Comments 892

Re: PS Stars Guide: All Campaigns and Solutions (November 2023)

MattBoothDev

I've actually had a £20 wallet redemption recently from all the points I've collected. Not bad really.

Some of the redemption offers are ridiculous, though. 20,000 points is either a £20 wallet card or a £15 game? You may as well get the card and buy the game (netting you more points) and have £5 left over.

Re: The Finals Opted for AI Voices Because 'It Gets Us Far Enough in Terms of Quality'

MattBoothDev

I have no problems with AI performing boring, repetitive tasks that developers have to do. I use ChatGPT to automate many of my development tasks and it's often a very good code reviewer.

But for creative roles or things like this? I would prefer a real person.

Now, with the advent of live AI VR Skyrim type mods, there's definitely a case for generative voice AI responses of NPCs and characters, but those should be trained specifically on the actor's voice and care taken so that it can't be abused and used for NPCs or non-scripted dialogue.

There's a real danger that publishers and studios use this to avoid hiring a real person and basically doing things cheaply so they can extract more money. Which is going to suck for everyone.

Re: Sony on PS Plus Price Increase: We Want to Make PlayStation Plus Great

MattBoothDev

What market conditions? They have a monopoly on this service on this platform. They own the market. There's no competition.

They increased the price when they introduced the new tiers, Extra and Premium. This further increase with ZERO improvement to the service forthcoming is ridiculous. I let my Premium sub continue in May, despite being pissed off about it for most of that year but the next coming renewal I will be "downgrading" to Extra and I'll be happier for it, but no better off since it costs the same as what I paid for Premium.

The new Sony Pictures Core app is laughable. You could almost forgive the £20 price increase on Premium if it came with 4K HDR Dolby Atmos movies for free via the app. But, it does not.

Re: You'll Need an Internet Connection to Pair PS5 Slim's Optional Blu-ray Drive

MattBoothDev

No problems with them streamlining their "offering".

Rather than two SKUs, they have one. This is cheaper for them to produce and reduces the complexity of their offerings.

So, why haven't they dropped the price? The old PS5 Disc Edition was sold off recently for as little as £380. Sure, to clear stock, but it's a better price and more attractive. More attractive means more new users, meaning a larger potential for PS Plus and future licensing fee revenue.

At £480 for the disc bundle, it's no better than it was before. The Blu-ray drive itself doesn't cost £100 to produce and the R&D costs for Blu-ray drives, at this point, are minuscule. They'll have had to figure out how to fit it into the the casing.

I already have a PS5 and I don't plan on getting a newer model, so this suggestion doesn't help me, but they should be charging maybe £50 for the disc add-on and the total price should be closer to the £380 we saw not too long back.

All in all, them continuing with disc usage is fine and the price is at least no more expensive then it was before.

We must keep an eye Sony and Microsoft as we enter the next generation. They want to drop discs. The publisher's want to drop discs. Thanks to lax anti-trust/consumer laws, now one of the console manufacturers is also a big publisher. They will start saying that discs are selling less (neglecting to mention they'll make the decision to publish less discs to create this argument first). Then they'll start seeding articles into the IGNs and the Kotakus about how discs suck and we need to move on and stop holding back progress, etc, with imagined benefits that will never be realised of a digital only world.

They'll do it by hook or crook.

Re: PS Plus Premium Adds PS5 Cloud Streaming As a Perk This Month

MattBoothDev

Yeah I'll be cancelling Premium next May when it renews. This isn't a premium feature. I don't care about cloud gaming at all and I'd rather have some AAA exclusives to the Premium tier or maybe first access (like, the rumour that TLOU:P1 is coming to PS+).

Those are premium features. Being able to stream games isn't. It's a terrible experience and the worst way to play games.

They missed a trick with this Sony Pictures Core service, too. Perfect opportunity to justify the price increase by making a Disney+ like service that's free for Premium subscribers.

This is a terrible addition to Premium.

Re: Who Is PlayStation's New CEO, Hiroki Totoki?

MattBoothDev

As he's interim, there will be no big decisions under his tenure.

I've disliked Jim's tenure as CEO and disagreed with pretty much every decision you can tie to him.

If we can get rid of Phil Spencer next year then it may well be an exciting time for gaming.

Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection

MattBoothDev

@doctommaso yeah, I see your point.

I obviously don't agree that example (5 minutes over 2.5 minutes) as it's nonsense. Spiderman likely has a fixed speed variable in game which determines how far he travels per tick, etc

However, I do maintain that using FPS as a computer speed measurement is still valid, as we obviously do that all the time. In the above, flawed, example, during the 5 minutes, the 60FPS machine will have rendered roughly twice as many frames as the 30FPS machine. Spiderman will have travelled roughly the same, in-game, distance on both machines.

Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection

MattBoothDev

@rusty82 your 4k TV will likely do some upscaling from the performance mode resolution outputted anyway.

I'm definitely in the same boat, but my path slightly different. I was a PC gamer for the 360/PS3 generation and only bought a PS4 for the exclusives. With the PS5 able to do 60FPS, appreciably, for most games and graphics cards costing more than a ***** runaround car, I made the move.

If a game has fancy ray tracing but it's locked to 30, or no fancy lighting and 60FPS, that's the superior way to play, for me.

Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection

MattBoothDev

@doctommaso frames per second is literally has a unit of measurement of time within it.

Speed is distance divided by time.

You could put two computers together, one faster than the other and count how many frames are rendered within a run with a set time limit and observe how the faster machine can render more within the time frame.

You then deduce that one machine runs it faster. It rendered more frames during the run. Because the time was the same for each machine, but the distance, or, the number of frames rendered, differs, letting you slot the numbers into the S = D/T equation.

Spiderman running at 60 FPS is literally running twice as fast as Spiderman running at 30FPS.

Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection

MattBoothDev

@doctommaso sure, if you're using a real camera. It'll take the subject 10 seconds to cross the field regardless of the framerate of the footage.

But for videogames, "how fast does it run?" It's answered, usually, in frames per second.

There's obviously a lot more to it than that, which Digital Foundry often go into, but for the most part someone isn't wrong if they say a game is slow to run because it's 30FPS.

Re: PS5's Remote Play Handheld PS Portal Releases on 15th November

MattBoothDev

I would've preordered now if the price had been right, but £200 for a streaming device, no HDR and wireless audio behind an additional paywall (PS Plus Premium, which I have but isn't the point)... Given the PS Vita cost me about as much and it played games, browsed the web and could remote play with the PS3 and PS4...

The form factor looks good. The (almost, slightly smaller sticks) full sized controller looks like it would improve the remote play experience, over previously mentioned methods. The price is all wrong.

Re: PS5 Fans Divided on PlayStation Portal Handheld

MattBoothDev

It's about £75 too expensive for what it is. £199.99 is ridiculous considering it can't do much and wireless audio is locked behind an additional paywall.

Given it's using a dual sense controller (of sorts) and it should be designed around reduced latency, I'm interested, but will wait for a huge price drop.

If this was a PS Vita 2 (...of sorts) I'd already have a preorder in place.

Re: Looks Like You Should Expect More Astro Bot on PS5

MattBoothDev

Something Astro for PSVR2 would be great, in all honesty. I missed out on the PSVR and the Astro game looked legitimately fun.

But another game like the Playroom would be excellent. It was such good fun.

If they made it free again that would be really good value for the PS5 and/or PSVR2.