Comments 1,570

Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027

LogicStrikesAgain

@Andee

remember how they said that the PS5 Pro was going to do away with toggles for Performance and Fidelity? How's that working out?

I dont think they said they would remove the toggles for performance and fidelity. I believe what they said was that you didnt have to choose between those options compared to the base PS5 game.

Meaning, on the Pro, you could play the fidelity option of the base, but with 60fps instead of 30fps. Which is basically what most games are doing. Usually the performance options on the Pro are just the fidelity of the base, but with 60fps. So you dont have to choose between fidelity and performance in that regard.

However, of course not every third party studio optimizes as well as Sony first party does

Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027

LogicStrikesAgain

@Medic_alert I respect your view, but i think youre kinda misremembering it. Like last gen was sloowwwwww AF. Everything from booting up a game, the initial load, multiple loading during the game, loading up saved games, and each loading screen would take ages. I believe there were even games that took 4 minutes to load or something. I remember it well, because it always annoyed the crap out of me. By the time i could finally play a game, i almost didnt want to play anymore lol.

If anything, i love how fast everything is this gen. Especially Sony’s first party games with it’s 1-2 second loading times. Thats pretty much near instant. And i love it

Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027

LogicStrikesAgain

@REALAIS

I don't get why you get offended when company have technology progress and creates products etc

Exactly this! Its always the same complaints. It’s not like people are forced to upgrade or anything. It’s just there so that people have options.

Graphics technology keeps improving, so games demand better hardware. But when the Ps6 arrives and people want to keep playing next gen games on their PS5 thats totally fine.

Just like Nvidia releasing a RTX5090 doesnt mean you can’t keep playing on your RTX2070. It just means that games will play with less graphical fidelity and lower framerates

Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027

LogicStrikesAgain

@carlos82 I agree with this!

I would also like to remind all the people who keep complaining that its too soon. That even if PS6 releases, your PS5 will be supported for years to come. Think of it like a new Iphone or new Nvidia GPU card releasing. New models coming out doesnt mean your model wont longer be supported, so you can all relax 👍🏼

Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff

LogicStrikesAgain

@Psnfanboy79 To be fair, the 18k they mentioned was the monthly average. But you’re right, it had a 30k player count this past 24 hour on Steam alone. And the game still had a peak player count this month of 54k.
If we add to that the players on Playstation and Xbox there’s probably even still a peak player count of more than 100k on some days.

I don't know whats up with all the negativity from this site. As they themselves say in the article:

Now, for plenty of games, that'll be a healthy return

But i guess somehow for this 8 year old game, thats not good enough? I’m confused

Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff

LogicStrikesAgain

While i do think they paid way too much for Bungie, i actually understand why Sony made the move at the time.

People forget that negotiations between these companies must have started long before they announced the acquisitionin January 2022.

Back in 2021 Bungie was actually pretty much on top of their game and were one of the best live service studios in the business.

Their expansions were critically well received and Destiny 2 had player count peaks of up to around 300K on Steam alone. So for Sony it made sense to invest in a succesful live service company at the time, especially since they were trying to to push into live service space.

They weren’t just buying Destiny, they were acquiring some of the best live service expertise and infrastructure at the time.

Sure, with hindsight, its easy to criticize it. Everyone can be a succesful industry analyst with hindsight.

Having said all that, yeah Bungie overall is not in a good place

Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff

LogicStrikesAgain

@Oram77 I don't know about any of that. I’m really just talking about Destiny 2, not the situation at Bungie overall.

I agree that Destiny 2 is way past it’s prime, but i just feel like having around 50K concurrent players after 8 years can also be framed as a positive thing. It’s still a respectable amount of players and doesn’t sound like bad numbers to me at all, considering most games in this space fail within 1-2 years.

Long story extremely short but basically Destiny players feel they are being used to fund Marathon

And i apologize if im not into the whole Destiny scene, but the fact that a developer uses revenue from one of their games to finance future games seems pretty normal to me. Are they supposed to not cater to the ~50K players anymore while we wait for their upcoming games?

Again, im totally not in the Destiny scene, but i dont really get what the issue is regarding Destiny 2’s decreasing player counts. Dissapointing? Perhaps. But as an outsider it just seems like a normal decline for an 8 year old game. Especially considering that until recently they were supposed to end development for the game after The Final Shape

Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff

LogicStrikesAgain

@Oram77 I dont know much about that game, but since you mention it, I’m assuming Warframe is an old game but with higher player counts than Destiny 2?

Why should it be compared to that game though?

Most live service titles don't even manage to survive past the 1-2 year mark. Let alone still have around 50K concurrent players 8 years after release. In the live service space, i’d call that a succes

Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff

LogicStrikesAgain

@Oram77 Sorry, i didnt meant close the game. I meant they were supposed to stop with development of new expansions. I don’t have any sources. But i could’ve sworn a while ago i read that development was supposed to stop after The Final Shape or something.

They are definitely in a deep hole, but hitting around 50K players is still impressive for a live service game after 8 years. They’re already working on other games, so why not still cater to the ~50K players that are still playing Destiny 2?

Why is everyone so negative about it? It seems like a natural decline of a pretty succesfull live service game. Compared to hundreds of live service games that failed within months, this has been a great succes

Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff

LogicStrikesAgain

@MFTWrecks

The fact they (apparently) left the decision up to BUNGIE of all clusterf***s is just numbingly stupid.

No way the decision was up to Bungie. The decision was fully made by Naughty Dog after being pointed out by Bungie that they would have to put all their resources to maintain the live service and wouldn’t be able to focus on single player games anymore

Re: Sony's Acquisition of Bungie Continues to Be Questioned as Destiny 2 Falls Off a Cliff

LogicStrikesAgain

I dont get all the negativity, isn’t this like an 8 year old game or something? Don’t most live service games tend to fall off a cliff after a few months? The fact that Destiny 2 is still hitting average player counts of 20K after 8 years doesn't sound bad at all.

And people do understand these are just Steam numbers right? If we count total numbers for all platform (PS+Xbox) it might still be hitting around 50K players at any moment.

And those numbers get peaks every time they release a new DLC. Of course it’s normal to see numbers go down after 8 years. There are not that many live service games that still hit solid numbers after so many years, except for the big names.

All in all, i think it’s all a bit doom and gloom. Weren’t they already planning on sunsetting the game? The fact that they are still hitting these numbers is actually kind of impressive, i think

Re: PS Studios Celebrates Launch of Ghost of Yotei on PS5 with Gorgeous Artwork

LogicStrikesAgain

@PuppetMaster Exactly! I really don’t get it either.

Of course we want new IP’s or experiences like Astro Bot and Returnal, especially from their AAA studios, but let’s be real, Sony isn’t doing anything different as most other publishers. Borderlands 4? Street Fighter 6? FIFA with like 30 entries? Tekken 8? Call of Duty 23? Gears 5? Assassins Creed 14? Mario 21? Zelda 21? Yes, apparently Zelda has had 20 sequels! The whole industry is focused on sequels and iterations. There are hardly any big publisher out there focused purely on new experiences, except maybe smaller ones focused on indie titles.

Sony really isnt doing anything out of the ordinary in the gaming industry, but it does seem they are held to a different standard. It has become a meme at this point that they only make sequels, even though most of their current franchises are only at their 2nd or 3rd entry.

Pushing only for new IPs can be risky. Look at Exaprimal, Skull and Bones, Foamstars, Redfall, Immortal of Aveum, Forspoken or yes Concord. Heck, even higher rated new IP’s like Hi-Fi Rush aren’t enough to save some studios from being closed.

With half the industry getting layed off and studio closures happening industry wide it’s not a safe bet to put all energy in to new IP. I’m not saying all new IP fail, definitely not, some can be immensely successful, but the risks are definitely higher.

But Sony at least tries to balances things out by supporting smaller AA projects like Sword of the Sea, Destruction All Stars, Lost Soul Aside and Sackboy: A Big Adventure etc, and help fund, publish or codevelop new experiences to bring AAA exclusives like Stellar Blade, Death Stranding and Marvel Tokon to fill the gap between the big franchise sequels.

And let’s not forget about all their Hero Projects. China Hero? MENA? India Hero? They fund, publish and help develop dozens of projects, often new experiences to bring variety and complement the big franchise sequels.

But sequels are basically the standard in the industry. Sony just seems to get more heat for doing what every other major publisher is doing, even though their output is usually better:

God of War Ragnarok 92
Spider man 2 90
Horizon Forbidden West 88
Ghost of Yotei 87
Ratchet and Clank Rift Apart 88
Death Stranding 2 90

Not “just sequels”, but some of the best reviewed games of the generation

Re: PS Studios Celebrates Launch of Ghost of Yotei on PS5 with Gorgeous Artwork

LogicStrikesAgain

@Max_the_German @KundaliniRising333 Whats wrong with sequels? Most of Playstations top games are only on their second or third entry. Meanwhile, most other publishers have franchises that are at their 10th or 15th+ iteration and hardly get the same heat as Sony does.

You guys understand that these sequels happen because most people want them, right? That’s why these games are critically acclaimed, win awards, and have high user scores. Personally i think the bigger part of a publishers output should be sequels of well loved IP’s.

And yeah, if you don't count multiplayer games, remakes, sequels and first party exclusive games, then i guess you could say that they hardly have any games. But you’ll also be breaking your back moving all those goalposts back and forth

Re: PS Plus Looks Better Than Ever After New Xbox Game Pass Price Rises

LogicStrikesAgain

@PCMasterRace

If Sony increases the price for its subscription services, no one will criticize it just because it is Sony, which everyone claims is the best company in the gaming industry.

You must be new here?

PlayStation fanboys are no better than Xbots because they also spread hatred towards other platforms.

Looks at username 👀

What about PC fanboys? 😇

Re: Sony Is a 'Terrible Company' That's 'Blowing It in the Games Business', Says Michael Pachter

LogicStrikesAgain

@B_Lindz

As a publisher? Boy-howdy, this generation has been rough. Maybe one to two original games a year... maybe? It's been slow at best, dead at worst.

Metacritic ranks about 50 of the biggest publishers every year in terms of output and metacritic rating.

And Sony is usually in the top 10 every year, and they even placed as the #1 publisher in 2023, #2 in 2022 and #4 in 2021.

As ive said before, somehow Sony always seems to be subject to harsher criteria than other publishers

Re: The Last of Us 2 Is Now Available on PS Plus Extra on PS5, PS4

LogicStrikesAgain

@Dr-zoidburg You’re ansolutely right! And i’m definitely in the 10-15 hour camp myself, maybe even up to 20-25 to complete everything. But i dont have time for these 40-50+ hour games anymore.

And reducing the length might definitely help with AAA development timelines, but as you said, the internet will roast you for it, so yeah they’re kinda stuck

Re: The Last of Us 2 Is Now Available on PS Plus Extra on PS5, PS4

LogicStrikesAgain

@ThroughTheIris56 Yes, were definitely on the same page on that. And i get you, there’s always subjective opinion. Personally, i’m glad their next game is different, because i’m a bit burned out, not on the series per se, but these intense games in general. But i still recognize their excellence in making games. So i dont mind a sequel to TLOU coming eventually. But for now i’m excited to see what they’ll bring with Intergalatic

Re: The Last of Us 2 Is Now Available on PS Plus Extra on PS5, PS4

LogicStrikesAgain

@ThroughTheIris56

And there's more to it than just gameplay = good, story = disappointing.

I get what you’re saying. But we all know this is purely story related, there really are no other notable gripes with this game. Some of it is even politically related.

Besides great storytelling (yes!) there’s great intense gameplay, intelligent AI, great animations and an extreme level of graphical fidelity and technical polish that makes this game world class.

Yes, there’s subjectivity in regards to narrative decisions. But to say it completely sucks is just a weird take.

For example, people can warn newcomers to not watch The Godfather because they didnt like it, fair enough, but i will also be saying that they should not listen to them as it is still a prime example of great filmmaking.

I get what you’re saying though, and as ive said before, fair enough, he can warn newcomers. But it’s also fair that i can react to his warning, by countering his claims that this game shouldn’t be played

Re: The Last of Us 2 Is Now Available on PS Plus Extra on PS5, PS4

LogicStrikesAgain

@ThroughTheIris56

Of course it is, it's also subjective to say it was a good game or a masterpiece.

Sure, but I dont think the quality of the gameplay is really up for debate. Most agree that the gameplay is very good. It’s mostly the story that people are divided on.

but it's fair to warn them that the game has a mixed reception for many reasons.

The mixed reception was really solely due to narrative decisions.

But fair enough, you can warn people, however I dont’t think he’s only warning though. He’s explicitly saying newcomers should not play it. And that’s a bit too much i think. So its only fair to balance that out a bit by saying it is still a great game, even if the story can be dividing.

@FatalBubbles Fair enough 👍🏼

Re: The Last of Us 2 Is Now Available on PS Plus Extra on PS5, PS4

LogicStrikesAgain

@FatalBubbles You’re right, that actually does sound a bit inaccurate. Maybe “cinematic third person action adventure shooter” or something might be better description? I’m not exactly sure what label to give it.

But while it may not be the best when it comes to pure shooting mechanics per se, i do think it’s gameplay overall is definitely up there with some of the best in that genre. It’s combination of fluid melee, stealth and shooting mechanics combined with responsive AI makes for some incredible gameplay encounters.
Even if someone didnt like story, it’s hard to deny that the gameplay is very solid.

There’s a reason its one of the highest rated games of last gen.

And i can understand that not everyone like the story. But discouraging other people to play the game because they didnt like the story is a bit much, at least in my opinion

Re: The Last of Us 2 Is Now Available on PS Plus Extra on PS5, PS4

LogicStrikesAgain

@Dogbreath The Last of Us 2 has won multiple GOTY awards, is critically acclaimed, and is regarded as one of the greatest third person shooters of all time.

I thought the phrase was “Gameplay is king”, and TLOU2 definitely delivers in that regard.

But seeing how some people reacted to this sequel, you would think “Story is king” instead.

It’s ok if you didn’t like where the story went, and it might not be for everyone, but to dismiss the whole game? The gameplay alone is worth experiencing.

How about we just let newcomers decide for themselves if they want to try the sequel? 😉

Re: The Last of Us 2 Is Now Available on PS Plus Extra on PS5, PS4

LogicStrikesAgain

@DennisReynolds @GuttyYZ Thats also true, however those teams were probably not completely the same.

We just aren’t entitled to get multiple games from studios in a generation anymore. If a normal development timeline is 5-6 years today, then Naughty Dog will also need that amount of time, and maybe even more considering the level of detail they create in their worlds.

However i’ve seen people complaining as early as ‘22-‘23 about their output, which of course has already become a meme today. But i think this studio is treated unfairly in that regard.

Unfortunately games just take way longer to develop. I say just let them cook

Re: The Last of Us 2 Is Now Available on PS Plus Extra on PS5, PS4

LogicStrikesAgain

In before all the inevitable comments about Naughty Dog’s low output this gen. While i get the frustration, we should look at the context.

I just want to point out that Ghost of Tsushima released more than 5 years ago, and the sequel releases only now, which is a normal development timeline for AAA games nowadays.

But we have to keep in mind that Naughty Dog is creating a whole new IP, which takes way more time than a sequel. Especially with the graphical fidelity and highly detailed worlds Naughty Dog is known for

Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever

LogicStrikesAgain

The game looks beautiful. I dont understand why they didnt advertise thay they implemented Ray traced global illumination. And at 60fps, thats wild! But that is a pleasant surprise.

Im seeing all glowing reviews. With many describing the improvements over the last game. And many of the open world complaints have been adressed. On top of that a very impressive Pro implementation. All in all, i’m very excited for this game, can’t wait to play it!

Well done, Sucker Punch!

Re: First Wolverine PS5 Gameplay Is Incredibly Gory, Set for Fall 2026

LogicStrikesAgain

@MrPeanutbutterz

done-to-death superhero shlock like this.

To be fair, no one has done Spider man like Insomniac. They should really get credit for nailing things like the swinging mechanics which has never been done as perfectly satisfying in a game before.

Same goes for Wolverine, even though there’s been many interpretations, none of them seem to have nailed his character yet, and Insomniac is set to show the definitive take on this character as well.

But tbf to you, i can totally understand if you’re tired of Marvel or just don’t like it, thats all good

Re: Round Up: What Was Announced in Sony's State of Play Livestream for September 2025?

LogicStrikesAgain

I really dont get people. I thought people wanted more indie/AA games. Here we have games like Zero Parades by the devs of the highly acclaimed Disco Elysium and a very unique and creative indie like Chronoscript. Both seemingly Playstation (console) exclusives. We have big AAA titles with release dates or windows like Saros and Wolverine. I mean i’d say Playstation gamers are eating pretty good

Re: Explore the Pages of Stylish Action Game Chronoscript: The Endless End on PS5 in 2026

LogicStrikesAgain

@PuppetMaster As far as i can find it’s coming to PS5 and PC only.

The same goes for a bunch of other games like Zero Parades, Let it Die: Inferno, The Last Epoch, Dynasty Warriors 3 Remake and even the Deus Ex Remaster. But this might just be part of a marketing deal. Maybe these games will release on all platforms.

Although Pure Xbox just did their usual roundup of games shown on the State of Play that are also coming to Xbox. And most of these games arent there.

You mean Comic Zone for the Sega Megadrive? Yeah you’re right. Damn, that brings back memories