@Terra_Custodes indeed. unless you are new to the gaming landscape and the ps5 is your first console, it is difficult to be inspired and optimistic these days considering everything that has come before it. thankfully there is a plethora of ps4 games to play from the past 10 years that will keep people busy... but the current gen is certainly not delivering what it was supposed to on literally every front.
wasn't this one of the games being touted by gaming outlets to look forward to? premature hype then?
so where does this leave ps5 owners with regards to AAA games for the remainder of 2024?
stellar blade — a game that built its hype soley on the art design of its lead character. style over substance that will be forgotten in gaming history (likely).
mgs 3 remake (tbd) — has 6's written all of it.
silent hill 2 remake (tbd) — has 6's written all over it
star wars outlaws — another ubisoft game but this time with a sw skin. need i say more?
black myth wukong — unproven developer from china. feels like it could deliver similar scores as stellar blade. wouldn't hold my breath.
wait, that's it? so 2024 consisted of ff7 rebirth, helldivers 2 and tekken 8. that would make 2024 a complete bust for ps5 games. i am not including cross gen games on this list of course, of which there are a few to look forward to such as metaphor but what more can you say about the state of "current gen" gaming?
they are clearly using hayter to stirr up hype for this game... a game which more people should be excited for but are not for obvious reasons. i truly feel bad for hayter... he will always be solid snake/naked snake/big boss in my eyes (sutherland be damned), but he was thrown under the bus by kojima himself and never got the proper sendoff he deserved with mgs v.
now, he is obligated to hype up a crappy remake. i don't blame him as he still loves the franchise and the character, but the odds are really not in favour of anything coming out of the konami machine these days.
@Turion yes, but "sweet home" came out three years before "alone in the dark". many capcom fans are unaware of its first foray into the horror genre. a modern remake would be crazy.
these companies are selfish and all in it for themeselves. they don't seem to realize that to push vr tech, they also need to push their software to every vr platform in order to entice customers. yes, they need to support eachother for this vr space to thrive which will be beneficial to everyone involved.
the vr space is only 10 years old, but the market is confusing and saturated. why hasn't valve ported half life alyx to psvr2 yet? why hasn't sony ported horizon and gt 7 to steam vr? the technology is not going to flourish until people are impressed with the software library and that will not happen until all the vr developers and publishers become more transparent and open with the devices they support. exclusivity is not going to work for vr in the same way it does with consoles since the user base is so small. if they keep this up they will have no choice but to shut down their vr divsions in the not so distant future.
since the original psvr, it was obvious that the tech would need at least 15 years to develop and become more mainstream, but now i am starting to wonder if it needed 30 years. i am not seeing much growth or progress in this space other than slightly better graphical capabilities and resolutions. what matters most is the software and it continues to flounder.
@Sxio revengence is a good action game but it is a spinoff and shares nothing but a few reference the mgs ip. it is not canon. besides, kojima originally planned and acted as a consultant on revengence so its not like it was made in a vaccum in the way mgs3 remake is.
@Andy22385 there seems to be a general lack of interest for a ps5 pro for many reasons... the most obvious being that this console cycle has been rather underwhelming and people are still waiting for the current gen to truly take off. in other words, sony (and 3rd party publishers on the whole) have a lot of work to do on that front so it is unreasnaoble to expect people to buy another expensive piece of hardware when the previous iteration failed to meet expectations on the software side (it is irresponsible and premature to relase a pro in my opinion).
then there is the higher cost of living now as compared to 8 years ago (when the ps4 pro released). this will obviously be a major factor and result in lower demand for a ps5 pro. the base ps5 was already an expensive device — the pro will likely be even pricier so it is a tough sell. i also don't think the ps5 is catching up to the ps4 in total sales (i predict it will hit 100m or less) so it is a given that sales of the ps5 pro will be impacted. all things considered, this will result in softer sales for the ps5 pro if i had to guess.
based on the poor sales of the ps4 pro, which went on to sell a mere 15m units for sony (about 13% of all ps4s), i don't expect the ps5 pro to sell more than 10m units by the end of this console cycle. doesn't seem like it is worth the r&d and additional software development costs at all.
indeed, this is looking more like pc gaming with each day that passes. more powerful hardware with fewer games taking advantage of it in meaningful ways. just a box with more untapped potential. this era of gaming will not get any better so it must be ackowledged that the next 4 years are going to be a transitional period for the next console cycle. the current business models that are being utilized by console manufacturers and publishers alike have botched this console cycle.
@Funnydoode91 no. the real fans knew better and didn't want konami to touch this IP ever again. clearly, nobody in the world but kojima and his close collaborators know how to handle the IP so it would be best they left it alone. the only exception would be if kojima collaborated with a proven studio such as bluepoint for the remake, but that wasn't in the cards i suppose. konami deserves all the hate and more.
what are the expectations for this game of which we know so little about? i think people are going to be disappointed when they realize it is shallow and lacking next to the games it is clearly inspired by. it has been a long time since i have seen a game by an unproven developer this overhyped. now would be a good time to lower expectations unless 6s and 7s are what you are looking for here.
no need to be overly ambitious from the start. just get a game released. really does not need to be AAA as we know how difficult that is going to be to get off the ground, let alone be successful.
there is absolutely no reason to continue this trend. if you care about the future of the industry and have some self respect, do your part and send a message to atlus/sega by not purchasing this.
by most accounts, this remaster is not very good. the blurry pixel upscaling does not help. probably better off playing grandia through a ps3 via ps classics release or on a vita if given the choice. one of the essential golden age ps1 games that i still need to play from beginning to end.
@rachetmarvel good point. this reminds of the time s-e decided to port kingdom hearts 3 to the x1, even though (at the time) they didn't bother to port the remastered collection of the previous titles. they later went on to port the previous games to the x1, but a very strange business decision to do so in reverse.
one of the few games i want to see from microsft on sony platforms is panzer dragoon orta (xbox). fairly niche but it deserves a remaster of some kind. nothing else really outside of the forza series.
stranger of paradise being anywhere but last on the list is laughable
ffvii remake/rebirth and ff xvi are obviously plagued by recency bias and will have a hard time making the top 10 in a few years time.
nice to see ffxii not being completely thrown under the bus.
all 4 entries from the ps1, including tactics, vi, xii, x and xiii (counting all three games as one) would make my top 10. have yet to play iv and ffvii remake would squeeze into the final spot possibly.
@Vash0125 they actually don't. WB on the whole is bleeding money and looking to merge or be acquired. they were also looking to sell of their gaming divisions for a while now. they are in a very bad place and don't seem to have a clue about anything.
@nocdaes if it is anything like ff7 remake, then i know what you mean. remake felt claustrophobic and the numerous load masking sections (long animations as you shimmy past a wall or something) ruined the sense of exploration — what little there was. i really hope they cut down on that stuff with rebirth.
@Andy22385 when i look at games such as red dead 2 running quite well on a base ps4, it gets me thinking. that is one of the largest open world games of the past 10 years so in theory, rebirth should be able to run on ps4 as well. the difference is, rockstar must have invested an enormous amount of resources into their engine and optimization pipeline. i can't say the same about s-e and the unreal engine.
@Nei you could be right. i would certainly focus all their effort on the initial ps5 port first and foremost. but i'm curious if it would be possible to port to ps4 months after the ps5 release in order to recoup additional development costs and provide an outlet for those who have yet to invest in a ps5. the open world stuff would require some honest work and optimization on ps4.
only 50m ps5's vs 120m ps4's. the two install bases should explain the difference in sales quite easily. i'm sure s-e could have managed to get the game to run on ps4 without much effort (running at 720p/30 with even worse textures if need be).
@BookhouseBoy i see. i didn't know gravity rush 2 had gone up that much. i own it along with the amazon exclusive print of gravity rush remastered on ps4 (north american version, physical) and that one is off the charts... on average the north american version sells for $150CAD on ebay.
what was the point of ps4 b/c then? also, sony could easily offer a $10 upgrade path for such remasters on ps5 (as they have already done in some cases) but lately is content with exploiting its uers with full priced products instead. remastering ps3 games on ps5 would make a heck of a lot more sense but that hasn't crossed anyone's mind at sony.
@Zenos that won't fix any of these problems and neither will pc. many assets just weren't built with a high enough resolution. throw as much power at the game as you like, a lazy effort is not going to suddenly get fixed.
first unicorn overlord and now this... sega is refusing to print discs for ps4 owners in the west. what a shame. it will cost a fair amount more to import the asian version. i expect metaphor will be the same story huh.
as someone who despises most GaaS model games, twisted metal was one of the few cases that actually fit and could have thrived under the service model. there are literally no vehicular combat games of this type in existance for modern platforms. all we have is mario kart and CTR (which are obviously very different) so twisted metal would have filled a very specific niche. sony likely has another 10 service games currently in development that should be cancelled, but i don't think this should have been one of them.
there is no way that a nier sequel wasn't already greenlit long ago. not a chance. the game supposedly only cost 10-20m to develop and sold more than 7.5m copies. the profit margins would have been insane for s-e. why are people so skeptical about a sequel? haha... it is coming, relax.
he can only work on the same game series for so long before exhaustion and fatigue set in. he is nearing 50 years in age and perhaps wants to explore fresh ideas and new IP that have no relation to souls games. good on him and i look forward to what he does next.
it was dead on arrival. however, this applies to the entire VR space and isn't specific to sony's headset failing. a sustainable market simply does not yet exist for VR so people should get their expectations in check. the VR space has not grown much in 10 years which should be very concerning to sony and other hardware manufacturers. they aren't doing enough on the software side to push the hardware. the chicken and egg story has prevailed.
@HallowMoonshadow i wasn't sure what to make of the trailer footage. that aspect of the game made me nervous. sounds like they made a terrible decision in taking away control from the player. did they take cues from mobile games? i'll keep an open mind, but i am less interested.
ff7 remake didn't deserve its meta score so i doubt ff7 rebirth does either. they got the characters and battle system right... but the environments were terribly uninspired and boring. many of the textures were unfinished. the excessive use of load masking between areas was poorly implemented and really hurt exploration (what little there was). most of the side quests were uneventful or flat out terrible. much of the new story content was poorly written and should have been removed. a lot of backtracking and padding. seems like people are allowing their nostalgia to cloud (no pun intended) their judgement ff7 remake was ultimately an enjoyable but flawed game deserving of no more than a 7.5 at best all things considered.
now, with ff7 rebirth, s-e didn't even implement a function to carry over our old save file. i think that is a major oversight that kills the cohesiveness and immersion of the sequel. starting at level 1 materia spells again? if ff7 rebirth shares any of the flaws with ff7 remake (it sounds like it does), then i find it hard to believe that it is deserving of the 92 score. if it can muster an 8 i'll be satisfied
@Bentleyma that is why reviews exist in case you didn't know? reviews are intended to give people the information they need to make an informed decision on whether or not to spend their money on something. not to mention all the gameplay footage that exists out there alone... this isn't the 90s haha. in the case of suicide squad, purchasing the game would be a giant waste of money for the vast majority of people and would be giving the publisher the wrong idea — that we want more GaaS products when in reality, many people simply do not. heck, even going into it as a GaaS product, it is mediocre and fails on that front as well. please stop trying to defend a game that is sitting at a 60 on metacritc. you look desperate and ill-informed. glad you like the game. the rest of us have our own reasons as to why we don't.
this is easily sony's worst console generation in its history. i don't think that is an unfair opinion as it has been shared by many people here on pushsquare as well. you don't need to look very far to realize this has been a lackluster 3.5 years. you can blame the pandemic all you want, but that excuse should have ended at least 12-18 months ago. it looks like jim's decisions on the GaaS side of things are going to throw sony off for the next several years as games continue to get outright cancelled or pivot to single player games as they should have been from the start. a lot of money and resources were squandered by jim ryan. don't expect sony to right the ship until the ps6 arrives (which could be sooner than expected by the looks of things).
sorry, but that is a really bad take. developers have all the power they need right now to do a quick and dirty remaster of the game. people don't want a remake, they just want to rid themeselves of the odd frame pacing and performance issues of the game.
this is just sad. vr is faring far worse than i imgined (and i was being very cynical at the time). instead of 5-10 years of growing pains, i am starting to doubt the tech will ever manage to find a mainstream audience period.
based on the sales of the ps4 pro, i don't expect sony to sell many ps5 pros. makes you wonder why they are doing this in the first place since it will do nothing to increase their install base as most people who purchase one are already in sony's ecosystem.
ps4 pro sold a paltry 14m units as of 3 years ago... thus, ps4 pro only accounts for roughly 12% of the ps4's 120m total units sold. won't be surprised if the ps5 pro goes on to sell half of that. this is a release purely for faux hype and giving media outlets something to talk about... an expensive commericial is what it is. clearly the games, or lack thereof, aren't doing enough on their own to keep the hardware moving at a pace sony is happy with.
@jFug that is not unpopular in the least and would be inline with the life cycles of the ps3 and ps4. anyone who says otherwise is clearly a tech enthusiast and not a gamer seeing how this console cycle has barely even begun.
@ZhuckelDror well, gaming on even the most powerful gaming pc's (which cost 4X the price of the ps5) have limits and their own graphics settings to content with... a top of the line rig will have to make some compromises after it is 12 months old.. you can't simply max out pc games for the rest of your life. thus, quality and performance settings also apply to high end pc's and is not a fault with the ps5 being "outdated". that is just the nature of tech and shows how misguided consumers and publishers are these days with their emphasis on graphics over good gameplay mechanics. this is a vicious cycle with a bad ending.
enjoyed the reboot trilogy. it was a bit uneven in quality but a very solid effort nontheless. as for the new reboot... there is a lot of uncertainty in the air about this one. embracer group is hanging on by a thread and under the circumstances, could go bankrupt at any moment. amazon has absolutely nothing notable in the gaming space and has no business being the publisher. both of those companies teaming up for a new tomb raider game sounds like a disaster waiting to happen. won't be surprised if this game never sees the light of day, remains in development hell until it is forgotten or completely misses the mark.
Comments 2,277
Re: Rise of the Ronin (PS5) - A Safe, Outdated Open World Game
@Terra_Custodes indeed. unless you are new to the gaming landscape and the ps5 is your first console, it is difficult to be inspired and optimistic these days considering everything that has come before it. thankfully there is a plethora of ps4 games to play from the past 10 years that will keep people busy... but the current gen is certainly not delivering what it was supposed to on literally every front.
Re: Rise of the Ronin (PS5) - A Safe, Outdated Open World Game
wasn't this one of the games being touted by gaming outlets to look forward to? premature hype then?
so where does this leave ps5 owners with regards to AAA games for the remainder of 2024?
stellar blade — a game that built its hype soley on the art design of its lead character. style over substance that will be forgotten in gaming history (likely).
mgs 3 remake (tbd) — has 6's written all of it.
silent hill 2 remake (tbd) — has 6's written all over it
star wars outlaws — another ubisoft game but this time with a sw skin. need i say more?
black myth wukong — unproven developer from china. feels like it could deliver similar scores as stellar blade. wouldn't hold my breath.
wait, that's it? so 2024 consisted of ff7 rebirth, helldivers 2 and tekken 8. that would make 2024 a complete bust for ps5 games. i am not including cross gen games on this list of course, of which there are a few to look forward to such as metaphor but what more can you say about the state of "current gen" gaming?
Re: MGS3 Remake Main Menu Shown, and David Hayter's Played the Full Game
they are clearly using hayter to stirr up hype for this game... a game which more people should be excited for but are not for obvious reasons. i truly feel bad for hayter... he will always be solid snake/naked snake/big boss in my eyes (sutherland be damned), but he was thrown under the bus by kojima himself and never got the proper sendoff he deserved with mgs v.
now, he is obligated to hype up a crappy remake. i don't blame him as he still loves the franchise and the character, but the odds are really not in favour of anything coming out of the konami machine these days.
Re: Alone in the Dark (PS5) - An Admirable Effort with One Too Many Flaws
@Turion yes, but "sweet home" came out three years before "alone in the dark". many capcom fans are unaware of its first foray into the horror genre. a modern remake would be crazy.
Re: Alone in the Dark (PS5) - An Admirable Effort with One Too Many Flaws
embracer is just too predictable.
Re: Sony Allegedly Pausing PSVR2 Production Due to Surplus of Unsold Stock
these companies are selfish and all in it for themeselves. they don't seem to realize that to push vr tech, they also need to push their software to every vr platform in order to entice customers. yes, they need to support eachother for this vr space to thrive which will be beneficial to everyone involved.
the vr space is only 10 years old, but the market is confusing and saturated. why hasn't valve ported half life alyx to psvr2 yet? why hasn't sony ported horizon and gt 7 to steam vr? the technology is not going to flourish until people are impressed with the software library and that will not happen until all the vr developers and publishers become more transparent and open with the devices they support. exclusivity is not going to work for vr in the same way it does with consoles since the user base is so small. if they keep this up they will have no choice but to shut down their vr divsions in the not so distant future.
since the original psvr, it was obvious that the tech would need at least 15 years to develop and become more mainstream, but now i am starting to wonder if it needed 30 years. i am not seeing much growth or progress in this space other than slightly better graphical capabilities and resolutions. what matters most is the software and it continues to flounder.
Re: Metal Gear Solid 3 Remake News Teased for David Hayter's Legacy Series
@Sxio revengence is a good action game but it is a spinoff and shares nothing but a few reference the mgs ip. it is not canon. besides, kojima originally planned and acted as a consultant on revengence so its not like it was made in a vaccum in the way mgs3 remake is.
Re: Rumour: PS5 Pro Is Up to Three Times Faster Than PS5 as Specs Surface
@Andy22385 there seems to be a general lack of interest for a ps5 pro for many reasons... the most obvious being that this console cycle has been rather underwhelming and people are still waiting for the current gen to truly take off. in other words, sony (and 3rd party publishers on the whole) have a lot of work to do on that front so it is unreasnaoble to expect people to buy another expensive piece of hardware when the previous iteration failed to meet expectations on the software side (it is irresponsible and premature to relase a pro in my opinion).
then there is the higher cost of living now as compared to 8 years ago (when the ps4 pro released). this will obviously be a major factor and result in lower demand for a ps5 pro. the base ps5 was already an expensive device — the pro will likely be even pricier so it is a tough sell. i also don't think the ps5 is catching up to the ps4 in total sales (i predict it will hit 100m or less) so it is a given that sales of the ps5 pro will be impacted. all things considered, this will result in softer sales for the ps5 pro if i had to guess.
Re: Rumour: PS5 Pro Is Up to Three Times Faster Than PS5 as Specs Surface
based on the poor sales of the ps4 pro, which went on to sell a mere 15m units for sony (about 13% of all ps4s), i don't expect the ps5 pro to sell more than 10m units by the end of this console cycle. doesn't seem like it is worth the r&d and additional software development costs at all.
indeed, this is looking more like pc gaming with each day that passes. more powerful hardware with fewer games taking advantage of it in meaningful ways. just a box with more untapped potential. this era of gaming will not get any better so it must be ackowledged that the next 4 years are going to be a transitional period for the next console cycle. the current business models that are being utilized by console manufacturers and publishers alike have botched this console cycle.
Re: Metal Gear Solid 3 Remake News Teased for David Hayter's Legacy Series
@Funnydoode91 no. the real fans knew better and didn't want konami to touch this IP ever again. clearly, nobody in the world but kojima and his close collaborators know how to handle the IP so it would be best they left it alone. the only exception would be if kojima collaborated with a proven studio such as bluepoint for the remake, but that wasn't in the cards i suppose. konami deserves all the hate and more.
Re: Metal Gear Solid 3 Remake News Teased for David Hayter's Legacy Series
dumpster fire waiting to happen. this should put an end to konami's remakes once and for all.
Re: Stellar Blade Dev Shift Up to Secure the Bag As It Plots Public Shares
what are the expectations for this game of which we know so little about? i think people are going to be disappointed when they realize it is shallow and lacking next to the games it is clearly inspired by. it has been a long time since i have seen a game by an unproven developer this overhyped. now would be a good time to lower expectations unless 6s and 7s are what you are looking for here.
Re: God of War Legend Stig Asmussen Opens New Studio, Plans AAA Single-Player Action Game
no need to be overly ambitious from the start. just get a game released. really does not need to be AAA as we know how difficult that is going to be to get off the ground, let alone be successful.
Re: Persona 3 Reload: Episode Aigis Expansion Pass Price Revealed at £29 / $35
there is absolutely no reason to continue this trend. if you care about the future of the industry and have some self respect, do your part and send a message to atlus/sega by not purchasing this.
Re: Classic JRPG Package Grandia HD Collection Is Finally Coming to PS4 Later This Month
by most accounts, this remaster is not very good. the blurry pixel upscaling does not help. probably better off playing grandia through a ps3 via ps classics release or on a vita if given the choice. one of the essential golden age ps1 games that i still need to play from beginning to end.
Re: Smooth Sailing for Xbox Exclusive Sea of Thieves As It Tops PS5 Pre-Order Charts
@rachetmarvel good point. this reminds of the time s-e decided to port kingdom hearts 3 to the x1, even though (at the time) they didn't bother to port the remastered collection of the previous titles. they later went on to port the previous games to the x1, but a very strange business decision to do so in reverse.
Re: Smooth Sailing for Xbox Exclusive Sea of Thieves As It Tops PS5 Pre-Order Charts
one of the few games i want to see from microsft on sony platforms is panzer dragoon orta (xbox). fairly niche but it deserves a remaster of some kind. nothing else really outside of the forza series.
Re: Best Final Fantasy Games
stranger of paradise being anywhere but last on the list is laughable
ffvii remake/rebirth and ff xvi are obviously plagued by recency bias and will have a hard time making the top 10 in a few years time.
nice to see ffxii not being completely thrown under the bus.
all 4 entries from the ps1, including tactics, vi, xii, x and xiii (counting all three games as one) would make my top 10. have yet to play iv and ffvii remake would squeeze into the final spot possibly.
Re: Dragon's Dogma 2 Uncapped Frame Rate Put to the Test on PS5, Preview Build Averages 31fps
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Re: Dragon's Dogma 2 Uncapped Frame Rate Put to the Test on PS5, Preview Build Averages 31fps
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Re: Warner Bros' Reaction to Suicide Squad Flop Will Make You Question Your Sanity
@Vash0125 they actually don't. WB on the whole is bleeding money and looking to merge or be acquired. they were also looking to sell of their gaming divisions for a while now. they are in a very bad place and don't seem to have a clue about anything.
Re: Final Fantasy 7 Rebirth Falls Short of Remake's Launch Sales in UK
@nocdaes if it is anything like ff7 remake, then i know what you mean. remake felt claustrophobic and the numerous load masking sections (long animations as you shimmy past a wall or something) ruined the sense of exploration — what little there was. i really hope they cut down on that stuff with rebirth.
Re: Final Fantasy 7 Rebirth Falls Short of Remake's Launch Sales in UK
@Andy22385 when i look at games such as red dead 2 running quite well on a base ps4, it gets me thinking. that is one of the largest open world games of the past 10 years so in theory, rebirth should be able to run on ps4 as well. the difference is, rockstar must have invested an enormous amount of resources into their engine and optimization pipeline. i can't say the same about s-e and the unreal engine.
Re: Final Fantasy 7 Rebirth Falls Short of Remake's Launch Sales in UK
@Nei you could be right. i would certainly focus all their effort on the initial ps5 port first and foremost. but i'm curious if it would be possible to port to ps4 months after the ps5 release in order to recoup additional development costs and provide an outlet for those who have yet to invest in a ps5. the open world stuff would require some honest work and optimization on ps4.
Re: Final Fantasy 7 Rebirth Falls Short of Remake's Launch Sales in UK
only 50m ps5's vs 120m ps4's. the two install bases should explain the difference in sales quite easily. i'm sure s-e could have managed to get the game to run on ps4 without much effort (running at 720p/30 with even worse textures if need be).
Re: Rumour: Gravity Rush 2 Remaster Dropping onto PS5, PC, Reveal Coming in May
@BookhouseBoy i see. i didn't know gravity rush 2 had gone up that much. i own it along with the amazon exclusive print of gravity rush remastered on ps4 (north american version, physical) and that one is off the charts... on average the north american version sells for $150CAD on ebay.
Re: Rumour: Gravity Rush 2 Remaster Dropping onto PS5, PC, Reveal Coming in May
@BookhouseBoy but you can already play the game on your ps5. that's why backwards compatibility exists.
Re: Rumour: Gravity Rush 2 Remaster Dropping onto PS5, PC, Reveal Coming in May
what was the point of ps4 b/c then? also, sony could easily offer a $10 upgrade path for such remasters on ps5 (as they have already done in some cases) but lately is content with exploiting its uers with full priced products instead. remastering ps3 games on ps5 would make a heck of a lot more sense but that hasn't crossed anyone's mind at sony.
Re: Final Fantasy 7 Rebirth's Graphical Problems Are Clear in Digital Foundry Report
@Zenos that won't fix any of these problems and neither will pc. many assets just weren't built with a high enough resolution. throw as much power at the game as you like, a lazy effort is not going to suddenly get fixed.
Re: SMT 5: Vengeance Gets Extended Trailer, Physical Pre-Orders on PS5
first unicorn overlord and now this... sega is refusing to print discs for ps4 owners in the west. what a shame. it will cost a fair amount more to import the asian version. i expect metaphor will be the same story huh.
Re: Rumour: Live-Service Twisted Metal One of the Games Cancelled by Sony
as someone who despises most GaaS model games, twisted metal was one of the few cases that actually fit and could have thrived under the service model. there are literally no vehicular combat games of this type in existance for modern platforms. all we have is mario kart and CTR (which are obviously very different) so twisted metal would have filled a very specific niche. sony likely has another 10 service games currently in development that should be cancelled, but i don't think this should have been one of them.
Re: Yoko Taro Puts Square Enix President on Blast, Potentially Teases NieR 3
there is no way that a nier sequel wasn't already greenlit long ago. not a chance. the game supposedly only cost 10-20m to develop and sold more than 7.5m copies. the profit margins would have been insane for s-e. why are people so skeptical about a sequel? haha... it is coming, relax.
Re: 'High Possibility' Miyazaki Delegates Direction of Future FromSoftware Souls Games
he can only work on the same game series for so long before exhaustion and fatigue set in. he is nearing 50 years in age and perhaps wants to explore fresh ideas and new IP that have no relation to souls games. good on him and i look forward to what he does next.
Re: Video: One Year Later, Is PSVR2 Doing Enough?
it was dead on arrival. however, this applies to the entire VR space and isn't specific to sony's headset failing. a sustainable market simply does not yet exist for VR so people should get their expectations in check. the VR space has not grown much in 10 years which should be very concerning to sony and other hardware manufacturers. they aren't doing enough on the software side to push the hardware. the chicken and egg story has prevailed.
Re: Hands On: Unicorn Overlord Has the Potential to Be One of 2024's Best RPGs
@Deoxyr1bose good observation. might be more fitting to use GOTY language by the midway point of the year instead.
Re: Hands On: Unicorn Overlord Has the Potential to Be One of 2024's Best RPGs
@HallowMoonshadow i wasn't sure what to make of the trailer footage. that aspect of the game made me nervous. sounds like they made a terrible decision in taking away control from the player. did they take cues from mobile games? i'll keep an open mind, but i am less interested.
Re: Final Fantasy 7 Rebirth Becomes the Second Highest-Rated Final Fantasy Game of All Time
ff7 remake didn't deserve its meta score so i doubt ff7 rebirth does either. they got the characters and battle system right... but the environments were terribly uninspired and boring. many of the textures were unfinished. the excessive use of load masking between areas was poorly implemented and really hurt exploration (what little there was). most of the side quests were uneventful or flat out terrible. much of the new story content was poorly written and should have been removed. a lot of backtracking and padding. seems like people are allowing their nostalgia to cloud (no pun intended) their judgement ff7 remake was ultimately an enjoyable but flawed game deserving of no more than a 7.5 at best all things considered.
now, with ff7 rebirth, s-e didn't even implement a function to carry over our old save file. i think that is a major oversight that kills the cohesiveness and immersion of the sequel. starting at level 1 materia spells again? if ff7 rebirth shares any of the flaws with ff7 remake (it sounds like it does), then i find it hard to believe that it is deserving of the 92 score. if it can muster an 8 i'll be satisfied
Re: Skull and Bones (PS5) - Solid Sea-RPG Ships First-Rate Naval Gameplay
@reek although, the consensus on metacritic is a 6 so an 8 would be hyperbole.
Re: Skull and Bones (PS5) - Solid Sea-RPG Ships First-Rate Naval Gameplay
another mediocre offering from ubisoft. rejoice. enjoy the AAAA (yes, you counted correctly) experience yves has given us
Re: Poor Suicide Squad Sales Disappoint Publisher Warner Bros
@Bentleyma that is why reviews exist in case you didn't know? reviews are intended to give people the information they need to make an informed decision on whether or not to spend their money on something. not to mention all the gameplay footage that exists out there alone... this isn't the 90s haha. in the case of suicide squad, purchasing the game would be a giant waste of money for the vast majority of people and would be giving the publisher the wrong idea — that we want more GaaS products when in reality, many people simply do not. heck, even going into it as a GaaS product, it is mediocre and fails on that front as well. please stop trying to defend a game that is sitting at a 60 on metacritc. you look desperate and ill-informed. glad you like the game. the rest of us have our own reasons as to why we don't.
Re: Poor Suicide Squad Sales Disappoint Publisher Warner Bros
like clockwork. maybe it is time to stop making trash GaaS products and give people what they wanted in the first place? just a thought.
Re: Outgoing PlayStation Exec Says Sony Must Continue to Entertain, Surprise, and Delight
this is easily sony's worst console generation in its history. i don't think that is an unfair opinion as it has been shared by many people here on pushsquare as well. you don't need to look very far to realize this has been a lackluster 3.5 years. you can blame the pandemic all you want, but that excuse should have ended at least 12-18 months ago. it looks like jim's decisions on the GaaS side of things are going to throw sony off for the next several years as games continue to get outright cancelled or pivot to single player games as they should have been from the start. a lot of money and resources were squandered by jim ryan. don't expect sony to right the ship until the ps6 arrives (which could be sooner than expected by the looks of things).
Re: A Bloodborne Remake on PS6 Might Have More 'Value', Creator Suggests
sorry, but that is a really bad take. developers have all the power they need right now to do a quick and dirty remaster of the game. people don't want a remake, they just want to rid themeselves of the odd frame pacing and performance issues of the game.
Re: Sony Celebrates One Year of PSVR2 with New Game Reveals
this is just sad. vr is faring far worse than i imgined (and i was being very cynical at the time). instead of 5-10 years of growing pains, i am starting to doubt the tech will ever manage to find a mainstream audience period.
Re: Upgraded PS5 Pro Planning to Be the Best Place to Play GTA 6
based on the sales of the ps4 pro, i don't expect sony to sell many ps5 pros. makes you wonder why they are doing this in the first place since it will do nothing to increase their install base as most people who purchase one are already in sony's ecosystem.
ps4 pro sold a paltry 14m units as of 3 years ago... thus, ps4 pro only accounts for roughly 12% of the ps4's 120m total units sold. won't be surprised if the ps5 pro goes on to sell half of that. this is a release purely for faux hype and giving media outlets something to talk about... an expensive commericial is what it is. clearly the games, or lack thereof, aren't doing enough on their own to keep the hardware moving at a pace sony is happy with.
Re: Disney Epic Mickey: Rebrushed Paints a Picture on PS5, PS4 in 2024
here we go again with the remasters... how on earth did embracer group get its hands on this ip?
Re: Elden Ring: Shadow of the Erdtree Out for PS5, PS4 on 21st June 2024
no word yet on a physical "complete edition" of elden ring?
Re: PS5 Is Entering the 'Latter Half of Its Life Cycle', Says Sony
@jFug that is not unpopular in the least and would be inline with the life cycles of the ps3 and ps4. anyone who says otherwise is clearly a tech enthusiast and not a gamer seeing how this console cycle has barely even begun.
Re: PS5 Is Entering the 'Latter Half of Its Life Cycle', Says Sony
@ZhuckelDror well, gaming on even the most powerful gaming pc's (which cost 4X the price of the ps5) have limits and their own graphics settings to content with... a top of the line rig will have to make some compromises after it is 12 months old.. you can't simply max out pc games for the rest of your life. thus, quality and performance settings also apply to high end pc's and is not a fault with the ps5 being "outdated". that is just the nature of tech and shows how misguided consumers and publishers are these days with their emphasis on graphics over good gameplay mechanics. this is a vicious cycle with a bad ending.
Re: Looks Like This Is the New Lara Croft in PS5's Next Tomb Raider
enjoyed the reboot trilogy. it was a bit uneven in quality but a very solid effort nontheless. as for the new reboot... there is a lot of uncertainty in the air about this one. embracer group is hanging on by a thread and under the circumstances, could go bankrupt at any moment. amazon has absolutely nothing notable in the gaming space and has no business being the publisher. both of those companies teaming up for a new tomb raider game sounds like a disaster waiting to happen. won't be surprised if this game never sees the light of day, remains in development hell until it is forgotten or completely misses the mark.