a better form or on heavy discount considering those factors. Their RE engine isn't capable of adequate performance in open world ish titles. Yet it's pretty hard to give a massive outfit like Capcom a pass when they absolutely have the resources to change or upgrade it and put out polished titles at this price point at release.
Looks awesome!! Hoping they don't emulate the bland corridor like level design of the new GOW titles. Im in a huge minority where I enjoyed ragnarok, but thought it an inferior and far too bloated sequel.
Banishers had a great story but the same boring tedious Design.
I feel like it's quite clear the hardware has largely been a failure and near abandoned buy Sony. You really aren't going to get an unbiased opinion from most that shelled out that absurd price, as it's hard to swallow/admit it was a waste.
Vr in general may have a few fun gimmicks, and even fewer decent fully fleshed out games. The medium just hasn't taken off into a booming platform supported by a myriad of devs.
It's just sad to see Bioware as yet another developer forced to try and turn quality IPS into live service garbage. It doesn't bode well for Mass Effect. I really hope that if Sony has any of these left cooking that are trying to monetize popular single player IPS into some live service trash; that they really pay attention to how many of these have failed in The Last 5 Years.
It being on ps plus though is perfect. It's kind of like when a ***** action movie like Fast and the Furious or resdinet evil or something comes out on streaming. You'll watch it when you're bored at night and can't sleep as some mindless viewing but you sure as hell wouldn't pay full price for it or go to the movie for it unless you're just a moron.
For the cost of a month I'll play a stripped back generic ARPG even if it is riddled with its live service beginnings and terrible story. 👍
Comments 2,524
Re: Upcoming PS5 Action RPG Blades of Fire Has God of War 2018 Vibes in Uncut Gameplay
Yah I have to echo the sentiment that this gameplay cut did not do the game justice. The combat seemed OK enough in the sense that it was more technical, but yeesh it looked and almost "felt" hours spent level repetitive and clunky just in the few mins of encounters we saw. Hopefully there is more to it in story and exploration and gear game to make it worth it.
However it seems like the entire loop is built around combat, and yeah that wasn't great.
Re: Poll: What Review Score Would You Give Assassin's Creed Shadows?
@Anke I. May have to revisit syndicate. Never finished it. It's the only one I never completed. Have you played it since it got the 60 fps patch for ps5?
Re: Poll: What Review Score Would You Give Assassin's Creed Shadows?
@dskatter @Paleblood
exactly. It sounds like it's actually a 'like or it's mid' situation setting the culture war far right ideology nonsense aside.
It pretty much seems to be a consensus that it looks gorgeous but if you're not a fan of the tired modern AC formula then it's just more the same of that alongside a really bad story and one character that genuinely doesn't fit into what an assassin skill set has been throughout the entirety of the series.
So basically if you are a fan of that formula still largely unchanged and arguably simplified over the years this is likely an 8/9 for you. However for those that take more issue with it's repetitiveness and bloat alongside other issues mentioned, don't come at them for giving valid scores between a 5-7 because of that. No one is knocking how pretty the world is, so there's that. It's clear anyone giving this anywhere near a 1 is full of *****.
For me personally it sounds like a wait for the ubi heavy discount strategy, 6-7 game lauded by the games media as an 8-9,as always, but less so by reviewers in the content creator space (those not brainwashed into the culture war stuff mind you) . For half price that's good enough.
Re: Animus Hub to Bridge Assassin's Creed Shadows to Modern Day Story
@Jenny_Jones gotcha. Thanks for clarifying.
Re: Animus Hub to Bridge Assassin's Creed Shadows to Modern Day Story
@Jenny_Jones 🤔 interesting, however Khayle specifically referenced "we," several times in the article as if to suggest he was referring to Pushsquare at large having not progressed enough into the game to see what the animus hub modern day stuff evolves into....
Re: Naughty Dog's Intergalactic Unlikely to Release on PS5 Until 2027
Aside from the hype and pandemic related fomo they have ridden for years now. Having experienced every Playstation generation thus far, I feel that In terms of true first party output, along with just general brand conduct; I would say this generation is their lowest point from a gamer centric standpoint.
However, the profits being literally the opposite of that, coupled with the Xbox shift, only ensures Sony will learn the wrong things from this generation's fumbles.
Hopefully enough wake up and vote with their wallet to encourage change in operations, development efficiency/trajectory, and gamer facing conduct in the future. Buying up every cash grab piece of hardware and double dipping software output and defending all things due to brand allegiant willful ignorance isn't helping....
Re: Of Course Vampire: The Masquerade - Bloodlines 2 Has Been Delayed Again
I didn't even realize it had a release date 🤣
I feel like expectations for this one are rock bottom, so if it exceeds that it would be a surprise, maybe not a 'pay full price for it.' level surprise though.
Re: Indiana Jones PS5's Physical Release Requires You to Download the Game
Lmfao, hate to break it you you, but this has been the reality for most physical editions of games for a long while now...
It's why I find the argument regarding game preservation and digital Boycotts laughable at this point. You picked a hill to die on that was in fact already bulldozed for the better part of a decade.
While I hate is much as the rest. Too late and out of our control now.
Re: Assassin's Creed Shadows Seemingly Claims Second Biggest Launch in Series History
Removed
Re: Clair Obscur Expedition 33 Dev Won't Add Mini Map, Discovery a Key Part of Promising PS5 RPG
Hell yes! Compared to the on rails map marker chasing bs from a game like AC shadows or the stupid painted on rails climbing sections in nearly every game now, this is just so much better.
Tired of that bs.
Re: The First Berserker: Khazan (PS5) - A Fast-Paced Action RPG Held Back by Its Own Bloat
The demo definitely threw me off of interest with this one. The core soulslike mechanics were there but man that level design and lame story delivery were just bad. I do even remember in the demo that the gear seemed off as well where I was constantly checking if it was worth changing only to see the stat bonuses for the older gear seeming better that the defense upgrade I would get. It wasn't as bad as the godawful Nioh/wo long/ronin loot system mind you.
Sounds like a wait for steep sale/ps plus situation. Too bad. This seems like an outlier review on the low side of what's come through thus far. however, that demo put me off in ways that I had already decided to wait on this even as an avid souls freak. That level design was ps3 era stuff....
Re: Ex-Xbox Console Exclusive Indiana Jones Will Be Fully Revealed for PS5 Imminently
Day one buy for me guaranteed.
Re: Assassin's Creed Shadows Now Surpasses 2 Million Players in Two Days
On pc and Xbox, with Ubisoft plus, you aren't paying anything other than a sub for the game.
However I do think the steam player counts do indicate that this is a far more luke warm reception in sales. That's Ubisoft own fault and likely why they are focusing on players.
For one there is no real reason to play this at full retail other than fomo, as Ubisoft devalue their own titles by ALWAYS PUTTING THEM ON SALE very early on. Secondly you couple that with the mid gameplay and tired formula that has become all of their major ips, it just makes a wait for sale decision easier.
If you pay attention when these release window hype stories come out the ones that highlight players literally during the release week, versus the ones that highlight sales a few weeks after release you can tell what the motive is for making such a Cherry Picked announcement. It's to get more sales by creating the illusion that the game is a huge success in order to drum up fomo.... Or it's a live service game where that metric means something.
Players versus copies sold are two very different metrics.
Nobody is saying this game failed. Many are just accurately saying it's a game you've played before and ubisoft failed to innovate in any meaningful way alongside delivering a garbage story all wrapped up in a bloated design philosophy designed to lull you into considering their monetization schemes... These ac games have consistently sold at least 10 mill for more than a decade. They also consistently get the same review for every game they put out......
The failure is in game design and mgmt. These games fade into obscurity just like the gameplay fades into monotonous drivvle very early on. Then everyone including games media says what they really think post release window...
Nobody wants these games to fail. We want change and we see the direction boardroom driven greed is taking our beloved medium. It is no Measure of healthy to be profoundly well adjusted to a sick society.
Re: Assassin's Creed Shadows Now Surpasses 2 Million Players in Two Days
Removed
Re: Capcom Celebrates Dragon's Dogma 2's 1st Anniversary, But There's Still No Sign of an Expansion
@AndyKazama exactly this. Itsuno is gone and during this exit there were rumors of a troubled development and lack of prioritization on anything other than the tent pole sequels/remake factory on aging tech that Capcom has largely become.
There won't be an expansion or dlc for this.
DD2 was OK but if you set aside nostalgia and hype it was clearly unfinished in so many aspects which resulted in a good foundation especially with combat, yet populated by a small few enemy types, terrible story and quests, and a lot of empty space. Not to mention subpar performance, but that has been getting a pass with Capcom for some time, so they know they don't need to do much until the sales figures wane (just like Fromsoft).
I thought DD2 was OK, but a similar slogfest set in just like it does in a modern day Ubisoft game. Unfortunately because the game relied on repetition due to so much being unfinished/fleshed out.
Re: The 'Dark Souls of Climbing' Cairn Ascends PS5 in 2025
This actually looks awesome. We'll put together trailer as well. As a climber, 100% getting this. I ended up passing on Jusant. Maybe I should rethink this as well.
Re: Assassin's Creed Shadows (PS5) - Striking Open World RPG Is a Real Cut Above
@JayJ " I find them predictably praising the latest products from AAA publishers who advertise on their sites."
Thank the universe, at Least someone else sees it.
👍
Re: Assassin's Creed Shadows (PS5) - Striking Open World RPG Is a Real Cut Above
@Northern_munkey count me in on that Insider info as well LOL with Kazan. I played through the whole demo too I liked it but I felt like the level design was kind of lacking and it just felt a little too linear. But maybe it opens up and it's a little more fun to Traverse to each boss in the later game. Let me know how it is because I'd be down to grab it especially for that price.
Re: Ex-Xbox System Seller Starfield Edges Ever Closer to PS5
System seller my ass. This was one of the most disappointing releases they have had this generation and so much was riding on it that after it's mid reception Microsoft completely changed their future plans.
I've been a huge scrolls like lover but even I have no interest in this.
You want a perfect example of what AI can do in video games it's not about just the voice actors and cutting that cost and all the other blah blah blah we hear about, it's this *****: procedurally generated tiles of repetitive slop to cut even greater cost. Does that reduction in cost equate to shorter dev time and lower prices for the gamers?..... No!
Dev times are longer than ever while executives and shareholders milk the entire process for everything they can.
We need a true revolution.
Re: God of War Ragnarok Celebrates 20th Anniversary of the Series with Classic God of War 2 Skin, Armor
It's always laughable to see brand Allegiance zombies attacking people that have criticisms by essentially gaslighting.
Nobody said they wanted something better for free. Some merely stated on here they were hoping/willing to pay for something had something more substantial been released like a remaster collection. I again repeat that they are willing to pay for it and when you consider Sony and being extremely greed driven this generation, it's actually shocking they didn't just release another cash grab remaster or God of war or a doomed to drift themed dual sense controller.
However don't go attacking all these people saying they are entitled or ungrateful because none of them were asking for something better for free they were asking for more effort to be put in toward something that they would be willing to pay for......
Re: PlayStation Employs Bulletstorm Dev to Make New PS5 Game Based on Sony IP
Outriders was awful though
Re: PlayStation Employs Bulletstorm Dev to Make New PS5 Game Based on Sony IP
Socom, Socom, Socom!
Re: The Last of Us-Themed PS5 Controller Available to Pre-Order Now
@PrincessPeach11 @Shad361 @Darude84
I can also give my account. I've had 3 dual sense controllers get drift. It's a massively widespread issue. Once you've had it happen and look into it, you realize that a large amount of people have gone through it.
I never had drift or build quality issues with any other generation and meticulously take care of them. I'm no move the body with my inputs button masher either.
The seconnd and third controllers developed drift in less than half the use the first one did and that was with them being used on an every other basis. The dual sense may have some cool features, but in 30 years of gaming, it's by far the most expensive low build quality controller I've ever owned and it should be more talked about for the ridiculous price gouging they are doing with hardware this gen. I finally ponied up for a pro controller from a third party after this last one developed drift and couldn't be happier sacrificing haptic for hall effect and not worrying about drift possibility in less than six months.
Shad is absolutely correct here that there is an entire industry around fixing and selling these things because they are so shoddy in terms of joystick build quality.
If you haven't had one have it yet you just likely don't game much or have gotten extremely lucky. I guarantee you if you poll even this biased community most will have had at least one with the issue if they've been in the Ps5 ecosystem for most of its lifespan thus far.
Re: Rumour: Oblivion PS5 Remake Releasing Next Month Appears More and More Likely
If this were to be an actual remake in which substantial changes were made, there is no way they would shadow drop it nor allow such a small window for marketing. This is likely more of what we have seen them milking as they've done with Skyrim for over a decade now.
This is more an more likely to be a low effort gloss over in order to maximize revenue with a double dip. We've seen this so many times now. The writing is on the wall with this one.
Re: 20 Minutes of Pro Atomfall Gameplay Show Off Promising PS5, PS4 Mystery
This may be my next pickup. Waiting to hear some full accounts though. As sniper elite 5, while fun, was very simplistic.
Re: Rumour: Oblivion PS5 Remake Is Out Soon, Possibly Even Next Month
This has AI gloss over "remaster," masquerading as a remake written all over it.
Re: Rise of the Ronin Would Not Have Been Made Without Sony
I ignored the reviews and kept interest in this and picked it up a month or so ago, on steep sale mind you.
I am sad to report that most of the criticisms are quite valid. The awful loot design from nioh and woh long return here. The game starts to show its repetitive ubsoft like design pretty early on. The visuals, atmosphere and story dont really hold it together as they are both pretty bad in delivery.
After dozens of hours i started to get the same feeling i do with modern day ubi slop. I started to feel like it was more a chore to play than fun. One of those situations whereas a gamer I no longer looked forward to playing it but instead felt obligated to because of the time already invested in it.
This is now a red flag I look for and immediately take a break or abandon a game. A lesson I learned through the ubi soft formula. As you can get lulled into the mindless chase of the map icons and no longer having any fun doing so.
Even getting it for $19.99, I ultimately am left disappointed but am at least glad I gave it a shot despite reviewers I trust basically being entirely accurate in its mediocre implementation.
I haven't returned to it since. However, it remains installed just in case I need some mindless distraction on a sleepless night.
Re: Sci-Fi Slasher Steel Seed Unsheathes PS5 Release Date
Looks promising! Awesome to see a new IP, and a platformer that isn't infantile or a Disney ip, and a stealth attempt that isn't Ubisoft.
World design looks pretty epic as well!
Re: Indiana Jones and the Great Circle PS5 Release Date, Pre-Order Info Seemingly Leaked
Nice! The people that still think physical copies means you own the game self contained on disc preserved and will forever be able to play it will be pleased as well... Lol until reality hits
This early access garbage is getting ridiculous and honestly just sad.
Re: Preview: Clair Obscur: Expedition 33 Looks Stunning, Hits Hard, and Feels Fresh on PS5
Sounds pretty good. Although the linearity really doesn't sound great. Ff16 absolutely sucked from a gameplay perspective because of this. Meaningful exploration doesn't have to mean open world.
Re: Preview: Atomfall Proves a Must-Play Mystery on PS5, PS4
Another interesting looking title I may have to jump into. Yet another day one release on gamepass though. Normally I'd be like that's totally cool PlayStation has all these amazing exclusives,... but no not really not this generation. when I look back the last 3 years and all of the day one 3rd party releases, it's just sad what Sony is doing this gen, with all the hardware and remasterake cash grabs...
Re: Poll: What Review Score Would You Give Monster Hunter Wilds?
It only takes about 10 minutes to look into their shareholder meetings to realize Capcom pushed this game out unfinished intentionally simply to meet Financial quarterly projections for the shareholders(which they were absolutely not going to meet if this game was delayed even just a month).
This is common and this is the reason why games continue to come out and they're not ready it's not for gamers it's simply for shareholders and I think it's about time reviews start to reflect that this is just not okay. regardless of how good the gameplay may be... there needs to be some level of standards and integrity where every game considers technical performance and not just the ones from lesser known outfits it seems like these big bloated money hungry outfits seem to get a pass and it does make you wonder why that is...
I mean if you really take a step back and look at the visual fidelity that they had to go with simply to get this to run on console it's just absurd coming from an outfit as big as Capcom. This would be fine as an indie title at $40 to have this level of performance especially when you consider it s entirely broken on PC. You take into account capcom's history and this is probably not even going to get fixed or improved.
I have no doubt that for MH fans it's a decent entry. However, it shouldn't get a pass or biased reception Ala Pokémon, merely because it tickles your nerd strings...
Re: AMD Hypes Up PS6 Collaboration, FSR 4 Upscaling Tech
Great and all but when you still have brand new releases(monster hunter), still using the greatly inferior FSR1/2 and still runs like garbage, it's kind of all for not.
Re: Don't Sleep on Promising PS5 Dark Fantasy Hell Is Us
This is one of my most anticipated by far.
I'm not sure why this is being branded a souls like when this video alone proves there is far more to the gameplay loop than what is in a typical soulslike. Mind you I love rewarding combat so I'd be interested if it was, but this looks like a great deal more than that.
Hoping it turns out well!
Re: 20 Whole Minutes of Assassin's Creed Shadows PS5 Gameplay Looks Supremely Polished
I want to be interested for the setting alone, but it just looks so uninspired and the same tired formula. The yasuke gameplay looks terrible.
Hopefully there is something appealing and refreshing about it aside from the gameplay. The AC franchise was built on story. Starting with black flag they just completely abandoned that premise in favor of boardroom designed map marker chasing.
Re: Split Fiction (PS5) - A Truly Outstanding, Peerlessly Creative Co-Op Adventure
100% getting this. Partner and I loved It Takes two, despite it's mid writing and hokey coat of paint to the story.
The gameplay and pacing kept it awesome. This sounds like the same. Great game play but unfortunately same mid writing.
None the less sounds like a blast to play!
Re: Tony Hawk's Pro Skater 3 + 4 Is Finally Official, Ollies onto PS5, PS4 This Summer
Jesus this early access ***** is getting ridiculous
Re: Poll: Are You Happy with Your PS Plus Essential Games for March 2025?
Absolutely Happy. This is the type of generic mid release that should be in such an overpriced sub system. We should be getting newer/release window titles entering the library on the regular. Veilguard is that perfect game where many won't buy it full price due to its shortcomings, but still wanted to give it a try.
It's important to note that Sony is raking in at least 2 billion dollars a year since splitting into tiers and raising the prices to these ridiculous price points. That's just factoring the amount of subs for essential in 2023..... Add the other tiers and rest of their revenue.... Tens of billlions.
So spare Me the argument that little old Sony can't invest a little coin in getting new third party games to release in one of those tiers regularly.
Re: Poll: Are You Playing Monster Hunter Wilds?
I have zero experience with the series however I was considering giving it a go but certainly not with the performance on console. Especially after playing on release, the visual quality to performance ratio of Dragons Dogma 2, which really has only seen minor patched improvements to this day.
Id rather play it in it a better form or on heavy discount considering those factors. Their RE engine isn't capable of adequate performance in open world ish titles. Yet it's pretty hard to give a massive outfit like Capcom a pass when they absolutely have the resources to change or upgrade it and put out polished titles at this price point at release.
Re: Video: Monster Hunter Wilds Graphics Compared on PS5 and PS5 Pro
@PloverNutter exactly
Re: Acclaimed Castlevania, Metroid Dev Reveals Blades of Fire for PS5
Looks awesome!! Hoping they don't emulate the bland corridor like level design of the new GOW titles. Im in a huge minority where I enjoyed ragnarok, but thought it an inferior and far too bloated sequel.
Banishers had a great story but the same boring tedious Design.
Here's hoping this one doesn't follow the same.
Re: Game of the Year Contender Indiana Jones and the Great Circle Targeting April PS5 Release
For nostalgia alone, I'm 100% picking this up.
Re: Talking Point: Is PSVR2 Worth Buying In 2025?
I feel like it's quite clear the hardware has largely been a failure and near abandoned buy Sony. You really aren't going to get an unbiased opinion from most that shelled out that absurd price, as it's hard to swallow/admit it was a waste.
Vr in general may have a few fun gimmicks, and even fewer decent fully fleshed out games. The medium just hasn't taken off into a booming platform supported by a myriad of devs.
It's just to niche and narrow in its scope.
Re: Xbox's Forza Horizon 5 Snatches April Release Date on PS5, Priced at $60
Lol at that price they just killed a large portion of potential buyers in one stupid greedy decision. They will fit right in with Sony 🤣
Re: 'Expect the Unexpected' in Anticipated PS5 Exclusive Death Stranding 2
Removed
Re: 43 PS5, PS4 Games You Should Buy in PS Store's Dealmania Sale
Decent list
I can vouch for death's door. It was surprisingly awesome to play through. I may have to give transistor and Shadow tactics a try!
Re: PS Plus Essential PS5, PS4 Games for March 2025 Announced
It's definitely shocking but I'm all in lmfao.
It's just sad to see Bioware as yet another developer forced to try and turn quality IPS into live service garbage. It doesn't bode well for Mass Effect. I really hope that if Sony has any of these left cooking that are trying to monetize popular single player IPS into some live service trash; that they really pay attention to how many of these have failed in The Last 5 Years.
It being on ps plus though is perfect. It's kind of like when a ***** action movie like Fast and the Furious or resdinet evil or something comes out on streaming. You'll watch it when you're bored at night and can't sleep as some mindless viewing but you sure as hell wouldn't pay full price for it or go to the movie for it unless you're just a moron.
For the cost of a month I'll play a stripped back generic ARPG even if it is riddled with its live service beginnings and terrible story. 👍