Ah shame, does not look appealing. If this is any indication it will likely be stripped back in RPG terms. Ah well, on to Baldur’s Gate and Owlcat games for my fixes now.
Will keep an eye on this. Would never turn down more XCOM-type games, we should have more tbh. So many different franchises could do with an addition in the genre.
@Nem I know I don’t have to play it. Wouldn’t you like to see something new? Not everything has to go on forever. I’m just not sure what else there is to do with Uncharted. There’s an opportunity cost to making it.
PushSquare have clearly said they’re looking forward to this. I’m not, but the state of this comment section looking for a reason to be mad is quite a thing. Literally no one is telling you not to be excited for this in this comment section yet most of the comments are about that. Also, everything is political, you can’t avoid it so seems silly to harp on about keeping it out of games.
Here we go again. Why can’t they keep the hype down this time? Totally unnecessary thing to let out into the public because expectations are going to be high once again and they won’t live up to it. Just say “we’re really looking to make this the best expansion we’ve made”.
@ZachCantWin You have a lot less freedom in combat than you do with Divinity (i.e you can’t teleport barrels on to people’s heads) but combat is great with a lot of build variety. The writing is better imo and the RPG and mythic elements really get you to craft the type of character you want. I loved DOS2 and loved this so I don’t think you’ll go wrong mate.
Oh sweet. Debating whether to wait for all the dlc to come through, but looking forward to another play through for sure. Did my first as an Azata and thought the specific interactions and quests were really cool. Looking to try Angel and maybe Devil.
I hate early announcements. Tell me when it’s out in 6-8 months. Knowing about it longer than that seems pointless to me, other than to get investors satisfied.
Yes yes yes, my body has been ready for this wave for years. Loving all these CRPGs recently. We get enough output of games in other genres, some of us crave these. Looking forward to this, though would like a look at the dialogue system since the snippet they showed of that binary decision in the trailer raises a few questions about the writing.
@Tyrii I’m playing Wrath now and controls are mostly ok, but there’s a lot of UI bugs and crashes. Not necessarily because it’s a CRPG, but because Owlcat aren’t really great at optimising. Having a blast with it though, annoyances aside.
I do like that this is a step forward for Firaxis, with much more of a character and narrative focus. That said, I’m a bit sceptical about how deep it will be considering it’s their first real attempt, but looking forward to it nonetheless. Will be difficult to decide whether to get this or Callisto first for December.
@Darude84 Why does it have to go from one extreme to the other? Quite frankly if you think the game has technical issues, don’t publish a review score until it’s resolved. You can still review a game without a score (SkillUp does it all the time and his reviews are fantastic), there’s nothing wrong with that (didn’t push square do that for Cyberpunk?). But games getting an 8 out of 10, given that adhering to scoring means you have some standard of what an 8 out of 10 is, seems ridiculous if you compare it to other 8 out of 10s without performance issues. They’re arbitrary until they’re not.
@Luigia Agile way of MVP releases works for most software but I think video games need to be treated differently. The impact of releasing an unfinished product is far more drastic than say releasing an online shopping experience without a cart. Its often not just about cut content, but genuine performance and technical issues that hamper the base experience (i.e non-functional requirements not realised). It’s an interesting one to think about, I may need to spend more time on it but feel like it’s worth an essay in itself. If anyone on this site is willing, it would be an interesting one to ponder.
It looks pretty bog standard. Vox Machina managed to get past its bland animation by being funny and irreverent. Edgerunners was helmed by Trigger so it was always going to be special. Arcane was visually stunning and brilliant. This doesn’t look that interesting on the surface but maybe the plot is at least good.
@stefan771 He’s one of the very few actual journalists in our industry. It’s not all about leaks, but he’s fairly comprehensive in his deep dives and I think does his part in helping out those on the ground floor of development get their voices heard. He’s exposed a lot of horrible industry practices. We should be thankful to have him, as much as I may disagree with some of his takes.
It worth it at all until there’s a decent library or some truly outstanding/revolutionary games at launch. Otherwise you’ll use it a bit to start of with, then it gradually fade into the background until something good comes along.
Let’s hope this helps the leads who were fired. If I were Sony I’d be trying to snap them all up, there just isn’t a vision like theirs out there at the moment.
@sentiententity I do wish there were more games with a strong RPG focus and a good narrative, but I do think you’d lose something converting this into an action RPG for instance. All the dice rolls, modifiers, feats etc seem like they’d be difficult to pull off if it wasn’t more turn based and strategic. There’s a whole base to the build crafting etc that would look quite different I guess. Ideally we’d have lots of both types of games.
Absolutely loving it so far, we’ll worth the wait for it to come from PC. Narrative is always a strong part of these Adventure Paths and the characters are fantastic. Mythic implementation has been pretty cool so far.
Hopefully diversifying their portfolio means they leave individual studios alone to take their time since they’ll have staggered deliveries. I love the Cyberpunk world and lore, enjoyed the game but still think it’s a bit lacking mechanically. There’s so much they can do with a sequel. They should keep hype levels in check this time.
That’s such a blow. I don’t see he losing two of the most important writers and the art guy won’t have any effect on the sequel. Severely hampered my excitement for anything coming out of the studio now.
@TheArt Nobody is angry here and it’s pure sensationalist drivel to suggest that anyone being critical of CDPR wants to secretly burn them down, jesus. Whatever man, I give up. If you’re happy with the “release broken, fix 18 months later” and “exaggerated misleading marketing” approach, I suppose that’s just where gaming is heading. As long as you’re having fun with the game right?
@tameshiyaku Lol “it’s human”. Even if we took your rehab analogy, all they’ve done is make the game not the broken mess it was. The equivalent of a vandal being told to clean up the mess they made. I’m all for rehabilitation but that requires some kind of positive investment from the “criminal”. In the world of rehabilitation, this means the person going back out into the community and trying to positively integrate back into society. They’re not there yet, but they’re being treated like they are. Are they showing signs? Of course. Should we allow them to keep at it? Of course. But let’s be steady holding them in the same regard as we did before the whole initial fiasco. They need to regain that trust by showing us they’re trustworthy. Just as it’s foolish to never give someone a chance because of their past, it’s equally foolish to so readily give them your trust again. Given that the game still has unfinished systems and doesn’t quite match what they promised, I’d say they still have some way to go beyond just making the game stable.
@Nepp67 Exactly. There’s a lot of revisionism going on and it feels like CDPR are going to get away with the flak they deserve. No need for introspection given their bumper sales and newfound kudos (thanks to the anime, not because they’ve delivered the game they promised).
I don’t understand how dumb you have to be to look at some of those clips and not realise that it’s early in dev footage. Like you can literally see debug running and directional vectors on screen, like wtf I’m not even a dev and it’s obvious. You can only draw vague conclusions from what we saw.
Same as others above, although I would like to see how far customisation goes. Great customisability and a great story may tempt me into a sale purchase. Doesn’t really look worth full price on gameplay.
Comments 812
Re: Dragon Age: Dreadwolf Gameplay Leak Shows Action Combat, Grey Warden HQ
Ah shame, does not look appealing. If this is any indication it will likely be stripped back in RPG terms. Ah well, on to Baldur’s Gate and Owlcat games for my fixes now.
Re: Capes Takes a Swing at Turn-Based Superhero Tactics on PS5, PS4
Will keep an eye on this. Would never turn down more XCOM-type games, we should have more tbh. So many different franchises could do with an addition in the genre.
Re: PS5 Fans Speculate Uncharted Tease in New Ad Campaign from Sony
@Nem I know I don’t have to play it. Wouldn’t you like to see something new? Not everything has to go on forever. I’m just not sure what else there is to do with Uncharted. There’s an opportunity cost to making it.
Re: PS5 Fans Speculate Uncharted Tease in New Ad Campaign from Sony
Just let it rest, jesus. Not everything has to be an infinite franchise, and I say this as someone who loves the games.
Re: The Witcher 3 PS5 Version Is Getting a New Patch 'Very Soon'
They need to fix the game resetting all your settings if you have too many saves, absolutely pissing me off now. Never had this issue previous gen.
Re: Actor Rahul Kohli and Wrestler Kenny Omega to Cameo as Cards in Like a Dragon: Ishin!
Oh that’s awesome. Great guys.
Re: Side Quests in Hogwarts Legacy Can Be Tackled in Non-Linear Order, Over 100 in Total
PushSquare have clearly said they’re looking forward to this. I’m not, but the state of this comment section looking for a reason to be mad is quite a thing. Literally no one is telling you not to be excited for this in this comment section yet most of the comments are about that. Also, everything is political, you can’t avoid it so seems silly to harp on about keeping it out of games.
Re: Phantom Liberty to Boast the Biggest Budget CDPR Has Ever Allocated to DLC
Here we go again. Why can’t they keep the hype down this time? Totally unnecessary thing to let out into the public because expectations are going to be high once again and they won’t live up to it. Just say “we’re really looking to make this the best expansion we’ve made”.
Re: Preview: Forspoken on PS5 Feels Like a Weird Tech Demo
Screams “buy it when it’s under £20” to me.
Re: The Last Sarkorians is the Next Major DLC for Pathfinder: Wrath of the Righteous
@ZachCantWin You have a lot less freedom in combat than you do with Divinity (i.e you can’t teleport barrels on to people’s heads) but combat is great with a lot of build variety. The writing is better imo and the RPG and mythic elements really get you to craft the type of character you want. I loved DOS2 and loved this so I don’t think you’ll go wrong mate.
Re: The Last Sarkorians is the Next Major DLC for Pathfinder: Wrath of the Righteous
Oh sweet. Debating whether to wait for all the dlc to come through, but looking forward to another play through for sure. Did my first as an Azata and thought the specific interactions and quests were really cool. Looking to try Angel and maybe Devil.
Re: Naughty Dog Is Against Announcing Its Secret Project Too Soon
I hate early announcements. Tell me when it’s out in 6-8 months. Knowing about it longer than that seems pointless to me, other than to get investors satisfied.
Re: The Callisto Protocol (PS5) - Just Like Dead Space, for Better and Worse
Sounds like a wait for sale. Suits me. No need to rush to get it really.
Re: Dark Envoy Is a Classic CRPG Adventure Coming to Console in 2023
Yes yes yes, my body has been ready for this wave for years. Loving all these CRPGs recently. We get enough output of games in other genres, some of us crave these. Looking forward to this, though would like a look at the dialogue system since the snippet they showed of that binary decision in the trailer raises a few questions about the writing.
Re: Warhammer 40,000: Rogue Trader Debuts Glorious CRPG Gameplay
@Tyrii I’m playing Wrath now and controls are mostly ok, but there’s a lot of UI bugs and crashes. Not necessarily because it’s a CRPG, but because Owlcat aren’t really great at optimising. Having a blast with it though, annoyances aside.
Re: The Abbey Serves as Both Command Centre and Homey Hangout in Marvel's Midnight Suns
I do like that this is a step forward for Firaxis, with much more of a character and narrative focus. That said, I’m a bit sceptical about how deep it will be considering it’s their first real attempt, but looking forward to it nonetheless. Will be difficult to decide whether to get this or Callisto first for December.
Re: We Were Denied a Grand Theft Auto Movie Starring Eminem, Proof the Earth Is a Cold, Dead Place
@Khayl You’re my kinda guy with all these references. The type to like mum’s spag bol.
Re: Sonic Frontiers Director Acknowledges Feedback, 'We Still Have a Long Way to Go'
@Darude84 Why does it have to go from one extreme to the other? Quite frankly if you think the game has technical issues, don’t publish a review score until it’s resolved. You can still review a game without a score (SkillUp does it all the time and his reviews are fantastic), there’s nothing wrong with that (didn’t push square do that for Cyberpunk?). But games getting an 8 out of 10, given that adhering to scoring means you have some standard of what an 8 out of 10 is, seems ridiculous if you compare it to other 8 out of 10s without performance issues. They’re arbitrary until they’re not.
Re: Sonic Frontiers Director Acknowledges Feedback, 'We Still Have a Long Way to Go'
@Luigia Agile way of MVP releases works for most software but I think video games need to be treated differently. The impact of releasing an unfinished product is far more drastic than say releasing an online shopping experience without a cart. Its often not just about cut content, but genuine performance and technical issues that hamper the base experience (i.e non-functional requirements not realised). It’s an interesting one to think about, I may need to spend more time on it but feel like it’s worth an essay in itself. If anyone on this site is willing, it would be an interesting one to ponder.
Re: Sonic Frontiers Director Acknowledges Feedback, 'We Still Have a Long Way to Go'
So why did they release it? This trend really needs to stop and we need to stop giving these companies so much grace.
Re: Missing Thedas? Netflix's Animated Dragon Age: Absolution Series Might Be the Cure
@tameshiyaku Origins still kinda holds up (just about), well worth a try if you don’t mind older games. 2 was ok and I wasn’t a fan on Inquisition.
Re: Missing Thedas? Netflix's Animated Dragon Age: Absolution Series Might Be the Cure
It looks pretty bog standard. Vox Machina managed to get past its bland animation by being funny and irreverent. Edgerunners was helmed by Trigger so it was always going to be special. Arcane was visually stunning and brilliant.
This doesn’t look that interesting on the surface but maybe the plot is at least good.
Re: Call of Duty to Get 'Premium Release' in 2023, Unclear if New Game or Modern Warfare 2 Expansion
@stefan771 He’s one of the very few actual journalists in our industry. It’s not all about leaks, but he’s fairly comprehensive in his deep dives and I think does his part in helping out those on the ground floor of development get their voices heard. He’s exposed a lot of horrible industry practices. We should be thankful to have him, as much as I may disagree with some of his takes.
Re: Poll: Will You Pay the PSVR2 Launch Price?
It worth it at all until there’s a decent library or some truly outstanding/revolutionary games at launch. Otherwise you’ll use it a bit to start of with, then it gradually fade into the background until something good comes along.
Re: Streamer Crowned Elden Lord After Beating Every Boss in Elden Ring Without Taking a Hit
Insane. Major props to the guy. Might look into his loadout when expansion hits.
Re: Hitman 3's Free PS5, PS4 Freelancer Mode Looks Phenomenal
Really cool concept. They’ve poured a lot of love into these games and deserve a lot of credit.
Re: CRPG Pathfinder: Wrath of the Righteous Is Getting a Major Injection of DLC Content
I was hoping for something more elaborate and tied to the main campaign but doesn’t sound too bad tbh. May check out the companion and Kenabres ones.
Re: Lead Creative Robert Kurvitz Files Lawsuit Against Disco Elysium Developer ZA/UM
Let’s hope this helps the leads who were fired. If I were Sony I’d be trying to snap them all up, there just isn’t a vision like theirs out there at the moment.
Re: NieR: Automata's Producer Threatened to Leave Square Enix in Order to Get the Game Made
Lol Taro is such a gem. Gaming world would be less interesting if these guys weren’t pushing to get their vision out.
Re: Cyberpunk: Edgerunners Anime Is a 'Standalone Work', No Plans for a Second Season
It shouldn’t have a second season, but there should defo be more anime. Lots of stories you can tell in this world.
Re: Yakuza: Like a Dragon Producer Reflects on One Piece Inspiration, 'Ichiban Is Basically Luffy'
Haha that’s pretty great, does make sense when you look at it from that light. Luffy is a pretty special character, not a bad idea to spin off him.
Re: Saints Row Dev Commited 'Long-Term', First Big Update Has 'Over 200' Improvements
Lol until they change the writing, combat and banal activities, regardless of whether they’re repetitive or not, it ain’t make the game more enticing.
Re: Pathfinder: Wrath of the Righteous Enhanced Edition (PS4) - A Roleplaying Renaissance
@sentiententity I do wish there were more games with a strong RPG focus and a good narrative, but I do think you’d lose something converting this into an action RPG for instance. All the dice rolls, modifiers, feats etc seem like they’d be difficult to pull off if it wasn’t more turn based and strategic. There’s a whole base to the build crafting etc that would look quite different I guess. Ideally we’d have lots of both types of games.
Re: Pathfinder: Wrath of the Righteous Enhanced Edition (PS4) - A Roleplaying Renaissance
Absolutely loving it so far, we’ll worth the wait for it to come from PC. Narrative is always a strong part of these Adventure Paths and the characters are fantastic. Mythic implementation has been pretty cool so far.
Re: CDPR Is Betting Big on Cyberpunk 2077's Sequel
Hopefully diversifying their portfolio means they leave individual studios alone to take their time since they’ll have staggered deliveries. I love the Cyberpunk world and lore, enjoyed the game but still think it’s a bit lacking mechanically. There’s so much they can do with a sequel. They should keep hype levels in check this time.
Re: Lead Disco Elysium Devs 'Involuntarily' Left Studio ZA/UM, Sequel Still in the Works
That’s such a blow. I don’t see he losing two of the most important writers and the art guy won’t have any effect on the sequel. Severely hampered my excitement for anything coming out of the studio now.
Re: Cyberpunk 2077 Just Smashed The Witcher 3's All-Time Concurrent Player Record
@TheArt Nobody is angry here and it’s pure sensationalist drivel to suggest that anyone being critical of CDPR wants to secretly burn them down, jesus. Whatever man, I give up. If you’re happy with the “release broken, fix 18 months later” and “exaggerated misleading marketing” approach, I suppose that’s just where gaming is heading. As long as you’re having fun with the game right?
Re: Cyberpunk 2077 Just Smashed The Witcher 3's All-Time Concurrent Player Record
@tameshiyaku Lol “it’s human”. Even if we took your rehab analogy, all they’ve done is make the game not the broken mess it was. The equivalent of a vandal being told to clean up the mess they made. I’m all for rehabilitation but that requires some kind of positive investment from the “criminal”. In the world of rehabilitation, this means the person going back out into the community and trying to positively integrate back into society. They’re not there yet, but they’re being treated like they are. Are they showing signs? Of course. Should we allow them to keep at it? Of course. But let’s be steady holding them in the same regard as we did before the whole initial fiasco. They need to regain that trust by showing us they’re trustworthy. Just as it’s foolish to never give someone a chance because of their past, it’s equally foolish to so readily give them your trust again. Given that the game still has unfinished systems and doesn’t quite match what they promised, I’d say they still have some way to go beyond just making the game stable.
Re: Cyberpunk 2077 Just Smashed The Witcher 3's All-Time Concurrent Player Record
@Nepp67 Exactly. There’s a lot of revisionism going on and it feels like CDPR are going to get away with the flak they deserve. No need for introspection given their bumper sales and newfound kudos (thanks to the anime, not because they’ve delivered the game they promised).
Re: TV Show Review: Cyberpunk: Edgerunners (Netflix) - Hyperviolent Anime Is a Perfect 2077 Companion
I mean, it’s Trigger. Why would anyone doubt they could deliver?
Re: PUBG Dev's Unannounced Project Flexes Its Unreal Engine 5 Muscle in Ultra-Violent Trailer
Yes yes yes, we need to see more games based on Eastern fantasy and myth. No idea if it’ll be good, but welcome the attempt.
Re: Certain Enemies in Wo Long: Fallen Dynasty Can Summon Actual Players
Demo was pretty solid but nothing truly game changing. Worth a look at some point when on sale (from what I’ve played so far).
Re: Gigantic GTA 6 Leak Confirmed Real as Devs Show Support for Rockstar
I don’t understand how dumb you have to be to look at some of those clips and not realise that it’s early in dev footage. Like you can literally see debug running and directional vectors on screen, like wtf I’m not even a dev and it’s obvious. You can only draw vague conclusions from what we saw.
Re: The Award-Winning Outer Wilds Is Now Available on PS5, Free Upgrade for PS4 Owners
Good time to jump into the DLC. Truly exceptional base game.
Re: Surreal Horror Game The Dark World: Karma Will Make You Question Everything on PS5, PS4
Looks trippy, worth a look at some point if the narrative delivers. Set pieces look pretty cool
Re: Master the Four Battle Styles in This Like a Dragon: Ishin! PS5 Gameplay Trailer
Want this so bad. Curious about the weapon crafting and soldier skills.
Re: Hardspace: Shipbreaker Overview Trailer Explains the Art of Zero-G Salvage
@TeapotBuddha not necessarily. This game appeals to me because it seems like a perfect podcast game, so you can tell yourself that instead haha
Re: A Trusty Station Wagon Is Your Lifeline in Pacific Drive, Heading to PS5 Next Year
It’s a rogue-lite? Well now I’m more interested.
Re: Sci-Fi Shooter Synduality Brings Mechs and Poison Rain to PS5 in 2023
Same as others above, although I would like to see how far customisation goes. Great customisability and a great story may tempt me into a sale purchase. Doesn’t really look worth full price on gameplay.
Re: Persona Composer Shoji Meguro to Launch Kickstarter for Strategy JRPG Guns Undarkness
@GuyProsciutto I love the Person series UI, don’t really like the look of this one.