Comments 720

Re: PS5, PC Flop Concord Never Returning, Studio Closed Down

Stragen8

They must be getting some tax write off for this, right??

Otherwise it doesn't seem to make a ton of sense. They could have used the teams experience to make some other type of shooter etc? The studio clearly had talent - just bad direction, atrocious art style and late to the market

Re: 80s Synthpop Stars Heaven 17 Resist the Temptation of PS5's GTA 6

Stragen8

@Savage_Joe lol did you read the article?? They won't get royalties from the GAME. which they won't get anyways if they're not in it.

They don't lose any rights to their songs.

And if being in the game doesn't cause their song to get a resurgence, so what, they got a free 7500$ for doing nothing.

Re: 80s Synthpop Stars Heaven 17 Resist the Temptation of PS5's GTA 6

Stragen8

Like stated in the article - it's basically free exposure to a whole generation of people that never heard the song.

How many times do we see an 80s song/artist resurging when a song is used on a Netflix show?

I understand the optics of it, but realistically they're offering the artist insane reach and publicity which has an inherent value on its own. So it's not really 7500, it's considerably more

Re: Workers at Greedfall, Steelrising Dev Spiders Are Striking, Calling Out Nacon in Public Letter

Stragen8

Greedfall was one of my surprise favorite games of the PS4 era.

I have a feeling it was a fluke rather than a standard for the studio moving forward.

It's a shame to see them push the studio like that after a success. Steel rising was not very good imo, and Greedfall 2 launching in early access with a burntout team sounds like disaster waiting to happen which is a shame for my most anticipated game

Re: PlayStation Likely to Go All-Digital By PS7, Analyst Predicts

Stragen8

We are moving more and more towards a Stadia like platform. The world isn't there yet, but it's going that way.

With the size of games and the fact that many (big sellers) are online only now, it makes sense to have an online client where we log into a server and stream. No downloads, no waiting, etc.

I'm a hold out for physical media (still waiting on my BG3 copy) but I can see where we're headed. But I don't think hardware platforms with completely go away. It'll just look different.

Re: Ex-PS5 Exec Shawn Layden Isn't Holding Back His Feelings on Xbox

Stragen8

I miss all the people that showed up at Sony E3. Shawn, Jack, Andrew, Shu, and the other dude in the 'how to share games with friends video' from PS4 announcement.

Remember the Kevin Butler ads? Those were fantastic!

These days Sony is faceless and bland. I don't understand current marketing trends at all, clearly they're doing something right. It's just boring.

Re: The Elder Scrolls, Fallout Dev Wants to Shorten Time Between Games

Stragen8

Bethesda was delivering great stuff back during the PS3, but really suffered from poor decisions or poor growth choices (acquiring a bunch of studios and publishing) during PS4 era.

They really fell behind in the RPG scene and need a total refresh to their approach. They were my favorite developer during PS3 and it's sad to see.

Crazy to think that it'll likely be close to 20 years between Elder Scrolls games.

Re: Another Capcom Success as Dragon's Dogma 2 Sells 2.5 Million Copies

Stragen8

Never played the first one, but love the second. I'm about 30 hours in and have barely left the starting regions.

The game is fantastic, and I've never felt the need for the micro transactions. It's been blown out of proportion by people who haven't played the game.

Running from town to town isn't even that bad. You can skip the monster encounters and get places relatively quickly. Or....spend the equivalent in gold of a goblin kill to take an Ox cart....

Re: PS Plus Essential Games for April 2024 Announced

Stragen8

Immortals was destined for this service before it was even launched. Hence why myself and likely many others judging by the comments never bought it. Sucks the studio suffered due to that, but that's the industry we've been trained to work with.

Re: PS Portal Is Proving Everyone's Predictions Wrong

Stragen8

I hope the recent successes of doing things differently pays off in other areas.

I love wacky side gadgets and while the Portal isn't for me, I'm glad to see stuff like it.

I hope Helldiver's success leads to investment in other AA games that aren't chasing the newest trend. Good word of mouth, fun gameplay, and non intrusive micro transactions have shown to really pay off.

Although I'm sure Sony will be dropping some marketing collaborations in there in no time.

Re: Unannounced Games from PlayStation Studios Have Been Cancelled

Stragen8

Sony needs to let studios release some indie or smaller AA type games as side projects. Similar to what Xbox studios seem to be doing. They may not light the world on fire, but at least it keeps releases going and brings variety. I haven't been excited for a Sony game, or bought one on release since TLOU2

Re: Borderlands Film Shares First Look at Its Live-Action Cast

Stragen8

I love Kevin Hart in everything I've seen him in. But as Roland??? It's been a while, but I don't remember Roland being comic relief.

He would have been a better annoying claptrap voice.

I can see JLC doing a great job as Tannis though.

Still my expectations are EXTREMELY low for this. I don't expect Jack Black and Kevin Hart to save whatever plot this movie cooks up.

Re: Helldivers 2 on PS5, PC Is One of the Biggest Games on the Planet Right Now

Stragen8

Hopefully they've got a good slate of content ready/can push forward to keep the momentum going.

Hiring and reacting to success will take months to implement and grow, which by that time, people will have moved into the next thing.

I'd be shocked if Sony replicated this with the two games mentioned in this post.

This game came at an unusual time, and managed to get a ton of positive press, releasing next to another live service games that got tons of negative press (Suicide Squad) and is rather unique in its presentation and style.

Honestly I think Suicide Squad really helped this game by making it look like a saint in terms of live service/monetization in comparison.

Re: Immortals of Aveum Cost $125 Million, Branded a 'Truly Awful Idea'

Stragen8

Price and the fact that it has 'coming to PS+ in a year or two' written all over it didn't help.

Thats why I didn't buy it and I'm sure many others! We've been trained to wait to purchase games because they'll be dirt cheap or on a subscription service soon enough! Unless it's an established IP or we don't want spoilers.

Plus we have waaaaay to many games freely available for the little time we have that it's hard to justify

Re: Naoki Yoshida Thinks New Blood Is Needed to Direct Final Fantasy 17

Stragen8

I wonder how many new fans the games are picking up along the way.

I've been a gamer since PS2 era but never got into FF. While the combat change is aimed at gamers like myself, I couldn't get past the 10 hour mark in FF15, forced myself thru 7 remake, and couldn't stand the demo of 16, even tho I thought I'd love it, it just didn't feel as slick as other hack and slash games.

I can't help but wonder if they need to shake the franchise up more if they want sales to get higher - or maybe scale back expectations for the games and focus on what the fans want versus chasing what may attract new gamers.

Re: Here's Why Sony Is Making Big Moves in the Mobile Games Sector

Stragen8

I'm all for this push. Build new smartphone focused studios! This will have very little impact on PS5 titles, but could help bolster Sonys checkbook to continue to push amazing creative single player games instead of chasing live service crap.

Also I cant believe Monopoly Go is on there. It's not even a game. Push a button and watch a piece go around a board randomly while you buy more spins. Awful awful game.