Comments 231

Re: Video: Is It Time to Leave Last-Gen Behind?

tofuman86

I'm still missing any swan-song AAA exclusive title(s) for the PS4. You know...like we had for the PS1 back in the 2000-ish era ... Spyro 3 or GT2 for ex. Yes we had Ghost of Tsushima & TLOU 2 but ... eh ... still not quite there in my opinion. That cross-gen downgraded mumbo-jumbo doesn't really count. Before the PS4 retires (original or PRO) it should take one last hefty "breath of the wild" (LOL). An exclusive that would go down in history...that would be remembered with dignity. One last mega-title with which the devs would rush all-in...guns blazin'...utilising all the bells and whistles (60fps/HDR, motion sensors, gyro function, vibration, touchpad, camera/VR mode, Vita/mobile cross-functions, etc.). For that, even a 59.99 tag would be justified.

Re: Unsurprisingly, the GTA Trilogy Is Getting Review Bombed on PS5, PS4

tofuman86

How is it that pre-PS3 era games didn’t need patches (couldn’t even receive any in fact)? What is this unfinished rubbish that’s being released these days? Companies promising patches? Who cares? How am i gonna patch/play my physical 60€ game in 15 years from now ? Imho in cases like this and Cyberpunk there should be a complete re-release with all being patched up & the current version refunded.

Re: Sony Establishes PlayStation PC Label to Spearhead Porting Push

tofuman86

@SweetSummerShunv releasing a console provides a certain "guarantee" the games throughout its lifecycle will run fine. Releasing a pre-built PC won't promise you any solid gaming experience beyond 2 years after it's purchase However...it would be a funny term analogy ... PC Workstation for the office VS PC PlayStation for playing

Re: Hellblade: Senua's Sacrifice Next-Gen Upgrade Skipping PS5

tofuman86

@MakersMark my point was to say that there are way too many fancy tech features for the devs to be implemented these days...yet the console HW is obviously not capable to handle all of them at once. Im not a PC gamer (have modest gaming laptop and 9 consoles). What I would like to see is a game optimized for console use at day 1. I don't care what HW is used for development. From the end-user point of view that should really be not relevant. With PS5 and XBOX X being priced like they are, we should be provided with games that do not need settings fiddling and/or performance compromises. Was really hoping next-gen would be about enjoying of all those fancy tech perks on a 4k TV without any cuts or compromises.

Re: Hellblade: Senua's Sacrifice Next-Gen Upgrade Skipping PS5

tofuman86

Honestly...this generation of games feels so very much weird...it was not so log ago, when it was pretty much a guarantee a console game would run at its optimised best possible settings when popped in a console. Tweaking and tampering with settings used to be the fetish of PC gamers I don't want to make compromises between framerate/raytracing or resolution on a 600EUR console.