Comments 720

Re: GTA 6 Trailer Out Now, 2025 Release Window Revealed

Stragen8

I'm not a GTA fan, but somehow this just shot to the top of my gaming wish list. I want to be on of those 'Florida Mans'

Although it's crazy how GTA doesn't even need to parody the real world today...that crap happens every day...America has morphed into the joke of itself.

Re: Microsoft Still Wants to Put Xbox Game Pass on PS5, PS4

Stragen8

I'd buy GP on PlayStation in a heartbeat.

I really hope Xbox doesn't exit the console race. We see how lazy Sony is when they're ahead. The latter half of the PS3 when Sony was trying to stand out and catch up the 360 was their best years. And it paid off cause in the end they overtook the 360.

Although it looks like in a console generation from now Xbox may be the next Stadia with online only and on every device thru the cloud

Re: Talking Point: Is Bungie Really the Right Developer to Aid Sony's Live-Service Push?

Stragen8

A lot of their practices are very predatory - but isn't that almost all GaaS type games? They all use FOMO or other tactics to engage players just like Destiny.

I think what Bungie has nailed, is knowing how to engage players for years, and they have massive data on what works and what doesn't. And for the most part, even with all the negativity over the years (almost every expansion....) They still have managed to engage a HUGE number of players for 7 years and kept a studio of 1000 people financed through it.

The issue is in the fact that D2 has failed to innovate enough over time, and resources clearly spread out other places. It's a fantastic game to play, the gunplay is phenomenal. But after 7 years you're going to start to get burnt out if it's not innovating enough. Bungie should have leaned more into the MMO aspects of the game (which they've moved away from dramatically) and spaced out larger sized expansions and big overhauls versus repetitive seasons. But again, it's all good data for Sonys other games.

Re: As Long as Yoko Taro Lives, the NieR Series Will Continue

Stragen8

This is his 3rd or so Mobile game since Automata launched. So frustrating he keeps working on annoying gacha games instead of console experiences after the massive success of Automata.

I tried his previous gacha game when it released in the states SinOAlice or whatever....it was neat for like a week.

Re: Remedy Ditches Free-to-Play Model for Upcoming Multiplayer Game

Stragen8

I have mixed feelings on this. If they can revamp it to feel like a quality game that can be enjoyed both offline and online then I'm all for it!

However, if it's a multiplayer only game still, I don't see it making a dent when the market is flooded with F2P multiplayer games or premium games with established IPs. Games like Exoprimal etc have generally seemed to fail to catch on when they require an upfront investment for something that's online multiplayer only.

Re: AI Could Make Grand Theft Auto NPCs 'Really Interesting and Fun', Says Take-Two CEO

Stragen8

I would love to see how AI could be integrated with RPGs games like Elder Scrolls/Fallout.

I totally understand the issues surrounding AI and jobs, but if integrated correctly I really could see it bringing a new dimension to games. Graphics are no longer a leap between generations, but these are the types of gameplay advances that can really make games feel deeper and 'next gen'

Re: Poll: Do You Think GTA 6 Will Release on PS4?

Stragen8

I hope not. 5 was fantastic but is so held back by releasing on PS3, I really hope they learned and will make this current gen only, we know it'll get insane support for the next decade, I hope that support can take advantage of current power.

Re: Destiny 2 Fans Demand Refunds for Next DLC After Bungie Layoffs

Stragen8

'company laid off employees because they're not making enough money, so let's cancel preorders and show them!'. How does that not just compound the problem to laying off more people. This isn't a small indie dev, they don't care about anything but $$. Gaming landscape has changed. All these companies care about is maximizing profits. Micro transactions and dlc of PS3 era have become 20$ skins and drip fed crumbles of content.

The fact that they relied on a 2017 game to fund 1100 employees and development of 3 games is mind boggling. Especially when said quality of releases is not good.

Re: PS5 Live-Service Game Marathon Has Reportedly Been Delayed to 2025

Stragen8

Revisiting the PS3 made me realize how many games/genres Sony was pushing in those days. Especially on the publishing end.

They really need to step up their Indie/publishing smaller titles. Investing tons of money into these live service failures is not helping them. I get it, from a business perspective they need to chase trends, but man I miss the days of random games like Fat Princess.

Re: PlayStation's Push for Live Service Games Hasn't Been Going Smoothly

Stragen8

They should have let their studios experiment with small scale live service titles to test the waters.

Let the teams be creative and experiment and figure out what works and what doesn't.

The shift in gaming to chase the latest trends has never worked. This new Sony strategy is going to bite them. They went from releasing so many unique games to only single player third person adventure games -which was okay when everyone else was doing multiplayer - but have lost that unique and fun edge over the last decade.

Re: Now Naughty Dog Is Reportedly Downsizing, Cutting Multiple Contract Jobs

Stragen8

It's crazy that Bungie was able to get the game basically canceled.

As a hardcore player of Destiny 2, their live service is terrible. They have the unique position of having ZERO competitors in the space and great gunplay. All their core activities are so stale, their revenue models (seasons) have been so redundant and so much in need of a shakeup, they're being done away with next year.

U2, U3 and Factions had fantastic multiplayer and engagement. Especially U3. Let ND do their thing, don't turn it into the grindy checklist that Destiny is.

Although ND did massively screw up with U4 multiplayer which is insane to me since all they had to do was copy U3

Re: Jim Ryan Praises PlayStation Home for Being '10-15 Years Ahead of Its Time'

Stragen8

Home was a neat concept. I enjoyed the 'marketing' aspects of it, as I could visit a virtual RE5 booth and play mini games and such. I think I remember a virtual E3 in there one year.

I had a schoolmate who lived in PS Home, for him it was a second a life and he had a whole community there, it had its audiences and would be neat to see a revival for people who love that sort of thing.

Re: Tomb Raider Developer Crystal Dynamics Hit with Layoffs as Embracer Crumbling Continues

Stragen8

Honestly, it's time for Tomb Raider to find a new development home. I wish Sony would have got it and used it as a way to give us more adventurer style games while Uncharted takes a break. Could have piggybacked the franchises to reduce the franchise fatigue between them.

As someone who played each CD Tomb Raider with the launch of Legend (and as a young child attempted to play the originals on PC), I'd consider myself a pretty big fan. Underworld was one of my favorite PS3 games.

2013 was fun, but very flawed when compared to it's main competitor, Uncharted. Rise was very enjoyable and a clear step in the right direction with a few flaws.

But Shadow.....what a hot pile of absolute garbage that should disappear (yeah I know it wasn't fully developed by CD, but they still had a hand in it)

Re: Poor Immortals of Aveum Sales Leads to Significant Lay-Offs

Stragen8

That's a shame.

Unfortunately I guess I'm part of the problem. This is a game I looked forward to playing and something I would have gotten day 1 a few years ago.

However, PS Premium and the industry at large has taught me to be patient and itll be free on some cheap subscription soon, so why shell put 70$ or whatever when I can do a one month sub somewhere for way cheaper to play it?